The TLDR 2H Barb

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aerial
Horadric Mage
1006 | 200
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Don't underestimate raw damage of craft even if there is nothing else on it. Especially vs bosses, you should feel pretty significant upgrade, where crushing blow from TU doesn't work.
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Istaryu
Monkey King
281 | -5
Well, i did say that it should be used, before getting a better one.
schroedinger
Fallen
1 | 1
Hey, thank you for the guide. I followed it with some minor adjustments. I'm at level 124 now and have collected almost every 105-120 level charm. Just crafted a few days ago this weapon, do you think it is ok? I have 10k max damage (buffed). Any thoughts about what to add with MO's?
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haemoneptra
Lava Lord
99 | 2
Thans one of the best crafts ive seen so far. Nothing to add.
Only thing is str > dex. But thats a very minor thing. GG my friend.
I’d give you a cookie, but apparently i cant????
MagnuS
Skeleton
3 | 0
This craft gave me goosebumps.
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Dreamhunter
Grubber
313 | 9
haemoneptra wrote:I’d give you a cookie, but apparently i cant????

Now you can (:
haemoneptra
Lava Lord
99 | 2
Dreamhunter wrote:
haemoneptra wrote:I’d give you a cookie, but apparently i cant????

Now you can (:

Awesome!!

One cookie coming up! :)
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aerial
Horadric Mage
1006 | 200
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schroedinger wrote:Hey, thank you for the guide. I followed it with some minor adjustments. I'm at level 124 now and have collected almost every 105-120 level charm. Just crafted a few days ago this weapon, do you think it is ok? I have 10k max damage (buffed). Any thoughts about what to add with MO's?


Very good craft.
But if one of "minor adjustments" is not using visegrip gloves, you are making huge mistake :)
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Machaveli
Son of Lucion
704 | 16
What is everyone's favorite set up for this build for boss killing and just regular farming?
haemoneptra
Lava Lord
99 | 2
skill setup for me is same while farming (MF setup) or doing ubers (damage setup):
- max ancient blood
- max daedalus
- 23 bearstance (for 50% phys resist)
- 21 runemaster (20% defense bonus)
- 6 deathgaze
- 1 to: thunderslam, wolf, spirit guide, mountain king, immortal, thundergod and all prerequisits

attributes all full Str in both setups

gearwise, some gear is shared:
- boots:
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Required Level: 100
Required Strength: 561
Defense: (1960-2352) to (2170-2604)
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Hammertime on Melee Attack
(0 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Enhanced Weapon Damage +(100 to 150)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)


- gloves:
Visegrip
Visegrip
Light Gauntlets (4)

Required Level: 6
Required Strength: 52
Defense: (29 to 56)
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
-(50 to 21) to Monster Defense per Hit
(4 to 5)% to Strength
Socketed (1)

Required Level: 24
Required Strength: 76
Defense: (120 to 176)
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
-(110 to 81) to Monster Defense per Hit
(8 to 9)% to Strength
Socketed (2)

Required Level: 41
Required Strength: 161
Defense: (273 to 381)
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
-(170 to 141) to Monster Defense per Hit
(12 to 13)% to Strength
Socketed (3)

Required Level: 50
Required Strength: 333
Defense: (375 to 522)
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
-(200 to 171) to Monster Defense per Hit
(14 to 15)% to Strength
Socketed (4)

, though i have one pair with mf on it, other with extra vit or str
- chest:
Candlewake
Candlewake
Splint Mail (Sacred)

Required Level: 100
Required Strength: 563
Defense: (9032-11839) to (10077-13093)
-2% Base Block Chance
Additional Strength Damage Bonus: (32/256 Per Strength)%
(5 to 10)% Chance of Crushing Blow
+(150 to 200)% Enhanced Defense
(15 to 25)% to Strength
+(2500 to 4000) Defense
Cannot Be Frozen (50% Chance to appear on Item)
Total Character Defense (50 to 100)%
Socketed (6)

, also found this twice: the 'better' rolled one is pure damage with str MO's, the lesser rolled one is with MF on it
- 1 ring: very good roll
Ouroboros
Ouroboros
Ring (Sacred)

Required Level: 110
+1 to All Skills
(-10 to 25)% to Strength
(-10 to 25)% to Dexterity
(-10 to 25)% to Energy
(-10 to 25)% to Vitality



For damage setup:
- weapon:
Gotterdammerung
Gotterdammerung
Great Axe (Sacred)

Required Level: 100
Required Strength: 5400
Two-Hand Damage: 496 to 773
Strength Damage Bonus: (30/256 per Strength)%
Area Effect Attack
Thunderfury
Mega Impact
100% Attack Speed
+200% Enhanced Damage
Adds 250-500 damage
Requirements +800%
Ragh nar Rook
Socketed (6)

or
Yaggai's Sagaris
Yaggai's Sagaris
Labrys (Sacred)

