Iron Spiral Barbarian Guide (Newbie Friendly build)

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Welcome to my iron spiral barbarian guide!

This build is very beginner friendly and can do games content pretty well from level 1 to level 120 and beyond with minimal gearing. This build is highly customizable so dont keep this guide as a bible. its just a guideline to one of the setups that works well! also this is my way of building this and im sure there is much more ways. like one using set like
Mount Arreat
Mount Arreat
Barbarian Dual Sword Set

Eruption
Snowstorm
Avalanche
Ravine
Rockslide

Set Bonus with 2 or more set items:
+1 to Barbarian Skill Levels
Set Bonus with 3 or more set items:
Enhanced Weapon Damage +100%
Set Bonus with 4 or more set items:
25% Chance to cast level 8 Guard Tower when you Kill an Enemy
Poison Resist +50%

Set Bonus with complete set:
Area Effect Attack
5% Chance to cast level 46 Glacial Nova when you Kill an Enemy
10% Chance to cast level 46 Pyroblast when you Kill an Enemy
+4 to Barbarian Skill Levels
+75% to Cold Spell Damage
+75% to Fire Spell Damage
+100 to all Attributes
Total Character Defense Plus 200%

and one with just using dualwield with carsomyr and qaraks will :)


Image


Pros:
- Not much skill switching
- Not so much item dependant
- Fast traveller
- Aoe Damage
- Good single target damage for ubers for example
- Easy ubers


Cons:
Havent found any actual cons that this build has yet on my mind :)


Skills:

early and midgame:
1 point to all sword melee skills
max deadalus
max Runemaster
max bear stance
max point to immortal

10 points to spirit guide
10 points to wolf companion
1 point to mountain king
1 point to spirit walk
1 point to thunder god


End game:
1 point to all sword melee skills
max deadalus
max gladiator's dominance
max wolf stance / bear stance (wich ever you feel you need more?)
max point to immortal

10 points to spirit guide
10 points to wolf companion
1 point to mountain king
1 point to spirit walk
1 point to thunder god



This skill build ain't absolute its modifiable as much as you want. You can basically build it how you like, just keep highlighted skills as they are.

Stats:
Str: Rest goes here
Dex: until you reach max block
vitality: None you can also put rest points here if you think you need life.
Energy: None

Breakpoints:
147 attack speed for 7 frame attack
280 Faster block rate
200 Faster hit recovery rate
Defense you should get around 250k or over with wolf stance for optimized running.
75% Block
Crushing blow as far as you can get towards 100%
50% Damage reduction
250 Life after each kill or more if you can.
50% Life steal (from jewels mostly)

on below videos i didn't even hit many of these but was still able to do farming pretty well.

Itemization:

Before you get all these tier uniques you can use whatever you find or runewords you can make. prefer to this page: https://docs.median-xl.com/doc/items/runewords

Early Game:

Leveling: This is straight forward. Equip sword level up iron spiral and get going whacking! there is nothing special you need to know. use lion stance until you get bear stance and use that until you get wolf stance. after that go leveling up wolf stance up :). below items can carry you to destruction till A5 destruction just upgrade items with Arcane crystals you get.

Helm:
Thunderdome
Thunderdome
Assault Helmet (6)

Defense: (104-117) to (153-173)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(4 to 8) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(24 to 40)% Enhanced Defense
Socketed (2)

Defense: (204-227) to (293-326)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(8 to 15) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(41 to 57)% Enhanced Defense
Socketed (2)

Defense: (361-400) to (500-554)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(58 to 75)% Enhanced Defense
Socketed (2)

Defense: (586-643) to (805-883)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(75 to 92)% Enhanced Defense
Socketed (3)

Defense: (910-990) to (1236-1345)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(92 to 109)% Enhanced Defense
Socketed (3)

Defense: (1358-1469) to (1832-1982)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(109 to 126)% Enhanced Defense
Socketed (4)


Weapon:
The Dao of Xiansai
The Dao of Xiansai
Great Sword (6)

