iamq1803 wrote:Yes, I got The Butcher Tooth charm and Akarat Crucifix, so I might go for Crushing Blow then. What's about Auhe rune? It gives u 5% deadly strike right?
I'm using kind of an acceptable gear atm (all sacred):
Starhawk
Starhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
,
Royal Circlet
Royal Circlet
Tiara (Sacred)
Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
,
Akarat's Crucifix
,
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)
Defense: (8339 - 9198) to (10115 - 11157)
Required Level: 100
Required Strength: 675
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 Damage
150% Bonus to Attack Rating
+50% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Random Monster
-5 to Light Radius
Socketed (6)
,
Glor-An-Fhaidha's Firebark
,
Black Void
Black Void
Heavy Belt (Sacred)
Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)
,
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)
Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)
,
Lamen of the Archbishop
Lamen of the Archbishop
Amulet
Required Level: 110
Item Level: 120
Orb Effects Applied to this Item are Doubled
+4 to All Skills
(don't have a decent amulet or ring atm, I'm still farming).
In addition, I have found some other useful sacred uniques (armor, gloves, boots...) but I don't really know if they are good enough to combine.
I'm also learning to make some runewords to be stronger.
If you want to use Deadly Strike, go for it. It can be effective if you can stack enough of it, especially considering damage conversion on skills such as Bladestorm and Stormblast takes place
after DS is applied. This means the full converted damage gets the benefit, not just the Physical part of it. As for Auhe Runes, once you have enough DEX to achieve max block, you can socket your gear with whatever you want.
That said, you'll want a weapon with high Physical damage to make DS worth it.
Starhawk
Starhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
is fine for added
flat Elemental/Magic damage, but as far as I know, that damage isn't factored in to the DS damage calculation. This would mean the actual damage a DS does when using Starhawk will be much lower than what the Character Sheet would have you believe.
As for the rest of your gear, you have some expensive pieces for a clvl 100 character. You can certainly make them work, but your gear set lacks cohesion. For example: your body armor, helm, belt, shield, and boots suggest you're building WDM-based character, but your weapon, gloves, and amulet suggest you're building an Elemental/proc-based character. Either character type is fine, it just doesn't look like you've decided which one you want to make yet. Once you do, choosing the right gear will be much easier.