Melee Sorceress

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minhhien
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love this guide :D
boozek
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has anything changed on how you build this end game?
which is better full physical or full ele?
main skill for dmg and bosses?
Siosilvar
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boozek wrote:has anything changed on how you build this end game?
which is better full physical or full ele?
main skill for dmg and bosses?


Fusillade and Bladestorm are your two primary skills for everything, one is cooldown and one is filler (and ends up being a little over half of your damage overall).

Ele build with
Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage:
(45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Svalinn

Svalinn
Shields

'RhalLoOhn'
Runeword Level: 115
-1% to Enemy Elemental Resistances per 150 Dexterity
8% Chance to cast level 7 Life Spark when Blocking
1% Base Block Chance
15% Block Speed
20% Hit Recovery
+(151 to 200)% Enhanced Defense
+(30 to 40) to all Attributes
(15 to 20)% to Dexterity
+200 to Life
Fire Resist +(20 to 25)%
Lightning Resist +(20 to 25)%
Cold Resist +(20 to 25)%
Poison Resist +(20 to 25)%
Fire Absorb (3 to 5)%
Physical Resist 5%
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
Bad Mood
Bad Mood
Ring

Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
, 3pc
Henchmen Trophies
Henchmen Trophies
(Legendary Set)

Bilefroth Skin
Blackskull's Horns
Doomcloud Spine
Stareye's Claws
Fangskin Scales

Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes

Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%

Set Bonus with 4 or more set items:
5% Deadly Strike
Physical Resist 10%

Set Bonus with complete set:
1% Base Block Chance
50% Movement Speed
+35% to Spell Damage
+1500 Defense
Elemental Resists +30%
+150 Life after each Kill

, and
Lachdanan's Visage
Lachdanan's Visage
Banded Plate (Sacred)

Defense: (8973 - 10165) to (14769 - 16229)
(Sorceress Only)
Required Level: 100
Required Dexterity: 627
Item Level: 120
Mana Shield: 65% less Mana Drained when Hit
You may Only use Melee, Summon and Support Skills
Adds 200-300 Magic Damage
Adds 150-200 Fire Damage
Adds 150-200 Lightning Damage
Adds 150-200 Cold Damage
-30% to Enemy Elemental Resistances
+(161 to 200)% Enhanced Defense
+(1000 to 5000) Defense
Socketed (6)
or
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
is best in the endgame (can definitely do labs up to 8, maybe 9-10 but i'm not sure) but rather expensive.
boozek
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Siosilvar wrote:
boozek wrote:has anything changed on how you build this end game?
which is better full physical or full ele?
main skill for dmg and bosses?


Fusillade and Bladestorm are your two primary skills for everything, one is cooldown and one is filler (and ends up being a little over half of your damage overall).

Ele build with
Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage:
(45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Svalinn

Svalinn
Shields

'RhalLoOhn'
Runeword Level: 115
-1% to Enemy Elemental Resistances per 150 Dexterity
8% Chance to cast level 7 Life Spark when Blocking
1% Base Block Chance
15% Block Speed
20% Hit Recovery
+(151 to 200)% Enhanced Defense
+(30 to 40) to all Attributes
(15 to 20)% to Dexterity
+200 to Life
Fire Resist +(20 to 25)%
Lightning Resist +(20 to 25)%
Cold Resist +(20 to 25)%
Poison Resist +(20 to 25)%
Fire Absorb (3 to 5)%
Physical Resist 5%
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
Bad Mood
Bad Mood
Ring

Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
, 3pc
Henchmen Trophies
Henchmen Trophies
(Legendary Set)

Bilefroth Skin
Blackskull's Horns
Doomcloud Spine
Stareye's Claws
Fangskin Scales

Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes

Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%

Set Bonus with 4 or more set items:
5% Deadly Strike
Physical Resist 10%

Set Bonus with complete set:
1% Base Block Chance
50% Movement Speed
+35% to Spell Damage
+1500 Defense
Elemental Resists +30%
+150 Life after each Kill

, and
Lachdanan's Visage
Lachdanan's Visage
Banded Plate (Sacred)

Defense: (8973 - 10165) to (14769 - 16229)
(Sorceress Only)
Required Level: 100
Required Dexterity: 627
Item Level: 120
Mana Shield: 65% less Mana Drained when Hit
You may Only use Melee, Summon and Support Skills
Adds 200-300 Magic Damage
Adds 150-200 Fire Damage
Adds 150-200 Lightning Damage
Adds 150-200 Cold Damage
-30% to Enemy Elemental Resistances
+(161 to 200)% Enhanced Defense
+(1000 to 5000) Defense
Socketed (6)
or
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
is best in the endgame (can definitely do labs up to 8, maybe 9-10 but i'm not sure) but rather expensive.


thanks any alternatives for gloves boots belt helm? henchmen are hard to get
Siosilvar
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boozek wrote:thanks any alternatives for gloves boots belt helm? henchmen are hard to get


You wouldn't use Blackskull anyway, probably
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
or
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength:
250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)

Witchhunter's Attire
(Assassin Claw Set)
.