One-Hand Damage: (14-16) to (23-33)
Two-Hand Damage: (25-29) to (33-44)
Required Strength: 105
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
+1 to All Skills
15% Increased Attack Speed
15% Faster Hit Recovery
+(18 to 35)% Enhanced damage
+(6 to 13) to Maximum Damage
(51 to 75)% Bonus to Attack Rating
+(101 to 150) Defense
+(3 to 5)% to Experience Gained
Socketed (2)

One-Hand Damage: (21-24) to (40-50)
Two-Hand Damage: (41-47) to (56-68)
Required Strength: 152
Required Level: 21
Current Strength Damage Bonus: (76/256 per Strength)%
+(1 to 2) to All Skills
20% Increased Attack Speed
20% Faster Hit Recovery
+(35 to 52)% Enhanced damage
+(13 to 20) to Maximum Damage
(76 to 100)% Bonus to Attack Rating
+(151 to 200) Defense
+(6 to 8)% to Experience Gained
Socketed (3)

One-Hand Damage: (31-35) to (60-71)
Two-Hand Damage: (60-67) to (86-100)
Required Strength: 215
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
+(1 to 2) to All Skills
25% Increased Attack Speed
25% Faster Hit Recovery
+(52 to 69)% Enhanced damage
+(21 to 28) to Maximum Damage
(101 to 125)% Bonus to Attack Rating
+(201 to 250) Defense
+(9 to 11)% to Experience Gained
Socketed (4)

One-Hand Damage: (45-50) to (83-96)
Two-Hand Damage: (86-94) to (119-135)
Required Strength: 300
Required Level: 39
Current Strength Damage Bonus: (76/256 per Strength)%
+(1 to 3) to All Skills
30% Increased Attack Speed
30% Faster Hit Recovery
+(69 to 86)% Enhanced damage
+(28 to 35) to Maximum Damage
(126 to 150)% Bonus to Attack Rating
+(251 to 300) Defense
+(12 to 14)% to Experience Gained
Socketed (4)

One-Hand Damage: (59-64) to (108-122)
Two-Hand Damage: (114-123) to (157-174)
Required Strength: 415
Required Level: 49
Current Strength Damage Bonus: (76/256 per Strength)%
+(2 to 3) to All Skills
35% Increased Attack Speed
35% Faster Hit Recovery
+(87 to 103)% Enhanced damage
+(36 to 43) to Maximum Damage
(151 to 175)% Bonus to Attack Rating
+(301 to 350) Defense
+(15 to 17)% to Experience Gained
Socketed (5)

One-Hand Damage: (77-83) to (138-153)
Two-Hand Damage: (148-160) to (200-219)
Required Strength: 570
Required Level: 57
Current Strength Damage Bonus: (76/256 per Strength)%
+(2 to 4) to All Skills
40% Increased Attack Speed
40% Faster Hit Recovery
+(104 to 120)% Enhanced damage
+(43 to 50) to Maximum Damage
(176 to 200)% Bonus to Attack Rating
+(351 to 400) Defense
+(18 to 20)% to Experience Gained
Socketed (6)


Shield:
Invictus
Invictus
Gilded Shield (6)

Defense: (407-480) to (798-940)
Chance to Block: 1%
Required Strength: 44
Required Level: 14
(Barbarian Only)
2% Chance to cast level 3 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
Lion Stance Damage Bonus (21 to 50)%
+(24 to 46)% Enhanced Defense
+(11 to 15) to all Attributes
Damage Reduced by (4 to 5)%
Total Character Defense Plus (11 to 15)%
Socketed (1)

