Phoebe, the Hammerzon

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Jampula
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Well the base lit dmg is now 8x + added physical variant makes it 16x. Might even be worth to max the skill this time if you have enough mana sustain. We'll see.
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Crash
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sustain comes easily from leech with a huge %wdm skill, so it might be worth spending extra points there to increase the base damage and scaling instead of in war spirit. That w ould be my preference now that its a factor, since I like dropping in points on other builds to boost base damages.
Outwk
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Crash u think the hammerzon will be still powerfull hero for overall i mean , farming , startup after ladder reset ?
I dont know if the changes are minus or plus for the HoZ skill
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fakme
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man just wait 15 hours and test it yourself, I'm gonna do the same...same with necromancer
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Primarch
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Outwk wrote:Crash u think the hammerzon will be still powerfull hero for overall i mean , farming , startup after ladder reset ?
I dont know if the changes are minus or plus for the HoZ skill


HOZ got buffed super hard bro... lol
Thraxis
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It lost its bugged scaling, hence the "buff". It shouldn't break dmg cap anymore. However it's still good.
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Crash
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The damage will be accurate now, tl;dr. It should still feel the same though with higher phys scaling, since this build is built around that anyways. I'm probably not doing this zon in s20, but good luck and let me know if you have questions
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Frytas
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Thraxis wrote:It lost its bugged scaling, hence the "buff". It shouldn't break dmg cap anymore. However it's still good.

What bugged scaling exactly? I played hammerzon for a bit but wasn't aware of this.
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Crash
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Frytas wrote:What bugged scaling exactly? I played hammerzon for a bit but wasn't aware of this.


The spell damage to lightning damage bonus that the skill currently has was getting mega boosted by buffs and gear, and that's what vaulted the damage up so high to capping potential.
ballong
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Hey, playing the build first time, im lvl 108 or so and really starting to struggle with damage recently. I have all uniques T4, fully perfect gemmed and MO'd my items till my lvl req cap basicly. Also mana cost of hammer has gotten to a point where I go oom on bosses due to +all skills etc (i think maybe 60-70 mana per cast). What can I do to solve my damage issues? For example takes me maybe 30 sec to kill a sunless angel even when I spam mag field till Im almost oom then swap to hammer.