Siosilvar wrote:Avataris the correct upgrade for ele melee sorc beforeAvatar
Shields
'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%Svalinn. You can considerSvalinn
Shields
'RhalLoOhn'
Runeword Level: 115
-1% to Enemy Elemental Resistances per 150 Dexterity
8% Chance to cast level 7 Life Spark when Blocking
1% Base Block Chance
15% Block Speed
20% Hit Recovery
+(151 to 200)% Enhanced Defense
+(30 to 40) to all Attributes
(15 to 20)% to Dexterity
+200 to Life
Fire Resist +(20 to 25)%
Lightning Resist +(20 to 25)%
Cold Resist +(20 to 25)%
Poison Resist +(20 to 25)%
Fire Absorb (3 to 5)%
Physical Resist 5%Vaetia's Wall(though it has -1% base block, so maybe not the best) orVaetia's Wall
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)The Flying Sauceras well.The Flying Saucer
Small Shield (Sacred)
Defense: (3627 - 3957) to (3907 - 4262)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 500
Required Dexterity: 499
Item Level: 120
1% Chance to cast level 60 Cryo Beam on Striking
1% Base Block Chance
30% Movement Speed
-25% to Enemy Lightning Resistance
-25% to Enemy Cold Resistance
+(120 to 140)% Enhanced Defense
Physical Resist 5%
Socketed (4)Rainbow Furyjust doesn't have enough relevant stats on it.Rainbow Fury
Bone Shield (Sacred)
Defense: (1640 - 2123) to (1902 - 2461)
Chance to Block: Class%
Required Level: 100
Required Dexterity: 527
Item Level: 105
+1 to All Skills
Adds 25-50 Fire Damage
Adds 25-50 Lightning Damage
Adds 25-50 Cold Damage
-10% to Enemy Elemental Resistances
+(8 to 20) to Storm Crows
+(70 to 120)% Enhanced Defense
+(50 to 75) to Dexterity
+1 Life on Striking
Socketed (6)
MeatSlinger3000 wrote:I've been putting this guide's elemental variant of the build together over the last few days, only to just realize that the "Cold Blooded" passive does not work with this guide's recommended endgame weapon for the elemental variant:StarhawkStarhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (40.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
Adds 400-500 Fire Damage
Adds 400-500 Lightning Damage
Adds 400-500 Cold Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Necroglycerin wrote:Thanks.
What aboutMercyfor Melee sorc? Is this worth going for or just wasted on her? The Max Dmg looks juicy, not sure how good the Proc isMercy
Gloves
'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to Vitality
MeatSlinger3000 wrote:I've been putting this guide's elemental variant of the build together over the last few days, only to just realize that the "Cold Blooded" passive does not work with this guide's recommended endgame weapon for the elemental variant:StarhawkStarhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (40.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
Adds 400-500 Fire Damage
Adds 400-500 Lightning Damage
Adds 400-500 Cold Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
MeatSlinger3000 wrote:Has anyone here tried testing the Elemental variant of this build w/Starhawk& no Cold Blooded vsStarhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (40.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
Adds 400-500 Fire Damage
Adds 400-500 Lightning Damage
Adds 400-500 Cold Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)ShadowsabreorShadowsabre
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 510
Item Level: 105
Innate Cold Damage: (35.0% of Dexterity)
Crucify: +14% Magic Damage per Base Level
50% Hit Recovery
Adds 125-250 Fire Damage
Adds 125-250 Lightning Damage
Adds 300-450 Cold Damage
-20% to Enemy Elemental Resistances
+(15 to 25) to Crucify (Assassin Only)
Fire Absorb 5%
Lightning Absorb 5%
Cold Absorb 5%
+4 Life on Striking
Socketed (6)Cold Blood+ Cold Blooded?Cold Blood
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 1020
Item Level: 120
Innate Cold Damage: (35.0% of Dexterity)
Regens 20% Life Over 5 Seconds Upon Taking Weapon Damage
4% Chance to cast level 50 Shatter the Flesh on Kill
1% Chance to cast level 50 Blizzard on Striking
25% Attack Speed
Adds (450 to 550)-(700 to 800) Cold Damage
-10% to Enemy Cold Resistance
+20 to Banish
Maximum Mana -50%
Requirements +100%
Socketed (6)
I'm a lowly noob with limited TG & MXL experience, so I'm not exactly in a position to test this atm.
Pantysoups wrote:So is there any point in putting a skill point into cold blooded if im using Starhawk?