(Barbarian Only)
Required Level: 100
Required Strength: 796
Two-Hand Damage: (441-471) to (496-527)
Strength Damage Bonus: (30/256 per Strength)%
Thunderfury
50% Chance to cast level 16 Stormblast on Melee Attack
50% Attack Speed
+(172 to 200)% Enhanced Damage
Adds 150-200 damage
-35% to Enemy Lightning Resistance
+100 to Strength
+100 to Vitality
Elemental Resists +(10 to 20)%
+250 Life on Attack
Socketed (6)


- ring 2:
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring (Sacred)

Required Level: 100
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
Total Character Defense (10 to 15)%
(10 to 20)% Gold Find


- belt:
Marchosias' Hatred
Marchosias' Hatred
Marchosias' Essence Set
Heavy Belt (Sacred)

Required Level: 100
Required Strength: 568
Defense: (3111-3455) to (3359-3731)
5% Chance to cast level 3 Bladestorm on Melee Attack
3% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% to Summoned Minion Life
+(144 to 171)% Enhanced Defense
(6 to 10)% to Strength
Socketed (2)
or a very good roll Str craft
- helm:
Boarfrost
Boarfrost
Assault Helmet (Sacred)

(Barbarian Only)
Required Level: 100
Required Strength: 550
Defense: (2238-2561) to (2449-2803)
25% Chance to cast level 40 Ice Bolt Nova on Melee Attack
20% Attack Speed
Adds 125-250 cold damage
+(21 to 25)% to Cold Spell Damage
-50% to Enemy Cold Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +150%
+(87 to 114)% Enhanced Defense
(21 to 25)% to Strength
Socketed (4)

or very good roll str craft
- amulet:
The Buried Hawk
The Buried Hawk
Amulet (Sacred)

Required Level: 100
+(0 to 3) to All Skills
20% Combat Speeds
(-10 to 0)% to Enemy Elemental Resistances
(0 to 10)% Deadly Strike
+1 to [random Ultimate character skill]
Physical Resist (-5 to 5)%



For MF setup:
- weapon:
Yaggai's Sagaris
Yaggai's Sagaris
Labrys (Sacred)

(Barbarian Only)
Required Level: 100
Required Strength: 796
Two-Hand Damage: (441-471) to (496-527)
Strength Damage Bonus: (30/256 per Strength)%
Thunderfury
50% Chance to cast level 16 Stormblast on Melee Attack
50% Attack Speed
+(172 to 200)% Enhanced Damage
Adds 150-200 damage
-35% to Enemy Lightning Resistance
+100 to Strength
+100 to Vitality
Elemental Resists +(10 to 20)%
+250 Life on Attack
Socketed (6)

with MF mo's
- belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Required Level: 100
Defense: (3680-4089) to (4031-4479)
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-25 to all Attributes
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)


- amu:
In For The Kill
In For The Kill
Amulet (Sacred)

Required Level: 100
2% Chance to cast level 20 Thunder Hammer Nova on Kill
2% Chance to cast level 20 APF-20 'Maelstrom' MkI on Kill
2% Chance to cast level 20 Widowmaker on Kill
20% Movement Speed
Elemental Resists -20%
(25 to 50)% Magic Find


- ring 2: rare +1 skill, +19MF (innate), some res
- helm:
Warmonger
Warmonger
Fanged Helm (Sacred)

(Barbarian Only)
Required Level: 100
Required Strength: 446
Defense: (4347-5285) to (4510-5474)
Area Effect Attack
Blood Hatred does not cost you life
Adds 200-400 fire damage
Adds 200-400 lightning damage
Adds 200-400 cold damage
+(160 to 200)% Enhanced Defense
+(1500 to 2000) Defense
10% Chance to Avoid Damage
Elemental/Magic Damage Reduced by 40
Socketed (4)



On switch for both:
- 2 x
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

Required Level: 100
Required Strength: 480
One-Hand Damage: (150-163) to (233-246)
Two-Hand Damage: (206-225) to (285-305)
Strength Damage Bonus: (30/256 per Strength)%
10% Chance to cast level 36 Bloodlust on Kill
6% Chance to cast level 40 Pentagram on Melee Attack
15% Chance to cast level 34 Spike Nova on Melee Attack
+250% Bonus Damage to Bloodlust
+(140 to 170)% Enhanced Damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
5% Reanimate as: Flesh Clan
+333 Life after each Kill
Socketed (4)



I also switch out the Sleep charm and the Corrupted Wormhole charm, where i have MF orriented ones on one side, and damage/vit on the other.