Kenji1984 wrote:I have a little Question, I try this build and it is realy nice to play.
But I wonder how players in some Youtube video's are teleporting there chars on the map .
I build a Staff with a rune but the charges are so fast empty and i don't know how to fill them again.
thanks for advices
Moon of the Spider
Moon of the Spider
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+(21 to 25) Spell Focus
+1 to Jitan's Gate
Half Freeze Duration
By Richard Knaak
Required Level: 90
Keep in Inventory to Gain Bonus
+(21 to 25) Spell Focus
+1 to Jitan's Gate
Half Freeze Duration
Rathma's Supremacy
, both charms have teleport with different cdalso you can find teleport on some items/sets
Pax Mystica
Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Pax Mystica (Xis)
Henchmen Trophies
Henchmen Trophies
(Legendary Set)
Bilefroth Skin
Blackskull's Horns
Doomcloud Spine
Stareye's Claws
Fangskin Scales
Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes
Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%
Set Bonus with 4 or more set items:
5% Deadly Strike
Physical Resist 10%
Set Bonus with complete set:
1% Base Block Chance
50% Movement Speed
+35% to Spell Damage
+1500 Defense
Elemental Resists +30%
+150 Life after each Kill
(Legendary Set)
Bilefroth Skin
Blackskull's Horns
Doomcloud Spine
Stareye's Claws
Fangskin Scales
Set Bonus with 2 or more set items:
+2 to All Skills
15% to All Attributes
Set Bonus with 3 or more set items:
-25% to Enemy Elemental Resistances
Elemental Resists +25%
Set Bonus with 4 or more set items:
5% Deadly Strike
Physical Resist 10%
Set Bonus with complete set:
1% Base Block Chance
50% Movement Speed
+35% to Spell Damage
+1500 Defense
Elemental Resists +30%
+150 Life after each Kill