1h Melee Necro (Dagger & Dex)

Find a handful of guides and walkthroughs here!
nazh202
Bone Archer
75 | 0
sincrowly wrote:
nazh202 wrote:
sincrowly wrote:
nazh202 wrote:My Necro is level 123 but I feel his def is kinda low compared to the guide, only 398k fully buffed (although I was able to complete Kingdom of shadow 1st try). My gear:
Roc

Roc
Necromancer Daggers

'EldOhm'
Runeword Level: 70
15% Hit Recovery
Thunder Slam Cooldown Reduced by 3 seconds
+(46 to 55) to Maximum Damage
+(141 to 171)% Enhanced Damage
+(9 to 12) to Thunder Slam
(3 to 5)% Chance of Crushing Blow
Hit Causes Monster to Flee +25%
25% to Strength
25% to Dexterity
7% Reanimate as: Random Monster
Auriel's Robe
Auriel's Robe
Light Plate (Sacred)

Defense: (7583 - 9229) to (8905 - 10882)
Required Level: 100
Required Strength: 650
Item Level: 120
50% Movement Speed
Weapon Physical Damage +100%
+(140 to 200)% Enhanced Defense
+1000 Defense
+3000 Defense vs. Missile
Physical Resist 10%
Socketed (6)
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength:
250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)

Witchhunter's Attire
(Assassin Claw Set)
Hellspeak
Hellspeak
Demon Head (4)

Defense: (140 - 160) to (273 - 313)
Chance to Block: 2%
(Necromancer Only)
Required Level: 10
Required Dexterity: 36
Item Level: 10
15% Chance to cast level 2 Doom on Kill
+(6 to 13) to Maximum Damage
Stun Attack
-(6 to 8)% to Enemy Fire Resistance
(3 to 4)% Chance of Crushing Blow
+(18 to 35)% Enhanced Defense
(11 to 15)% to Dexterity
Fire Absorb 2%
Socketed (2)
Defense: (445 - 495) to (817 - 909)
Chance to Block: 2%
(Necromancer Only)
Required Level: 28
Required Dexterity: 54
Item Level: 31
21% Chance to cast level 6 Doom on Kill
+(21 to 25) to Maximum Damage
Stun Attack
-(11 to 13)% to Enemy Fire Resistance
(5 to 6)% Chance of Crushing Blow
+(52 to 69)% Enhanced Defense
(21 to 25)% to Dexterity
Fire Absorb 3%
Socketed (2)
Defense: (1105 - 1199) to (1987 - 2157)
Chance to Block: 2%
(Necromancer Only)
Required Level: 45
Required Dexterity: 113
Item Level: 51
27% Chance to cast level 10 Doom on Kill
+(31 to 35) to Maximum Damage
Stun Attack
-(16 to 18)% to Enemy Fire Resistance
(7 to 8)% Chance of Crushing Blow
+(87 to 103)% Enhanced Defense
(31 to 35)% to Dexterity
Fire Absorb 4%
Socketed (3)
Defense: (1640 - 1768) to (2939 - 3170)
Chance to Block: 2%
(Necromancer Only)
Required Level: 54
Required Dexterity: 236
Item Level: 77
30% Chance to cast level 12 Doom on Kill
+(36 to 40) to Maximum Damage
Stun Attack
-(18 to 20)% to Enemy Fire Resistance
(9 to 10)% Chance of Crushing Blow
+(104 to 120)% Enhanced Defense
(36 to 40)% to Dexterity
Fire Absorb 5%
Socketed (4)
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
Rogue Foresight
Rogue Foresight
Heavy Gloves (Sacred)

Defense: 492 to 522
Required Level: 100
Required Strength: 525
Item Level: 120
+1 to All Skills
5% Deadly Strike
-10% to Strength
20% to Dexterity
Physical Resist 5%
Socketed (4)
Ouroboros
Ouroboros
Ring

Required Level: 110
Item Level: 120
+1 to All Skills
(-15 to 25)% to Strength
(-15 to 25)% to Dexterity
(-15 to 25)% to Vitality
(-15 to 25)% to Energy
(20% dex roll)
Giant's Knuckle
Giant's Knuckle
Ring

Required Level: 100
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%
Dyers Eve
Dyers Eve
Amulet

Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%
, 33% block. Am I doing anything wrong?


you surely need to access 125+ charms and upgrade your shield for higher block (75% for endgame)


Yeah that's sure but in the OP he said he reached 500k def with TUs only and he never got to do 125 ubers, which gave me a big question about my Necro
P/s: I looked again and found out that I put only 1pt in Deathlord instead of max like the guide. Is this skill now worth maximum investment?

as he OP stated on guide:
"Deathlord – Max. This makes us attack faster, adds block, gives flat STR and DEX, and most importantly gives us a buttload of flat defense. It is possible to achieve over 100k flat added defense! Insane."

