Fire Paladin - Unholy Caster Guide

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suchbalance
Gore Crawler
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Nice guide, good to finally have an UHC build posted on the forum.
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L H
Zhar the Mad
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In your Cons list, you say useful fire skills are from midgame onward mostly. You can roll pentagram on scepters ilvl 24 or somethin. 40 maybe. act 3 hatred should do it. Rerolling with oil of renewal works with magic items if you're a player using this guide to go fire from the beginning.
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ScarletEdge
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suchbalance wrote:Nice guide, good to finally have an UHC build posted on the forum.


Thanks :D

L H wrote:In your Cons list, you say useful fire skills are from midgame onward mostly. You can roll pentagram on scepters ilvl 24 or somethin. 40 maybe. act 3 hatred should do it. Rerolling with oil of renewal works with magic items if you're a player using this guide to go fire from the beginning.


You're right, I totally missed that. But in my experience its best to use spells that can hit from a distance early on so Mind Flay worked just fine. Using a spell that requires you to be near melee range is somewhat risky and might make general gameplay slightly more difficult than necessary. I would recommend using Pentagram after BRC, but even then some elites still get my health down in a matter of seconds. I guess I'll edit and reword that part
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pidgeon
Skeleton
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1-30, so far so good! Lot's of fun w/ the build so far.

Have you tested around w/ Vindicatress over Voidstream? o: It seems very good as well. FCR, Skill Lvls, Energy, MR and FR.
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ScarletEdge
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pidgeon wrote:1-30, so far so good! Lot's of fun w/ the build so far.

Have you tested around w/ Vindicatress over Voidstream? o: It seems very good as well. FCR, Skill Lvls, Energy, MR and FR.


Glad you're having fun :D I haven't tried
Vindicatress
Vindicatress
Angel Star (6)

One-Hand Damage: 9 to 14
Required Strength: (55-58)
Required Level: 8
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
1% Chance to cast level 2 Celerity when Struck
+1 to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(21 to 30) to Energy
Magic Resist +(2 to 3)%
Fire Resist +(21 to 30)%
(6 to 8)% Reanimate as: Broken Soul
Requirements -(10 to 6)%
Socketed (1)

One-Hand Damage: 13 to 19
Required Strength: (82-86)
Required Level: 17
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
1% Chance to cast level 4 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(31 to 40) to Energy
Magic Resist +(3 to 4)%
Fire Resist +(31 to 40)%
(8 to 10)% Reanimate as: Broken Soul
Requirements -(15 to 11)%
Socketed (2)

One-Hand Damage: 17 to 25
Required Strength: (115-120)
Required Level: 26
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
2% Chance to cast level 6 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 50) to Energy
Magic Resist +(5 to 6)%
Fire Resist +(41 to 50)%
(11 to 13)% Reanimate as: Broken Soul
Requirements -(20 to 16)%
Socketed (2)

One-Hand Damage: 23 to 32
Required Strength: (156-164)
Required Level: 36
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
2% Chance to cast level 8 Celerity when Struck
+(1 to 3) to Paladin Skill Levels
40% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(51 to 60) to Energy
Magic Resist +(6 to 7)%
Fire Resist +(51 to 60)%
(13 to 15)% Reanimate as: Broken Soul
Requirements -(25 to 21)%
Socketed (2)

One-Hand Damage: 29 to 39
Required Strength: (205-216)
Required Level: 45
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
3% Chance to cast level 10 Celerity when Struck
+(2 to 3) to Paladin Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(61 to 70) to Energy
Magic Resist +(8 to 9)%
Fire Resist +(61 to 70)%
(16 to 18)% Reanimate as: Broken Soul
Requirements -(30 to 26)%
Socketed (3)

One-Hand Damage: 33 to 46
Required Strength: (265-282)
Required Level: 54
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
3% Chance to cast level 12 Celerity when Struck
+(2 to 4) to Paladin Skill Levels
60% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(71 to 80) to Energy
Magic Resist +(9 to 10)%
Fire Resist +(71 to 80)%
(18 to 20)% Reanimate as: Broken Soul
Requirements -(35 to 31)%
Socketed (3)

, but from the looks of it
Voidstream
Voidstream
Grand Scepter (6)

One-Hand Damage: 6 to 9
Required Dexterity: 40
Required Level: 4
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+1 to Paladin Skill Levels
5% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Physical/Magic Spell Damage
Regenerate Mana +(21 to 25)%
Damage Reduced by (3 to 5)
Slows Attacker by (3 to 5)%
Socketed (1)

One-Hand Damage: 9 to 12
Required Dexterity: 64
Required Level: 13
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Physical/Magic Spell Damage
Regenerate Mana +(26 to 30)%
Damage Reduced by (6 to 8)
Slows Attacker by (6 to 8)%
Socketed (2)

