nemmate wrote:Very nice changes, I played light/poison spec some patches ago, I really liked it. Btw, since they changed the mercs skills, I love to pick (especially when I play with a melee) an act3 merc. With a light/poison spec what do you think ? Which is better ? If I take a necrolyte, he will make the same debuff, which I can (miasma / force blast). I thought that I will choose the bloodmage for firedance buff and for the gift or inner fire. Another option, even if it's a melee merc the act2 exemplar with colosseum. But I think a ranged/caster merc could be better with a melee sorceress. Thank you for advance !
Between Necrolyte and Bloodmage? I would probably choose Bloodmage.
You already have Miasma and Force Blast, so you'd be better off with a merc that can heal you and boost your damage.
APAKane wrote:Cah23 wrote:I see you removed Elemental setup completely. Do you no longer think its viable?
I've been running that build this season because I found more elemental equipment than phys and it's pretty viable.
The life leech is a lot worse though, since only phys damage leeches.
Moreover, the equipment for the physical build is just generally a bit more powerful than the elemental stuff, I think (I am way too lazy to math it all out).
Pretty much this.
Elemental setup is still 100% viable. But since all your buffs focus on boosting Phys damage, Phys is a lot easier to build for, especially for new players. And after the pushback I got when I changed the build to Poison/Fire in 1.0, I'm trying to keep things simple.