Yeah I know, how about Rathma's chosen? deadly strike seems really good so I think it's worth more than 1 point
User avatar
Jampula
Amazon Warrior
1677 | 91
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
nazh202 wrote:Yeah I know, how about Rathma's chosen? deadly strike seems really good so I think it's worth more than 1 point

You do know these guides are not written in stone? I myself smaxed Rathma with great results, dmg is nearly pure physical so DS makes sense.
nazh202
Bone Archer
75 | 0
Jampula wrote:
nazh202 wrote:Yeah I know, how about Rathma's chosen? deadly strike seems really good so I think it's worth more than 1 point

You do know these guides are not written in stone? I myself smaxed Rathma with great results, dmg is nearly pure physical so DS makes sense.

Yeah, think I'll experiment with different paths then
nazh202
Bone Archer
75 | 0
So DaggerNecro has been my most successful self-found character so far. But is it just me or a sacred Spirit Edge is so rare? Been farming a lot of places for a week, lots of sacred labrys/naginata/other class weapons... dropped but no spirit edge :(
Diaco
Void Archon
883 | 43
Common Love Badge
Earned over 20 cookies
RNG ain't your friend. Spirit Edges are equally as rare as naginatas, labrys, warp blades, maiden pikes, etc
nazh202
Bone Archer
75 | 0
Diaco wrote:RNG ain't your friend. Spirit Edges are equally as rare as naginatas, labrys, warp blades, maiden pikes, etc

Sometimes RNG just smiles upon me. 2 days ago I picked up my 1st sacred Spirit Edge. Today the second one was even an ETH one, can't imagine how lucky I am :mrgreen: Gonna save it for lv140 (if I ever level my Necro up to that stage) :mrgreen:
ezkie
Rust Claw
89 | 0
Great Supporter Badge
Donated 5 times
this build still viable?
Yeahsper
Cog
224 | 14
Common Supporter Badge
Donated 1 time
ezkie wrote:this build still viable?

Should be, have not been affected what I can remember.
DuyBuaPro123
Stygian Watcher
43 | 0
Thanks you for a good build.
If you still playing this build,I hope you will do some uber or you can record a video :pop: :mjump:
User avatar
Yepsi
Destroyer
7 | 0
I want to point out that there is changes done to some items making
The Defiler
The Defiler
Spirit Edge (Sacred)

One-Hand Damage: (170 - 211) to (362 - 441)
(Necromancer Only)
Required Level: 100
Required Dexterity: 537
Item Level: 120
Dexterity Damage Bonus: (0.13 per Dexterity)%
Area Effect Attack
Parasite: +6 Targets
Deathlord Morph
+(1 to 3) to Necromancer Skill Levels
Adds (90 to 115)-(220 to 270) Damage
(10 to 15)% Life stolen per Hit
+(150 to 200)% Enhanced Damage
(10 to 15)% Deadly Strike
Socketed (3)
not 100% the best item. I personally like
Bitter Harvest
Bitter Harvest
Scythe (Sacred)

Two-Hand Damage: (127 - 159) to (175 - 219)
(Necromancer Only)
Required Level: 100
Required Strength: 466
Required Dexterity: 466
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
Adds (60 to 80)% of Dexerity as Magic Damage to Weapon
15% Chance to cast level 7 Starfire on Melee Attack
+(140 to 200)% Enhanced Damage
Maximum Fire Resist +(0 to 2)%
Maximum Lightning Resist +(0 to 2)%
Maximum Cold Resist +(0 to 2)%
Maximum Poison Resist +(0 to 2)%
Physical Resist (1 to 10)%
+200 Life on Melee Attack
Socketed (6)
now but that is a 2H. For 1H
Dreamflayer
Dreamflayer
Hexblade (Sacred)

(Necromancer Only)
Required Level: 100
Required Dexterity: 463
Item Level: 105
Innate Fire Damage: (40.0% of Dexterity)
-2% to Enemy Elemental Resistances per Carnage Base Level
Adds 310-550 Fire Damage
Adds 150-300 Lightning Damage
Adds 150-300 Cold Damage
+750 Poison Damage over 1 seconds
+(100 to 150)% Enhanced Damage
+(500 to 1500) Defense
Maximum Mana -33%
+(100 to 150) Life on Melee Attack
Socketed (3)
is looking like a good choice now.