I vaguely remember the skills could only be increased by one point for every 6 levels or so. And with 2.0 came the tooltip indication showing 'base level' and 'max level' depending on the skills(?)
Was it like that for every skill including the ultimates? I'd like to know if there were more to it than that.
And I am wondering whether the idea behind switching to the vanilla tree system was to be more accessible to newcomers. If not, was there another design choice?
Actually, now that I wondered why in the first place it was decided to attain skills like that then.
Thanks for providing some insight into this.