Werewolf Druid

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oskaroso8
Abomination
145 | 0
Afterall I think you are too much depending on xis, I havent ever used any xis rune and i clear Dunc in like 4 minutes with barb merc and this gear:
Carsomyr
Carsomyr
Flamberge (Sacred)

Required Level: 100
Required Strength: 600
One-Hand Damage: (219-238) to (305-325)
Two-Hand Damage: (295-325) to (375-406)
Strength Damage Bonus: (30/256 per Strength)%
13% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
+(160 to 200)% Enhanced Damage
Adds 100-175 damage
100% Bonus to Attack Rating
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
1% Reanimate as: Umbaru Spirit
+250 Life after each Kill
Socketed (6)

Linga Sharira
Linga Sharira
Body Armor

'Auhe'
Runeword Level: 100
8% Chance to cast level 50 Punisher when Struck
+1 to All Skills
200% Hit Recovery
2% Deadly Strike
+(172 to 200)% Enhanced Defense
Regenerate Mana +45%
Physical Resist 15%
Total Character Defense 50%
in ancient armor, 12.5k def,
Dyers Eve
Dyers Eve
Amulet (Sacred)

Required Level: 100
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%

10%, 2x
Giant's Knuckle
Giant's Knuckle
Ring (Sacred)

Required Level: 100
20% Attack Speed
Adds 10-15 damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%

9%ll,
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Required Level: 100
Defense: (3680-4089) to (4031-4479)
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-25 to all Attributes
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)

,
Hammerfist
Hammerfist
Heavy Gloves (Sacred)

Required Level: 100
Required Strength: 484
Defense: (1082-1279) to (1148-1357)
Adds (1 to 20)-(21 to 40) damage
5% Life stolen per Hit
5% Chance of Crushing Blow
+(15 to 25) to Spiral Dance
Enhanced Weapon Damage +(50 to 100)%
+(120 to 160)% Enhanced Defense
Elemental Resists +15%
Socketed (4)

,
Steppe Sleeper
Steppe Sleeper
Tundra Walker Set
Boots (Sacred)

Required Level: 100
Defense: (651 to 671)
+1 to Barbarian Skill Levels
(0 to 40)% Movement Speed
+(21 to 30)% to Cold Spell Damage
+(3 to 7) to Blood Hatred (Barbarian Only)
(31 to 40)% to Strength
Requirements -100%
Socketed (4)
Coldhunger
Coldhunger
Wolf Head (Sacred)

(Druid Only)
Required Level: 100
Required Strength: 440
Defense: (1842-2082) to (1915-2165)
4% Chance to cast level 40 Ice Lance on Striking
+(1 to 2) to Druid Skill Levels
Adds 13-38 damage
Adds 57-69 cold damage
(14 to 17)% Stamina stolen per Hit
(14 to 17)% Life stolen per Hit
-(29 to 35)% to Enemy Cold Resistance
+(115 to 143)% Enhanced Defense
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Cold Resist +(30 to 50)%
Socketed (4)

and
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

Required Level: 100
Required Strength: 480
One-Hand Damage: (150-163) to (233-246)
Two-Hand Damage: (206-225) to (285-305)
Strength Damage Bonus: (30/256 per Strength)%
10% Chance to cast level 36 Bloodlust on Kill
6% Chance to cast level 40 Pentagram on Melee Attack
15% Chance to cast level 34 Spike Nova on Melee Attack
+250% Bonus Damage to Bloodlust
+(140 to 170)% Enhanced Damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
5% Reanimate as: Flesh Clan
+333 Life after each Kill
Socketed (4)

with
Sharkbaiter
Sharkbaiter
Ring Mail (4)

Required Level: 4
Required Strength: 37
Defense: (111-127) to (226-259)
1% Chance to cast level 6 Bloodlust on Death Blow
+(11 to 25)% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Attack
Socketed (2)

Required Level: 21
Required Strength: 55
Defense: (410-456) to (735-817)
1% Chance to cast level 18 Bloodlust on Death Blow
+(41 to 55)% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Attack
Socketed (4)

Required Level: 39
Required Strength: 115
Defense: (1021-1117) to (1744-1909)
1% Chance to cast level 30 Bloodlust on Death Blow
+(71 to 85)% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Attack
Socketed (5)

Required Level: 47
Required Strength: 237
Defense: (1591-1722) to (2718-2942)
1% Chance to cast level 36 Bloodlust on Death Blow
+(86 to 100)% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Attack
Socketed (6)

on switch for prebuff
You can even survive with 40% physical resists if you have good clear speed
Hope it will help anyone to get some gear target which will make you clearing dunc really easily
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FIGBird
Destroyer
7 | 0
The 120 - 125 level range is awful especially if you are trying to farm Duncraig. That gear seems solid enough for your level (I was in much worse gear) so I am not entirely sure what is causing the issue.

What I can say is that Harb druid feels weak in general. You have to get a lot out of the few things that matter to the build. I would argue that there isn't a lot of support in the items for the wolf and as such your progression ends up feeling very slow. This coupled with a style that involves warping in the middle of mobs can make it frustrating.

What I can say is that I had a candlewake that sat in my stash for quite some time, the DR from
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
25% to Strength
25% to Vitality
Physical Resist (11 to 15)%
Total Character Defense (11 to 20)%
could make a significant difference for you at that level. I was level 130 when I finally put candlewake on for the damage boost. I actually asked Rumble about whether it was worth swapping when I first got it, I spent like... an hour debating but ultimately figured at the time that the damage wasn't worth it. Is is now that I am in the 2k strength range, but at the time the DR and other helpful stats made it more of an ideal item choice.

