jokery wrote:Is there any chance that the game could add a rift where player can practice for boss killing? One can choose the boss and practice how to kill it, once got killed by boss ,no need to quit in order to challenge again.Current game mode is so unfriendly for newcomers,most of the late game bosses got some one-shot skils,u do not have enough time to get familiar with the boss before failure.Then u got to start again, its frustrating.So please consider adding the boss training rift,once u got killed, u can go back and fight the refreshed boss.
masochista wrote:Bosses you are talking about are usually optional, you don't need to do them - rift for practicing bosses sounds more like a dev tool, there is no need for it. And usually you can get to these bosses in like 30-45 seconds from starting the game (apart from Deimoss and Samael).
jokery wrote:masochista wrote:Bosses you are talking about are usually optional, you don't need to do them - rift for practicing bosses sounds more like a dev tool, there is no need for it. And usually you can get to these bosses in like 30-45 seconds from starting the game (apart from Deimoss and Samael).
what u saying get to these bosses in like 30-45 seconds is just when u got the final gears. bosses like riftwalker in invasion III ,u make a mistake then u die, really needs practice to makes perfect
midknight wrote:Having high light resistance 86+ high fire resistance also can help and high life pool can help for that. Most of the 130s are quite a step up from 125s and typically requires high dps, good survivability and knowledge of the fight
jokery wrote:midknight wrote:Having high light resistance 86+ high fire resistance also can help and high life pool can help for that. Most of the 130s are quite a step up from 125s and typically requires high dps, good survivability and knowledge of the fight
that is the question, not all the chars got high dps, need to spent long time to kill them.