Melee Sorceress

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APAKane
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Rathma Square doesn't give a trophy any more FYI
Cheno
Heretic
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APAKane wrote:Rathma Square doesn't give a trophy any more FYI

Neither does Jitan but I assume it was just overlooked, since the guide seems to have been updated in 1.7.
Heroebal
Cultist
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I found
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred)

Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity:
150
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(101 to 150) Spell Focus
Indestructible
+(8 to 10) to All Skills
20% Cast Speed
+50% Damage to Undead
(25 to 50)% to All Attributes
+25 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
with +9 sorc 48% att 237 laek.

I don’t have a melee sorc yet but would that wpn work well or would it be missing block due to no shield?
gamewzrd
Skeleton
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Heroebal wrote:I found
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred)

Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity:
150
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(101 to 150) Spell Focus
Indestructible
+(8 to 10) to All Skills
20% Cast Speed
+50% Damage to Undead
(25 to 50)% to All Attributes
+25 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
with +9 sorc 48% att 237 laek.

I don’t have a melee sorc yet but would that wpn work well or would it be missing block due to no shield?

Yes you would be missing out on the block, which seems pretty critical to the build.
Istaryu
Horadric Mage
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Heroebal wrote:I found
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred)

Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity:
150
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(101 to 150) Spell Focus
Indestructible
+(8 to 10) to All Skills
20% Cast Speed
+50% Damage to Undead
(25 to 50)% to All Attributes
+25 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
with +9 sorc 48% att 237 laek.

I don’t have a melee sorc yet but would that wpn work well or would it be missing block due to no shield?


Work well with what? I don't understand. This is not a melee weapon.
Uncanny--
Prowler
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Istaryu wrote:
Heroebal wrote:I found
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred)

Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity:
150
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(101 to 150) Spell Focus
Indestructible
+(8 to 10) to All Skills
20% Cast Speed
+50% Damage to Undead
(25 to 50)% to All Attributes
+25 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
with +9 sorc 48% att 237 laek.

I don’t have a melee sorc yet but would that wpn work well or would it be missing block due to no shield?


Work well with what? I don't understand. This is not a melee weapon.



69 Two-Handed Damage slaps pretty hard
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Jampula
Cow Ninja
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Uncanny-- wrote:
Istaryu wrote:
Heroebal wrote:I found
Spire of Kehjan
Spire of Kehjan
War Staff (Sacred)

Two-Hand Damage: 63 to 69
Required Level: 100
Required Dexterity:
150
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(101 to 150) Spell Focus
Indestructible
+(8 to 10) to All Skills
20% Cast Speed
+50% Damage to Undead
(25 to 50)% to All Attributes
+25 Life Regenerated per Second
Elemental Resists +(30 to 40)%
+(201 to 250) Life after each Kill
250% Damage Reflected
Requirements -40%
Socketed (6)
with +9 sorc 48% att 237 laek.

I don’t have a melee sorc yet but would that wpn work well or would it be missing block due to no shield?


Work well with what? I don't understand. This is not a melee weapon.



69 Two-Handed Damage slaps pretty hard

If you are trying to give enemies a pleasure, it doesn't kill stuff. :P
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ixvid_
Azure Drake
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I have recently found
Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage:
(40.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 magic damage
Adds 400-500 fire damage
Adds 400-500 lightning damage
Adds 400-500 cold damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
and
Lachdanan's Visage
Lachdanan's Visage
Banded Plate (Sacred)

Defense: (8973 - 10165) to (14769 - 16229)
(Sorceress Only)
Required Level: 100
Required Dexterity: 627
Item Level: 120
You may Only use Melee, Summon and Support Skills
Mana Shield: 95% less Mana Drained when Hit
Indestructible
Adds 200-300 magic damage
Adds 150-200 fire damage
Adds 150-200 lightning damage
Adds 150-200 cold damage
-30% to Enemy Elemental Resistances
+(161 to 200)% Enhanced Defense
+(1000 to 5000) Defense
Socketed (6)
seems like they comb together well, does ele-melle soso can be descent?
Edited by ixvid_ 4 weeks.
Ruubel
Core Lord
391 | 5
I have the same question (same items). You need that ife spark on hitting scroll and mana on strike relict/ belt and the rest is ususal dex spam. IED bonuses itself are at items way too small, dex spamming is better+ blocking and raw def ofc. Maybe at the endgame IED build might be even stronger but phys melee has better scaling, you can leech mana/life and do not have to wrestle with pierces among of other issues.
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ixvid_
Azure Drake
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So I after some testing just for fun and from the items I made this alternative setup:

weapon: Starhawk
armour: Lachdanans Visage
shield: Valetia Wall
helm: Kazra Pouch (attack rating is really nice, magic bonus to sword area effect, dr%, mana on hit)
gloves: Hellmouth (parasite is now my main attack skill with bladestorm vs mobs, wraithsword for single target)
belt: Endless loop (nothing better here for now)
boots: Titans steps (tri ele/magic bonus)
rings: dunno about this, empyrean band?
amu: Quov-tsin talisman (I got lucky because I got nearly perfect roll: +15% IED, -29% enemy res)

I know its far from optimal but lvl 115 now and going.