Defense: (787-905) to (1486-1708)
Chance to Block: 1%
Required Strength: 65
Required Level: 22
(Barbarian Only)
2% Chance to cast level 5 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
Lion Stance Damage Bonus (51 to 80)%
+(47 to 69)% Enhanced Defense
+(16 to 20) to all Attributes
Damage Reduced by (5 to 6)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Defense: (1372-1559) to (2529-2874)
Chance to Block: 1%
Required Strength: 94
Required Level: 31
(Barbarian Only)
3% Chance to cast level 7 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
Lion Stance Damage Bonus (81 to 110)%
+(69 to 92)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by (6 to 7)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Defense: (2257-2516) to (4101-4571)
Chance to Block: 1%
Required Strength: 136
Required Level: 39
(Barbarian Only)
3% Chance to cast level 9 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
Lion Stance Damage Bonus (111 to 140)%
+(92 to 114)% Enhanced Defense
+(26 to 30) to all Attributes
Damage Reduced by (7 to 8)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Defense: (3528-3889) to (6346-6996)
Chance to Block: 1%
Required Strength: 198
Required Level: 49
(Barbarian Only)
4% Chance to cast level 11 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
Lion Stance Damage Bonus (141 to 170)%
+(115 to 137)% Enhanced Defense
+(31 to 35) to all Attributes
Damage Reduced by (8 to 9)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Defense: (5312-5803) to (9517-10397)
Chance to Block: 1%
Required Strength: 286
Required Level: 57
(Barbarian Only)
4% Chance to cast level 13 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
Lion Stance Damage Bonus (171 to 200)%
+(138 to 160)% Enhanced Defense
+(36 to 40) to all Attributes
Damage Reduced by (9 to 10)%
Total Character Defense Plus (36 to 40)%
Socketed (4)


Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


boots:
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% Bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% Bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% Bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% Bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% Bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% Bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% Bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% Bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% Bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% Bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% Bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)


on switch weapon:
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% Better Chance of Getting Magic Items
Level 1 Blink (20 Charges)



Sockets: life steal jewels / Fhr / Defense / Life
Mo's: Fhr, Defense, Deadly strike.

Mid Game:

Gearing and farming: Best place to farm first defenately is kurast 3k it is located on torajan jungles and the beginning of the jungle. (red portal) use bear stance and skeletons immunity ain't a thing to you anymore. just use iron spiral to kill them up and farm items. with this build Duncraig is easier than TA until you get life per kill from items. just avoid barrels with windform like in the video.

Helm:
Nasrudin
Nasrudin
Barbarian Helms

'Fal'
Runeword Level: 41
50% Faster Run/Walk
50% Increased Attack Speed
30% Faster Cast Rate
50% Faster Hit Recovery
30% Faster Block Rate
+(3 to 9) to Cautious Strike
+(58 to 86)% Enhanced Defense
+(41 to 50) to Dexterity
(51 to 75)% Extra Gold from Monsters

Weapon:
Oblivion
Oblivion
Weapons

'Lah'
Runeword Level: 75
25% Chance to cast level 32 Venomous Spirit on Melee Attack
+(115 to 143)% Enhanced damage
+(0.375 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Poison Spell Damage
8% Chance of Crushing Blow
10% Bonus to All Attributes
Level 20 Abyss (17 Charges)
/
Gehenna
Gehenna
Weapons

'Xar'
Runeword Level: 100
25% Chance to cast level 27 Frozen Crown on Melee Attack
+(144 to 171)% Enhanced damage
Adds 188-250 cold damage
Adds 750-1000 poison damage over 5 seconds
+25% to Cold Spell Damage
-25% to Enemy Poison Resistance
+25% to Poison Spell Damage
-25% to Enemy Cold Resistance
Increase Maximum Life and Mana 25%
Requirements -33%
/
Skarn
Skarn
Barbarian Weapons

'Ath'
Runeword Level: 90
25% Chance to cast level 13 Hail of Stones on Melee Attack
15% Faster Hit Recovery
+(115 to 143)% Enhanced damage
17% Chance of Crushing Blow
+(26 to 34) to Guard Tower
Fire Resist +(41 to 50)%
Poison Resist +(41 to 50)%
Damage Reduced by 10%
all good choises. even better option is good Creepy or weird shrine craft is with shower of rocks on kill / Balefire on melee attack / Flameront on striking or if you are lucky then
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

One-Hand Damage: (152-163) to (234-246)
Two-Hand Damage: (208-226) to (288-306)
Required Strength: 480
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 58 Pentagram on Melee Attack
25% Chance to cast level 34 Spike Nova on Melee Attack
10% Chance to cast level 36 Bloodlust when you Kill an Enemy
+250% Bonus Damage to Bloodlust
+(144 to 171)% Enhanced damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
17% Reanimate as: Flesh Clan
+333 Life after each Kill
Socketed (4)


Shield:
Invictus
Invictus
Gilded Shield (6)

