Melee Sorceress [1.1.3]

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iamq1803 wrote:My spec: Light/Ice trees, my lategame gears:

Weapon:
Brocken (Xis)

Brocken
Sorceress Crystal Swords

'IstXis'
Runeword Level: 121
10% Chance to cast level 51 Lemures on Melee Attack
+(4 to 8) to Sorceress Skill Levels
+(202 to 230)% Enhanced damage
Adds 125-188 damage
+(21 to 29) to Protector Spirit
+10 to Energy
Total Character Defense Plus (101 to 150)%
10% Reanimate as: Evil Spirit
,
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
with Stormblast oskill, I found it useful vs Necrobots.
Shield:
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)


Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 121
Enhanced Weapon Damage +300%
+(202 to 230)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves: Abandoned craft
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
, or Abandoned craft
Helm:
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)


Amulet: found a good Rare with Lightning Arena oskill
Rings: I don't have decent one, just using
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% Bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius

, the pros is they have plenty space to MO. I wish to find sacred rings but no luck.
Sockets + MO + Jewels: %ED, %Dex, %AR, %TCD, +Life (LoA, LaeK)


I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that
User avatar
iamq1803
Cog
226 | 3
ScarletEdge wrote:
iamq1803 wrote:My spec: Light/Ice trees, my lategame gears:

Weapon:
Brocken (Xis)

Brocken
Sorceress Crystal Swords

'IstXis'
Runeword Level: 121
10% Chance to cast level 51 Lemures on Melee Attack
+(4 to 8) to Sorceress Skill Levels
+(202 to 230)% Enhanced damage
Adds 125-188 damage
+(21 to 29) to Protector Spirit
+10 to Energy
Total Character Defense Plus (101 to 150)%
10% Reanimate as: Evil Spirit
,
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
with Stormblast oskill, I found it useful vs Necrobots.
Shield:
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)


Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 121
Enhanced Weapon Damage +300%
+(202 to 230)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves: Abandoned craft
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
, or Abandoned craft
Helm:
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)


Amulet: found a good Rare with Lightning Arena oskill
Rings: I don't have decent one, just using
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% Bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius

, the pros is they have plenty space to MO. I wish to find sacred rings but no luck.
Sockets + MO + Jewels: %ED, %Dex, %AR, %TCD, +Life (LoA, LaeK)


I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that

Not so big damage but I find it very good at farming as my first intention, can clear D-Fauzt, DCows.. on /players 8 easily.

330k attack rating; 650k def; max FHR, FBR rate; many LoA, LaeK
*Without Moonstrike buff:
Bladestorm: max 6k damage
Wraithsword: max 7.5k damage
*With Moonstrike buff:
Bladestorm: max 7.7k damage
Wraithsword: max 9.8k damage
User avatar
Common Guide Badge
Created a complete character guide
iamq1803 wrote:
ScarletEdge wrote:
iamq1803 wrote:My spec: Light/Ice trees, my lategame gears:

Weapon:
Brocken (Xis)

Brocken
Sorceress Crystal Swords

'IstXis'
Runeword Level: 121
10% Chance to cast level 51 Lemures on Melee Attack
+(4 to 8) to Sorceress Skill Levels
+(202 to 230)% Enhanced damage
Adds 125-188 damage
+(21 to 29) to Protector Spirit
+10 to Energy
Total Character Defense Plus (101 to 150)%
10% Reanimate as: Evil Spirit
,
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
with Stormblast oskill, I found it useful vs Necrobots.
Shield:
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)


Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 121
Enhanced Weapon Damage +300%
+(202 to 230)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves: Abandoned craft
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
, or Abandoned craft
Helm:
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)


Amulet: found a good Rare with Lightning Arena oskill
Rings: I don't have decent one, just using
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% Bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius

, the pros is they have plenty space to MO. I wish to find sacred rings but no luck.
Sockets + MO + Jewels: %ED, %Dex, %AR, %TCD, +Life (LoA, LaeK)


I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that

Not so big damage but I find it very good at farming as my first intention, can clear D-Fauzt, DCows.. on /players 8 easily.