Anyway, if you are dying a lot it is possible you are not warping around enough, your kill speed is low (which would surprise me with that stuff), or you are letting buffs run out/mana drains etc.

If you are farming in Duncraig I will reiterate what I said before, that area is hard on the wolf and I literally spent as little time there as possible. While this area is a decent farm location later I really don't see it's value for Wolf at all personally. A huge part of the issue here is that your major advantage is ranged dodge chance and killing waves. In Duncraig they are all melee so you can't even warp around the enemies to let the birds peck their eyes out. You warp in, then get killed as they all hit you. Added to that is the barrels can stop being visible as you warp around, so suddenly BOOM and if you fail a dodge its GG.

If you are having issues in Tenganze I would bet that you just need to be more aware of the ebb and flow of the attacks. Enemies there tend to fire at the same time so you can use that to your advantage warping to a new pack to dodge. Your defense is literally your mobility augmented with your stats. Sustain through LaeK is only good if you are not taking 50 hits in the face. Additionally it helps to realize that magical absorbs here are just not worth the time to kill, and they can also become warp points which help give you retreat paths.

That was also around the time I started to really outfit my barb merc. Giving him a ton of on attack procs makes him a huge damage boost so clear speeds go down. He also throws a stun periodically which is awesome, and his items are fairly easy to make. The biggest issue is the annoying use of MotW periodically when I do not notice mine (and his) have gone down.

Hopefully some of this helps.
Deadpoolxox
Pit Knight
105 | -2
hello, can help me farm duncraig ? always die in there! pls help thanks!!
https://tsw.vn.cz/acc/char.php?name=DOSOMETHINGGOOD
Genoo87
Fallen
1 | 0
Thank you for this Guide, but, i have a question about the passive skill Feed the Pack

my Druid is currently lvl 25 with 3 skill points spend in feed the pack - but unfortunately this skill doesnt work, i neither get the heal on kill or any wolf spawns?

do i miss something or is this a bug?
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masochista
Grubber
324 | 11
Genoo87 wrote:
my Druid is currently lvl 25 with 3 skill points spend in feed the pack - but unfortunately this skill doesnt work, i neither get the heal on kill or any wolf spawns?

do i miss something or is this a bug?


You either haven't maxed werewolf form - licantrophy bonus applies only when it is maxed and feed the pack works only when licantrophy works. If you have it maxed, then just recast werewolf form. It should work then
Ironpool
Jungle Hunter
25 | 0
Deadpoolxox wrote:hello, can help me farm duncraig ? always die in there! pls help thanks!!
https://tsw.vn.cz/acc/char.php?name=DOSOMETHINGGOOD

Get elvensong to 26, symbiosis is useless right now, it won't give any avoid otherwise.

Also get your weapon to have at least 150% attack speed, your attack speed is terrible
Deadpoolxox
Pit Knight
105 | -2
Ironpool wrote:
Deadpoolxox wrote:hello, can help me farm duncraig ? always die in there! pls help thanks!!
https://tsw.vn.cz/acc/char.php?name=DOSOMETHINGGOOD

Get elvensong to 26, symbiosis is useless right now, it won't give any avoid otherwise.

Also get your weapon to have at least 150% attack speed, your attack speed is terrible

thanks for reply but still hv mana problem :?
Ironpool
Jungle Hunter
25 | 0
Deadpoolxox wrote:
Ironpool wrote:
Deadpoolxox wrote:hello, can help me farm duncraig ? always die in there! pls help thanks!!
https://tsw.vn.cz/acc/char.php?name=DOSOMETHINGGOOD

Get elvensong to 26, symbiosis is useless right now, it won't give any avoid otherwise.

Also get your weapon to have at least 150% attack speed, your attack speed is terrible

thanks for reply but still hv mana problem :?

Unless you stack a ton of mana after kill you're always going to have mana problem.Get used to having mana pulse on left click and casting it once in a while.
You could craft jewels with mana after kill, but then you would lose on magic find
Actually, i'm not even sure if mana after kill works while you're a wolf
Deadpoolxox
Pit Knight
105 | -2
Ironpool wrote:
Deadpoolxox wrote:
Ironpool wrote:
Deadpoolxox wrote:hello, can help me farm duncraig ? always die in there! pls help thanks!!
https://tsw.vn.cz/acc/char.php?name=DOSOMETHINGGOOD

Get elvensong to 26, symbiosis is useless right now, it won't give any avoid otherwise.

Also get your weapon to have at least 150% attack speed, your attack speed is terrible

thanks for reply but still hv mana problem :?

Unless you stack a ton of mana after kill you're always going to have mana problem.Get used to having mana pulse on left click and casting it once in a while.
You could craft jewels with mana after kill, but then you would lose on magic find
Actually, i'm not even sure if mana after kill works while you're a wolf

ok thans alots if i want mf what mo's should push in gear? i hv been add mo's 5*ias in weapon
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Eadan
Balrog
137 | 0
Can anyone confirm the 4fpa attack is actually working as intended for werewolfs ( 6+ attack animations per second and correct amount of procs? )

I read the thread by suchbalance where he talks about wereform attack speed breakpoints and used the parameters for werebear he mentioned in second page to decrease my shapeshifter merc attack to 3fpa, but it doesn't look like he is attacking 8 times per second and proccing as much as he is supposed to with several on melee attack procs /10% fortress, 25% miasma, 5% doom(with ignore target defense against normal mobs).