Holy Melee [1.3] WIP

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Bojac
Azure Drake
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Johnny Impak wrote:Thanks for the explanation. Will try if to see if my random guesses were far from reality



If you haven't managed to kill wrath yet here's how you do it:
You either equip your void gear which you should have by now, what that means is every single socket is a rare sacred base crafted with Quiet Shrines for as much flat vit %vit and life as possible filled with P rubies or Ohm Runes, MO'd for vit, use vindicate, use an apple, and spam Sacred Armour
You can respec for full Vit even without the gear and full Sacred Armour and just spam it and chug pots
Or you can respec once, max Tainted Blood, cast it on yourself then respec again to Full Vit Max Sacred Armour, eat an apple, apply vindicate and chug pots. It shouldnt be too hard.
MUS01
Bone Archer
72 | -3
Hi. I'm playing in versión 1.2 an holy melee paladin... I've thinking about the stat distribution: Can be a good idea invest a bit in dex? Let me say, 200 or 300 points? For base AR, Cause in End Game you will not have a maxed encarnation... and the uber skill, dragon knight buffs those dex points.... and you can get a decent amount of STR and vit...
Bojac
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MUS01 wrote:Hi. I'm playing in versión 1.2 an holy melee paladin... I've thinking about the stat distribution: Can be a good idea invest a bit in dex? Let me say, 200 or 300 points? For base AR, Cause in End Game you will not have a maxed encarnation... and the uber skill, dragon knight buffs those dex points.... and you can get a decent amount of STR and vit...



The 1.2 stat distribution that i used is the same as the previous one, except that instead of putting the leftover points into dragon knight you put 7 in incarnation. I also maxed strength all the day except for Uldy Void Laz and Witch where i put some points into dex. You dont need dex with 7 points in incarnation for the rest.
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Footman
Cultist
21 | 0
Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.
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iamq1803
Heretic
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Footman wrote:Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.

Are you running in game? Make sure you'r walking instead of running. When you run, attack always hit you and chance to block is reduced to 1/3.
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ChuckNoRis
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use retaliate to knockback opponents . profit .
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Aero
Talic
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Footman wrote:Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.


200k defense isn't enough for a melee char that has no block.
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aerial
Ice Clan
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Usually going for runewords is easy way to get decent defense as holydin, even without access to eth base items. Good old KRA chest helps a ton, nice ed crown, nih boots. Remember starting with such package and defense was way higher. Later when I found few ethereal items defense went up to over 500k.
MUS01
Bone Archer
72 | -3
A question about defense: Dragonheart gives TCD? For mystic orbs purposes on the gear.
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aerial
Ice Clan
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yes, same mod, so stacking tcd on armors is not worth it (heavily diminished by 1000% tcd from skill)