Nomad Barbarian

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Kumase
Fallen
1 | 0
Great guide, been having a lot of fun with it so far. Still a long way to go.

I'm having trouble when it comes to Kabraxis for some reason. I can be running around him for 3-4 minutes straight while spamming Fortress (+crafted weap with 18% jav and somewhat nice damage-not the best) / 45% CB and his HP just won't go down. No skeletons around him either, all the arrows go straight to him. Any idea what could be the issue? Or any other recommendation to have in mind for the encounter?
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Aero
Talic
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Kumase wrote:Great guide, been having a lot of fun with it so far. Still a long way to go.

I'm having trouble when it comes to Kabraxis for some reason. I can be running around him for 3-4 minutes straight while spamming Fortress (+crafted weap with 18% jav and somewhat nice damage-not the best) / 45% CB and his HP just won't go down. No skeletons around him either, all the arrows go straight to him. Any idea what could be the issue? Or any other recommendation to have in mind for the encounter?


He is immune to CB now. The video was done back when it still affected him. You'll likely be best with some sort of combination of Fortress and Ancients Hand (target the skeletons in a way so that the AH path will aim towards Kab)
UncleGrimjerk
Monkey King
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Nice guide. Huh. Fortress as a viable main attack. Who knew? *cough* *cough* Now who's crazy?
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Aero
Talic
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UncleGrimjerk wrote:Nice guide. Huh. Fortress as a viable main attack. Who knew? *cough* *cough* Now who's crazy?


you mean Earthquake. even more lol in that one, :mrgreen:
Paladin
Prowler
19 | 0
Do you think
Retribution

Retribution
Gloves

'FiFiFiFi'
Runeword Level: 100
1% Chance to cast level 3 Pagan Rites when you Take Damage
+(0 to 1) to All Skills
Adds 52-100 fire damage
+(20 to 25)% to Fire Spell Damage
+(171 to 200)% Enhanced Defense
+10% to Maximum Fire Resist
Fire Resist +50%
Damage Reduced by 5%
and
Wind Runner

Wind Runner
Boots

'EaEaEaEa'
Runeword Level: 100
5% Chance to cast level 17 Phase Bomb when Struck
+(0 to 1) to All Skills
35% Increased Attack Speed
Adds 37-70 damage
250% Bonus to Attack Rating
(10 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
are good/viable (end game-) substitutes for
Gulag's Frenzy
Gulag's Frenzy
Heavy Gloves (Sacred)

Defense: (920-1052) to (976-1117)
Required Strength: 484
Required Level: 100
2% Chance to cast level 13 Broadside on Kill
25% Increased Attack Speed
5% Deadly Strike
+(87 to 114)% Enhanced Defense
15% Bonus to Vitality
+(1.25 per level) to Life (Based on Character Level)
25% Better Chance of Getting Magic Items
Socketed (4)

respectively
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

? Haven't found them yet.
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Aero
Talic
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Paladin wrote:Do you think
Retribution

Retribution
Gloves

'FiFiFiFi'
Runeword Level: 100
1% Chance to cast level 3 Pagan Rites when you Take Damage
+(0 to 1) to All Skills
Adds 52-100 fire damage
+(20 to 25)% to Fire Spell Damage
+(171 to 200)% Enhanced Defense
+10% to Maximum Fire Resist
Fire Resist +50%
Damage Reduced by 5%
and
Wind Runner

Wind Runner
Boots

'EaEaEaEa'
Runeword Level: 100
5% Chance to cast level 17 Phase Bomb when Struck
+(0 to 1) to All Skills
35% Increased Attack Speed
Adds 37-70 damage
250% Bonus to Attack Rating
(10 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
are good/viable (end game-) substitutes for
Gulag's Frenzy
Gulag's Frenzy
Heavy Gloves (Sacred)

Defense: (920-1052) to (976-1117)
Required Strength: 484
Required Level: 100
2% Chance to cast level 13 Broadside on Kill
25% Increased Attack Speed
5% Deadly Strike
+(87 to 114)% Enhanced Defense
15% Bonus to Vitality
+(1.25 per level) to Life (Based on Character Level)
25% Better Chance of Getting Magic Items
Socketed (4)

respectively
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

? Haven't found them yet.


stick with
Geleb's Greed
Geleb's Greed
Curse of the Zakarum Set
Light Gauntlets (Sacred)

Defense: (1608 to 1830)
Required Strength: 544
Required Level: 100
1% Chance to cast level 37 Fire Fountain when you Take Damage
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Damage Reduced by 10%
Socketed (4)
.

the boots, no phase bomb proc kills you instantly.
Paladin
Prowler
19 | 0
Aero wrote:
Paladin wrote:Do you think
Retribution

Retribution
Gloves

'FiFiFiFi'
Runeword Level: 100
1% Chance to cast level 3 Pagan Rites when you Take Damage
+(0 to 1) to All Skills
Adds 52-100 fire damage
+(20 to 25)% to Fire Spell Damage
+(171 to 200)% Enhanced Defense
+10% to Maximum Fire Resist
Fire Resist +50%
Damage Reduced by 5%
and
Wind Runner

Wind Runner
Boots

'EaEaEaEa'
Runeword Level: 100
5% Chance to cast level 17 Phase Bomb when Struck
+(0 to 1) to All Skills
35% Increased Attack Speed
Adds 37-70 damage
250% Bonus to Attack Rating
(10 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
are good/viable (end game-) substitutes for
Gulag's Frenzy
Gulag's Frenzy
Heavy Gloves (Sacred)

Defense: (920-1052) to (976-1117)
Required Strength: 484
Required Level: 100
2% Chance to cast level 13 Broadside on Kill
25% Increased Attack Speed
5% Deadly Strike
+(87 to 114)% Enhanced Defense
15% Bonus to Vitality
+(1.25 per level) to Life (Based on Character Level)
25% Better Chance of Getting Magic Items
Socketed (4)

respectively
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

? Haven't found them yet.


stick with
Geleb's Greed
Geleb's Greed
Curse of the Zakarum Set
Light Gauntlets (Sacred)

Defense: (1608 to 1830)
Required Strength: 544
Required Level: 100
1% Chance to cast level 37 Fire Fountain when you Take Damage
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Damage Reduced by 10%
Socketed (4)
.

the boots, no phase bomb proc kills you instantly.


Oh yes, totally did not recognize that proc. :? Thanks for your insight.
MrMustache
Skeleton
2 | 0
First off, appreciate all the effort into this build. In your mid-game setup, I have questions on jewels. You mentioned Life on Attack jewels for the merc and did not mention any jewels for the Craton boots.
1st question - can you speak to why you chose Life on Attack as opposed to Life Stolen per Hit?
2nd question - any suggestion on the jewels for boots? I'm assuming same as first question.
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Aero
Talic
6589 | 226
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MrMustache wrote:First off, appreciate all the effort into this build. In your mid-game setup, I have questions on jewels. You mentioned Life on Attack jewels for the merc and did not mention any jewels for the Craton boots.
1st question - can you speak to why you chose Life on Attack as opposed to Life Stolen per Hit?
2nd question - any suggestion on the jewels for boots? I'm assuming same as first question.


i used life on attack cause of how quickly he attacks with wolf stance but he doesn't do a ton of damage to be able to leech from yet.

jewels would be the same probably