Defense: (407-480) to (798-940)
Chance to Block: 1%
Required Strength: 44
Required Level: 14
(Barbarian Only)
2% Chance to cast level 3 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
Lion Stance Damage Bonus (21 to 50)%
+(24 to 46)% Enhanced Defense
+(11 to 15) to all Attributes
Damage Reduced by (4 to 5)%
Total Character Defense Plus (11 to 15)%
Socketed (1)

Defense: (787-905) to (1486-1708)
Chance to Block: 1%
Required Strength: 65
Required Level: 22
(Barbarian Only)
2% Chance to cast level 5 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
Lion Stance Damage Bonus (51 to 80)%
+(47 to 69)% Enhanced Defense
+(16 to 20) to all Attributes
Damage Reduced by (5 to 6)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Defense: (1372-1559) to (2529-2874)
Chance to Block: 1%
Required Strength: 94
Required Level: 31
(Barbarian Only)
3% Chance to cast level 7 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
Lion Stance Damage Bonus (81 to 110)%
+(69 to 92)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by (6 to 7)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Defense: (2257-2516) to (4101-4571)
Chance to Block: 1%
Required Strength: 136
Required Level: 39
(Barbarian Only)
3% Chance to cast level 9 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
Lion Stance Damage Bonus (111 to 140)%
+(92 to 114)% Enhanced Defense
+(26 to 30) to all Attributes
Damage Reduced by (7 to 8)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Defense: (3528-3889) to (6346-6996)
Chance to Block: 1%
Required Strength: 198
Required Level: 49
(Barbarian Only)
4% Chance to cast level 11 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
Lion Stance Damage Bonus (141 to 170)%
+(115 to 137)% Enhanced Defense
+(31 to 35) to all Attributes
Damage Reduced by (8 to 9)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Defense: (5312-5803) to (9517-10397)
Chance to Block: 1%
Required Strength: 286
Required Level: 57
(Barbarian Only)
4% Chance to cast level 13 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
Lion Stance Damage Bonus (171 to 200)%
+(138 to 160)% Enhanced Defense
+(36 to 40) to all Attributes
Damage Reduced by (9 to 10)%
Total Character Defense Plus (36 to 40)%
Socketed (4)


Armor:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%
/
Yaerius' Simulacrum
Yaerius' Simulacrum
Yaerius' Grey Omen Set
Ancient Armor (Sacred)

Defense: (8320-9125) to (10183-11180)
Required Strength: 666
Required Level: 100
20% Increased Attack Speed
20% Faster Cast Rate
-(14 to 15)% to Enemy Lightning Resistance
-(14 to 15)% to Enemy Poison Resistance
+(172 to 200)% Enhanced Defense
+500 Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (51 to 75)%
+(101 to 150) Life after each Kill
Socketed (6)

belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


boots:
Megalith
Megalith
Boots

'Ath'
Runeword Level: 90
+1 to All Skills
25% Faster Cast Rate
15% Faster Hit Recovery
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
Regenerate Mana +50%
Damage Reduced by 5%
Level 8 Mana Tide Totem (15 Charges)
/
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% Bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% Bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% Bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% Bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% Bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% Bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)


on switch weapon: Crafted barbarian weapons with +24 Mark of the wild o-skill.
rings:
Earth Rouser
Earth Rouser
Ring

Required Level: 100
2% Chance to cast level 7 Tremor when you Kill an Enemy
(2 to 3)% Chance of Crushing Blow
Enhanced Weapon Damage +25%
(6 to 10)% Bonus to Strength

,
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters


Amulet:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-375 lightning damage
Adds 900 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots

, Doom proc rare with TTAD or lightning arena / Skills , Banish proc.


Sockets: life steal jewels / Fhr / Defense / Life
Mo's: Fhr, Defense, Deadly strike.

