RequiemLux wrote:Caleb wrote:► Show Spoiler
First, let me assure you that nobody in their right mind thinks we are here to compete with triple A titles and even less PoE; second, let me assure you that everybody here but the game engine likes fancy effects and explosions, many things are the way they are for reasons that might surprise you how closely related to technical limitations are rather than arbitrary choices or unscrutable "visions".
For whacky OP stuff or balance related stuff, that's another story. I'm not sure what you're referring exactly with "diversity of builds" since, at least on paper, current version is one of the most prolific in that sense, but I'll assume you meant "viability" of different builds and we can surely improve on that. It is a set of factors that goes from strict parametric calibrations on all sort of things to macro-cosmos such as itemizetion at large. It is a very huge set of variables that we are constantly adjusting to strike a good balance to keep the game engaging and fair. Have we succeeded and figured it all out? ofc not, not even close. Have we failed in our quest? not by a long shot. Fun is a subjective thing and often there is a lot of overlapping between unfun and fun when it comes to the subjective view of a playerbase. If we were to going by the numbers alone then mxl has never ever been so appreciated as of recent times, community is freaking huge, number of people on dead ladder time is often comparable to that of prime time of old mxl, proportionally to the increased playerbase there have never been fewer complaints... But we know better than that, and the project is perpetually in active development exactly because something better can always be striven for and we're not blind to that. I dunno where you guys get some of the funky ideas you have, prolly is just lack of proper communication on our part (we know we are generally pretty lackluster on that front), but keep in mind we welcome healthy criticism when is reasonable feedback.
Well you just want to justify the devs choices, np we don't have the same vision of fun. Players opinions doen't seems to matter for you if they aren't the same as yours... I'll just see one of my favorite mod die and I'll accept, it's the time to make my mourning.