Overkill Throw Barb

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Crash
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Kepy11 wrote:So, would socketing things with
Inarius' Rock
Inarius' Rock
Jewel

Required Level: 100
Item Level: 115
Can be Inserted into Socketed Items
1% Chance to cast level 13 Time Strike on Striking
10% Attack Speed
Adds 2-3 Damage
1% Life stolen per Hit
be beneficial? Does it work the way I'm thinking, if you have 70 axes raining down, does each axe have a chance to proc time strike?


Yea, each axe can trigger striking procs. I like that jewel, but it seems more difficult to get a bunch of those than it used to be.
Kepy11
Vampiress
36 | 0
Been trying to think of a way to get Max block, without using Gladiator's Dominance (no idea if possible) so far this is what I got.

Helm -
Bear Grin
Bear Grin
Horned Helm (Sacred)

Defense: (2175 - 2633) to (2346 - 2840)
(Barbarian Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Lion Stance Does not Reduce Your Physical Resistance
+60 Attack Rating per Character Level Above 105
1% Chance to cast level 10 Snake Bite on Striking
+(90 to 130)% Enhanced Defense
(1 to 15)% to Strength
Elemental Resists -15%
(1 to 20)% Magic Find
Socketed (4)

Armor -
Rebel (Xis)

Belt -
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)

Wep -
Manitou (Xis)
eth balanced axe
Shield -
The Ancients' Legacy
The Ancients' Legacy
Gilded Shield (Sacred)

Defense: (15050 - 16085) to (17457 - 18740)
Chance to Block: 3%
(Barbarian Only)
Required Level: 100
Required Strength:
2450
Item Level: 120
+4 to Barbarian Skill Levels
2% Base Block Chance
40% Block Speed
Weapon Physical Damage +90%
+(172 to 200)% Enhanced Defense
+5000 Defense
30% Bonus to Defense
Requirements +250%
Socketed (4)

Gloves -
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)
or maybe
Brawl (Xis)

Boots -
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense

Rings -
Signet of the Gladiator
Signet of the Gladiator
Ring

Required Level: 100
Item Level: 120
2% Chance to cast level 50 Shadow Blade on Striking
+1 to All Skills
1% Base Block Chance
Elemental Resists -25%
x2
Ammy -
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill


This gives 5% chance to block. Rebel makes up for the -res from the rings/grin, and gives huge str/dex bonus as well as wep damage.

Max Mountain King - Socket everything with Lah runes that you can. Anyone got thoughts if this will work. Still using Lion stance/overkill/runemaster
MUS01
Cog
201 | 3
Why do you will try get max block if you're already using runemaster and getting only 5% ctbh? Also, you get magic damage with STR points (more damage) and EWP from STR points... I think that try getting max block if you're using runemaster is pointless...
Kadazzle
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ChuckNoRis wrote:i've stopped reading at "rebound is not worth using"

I stopped reading this guys guide when it said neutraldin.... and his was horrible idk how he writes a guide and lets me out do him.

stay positive remember its all an opinion here hope you liked mine :D


Nice guide though for throw barb not alot of people play because they think summon / tldr are so much better. when throw is just as on par with them :D
Jovoman
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My Option would if you go runemaster. Dont try to go maxblock im current lvl 140 and would need 3450 dex for mb with runemaster also i Think it would be much better to go then for 15k++ life with making Points into vit and test strengh then trying to get maxblock without gladiators. Anyway go gladi with maxblock and min 500k def then pretty immöortal with even 20-30% life eech as i tested ( good try would be khazra if u can afford and ancient both with sockets -10 req jeweils!
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Skeptic_Zero
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Kepy11 wrote:So, would socketing things with
Inarius' Rock
Inarius' Rock
Jewel

Required Level: 100
Item Level: 115
Can be Inserted into Socketed Items
1% Chance to cast level 13 Time Strike on Striking
10% Attack Speed
Adds 2-3 Damage
1% Life stolen per Hit
be beneficial? Does it work the way I'm thinking, if you have 70 axes raining down, does each axe have a chance to proc time strike?


