Achilles - An Endgame Neutraldin Guide

Necrofeelyah
Prowler
15 | 0
Hey quick question. I’m currently sitting in your mid game gearing section. Just got Oris rolled. Right now I’m at 696EF/272% phys spell. At what point should I bless the crafts with Enchanted instead of eerie. My crafts aren’t optimized with natural phys rolls but I’m working on it .

Just didn’t know if there was a suggested ratio of EF to %phys.

Thanks for the help!
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mill3nia
Cog
227 | 31
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Necrofeelyah wrote:Hey quick question. I’m currently sitting in your mid game gearing section. Just got Oris rolled. Right now I’m at 696EF/272% phys spell. At what point should I bless the crafts with Enchanted instead of eerie. My crafts aren’t optimized with natural phys rolls but I’m working on it .

Just didn’t know if there was a suggested ratio of EF to %phys.

Thanks for the help!


look at your energy synergy % on your vessel in the skill tree, if it's over 425% I'd suggest making some enchanted crafts
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Weewuh
Fallen
1 | 0
What should i put on my corrupted wormhole? just stack magic find since this is a farming build?
Ntf1015
Gravedigger
183 | 0
Quick question. I have almost full midgame gear.
Dead Lake's Lady
Dead Lake's Lady
Grand Scepter (Sacred)

One-Hand Damage: 36 to 40
Required Level: 100
Required Dexterity: 449
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Amazon Skill Levels
+4 to Paladin Skill Levels
+200 Spell Focus
50% Block Speed
+50% Damage to Undead
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Lightning Spell Damage
(21 to 25)% to Strength
(21 to 25)% to Dexterity
(21 to 25)% to Energy
Regenerate Mana +25%
Socketed (3)
, full crafted armor, besides boots which is
Wake of Destruction
Wake of Destruction
Greaves (4)

Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength:
17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength:
33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength:
158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength:
272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
. Should I be able to effectively do Tenganze? I die like instantly there. I might just be playing it wrong, but i'm not sure. If someone could give me their strategy, i'd greatly appreciate it. Thank you.
Edited by Ntf1015 4 years.
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mill3nia
Cog
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Weewuh wrote:What should i put on my corrupted wormhole? just stack magic find since this is a farming build?

MF is good, could also go for extra vit or life % as well if you want
Ntf1015
Gravedigger
183 | 0
Is 8-9k VoJ damage sufficient for lvl 120 with all charms up to 120?
Ntf1015
Gravedigger
183 | 0
Nevermind. Found the answer for that question.
HeroicDose
Lava Lord
94 | 1
so ive spent a ton of shrines rolling for an enchanted body armor. my closest rolls to the guide are always 2sk, magic/phys %, and one att 20%. ive been using a light plate. is it possible that the 2sk,magic/phys, and all att %s cant spawn together on a light plate? what armor should i be using if so?
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mill3nia
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HeroicDose wrote:so ive spent a ton of shrines rolling for an enchanted body armor. my closest rolls to the guide are always 2sk, magic/phys %, and one att 20%. ive been using a light plate. is it possible that the 2sk,magic/phys, and all att %s cant spawn together on a light plate? what armor should i be using if so?

keep rolling, it's pretty rare
HeroicDose
Lava Lord
94 | 1
mill3nia wrote:
HeroicDose wrote:so ive spent a ton of shrines rolling for an enchanted body armor. my closest rolls to the guide are always 2sk, magic/phys %, and one att 20%. ive been using a light plate. is it possible that the 2sk,magic/phys, and all att %s cant spawn together on a light plate? what armor should i be using if so?

keep rolling, it's pretty rare


ok just wanted to make sure i wasnt wasting my shrines