330k attack rating; 650k def; max FHR, FBR rate; many LoA, LaeK
*Without Moonstrike buff:
Bladestorm: max 6k damage
Wraithsword: max 7.5k damage
*With Moonstrike buff:
Bladestorm: max 7.7k damage
Wraithsword: max 9.8k damage


Wow, that's like twice the damage mine does. I have
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)

,
Sway of the Stars
Sway of the Stars
Sorceress Crystal Swords

'Auhe'
Runeword Level: 100
25% Chance to cast level 59 Vortex on Melee Attack
10% Chance to cast level 1 Teleport on Melee Attack
+(144 to 171)% Enhanced damage
Adds 63-125 damage
5% Deadly Strike
+(51 to 75) to Dexterity
+7 to Life
Regenerate Mana +62%
,
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
with two
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters

s and the rest are Abandoned Crafts. My bladestorm damage unbuffed and buffed are 2.5k max and 3.4k max respectively.

How's your survivability tho? You seem to have sacrificed a lot of DR% and flat HP for the EWD
User avatar
iamq1803
Cog
226 | 3
ScarletEdge wrote:
iamq1803 wrote:
ScarletEdge wrote:
iamq1803 wrote:My spec: Light/Ice trees, my lategame gears:

Weapon:
Brocken (Xis)

Brocken
Sorceress Crystal Swords

'IstXis'
Runeword Level: 121
10% Chance to cast level 51 Lemures on Melee Attack
+(4 to 8) to Sorceress Skill Levels
+(202 to 230)% Enhanced damage
Adds 125-188 damage
+(21 to 29) to Protector Spirit
+10 to Energy
Total Character Defense Plus (101 to 150)%
10% Reanimate as: Evil Spirit
,
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
with Stormblast oskill, I found it useful vs Necrobots.
Shield:
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)


Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 121
Enhanced Weapon Damage +300%
+(202 to 230)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves: Abandoned craft
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
, or Abandoned craft
Helm:
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)


Amulet: found a good Rare with Lightning Arena oskill
Rings: I don't have decent one, just using
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% Bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius

, the pros is they have plenty space to MO. I wish to find sacred rings but no luck.
Sockets + MO + Jewels: %ED, %Dex, %AR, %TCD, +Life (LoA, LaeK)


I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that

Not so big damage but I find it very good at farming as my first intention, can clear D-Fauzt, DCows.. on /players 8 easily.

330k attack rating; 650k def; max FHR, FBR rate; many LoA, LaeK
*Without Moonstrike buff:
Bladestorm: max 6k damage
Wraithsword: max 7.5k damage
*With Moonstrike buff:
Bladestorm: max 7.7k damage
Wraithsword: max 9.8k damage


Wow, that's like twice the damage mine does. I have
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)

,
Sway of the Stars
Sway of the Stars
Sorceress Crystal Swords

'Auhe'
Runeword Level: 100
25% Chance to cast level 59 Vortex on Melee Attack
10% Chance to cast level 1 Teleport on Melee Attack
+(144 to 171)% Enhanced damage
Adds 63-125 damage
5% Deadly Strike
+(51 to 75) to Dexterity
+7 to Life
Regenerate Mana +62%
,
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
with two
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters

s and the rest are Abandoned Crafts. My bladestorm damage unbuffed and buffed are 2.5k max and 3.4k max respectively.

How's your survivability tho? You seem to have sacrificed a lot of DR% and flat HP for the EWD


You are right. My %DR is too low, only 12%. But thanks for LoA, LaeK and Symbol of esu that instantly heal my life. Sometimes I could die easily if I don't play with great attention.
My life with Moonstrike unbuffed and buffed are 10k and 12k respectively.
User avatar
Solfege
Djinn
547 | 67
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Created a complete character guide
ScarletEdge wrote:
iamq1803 wrote:
ScarletEdge wrote:I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that

Not so big damage but I find it very good at farming as my first intention, can clear D-Fauzt, DCows.. on /players 8 easily.

