FuriousBEAR wrote: (ehdit: workin on one with unseelie curse on kill)
Unseelie curse on kill won't proc from stormcall. On Kill procs require the kill to be from poison or weapon damage.
FuriousBEAR wrote: (ehdit: workin on one with unseelie curse on kill)
LHawkins1 wrote:FuriousBEAR wrote: (ehdit: workin on one with unseelie curse on kill)
Unseelie curse on kill won't proc from stormcall. On Kill procs require the kill to be from poison or weapon damage.
cnoltz wrote:LHawkins1 wrote:FuriousBEAR wrote: (ehdit: workin on one with unseelie curse on kill)
Unseelie curse on kill won't proc from stormcall. On Kill procs require the kill to be from poison or weapon damage.
Mmmm nope? I think this is wrong, storm call deals phys damage as well. Why does it proc trinity nova with the creep stall of kill then? As far as I know it triggers on kill procs. Could be wrong though
Zennith wrote:Oh my god, I never knew that on kill procs didn't proc without weapon damage. :O
Zennith wrote:Oh my god, I never knew that on kill procs didn't proc without weapon damage. :O
Nitz wrote:Zennith wrote:Oh my god, I never knew that on kill procs didn't proc without weapon damage. :O
Really annoying "feature" for caster builds that useQarak's WillQarak's Will
Giant Sword (Sacred)
One-Hand Damage: (150 - 163) to (233 - 246)
Two-Hand Damage: (206 - 225) to (285 - 305)
Required Level: 100
Required Strength: 480
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 34 Spike Nova on Melee Attack
6% Chance to cast level 40 Pentagram on Melee Attack
10% Chance to cast level 36 Bloodlust on Kill
+(30 to 60)% Bonus Damage to Bloodlust
Adds 50-125 Damage
Adds 84-167 Fire Damage
+(26 to 38)% to Fire Spell Damage
+(140 to 170)% Enhanced Damage
+(100 to 250) Life after each Kill
5% Reanimate as: Random Monster
Socketed (4)