I need someone else to test this as well, it really feel like a bug:
Situation : Stun attack, wolf's curse
1. Use low damage weapon
2. Attack necrobot to stun it indefinitely
3. Watch necrobot health not reduced on the top health bar
4. Suddenly it died despite was almost full hp
At best, it will be just visual bug, at worst it will be bug with combination of wolf curse + stun attack + heart of stone + necrobot.
But definitely feel weird because if I use EQ on them, they will die way slower than others.
Shower of rocks doesnt have issue since I hit & run, no perma stun. (I cant test theory this only bug with physical damage only)
Bug doesnt happen with other mobs in fauzt.
EDITED:
Done 2nd test, it even weirder!
Apparently I dont have stun attack in any gear.
But if i attack necrobot for long enough, the AI bugged & stop moving.
It seem like despite having 88% chance to hit, I saw high significant amount of missed attack
Almost like 50% missed (based on sound & crushing blow effect)
But no stun swirly effect.
EDITED 2nd Test:
Found it!
Thundergod wrath is the culprit
It give stun attack that cause this issue.
I need someone else to do why this happened
"Having thundergod buff sometimes made it harder to kill necrobot in timely manner".