Late Game:

Helm:
Arreat's Snowcap
Arreat's Snowcap
Avenger Guard (Sacred)

Defense: (3391-3741) to (3767-4155)
Required Strength: 461
Required Level: 100
(Barbarian Only)
+(201 to 250) Strength Factor to Spell Damage
5% Chance to cast level 22 Glacial Nova when you Kill an Enemy
50% Chance to cast level 29 Cone of Cold on Melee Attack
+2 to Barbarian Skill Levels
Adds 125-625 cold damage
-(29 to 35)% to Enemy Cold Resistance
Reduced Weapon Damage -50%
+(172 to 200)% Enhanced Defense
+(51 to 75) to Strength
+50 Cold Absorb
Socketed (4)

/
Lilith's Legion
Lilith's Legion
Avenger Guard (Sacred)

Defense: (3691-4041) to (4067-4455)
Required Strength: 461
Required Level: 100
(Barbarian Only)
+(1 to 2) to Barbarian Skill Levels
150% Bonus to Attack Rating
20% Bonus to Strength
10% Bonus to Vitality
+(172 to 200)% Enhanced Defense
+300 Defense
Damage Reduced by 10%
(1 to 2)% Reanimate as: Celebrant of the Triune
1% Reanimate as: Morlu
(375 to 475)% Extra Gold from Monsters
75% Better Chance of Getting Magic Items
Socketed (4)


Weapon:
Carsomyr
Carsomyr
Flamberge (Sacred)

One-Hand Damage: (225-238) to (311-325)
Two-Hand Damage: (304-325) to (384-406)
Required Strength: 540
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
25% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
50% Increased Attack Speed
+(172 to 200)% Enhanced damage
Adds 100-175 damage
100% Bonus to Attack Rating
+(40 to 50) to Strength
+(40 to 50) to Vitality
Damage Reduced by 10%
(1 to 2)% Reanimate as: Umbaru Spirit
+250 Life after each Kill
Socketed (6)

/
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

One-Hand Damage: (152-163) to (234-246)
Two-Hand Damage: (208-226) to (288-306)
Required Strength: 480
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 58 Pentagram on Melee Attack
25% Chance to cast level 34 Spike Nova on Melee Attack
10% Chance to cast level 36 Bloodlust when you Kill an Enemy
+250% Bonus Damage to Bloodlust
+(144 to 171)% Enhanced damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
17% Reanimate as: Flesh Clan
+333 Life after each Kill
Socketed (4)

preferably luckied with ignore target's defense.
Shield:
Toraja's Champion
Toraja's Champion
Gilded Shield (Sacred)

Defense: (7944-8978) to (9847-11129)
Chance to Block: 1%
Required Strength: 655
Required Level: 100
(Barbarian Only)
+(2 to 3) to Barbarian Skill Levels
40% Faster Cast Rate
+(201 to 250)% Damage to Protector Spirit Bloodlust
+(41 to 50)% Bonus to Summoned Minion Damage
+(115 to 143)% Enhanced Defense
+2 to Maximum Barbarian Minions
+500 to Life
+500 to Mana
All Resists +(11 to 15)%
+10 Life on Striking
+(21 to 25) Mana on Striking
Socketed (4)


Armor:
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
-10% Target Defense
150% Bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)


boots:
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%

belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


gloves:
Baron Sludge's Bonecrusher
Baron Sludge's Bonecrusher
Light Gauntlets (Sacred)

Defense: (536 to 610)
Required Strength: 544
Required Level: 100
30% Increased Attack Speed
+(26 to 38) to Maximum Damage
-50% Target Defense
Stun Attack
+100 Life on Attack
Damage Reduced by 8%
Target Takes Additional Damage of (500 to 1000)
Socketed (4)


on switch weapon: Crafted barbarian weapons with +24 Mark of the wild o-skill.
Rings:
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

,
Bad Mood Ring
Bad Mood Ring
Ring (Sacred)

Required Level: 100
+1 to All Skills
Adds 63-125 fire damage
Adds 63-125 lightning damage
Adds 63-125 cold damage
-(8 to 11)% to Enemy Fire Resistance
-(8 to 11)% to Enemy Cold Resistance
-(8 to 11)% to Enemy Lightning Resistance
+(11 to 16) to Disintegrate

,
Der Nebelring
Der Nebelring
Ring (Sacred)

Required Level: 120
+(21 to 30)% Bonus to Summoned Minion Damage
+(21 to 30)% Bonus to Summoned Minion Life
+1000 Defense
+400 to Life
Damage Reduced by 5%
+(41 to 50) Life after each Kill
-2 to Light Radius

