The Thornwarden

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JetJet
Pit Knight
102 | -1
Try combining
Coldhunger
Coldhunger
Wolf Head (Sacred)

(Druid Only)
Required Level: 100
Required Strength: 440
Defense: (1842-2082) to (1915-2165)
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 damage
Adds 57-69 cold damage
(14 to 17)% Stamina stolen per Hit
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)

and
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Required Level: 100
Required Strength: 463
Required Dexterity: 499
Defense: (3627-3957) to (3907-4262)
Chance to Block: 1% + class%
1% Chance to cast level 60 Cryo Beam on Striking
30% Movement Speed
1% Base Block Chance
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)

or
Polar Breath
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Zennith
Grubber
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JetJet wrote:Try combining
Coldhunger
Coldhunger
Wolf Head (Sacred)

(Druid Only)
Required Level: 100
Required Strength: 440
Defense: (1842-2082) to (1915-2165)
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 damage
Adds 57-69 cold damage
(14 to 17)% Stamina stolen per Hit
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)

and
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Required Level: 100
Required Strength: 463
Required Dexterity: 499
Defense: (3627-3957) to (3907-4262)
Chance to Block: 1% + class%
1% Chance to cast level 60 Cryo Beam on Striking
30% Movement Speed
1% Base Block Chance
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)

or
Polar Breath



I did this with Coldhunger and Polar Breath... It's very pretty in high density area's. Like a winter wonderland.
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Muilpeer
Mangler
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How would I get extra AR? I have only 4.5k with a few hundred dexpts invested. Should I craft some AR jewels? I have a lot of chams already, about three vertical colums in my backpack.
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Anonymous:
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High roll on
Spirit Trance Herb
Spirit Trance Herb
Keep in Inventory to Gain Bonus
Required Level: 115
10% Cast Speed
10% Attack Speed
(21 to 150)% Bonus to Attack Rating
+(1 to 4) Life Regenerated per Second

, high roll on
The Ancient Repositories
The Ancient Repositories
Keep in Inventory to Gain Bonus
Required Level: 125
+(0 to 1) to All Skills
(101 to 150)% Bonus to Attack Rating
+(11 to 15)% to Spell Damage
(6 to 10)% Chance of Crushing Blow
Cold Resist +(5 to 20)%
Lightning Resist +(5 to 20)%
Fire Resist +(5 to 20)%

, 2 x
Xorine's Ring
Xorine's Ring
Ring

Required Level: 80
15% Chance to cast level 9 Punisher on Kill
(51 to 100)% Bonus to Attack Rating
Adds 25-75 poison damage over 1 seconds
Poison Resist +(31 to 40)%
(11 to 15)% Chance of Uninterruptable Attack

, lucky upgrade can add 100% AR on weapon ?, crafted jewels can get up to 50% AR.
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Muilpeer
Mangler
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Managed to get a 70% AR spirit trance herb after some time. Ancient Repositories still wasn't able to finish :) Thx, I'll craft some joolz.
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Stat some dex
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Crash
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Anonymous:
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Muilpeer wrote:Managed to get a 70% AR spirit trance herb after some time. Ancient Repositories still wasn't able to finish :) Thx, I'll craft some joolz.


I would recomend
Wormtongue
Wormtongue
Light Belt (4)

Required Level: 3
Required Strength: 27
Defense: (53-58) to (71-78)
(31 to 50)% Bonus to Attack Rating
Adds (5 to 6)-(9 to 13) poison damage over 2 seconds
(2 to 4)% Life stolen per Hit
+(18 to 29)% Enhanced Defense
+(11 to 15) to Dexterity
Socketed (1)

Required Level: 21
Required Strength: 40
Defense: (214-231) to (259-279)
(71 to 90)% Bonus to Attack Rating
Adds (28 to 38)-(56 to 75) poison damage over 3 seconds
(8 to 10)% Life stolen per Hit
+(41 to 52)% Enhanced Defense
+(21 to 25) to Dexterity
Socketed (2)

Required Level: 38
Required Strength: 83
Defense: (544-581) to (649-693)
(111 to 130)% Bonus to Attack Rating
Adds (150 to 200)-(200 to 300) poison damage over 4 seconds
(14 to 16)% Life stolen per Hit
+(64 to 75)% Enhanced Defense
+(31 to 35) to Dexterity
Socketed (2)

Required Level: 46
Required Strength: 173
Defense: (801-851) to (946-1006)
(131 to 150)% Bonus to Attack Rating
Adds (250 to 375)-(500 to 625) poison damage over 5 seconds
(17 to 19)% Life stolen per Hit
+(75 to 86)% Enhanced Defense
+(36 to 40) to Dexterity
Socketed (2)

as early and midgame option, shit i even use it as end game item. Discovered the potential of it recently (1.1.2 and 1.1.3 versions) and i like it alot. Best stats for melee char - big life leach, atack rating, poison just a cherry on top. Plus it has so much free space for your imagination to use MOs. For example, try luck recipe + ED(1.4k defense ez), then TCD, then MF and left overs can go for str/dex.
Fumbles
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Wormtongue is a solid option for early/mid game, for this and pretty much any wdm build. I had considered using it while leveling but never ran into an issue with attack rating.