One-Hand Damage: 12 to 16
Required Dexterity: 96
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
15% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Physical/Magic Spell Damage
Regenerate Mana +(31 to 35)%
Damage Reduced by (9 to 11)
Slows Attacker by (9 to 11)%
Socketed (2)

One-Hand Damage: 15 to 20
Required Dexterity: 140
Required Level: 32
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 3) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Physical/Magic Spell Damage
Regenerate Mana +(36 to 40)%
Damage Reduced by (12 to 14)
Slows Attacker by (12 to 14)%
Socketed (2)

One-Hand Damage: 19 to 25
Required Dexterity: 199
Required Level: 41
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 3) to Paladin Skill Levels
25% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Physical/Magic Spell Damage
Regenerate Mana +(41 to 45)%
Damage Reduced by (15 to 17)
Slows Attacker by (15 to 17)%
Socketed (3)

One-Hand Damage: 22 to 29
Required Dexterity: 279
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 4) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Physical/Magic Spell Damage
Regenerate Mana +(46 to 50)%
Damage Reduced by (18 to 20)
Slows Attacker by (18 to 20)%
Socketed (3)

is still better in that it boosts Mind Flay's damage. It provides a decent mana regeneration too. The only thing I can see that would make
Vindicatress
Vindicatress
Angel Star (6)

One-Hand Damage: 9 to 14
Required Strength: (55-58)
Required Level: 8
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
1% Chance to cast level 2 Celerity when Struck
+1 to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(21 to 30) to Energy
Magic Resist +(2 to 3)%
Fire Resist +(21 to 30)%
(6 to 8)% Reanimate as: Broken Soul
Requirements -(10 to 6)%
Socketed (1)

One-Hand Damage: 13 to 19
Required Strength: (82-86)
Required Level: 17
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
1% Chance to cast level 4 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(31 to 40) to Energy
Magic Resist +(3 to 4)%
Fire Resist +(31 to 40)%
(8 to 10)% Reanimate as: Broken Soul
Requirements -(15 to 11)%
Socketed (2)

One-Hand Damage: 17 to 25
Required Strength: (115-120)
Required Level: 26
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
2% Chance to cast level 6 Celerity when Struck
+(1 to 2) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 50) to Energy
Magic Resist +(5 to 6)%
Fire Resist +(41 to 50)%
(11 to 13)% Reanimate as: Broken Soul
Requirements -(20 to 16)%
Socketed (2)

One-Hand Damage: 23 to 32
Required Strength: (156-164)
Required Level: 36
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
2% Chance to cast level 8 Celerity when Struck
+(1 to 3) to Paladin Skill Levels
40% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(51 to 60) to Energy
Magic Resist +(6 to 7)%
Fire Resist +(51 to 60)%
(13 to 15)% Reanimate as: Broken Soul
Requirements -(25 to 21)%
Socketed (2)

One-Hand Damage: 29 to 39
Required Strength: (205-216)
Required Level: 45
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
3% Chance to cast level 10 Celerity when Struck
+(2 to 3) to Paladin Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(61 to 70) to Energy
Magic Resist +(8 to 9)%
Fire Resist +(61 to 70)%
(16 to 18)% Reanimate as: Broken Soul
Requirements -(30 to 26)%
Socketed (3)

One-Hand Damage: 33 to 46
Required Strength: (265-282)
Required Level: 54
(Paladin Only)
Current Strength Damage Bonus: (76/256 per Strength)%
3% Chance to cast level 12 Celerity when Struck
+(2 to 4) to Paladin Skill Levels
60% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(71 to 80) to Energy
Magic Resist +(9 to 10)%
Fire Resist +(71 to 80)%
(18 to 20)% Reanimate as: Broken Soul
Requirements -(35 to 31)%
Socketed (3)

any better is the reanimate. But if you prefer having more reanimates then it's a decent option too.
teewitch
Invader
9 | -5
suchbalance wrote:Nice guide, good to finally have an UHC build posted on the forum.


https://forum.median-xl.com/viewtopic.php?f=28&t=4115
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L H
Zhar the Mad
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teewitch wrote:
suchbalance wrote:Nice guide, good to finally have an UHC build posted on the forum.


https://forum.median-xl.com/viewtopic.php?f=28&t=4115


can't read a damn thing though and generally English is preferred. That's the reason there's that foreign language subforum
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iamq1803
Grubber
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teewitch wrote:https://forum.median-xl.com/viewtopic.php?f=28&t=4115

Are u serious? :scratch: :-x :-x
teewitch
Invader
9 | -5
iamq1803 wrote:
teewitch wrote:https://forum.median-xl.com/viewtopic.php?f=28&t=4115

Are u serious? :scratch: :-x :-x


Well I found the guide helpful and I the only language I know is English. I just put the URL in Google Translate. Just pointing out that there is another full UHC guide on the forum in case anyone wants to compare with this guide (although Sacks' guide is mostly applicable to pre-m2017).
DeanLew
Azure Drake
170 | -18
Interested in this type of character. How good overall is it exactly?