There really aren't great substitutes to make up 40 cold/light pierce, 25 fire pierce, and +50/15% dexterity and vitality in just 3 slots.
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Snowsquall
Snowsquall
Gloves

'GlaIu'
Runeword Level: 105
+1% Maximum Cold Resist per 80% Cold Resist
+1 to All Skills
20% Hit Recovery
Adds 100-200 Cold Damage
(3 to 5)% Innate Elemental Damage
-(7 to 10)% to Enemy Cold Resistance
Slow Target 20%
+200% Enhanced Defense
+(21 to 25) to Dexterity
Cold Absorb (3 to 5)%
Lifecrusher

Lifecrusher
Boots

'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%
is about as close as you get on a budget?
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ngoisaoptv
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Siosilvar wrote:
boozek wrote:thanks any alternatives for gloves boots belt helm? henchmen are hard to get


You wouldn't use Blackskull anyway, probably
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
or
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength:
250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)

Witchhunter's Attire
(Assassin Claw Set)
.

There really aren't great substitutes to make up 40 cold/light pierce, 25 fire pierce, and +50/15% dexterity and vitality in just 3 slots.
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Snowsquall
Snowsquall
Gloves

'GlaIu'
Runeword Level: 105
+1% Maximum Cold Resist per 80% Cold Resist
+1 to All Skills
20% Hit Recovery
Adds 100-200 Cold Damage
(3 to 5)% Innate Elemental Damage
-(7 to 10)% to Enemy Cold Resistance
Slow Target 20%
+200% Enhanced Defense
+(21 to 25) to Dexterity
Cold Absorb (3 to 5)%
Lifecrusher

Lifecrusher
Boots

'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%
is about as close as you get on a budget?


if you use three items (dementia , snowsquall , lifecrusher ) . I sure you will miss alot of alot % and flat dex .With sorc melee ied . We don't need more pierce . Because we have alot from weapon + body armor + svalin .So try to find all item give % and flat dex is good .
Hellfire rw is bad right now . Because it's got nerf (no longer scales from Vitality or Energy ) . So we will lost 5-10% ied ( i guess ) . Dev said that nerf just focus on Barbar and pal . But but but sorc ied got nerf too .
Siosilvar
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ngoisaoptv wrote:if you use three items (dementia , snowsquall , lifecrusher ) . I sure you will miss alot of alot % and flat dex .With sorc melee ied . We don't need more pierce . Because we have alot from weapon + body armor + svalin .So try to find all item give % and flat dex is good .
Hellfire rw is bad right now . Because it's got nerf (no longer scales from Vitality or Energy ) . So we will lost 5-10% ied ( i guess ) . Dev said that nerf just focus on Barbar and pal . But but but sorc ied got nerf too .


How are you possibly losing 10 IED from the hellfire nerf? You've really got 2500 vita+energy? 5-6 is realistic, and not make or break on an item that's already a damage loss compared to Lachdanan's but that you'd choose for the Life Spark and phys resist.

You may also notice Snowsquall and Lifecrusher give exactly the stats you're asking for. Maybe you choose
Zealot Rush
Zealot Rush
Light Plated Boots (4)

Defense: (67 - 78) to (102 - 119)
Required Level: 6
Required Strength: 31
Item Level: 10
5% Attack Speed
(10 to 40)% Movement Speed
(11 to 25)% Bonus to Attack Rating
+(21 to 40)% Enhanced Defense
(3 to 5)% to Dexterity
1% Reanimate as: Random Monster
Socketed (1)
Defense: (248 - 281) to (338 - 384)
Required Level: 24
Required Strength: 62
Item Level: 36
10% Attack Speed
(10 to 40)% Movement Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 60)% Enhanced Defense
(9 to 11)% to Dexterity
2% Reanimate as: Random Monster
Socketed (2)
Defense: (613 - 685) to (817 - 914)
Required Level: 41
Required Strength: 218
Item Level: 51
20% Attack Speed
(10 to 40)% Movement Speed
(71 to 85)% Bonus to Attack Rating
+(61 to 80)% Enhanced Defense
(15 to 17)% to Dexterity
3% Reanimate as: Random Monster
Socketed (3)
Defense: (944 - 1044) to (1247 - 1378)
Required Level: 50
Required Strength: 436
Item Level: 85
30% Attack Speed
(10 to 40)% Movement Speed
(86 to 100)% Bonus to Attack Rating
+(81 to 100)% Enhanced Defense
(18 to 20)% to Dexterity
4% Reanimate as: Random Monster
Socketed (4)
instead for more dex.
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)
is nice for stats and speeds. You've got options.
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ngoisaoptv
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1/ you can test it
2/ i just can say . endless loop + zealot rush are outmeta right now
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crystalforge666
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just made it to hell with this build and its really strong so far!
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ngoisaoptv
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sorc ied at season 2.2
Remove relic buff : conflux , jinn >>> we miss alot of pierce ( around 35 pierce + 2 max fire )
Buff
Relic (Moonstrike)
get buff . Now Cold Blooded: Also Pierces Lightning Resistance ( it'smeaning 1% dex added as 1% cold + light pierce)
I can say this is trash buff. Because it's make me can't balance light-fire-cold pierce

cron