jeejapan wrote:I tried to use three sacred unique throwing knives. But design doesn't work. Is my knife the wrong type?
i have the same problem with 3 unique helms.body armors and staves worked
herato wrote:The Colonel+The Colonel
Military Pick (Sacred)
One-Hand Damage: 132 to 156
Required Level: 100
Required Strength: 500
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+500% Weapon Physical Damage
50% Chance to cast level 1 Snake Bite on Melee Attack
+24% Bonus Damage to Bloodlust
+24% Bonus Damage to Mark of the Wild
30% Attack Speed
+200% Enhanced Damage
10% Deadly Strike
Socketed (6)The Captain+The Captain
Military Pick (Sacred)
One-Hand Damage: (136 - 188) to (234 - 290)
Required Level: 100
Required Strength: 500
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
(10 to 40)% Attack Speed
Adds (40 to 70)-(120 to 150) Damage
+(120 to 170)% Enhanced Damage
+(14 to 20) to Crucify
+2000 Defense vs. Missile
+100 to Vitality
Socketed (6)Yaggai's Sagariscombo doesn't workYaggai's Sagaris
Labrys (Sacred)
Two-Hand Damage: (441 - 471) to (496 - 527)
(Barbarian Only)
Required Level: 100
Required Strength: 796
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
Thunderfury
50% Chance to cast level 16 Stormblast on Melee Attack
50% Attack Speed
Adds 150-200 Damage
-35% to Enemy Lightning Resistance
+(172 to 200)% Enhanced Damage
+100 to Strength
+100 to Vitality
Elemental Resists +(10 to 20)%
+250 Life on Melee Attack
Socketed (6)► Show SpoilerThe Colonel+The Colonel
Military Pick (Sacred)
One-Hand Damage: 132 to 156
Required Level: 100
Required Strength: 500
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+500% Weapon Physical Damage
50% Chance to cast level 1 Snake Bite on Melee Attack
+24% Bonus Damage to Bloodlust
+24% Bonus Damage to Mark of the Wild
30% Attack Speed
+200% Enhanced Damage
10% Deadly Strike
Socketed (6)The Captain+The Captain
Military Pick (Sacred)
One-Hand Damage: (136 - 188) to (234 - 290)
Required Level: 100
Required Strength: 500
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
(10 to 40)% Attack Speed
Adds (40 to 70)-(120 to 150) Damage
+(120 to 170)% Enhanced Damage
+(14 to 20) to Crucify
+2000 Defense vs. Missile
+100 to Vitality
Socketed (6)Griefbringerdoesn't workGriefbringer
Balanced Axe (Sacred)
Throw Damage: (227 - 250) to (306 - 332)
One-Hand Damage: (128 - 139) to (212 - 226)
Required Level: 100
Required Strength: 600
Item Level: 105
Strength Damage Bonus: (0.14 per Strength)%
+5 Axes to Overkill
1% Chance to cast level 6 Rebound on Striking
Adds 40-100 Damage
(101 to 150)% Bonus to Attack Rating
+120% Damage to Undead
+(140 to 170)% Enhanced Damage
(5 to 10)% Chance of Crushing Blow
Weapon Physical Damage +60%
-25 to Energy
Socketed (6)► Show Spoiler
It has to be the same weapon x3 ?