Elder Shaman - Summon Barbarian Guide [1.3]

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ScarletEdge
Djinn
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Rogue wrote:Well, I use neph spirit.. Maybe the spirit wasn't in range of my summons lol


You might just be lacking signets. More signets = more minion damage/ Neph Spirit elemental damage.
Moasseman
Cog
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ScarletEdge wrote:
You might just be lacking signets. More signets = more minion damage/ Neph Spirit elemental damage.


Can confirm, with only about 50 sigs eaten I couldn't comfortably kill Terul (it was a crapshoot - if he went on a rampage and used the blade nova couple times in a row, all spirits died & he regened a bunch). Then I found a Peace warder and now with scourges he goes down pretty ez

(also pay attention to your minion AR, you absolutely need some sources of it to make your guys hit anything)
chickenfeeder
Grubber
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I use nephalem spirit, but I dont see any change in my dmg nor my merc's dmg. Also I dont see anything like an 'aura' provided by the spirit. Does it only give ele dmg to my summons?
edit: problem solved!
Edited by chickenfeeder 5 years.
chickenfeeder
Grubber
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I think the helm from spirits of the nephalem set is pretty nice for midgame setup. Sr I cant insert item, dont know why.
Fumbles
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chickenfeeder wrote:I think the helm from spirits of the nephalem set is pretty nice for midgame setup. Sr I cant insert item, dont know why.


The Protector
The Protector
Fanged Helm (Sacred)

Defense: (2628 - 2956) to (2779 - 3126)
(Barbarian Only)
Required Level: 100
Required Strength: 500
Item Level: 1
+(3 to 4) to Barbarian Skill Levels
+(21 to 25)% to Summoned Minion Damage
+(31 to 50)% to Summoned Minion Attack Rating
+(140 to 170)% Enhanced Defense
(21 to 25)% to Vitality
Cold Resist +(41 to 50)%
(21 to 25)% Bonus to Defense
Socketed (4)

Spirits of the Nephalem
(Barbarian Shaman Set)
Morthwyrtha
Morthwyrtha
Barbarian Helms

'IoSur'
Runeword Level: 75
+(3 to 4) to Barbarian Skill Levels
+1 to Maximum Barbarian Minions
+3 to Banish
+(16 to 20)% to Summoned Minion Damage
+(50 to 75)% to Summoned Minion Attack Rating
Regenerate Mana +(6 to 10)%


Morthwyrtha has 10% less minion damage and no bonus to vitality but +1 max minions. I think its worth it for the extra 3 minions.
CzechMate
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Just a quick question because I'm not sure with the game mechanics here. Does Lahma gloves affect summons or the buff somehow? I guess it only boosts spells right?
HohoHaha
Pit Knight
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CzechMate wrote:Just a quick question because I'm not sure with the game mechanics here. Does Lahma gloves affect summons or the buff somehow? I guess it only boosts spells right?


Yep, the only stat benefitting minions is the +2 all skills.
juntangy
Skeleton
2 | 0
Hey there, great build.

I just started this mod and having a blast with this guy.

Couple of questions...

1. Does spirit guide boost our spirit damage?
2. Is it worth investing points in Guardian spirit? this seems to be our hardest hitting spirit.

Cheers!
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ScarletEdge
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juntangy wrote:Hey there, great build.

I just started this mod and having a blast with this guy.

Couple of questions...

1. Does spirit guide boost our spirit damage?
2. Is it worth investing points in Guardian spirit? this seems to be our hardest hitting spirit.

Cheers!


That's great to hear!

Anyway, as for your questions:

1) Yes.
2) I would say it depends on preference. Points into protector spirit increases bloodlust damage, which boosts the entire party's damage. Though true, Guadian does the most aoe damage of all the spirits.
juntangy
Skeleton
2 | 0
Good stuff~!

The one other thing I wanted to ask - how do you determine your summon's Resists and % Chance to hit?

Thanks,