Diesel11 wrote:why MO ED on weapon to 200%? can you go over it or you get diminishing returns?
in the guide it says get close to 200% and rest in AR or whatever else you need..
if i got a weapon already at 200% do i add more ED or go for AR ?
MOs can't go past 200 % ED for both Armor and Weapons, so thats why.
Also opinion on:
Ratbane
and even the Barrage oSkill as a possible midgame item and for those who don't have something like Ratbane
Heavy Crossbow (Sacred)
Two-Hand Damage: (237 - 285) to (287 - 345)
Required Level: 100
Required Strength: 614
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
Adds (400 to 550)-(750 to 1000) Fire Damage
10% Mana stolen per Hit
-30% to Enemy Fire Resistance
+(150 to 200)% Enhanced Damage
+(1 to 10) to Barrage
10% Chance of Crushing Blow
(30 to 40)% to Strength
1% Reanimate as: Random Monster
Socketed (6)
Heavy Crossbow (Sacred)
Two-Hand Damage: (237 - 285) to (287 - 345)
Required Level: 100
Required Strength: 614
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
Adds (400 to 550)-(750 to 1000) Fire Damage
10% Mana stolen per Hit
-30% to Enemy Fire Resistance
+(150 to 200)% Enhanced Damage
+(1 to 10) to Barrage
10% Chance of Crushing Blow
(30 to 40)% to Strength
1% Reanimate as: Random Monster
Socketed (6)
Hwanin's Hwacha
Hwanin's Hwacha
Needle Crossbow (Sacred)
(Necromancer Only)
Required Level: 100
Required Strength: 244
Item Level: 105
Innate Fire Damage: (80.0% of Strength)
Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels
Flametail Shot Inherits Catapult Shot's Fire Damage
4% Chance to cast level 24 Flametail Shot on Striking
+5 to Necromancer Skill Levels
60% Attack Speed
Adds 250-350 Fire Damage
(5 to 12)% Innate Elemental Damage
+150 to Strength
-100 to Dexterity
Socketed (6)
Needle Crossbow (Sacred)
(Necromancer Only)
Required Level: 100
Required Strength: 244
Item Level: 105
Innate Fire Damage: (80.0% of Strength)
Alchemic Preparation: Flametail Shot gains +1 Projectile per 4 Base Levels
Flametail Shot Inherits Catapult Shot's Fire Damage
4% Chance to cast level 24 Flametail Shot on Striking
+5 to Necromancer Skill Levels
60% Attack Speed
Adds 250-350 Fire Damage
(5 to 12)% Innate Elemental Damage
+150 to Strength
-100 to Dexterity
Socketed (6)