,
Black Hand Sigil
Black Hand Sigil
Ring (Sacred)

Required Level: 100
3% Chance to cast level 62 Doom when you Kill an Enemy
Adds 13-25 damage
Adds 800 poison damage over 8 seconds
-5 to Light Radius

,
Akarat's Nails
Akarat's Nails
Ring (Sacred)

Required Level: 100
10% Chance to cast level 2 Crucify on Melee Attack
8% Chance of Crushing Blow
10% Chance of Open Wounds
Enhanced Weapon Damage +150%
Drain Life -250


Amulets:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-375 lightning damage
Adds 900 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots

, Doom proc amulet,
Beads of the Snake King
Beads of the Snake King
(Secret)
Amulet (Sacred)




Sockets: life steal jewels / Fhr / Defense / Life
Mo's: Fhr, Defense, Deadly strike.

Video Section:

TA:


Fauztinville:


Bremmtown:


Duncraig:


Uber & Leveling challenge Section:

► Uberquests
Edited by Tkorpi 5 days.
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L H
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Your on-switch gear isn't accurate. You list +22 gift of the wild.

Affix Table says: +18-24 Mark of the wild.

Image

Also, decent start for a guide, but it looks like it needs a lot of work. It's not very readable past the videos. Giant text wall, bad grammer, etc. Some formatting will help make this look nicer and appealing.
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Tkorpi
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L H wrote:Your on-switch gear isn't accurate. You list +22 gift of the wild.

Affix Table says: +18-24 Mark of the wild.

Image

Also, decent start for a guide, but it looks like it needs a lot of work. It's not very readable past the videos. Giant text wall, bad grammer, etc. Some formatting will help make this look nicer and appealing.


thank you! Good points. fixed some grammar errors and made guide more clear. also fixed mark of the wild level. i didnt get over 22 ones tho :P
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Vaporice
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Hi! Thanks for guide, I was just about to start playing barb and will try this build, but i can't believe that you put 10 points in Spirit guide and nothing to Mountain king! O_o
Why? I think, its very useful.
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Vaporice wrote:Hi! Thanks for guide, I was just about to start playing barb and will try this build, but i can't believe that you put 10 points in Spirit guide and nothing to Mountain king! O_o
Why? I think, its very useful.



on early and mid game you can use mountain king for stats but spirit guide provides you damage and defense that you need in late game more than some more strenght or dexterity :)
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Gekko64
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why would you put points into mountain king? it scales with soft points and it has diminishing returns, otoh 10 points in spirit guide give 150% tcd which you only get with hard points
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actually now that we talked about mountain king i didnt mark it to skill tree. added +1 pointer :)
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iamq1803
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Glad to see a Barb guide for the most recent patch here :) Have a cookie!!
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iamq1803 wrote:Glad to see a Barb guide for the most recent patch here :) Have a cookie!!


thank you sir ^^
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Gekko64
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I see you're suggesting doom + ttad amulet for midgame, that's a bad choice because doom without hard points adds very little damage and it overrides hunter's mark from wolf companion anyway, also ttad only applies to direct melee hits which makes it pretty much useless. Lightning arena oskill otherwise is quite useful for crowd control

you should definitely put 1pt into spirit walk so that other players and your merc can benefit from your stance, unless you play with bear stance on realm then you can skip the spirit tree and save 5 pts

if you go for bear there's no need to max it, 1pt gives 26% dr and each additional hard point only adds pitiful 1%dr so you can put some points if you have leftovers but just enough to get to 50% dr cap considering gear

I tested bear but in the end decided to ditch it and just go for wolf stance, this way I can use fortress without switching and buff merc + other players. some life leech and/or laek and some dr% from gear provides enough survivability anyway. I'm using yaerius' simulacrum set ancient armor atm and I think it's gonna be hard to beat, very nice item 8-)

imo smax wolf companion works very well with iron spiral mechanics, red enemies die instantly but physical immunes are a problem, especially because I decided to skip daedalus since it only applies to the barb and I prefer to buff the whole party if possible. for farming TA tho this build is insanely fast :shock: