sincrowly wrote:I'm farming at stable pace (not slow/fast) at Scosglen with 19k eq damge and 28k SoR could kill anyone there and camp,
no 130+ charms and nymyrs yet.
EQ barb rocks there I could say, could do more faster if i got more proc's like SoR on kill there's lot of 2-h swords available but I lose like 5k dmg on using them.
How long does it take to kill tree or etherborn?
iwansquall wrote:I just started to reading all the extra stuff in median.
1. What you thought on any essential oils upgrade?
Since there tons of options, Im not sure which one is better option.
Or is cryptic shrine blessing will take more priority? (i keep forget which gear can get which upgrade/bless)
2. What your thought on going rainbow damage via removing heart of stone & the skill that replace wolf's attack?
*Slowly tackling 120-125 content at my own pace, kinda weird why certain uber enemy drop fly while other is tough as nails for some reason.
1. Oils mostly increase odds, greater luck makes it more likely to hit luck bonus, and intensity makes bless more likely to be high roll. It doesn't really change much, if you have them or bother to farm them it is worth to use them, thats about it.
► Show Spoiler
A1: Oil of Greater Luck - 40% lucky
-Cave 1&2 (Cold Plains)
-Hole 1&2 (Black Marsh)
-The Pit (Tamoe Highlands)
A2: Oil of Augmentation - Magic -> Rare
-Stony Tomb/Treasure Vault (Rocky Wastes)
-Halls of the Dead 1-3 (Dry Hills)
-Ancient Tunnels (Lost City)
A3: Oil of Intensity - Shrine craft/bless stats roll in the top half of the range
-Spider Caverns (Spider Forest)
-Swampy Pit 1&2, Flayer Dungeon 1-3 (Flayer Jungle)
-The 6 Temples (Kurast Bazaar, Upper Kurast, Kurast Causeway)
2. I like heart of stone, and don't see really impactful source of ele damage. Other than that su labrys proc. I think if you want to do ele damage, you just go ele barb all the way. Ele damage requires you to get pierce, so really it isn't as simple as removing heart of stone, you need invest further and change bunch of gear.
sujan2016 wrote:Is it viable in lab?
In my opinion not much. Problem is: SOR is bad against teleporting bosses, and thats what you deal with in labs all day.
Another issue is pretty hard to stack max res on this barb, since we use runes, and there also isn't notable phys/str gear pieces with maximum resist. Ele barb even gets 3% all max res from skill.. And this stat is extremely important in lab.