Muilpeer wrote:Managed to get a 70% AR spirit trance herb after some time. Ancient Repositories still wasn't able to finish :) Thx, I'll craft some joolz.


If you're using an su for weapon, consider switching to a craft. Crafts get 100% ar for each mystic orb and can be blessed with an abandoned shrine as well. I have nearly 1k% attack rating at the moment, 300% from weapon which translates to ~9k ar. You can also throw some perfect amythest into weapon or more crafted jewels if you have time/resources.

- Added Triune to the uber section, it includes a video.
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Muilpeer
Mangler
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Fumbles wrote:Wormtongue is a solid option for early/mid game, for this and pretty much any wdm build. I had considered using it while leveling but never ran into an issue with attack rating.

Muilpeer wrote:Managed to get a 70% AR spirit trance herb after some time. Ancient Repositories still wasn't able to finish :) Thx, I'll craft some joolz.


If you're using an su for weapon, consider switching to a craft. Crafts get 100% ar for each mystic orb and can be blessed with an abandoned shrine as well. I have nearly 1k% attack rating at the moment, 300% from weapon which translates to ~9k ar. You can also throw some perfect amythest into weapon or more crafted jewels if you have time/resources.

- Added Triune to the uber section, it includes a video.


Thanks for your advice. I will list my setup here to make it clear what I'm using:
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred)

Required Level: 100
Required Strength: 464
One-Hand Damage: (98-110) to (221-284)
Strength Damage Bonus: (20/256 per Strength)%
8% Chance to cast level 10 Claw Tornado on Striking
+(4 to 5) to Druid Skill Levels
+(41 to 50)% Bonus Damage to Mark of the Wild
50% Hit Recovery
+(115 to 140)% Enhanced Damage
+(101 to 150) to Maximum Damage
(151 to 175)% Duration Bonus to Mark of the Wild
(8 to 15)% Life stolen per Hit
(21 to 30)% to Strength
Requirements -20%
Socketed (6)

+6 P Rainbows
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Required Level: 100
Required Strength: 463
Required Dexterity: 499
Defense: (3627-3957) to (3907-4262)
Chance to Block: 1% + class%
1% Chance to cast level 60 Cryo Beam on Striking
30% Movement Speed
1% Base Block Chance
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)

+4 Lem crafted jewels for stats
Natha
Natha
Druid Helms

'Lo'
Runeword Level: 59
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
Lightning Resist -5%
Physical Resist 10%
(Spirit Mask) +3 Lem crafted jewels for stats
Baron Sludge's Bonecrusher
+4 Lem crafted jewels for stats
Ahriman
Ahriman
Belts

'Ghal'
Runeword Level: 100
+1 to All Skills
Adds 50-150 fire damage
Adds 50-150 lightning damage
Adds 50-150 cold damage
+(172 to 200)% Enhanced Defense
+(31 to 50) to all Attributes
Elemental Resists +(31 to 40)%
Requirements +10%
(Plated Belt) +1 Lem crafted jewels for stats
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
25% to Strength
25% to Vitality
Physical Resist (11 to 15)%
Total Character Defense (11 to 20)%
(Ancient Armor) +5 Lem crafted jewels for stats
Megalith
Megalith
Boots

'Ath'
Runeword Level: 90
+1 to All Skills
25% Cast Speed
15% Hit Recovery
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
Regenerate Mana +30%
Physical Resist 5%
(Greaves) +3 Lem crafted jewels for stats
Black Dwarf
Black Dwarf
Amulet (Sacred)

Required Level: 110
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
+(15 to 25)% to Cold Spell Damage
-(15 to 20)% to Enemy Lightning Resistance
-(15 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
Total Character Defense (30 to 40)%
-5 to Light Radius

Luckied so +3 skills
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring (Sacred)

Required Level: 100
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
Total Character Defense (10 to 15)%
(10 to 20)% Gold Find


Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity on Kill
(3 to 5)% to All Attributes
Increase Maximum Life and Mana 10%
(5 to 15)% Gold Find



All runewords have been lucky'ed to have both the %DEF and 1%DR roll and upped with 5 %DEF orbs before runewording.

Charms:
Image

Stats with all buffs active:
2096 str
549 dex
891 vit
440 nrg
15.2k Life
6.2k Mana
426k def
5.7k AR