You don't get much benefit from it as far as I can see, but you could try it. The problem with jewels is you lose out a huge amount of defense.
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Skeptic_Zero
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Kepy11 wrote:Been trying to think of a way to get Max block, without using Gladiator's Dominance (no idea if possible) so far this is what I got.

Helm -
Bear Grin
Bear Grin
Horned Helm (Sacred)

Defense: (2175 - 2633) to (2346 - 2840)
(Barbarian Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Lion Stance Does not Reduce Your Physical Resistance
+60 Attack Rating per Character Level Above 105
1% Chance to cast level 10 Snake Bite on Striking
+(90 to 130)% Enhanced Defense
(1 to 15)% to Strength
Elemental Resists -15%
(1 to 20)% Magic Find
Socketed (4)

Armor -
Rebel (Xis)

Belt -
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)

Wep -
Manitou (Xis)
eth balanced axe
Shield -
The Ancients' Legacy
The Ancients' Legacy
Gilded Shield (Sacred)

Defense: (15050 - 16085) to (17457 - 18740)
Chance to Block: 3%
(Barbarian Only)
Required Level: 100
Required Strength:
2450
Item Level: 120
+4 to Barbarian Skill Levels
2% Base Block Chance
40% Block Speed
Weapon Physical Damage +90%
+(172 to 200)% Enhanced Defense
+5000 Defense
30% Bonus to Defense
Requirements +250%
Socketed (4)

Gloves -
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)
or maybe
Brawl (Xis)

Boots -
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense

Rings -
Signet of the Gladiator
Signet of the Gladiator
Ring

Required Level: 100
Item Level: 120
2% Chance to cast level 50 Shadow Blade on Striking
+1 to All Skills
1% Base Block Chance
Elemental Resists -25%
x2
Ammy -
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill


This gives 5% chance to block. Rebel makes up for the -res from the rings/grin, and gives huge str/dex bonus as well as wep damage.

Max Mountain King - Socket everything with Lah runes that you can. Anyone got thoughts if this will work. Still using Lion stance/overkill/runemaster


That might work, the only two problems I see is that you have a pretty minimal amount of runes (so your defense suffers a lot) possible in gear, and to be able to equip ancient's legacy you'd have to shirk a lot of dex points. I'm not sure the extra block is worth it. Plus you also have to remember that block is worthless without hitting a good breakpoint, which I'm not sure you'd be able to do with that gear setup, but who knows?
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Skeptic_Zero
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Kadazzle wrote:
ChuckNoRis wrote:i've stopped reading at "rebound is not worth using"

I stopped reading this guys guide when it said neutraldin.... and his was horrible idk how he writes a guide and lets me out do him.

stay positive remember its all an opinion here hope you liked mine :D


Nice guide though for throw barb not alot of people play because they think summon / tldr are so much better. when throw is just as on par with them :D


Yeah I didn't want to say anything bad about ChuckNOrris but I've been around for a while and as far as I could remember, he should be the last guy to give criticism on a guide xD

Thanks! It's my first guide so I'm going to be improving it. I played every barb spec out there and I guess I wanted to put out something new that I don't see often.
PlayerOne
Abomination
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Crash wrote:*quietly buries my throwbarb guide in progress*

The comments you made later suggest that your guide would be sufficiently different to be worth posting anyway (especially since you've written it)?


Yours sounds like it would be 'Throw Barb' in general as opposed to this being 'Overkill Barb' specifically.
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RandomOnions
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MUS01 wrote:Well, I think that 1 overkiller barb using nephalem weapons(nephalem spirit, is the same thing) can do almost any encounter...I'm doing that build in median 1.3 : you get high physical and all the main 3 elemental damages (cold, fire and lightning). Average defense from spirit guide, (500k with good gear, but hey, is not so glass cannon). In 1.3 you need different sources for each elemental... but I don't know if the uber still has that condition in Sigma...


500k without bearstance or runemaster? That's some BIS gear to reach that. I'm actually curious

ChuckNoRis wrote:i've stopped reading at "rebound is not worth using"


Because it's garbage, guess the spell fits you nicely.