Trap Rat Miniguide Pog

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JetJet
Gravedigger
186 | 0
still recommend xisshark/su giantsword on merc even after the bloodlust nerf?
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rusty
Gravedigger
183 | 2
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Created a complete character guide
JetJet wrote:still recommend xisshark/su giantsword on merc even after the bloodlust nerf?


Still seems like a solid option maybe also consider
Carsomyr
Carsomyr
Flamberge (Sacred)

Required Level: 100
Required Strength: 600
One-Hand Damage: (219-238) to (305-325)
Two-Hand Damage: (295-325) to (375-406)
Strength Damage Bonus: (30/256 per Strength)%
13% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
+(160 to 200)% Enhanced Damage
Adds 100-175 damage
100% Bonus to Attack Rating
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
1% Reanimate as: Umbaru Spirit
+250 Life after each Kill
Socketed (6)

. I've been tinkering with the A2 merc this season hes solid CC.
Sidad
Prowler
16 | 0
rusty wrote:
JetJet wrote:still recommend xisshark/su giantsword on merc even after the bloodlust nerf?


Still seems like a solid option maybe also consider
Carsomyr
Carsomyr
Flamberge (Sacred)

Required Level: 100
Required Strength: 600
One-Hand Damage: (219-238) to (305-325)
Two-Hand Damage: (295-325) to (375-406)
Strength Damage Bonus: (30/256 per Strength)%
13% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
+(160 to 200)% Enhanced Damage
Adds 100-175 damage
100% Bonus to Attack Rating
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
1% Reanimate as: Umbaru Spirit
+250 Life after each Kill
Socketed (6)

. I've been tinkering with the A2 merc this season hes solid CC.



Fire Mage? Can you share or recommend items for A2 merc, please?
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rusty
Gravedigger
183 | 2
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Created a complete character guide
Sidad wrote:
rusty wrote:
JetJet wrote:still recommend xisshark/su giantsword on merc even after the bloodlust nerf?


Still seems like a solid option maybe also consider
Carsomyr
Carsomyr
Flamberge (Sacred)

Required Level: 100
Required Strength: 600
One-Hand Damage: (219-238) to (305-325)
Two-Hand Damage: (295-325) to (375-406)
Strength Damage Bonus: (30/256 per Strength)%
13% Chance to cast level 13 Shower of Rocks on Kill
50% Attack Speed
+(160 to 200)% Enhanced Damage
Adds 100-175 damage
100% Bonus to Attack Rating
+(40 to 50) to Strength
+(40 to 50) to Vitality
Physical Resist 10%
1% Reanimate as: Umbaru Spirit
+250 Life after each Kill
Socketed (6)

. I've been tinkering with the A2 merc this season hes solid CC.



Fire Mage? Can you share or recommend items for A2 merc, please?


Fighter Mage

Haven't mapped out the full setup yet..
Steel Pillar
Steel Pillar
Trident (Sacred)

Required Level: 100
Required Strength: 408
Required Dexterity: 428
Two-Hand Damage: (129-145) to (148-167)
Dexterity Damage Bonus: (30/256 per Dexterity)%
+(140 to 170)% Enhanced Damage
+(1 per level) to Maximum Damage (Based on Character Level)
+(1500 to 3000) Defense
+(50 to 100) Life Regenerated per Second
Physical Resist 10%
+(50 to 100) Life on Attack
Total Character Defense (75 to 150)%
(5 to 10)% Reanimate as: Moon Knight
Socketed (6)

seems like a good weapon
RobRoy
Destroyer
6 | 0
Is the trap Rat set not worth pursuing? I noticed you didnt mention it in the guide... Does it suck?
Pac198
Dark Huntress
14 | 0
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RobRoy wrote:Is the trap Rat set not worth pursuing? I noticed you didnt mention it in the guide... Does it suck?


Wdym, it is mentioned in the guide tho. 100-120lvl check that part.
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rusty
Gravedigger
183 | 2
Common Guide Badge
Created a complete character guide
RobRoy wrote:Is the trap Rat set not worth pursuing? I noticed you didnt mention it in the guide... Does it suck?


It's decent mid game ish if you can pick it up cheap, it can fufil a role for a short while.
a321333
Gravedigger
192 | 0
how many BREAKPOINTS??