mecheye wrote:► Show Spoiler
What I AM going to complain about is the developers lack of cooperation (Or lack of interest) in something that the community has already been trying to create and update, but has as of yet not been able to provide a satisfactory database on for a while. I'm talking, of course, about documentation
The items, the crafts, and the quests are well documented and are perfect for referencing, but there is nothing for the new skills and the monsters. I would LOVE to help write some documentation on how the skills work and how the monster work but they would require the data on those things being provided to either a select few writers or the community as a whole and so far it seems like they are quite reluctant to do any of that.
Hell, I was going to work with @Magz_ on fleshing out his OSkill index but I would essentially be writing "This shoots something at the enemy and seems to strike multiple times. It reduces the HP of a Zombie in Act 1 Hell by an average of 12% per attack if I count the pixels on the HP bar, and it sounds like it hits 5 or 6 times so that's about 2% of the HP bar per hit. This may or may not kill the zombie faster than this other skill but there are a bunch of parameters I don't understand so who the heck knows."
It's not lack of interest or cooperation on our part, if it's lack of anything is lack of time, but in light of the failure the public wiki project ultimately turned out to be in the majority of instances we came to two conclusions:
1) The community is not big enough or invested enough to ensure the proper maintainment of such type of project if left to their own management
2) We'd rather have no info out than outdated or misleading one in its place
So what we are aiming to accomplish in the (near?) future is to automate as much as possible of the documentation so that the needed info is fetched directly from the game and compiled in an useful divulgative format, hoping to add a bestiary and especially a skill section. But right now is not really the top priority.
Jampula wrote:Cool yourself! I just asked a question to Taem, if this thread is somehow offensive to community then lock it. Or is junior mod allowed to do that?
Often there's no need to lock a thread when it gets derailed, if we can help it we just have to remove the derailment. If you can help it, try to be a bit more respectful, meds or not.