330k attack rating; 650k def; max FHR, FBR rate; many LoA, LaeK
*Without Moonstrike buff:
Bladestorm: max 6k damage
Wraithsword: max 7.5k damage
*With Moonstrike buff:
Bladestorm: max 7.7k damage
Wraithsword: max 9.8k damage


Wow, that's like twice the damage mine does. I have
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1769-1964) to (2000-2222)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(21 to 25)% Better Chance of Getting Magic Items
Socketed (4)

,
Sway of the Stars
Sway of the Stars
Sorceress Crystal Swords

'Auhe'
Runeword Level: 100
25% Chance to cast level 59 Vortex on Melee Attack
10% Chance to cast level 1 Teleport on Melee Attack
+(144 to 171)% Enhanced damage
Adds 63-125 damage
5% Deadly Strike
+(51 to 75) to Dexterity
+7 to Life
Regenerate Mana +62%
,
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
with two
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters

s and the rest are Abandoned Crafts. My bladestorm damage unbuffed and buffed are 2.5k max and 3.4k max respectively.

How's your survivability tho? You seem to have sacrificed a lot of DR% and flat HP for the EWD


Your damage is still low b/c you're still using "survivability" gear. Once you've eaten enough sigs and can maintain max block, you can start focusing on damage-boosting gear such as
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

,
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

,
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

,
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

, etc. If you use
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
and Stormblast, substitute SSU Kazarghand for
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred)

Defense: (5428-6135) to (6140-6940)
Required Strength: 538
Required Level: 100
+(1 to 2) to All Skills
50% Faster Cast Rate
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(115 to 143)% Enhanced Defense
+500 to Mana
+5% to Maximum Lightning Resist
Damage Reduced by 15%
3% Reanimate as: Silverbolt
Socketed (6)

and Nero for
Dementia
Dementia
Belt (Sacred)

Defense: (3052-3384) to (3209-3561)
Required Strength: 634
Required Level: 100
Adds 7-13 damage
-(7 to 18)% to All Enemy Resistances
+(13 to 23) to Fowl Fight
Slows Target by 5%
+(115 to 143)% Enhanced Defense
+500 Defense
+(20 to 25) to all Attributes
Increase Maximum Life 5%
+3% to All Maximum Resistances
Damage Reduced by 5%
Requirements +20%
Socketed (2)

and you just tear shit apart.

Survivability-wise, with max block, high regen, and high sustain (LL/LoA/LaeK), defense isn't that important (I only have 190k). And %DR isn't a huge deal either unless you're farming Fauzt (b/c Necrobots). But again, even with low %DR (I only have 7%), with high enough damage, regen, and sustain, you can almost faceroll Fauzt. Also, there's only a marginal Life difference between the Fire and Ice trees. The main difference is high innate regen vs. extra defense. It's a personal choice. I choose Fire b/c I don't like having to constantly worry about my Life globe during boss fights and Firedance adds a nice little damage boost when I need it. Add in about 30% CB and DS from Rainbow Stones and UMOs respectively, and you've got a well rounded farmer and boss-killer.

Right now, my damage/life is as follows:
*Unbuffed Damage (no Baneblade or Moonstrike)
3.8k-6.9k Bladestorm
7.1-13k Fusillade
*Unbuffed Life (no Moonstrike)
11.8k
*Buffed Damage (Baneblade+Moonstrike)
5.8k-11k Bladestorm
11k-21k Fusillade
*Buffed Life (Moonstrike)
14.3k
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Solfege wrote:Your damage is still low b/c you're still using "survivability" gear. Once you've eaten enough sigs and can maintain max block, you can start focusing on damage-boosting gear such as
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
,
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

,
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

,
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

,
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

, etc. If you use
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(115 to 143)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(16 to 20)% to Spell Damage
+(8 to 17) to Stormblast
Total Character Defense Plus 5%
and Stormblast, substitute SSU Kazarghand for
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred)

Defense: (5428-6135) to (6140-6940)
Required Strength: 538
Required Level: 100
+(1 to 2) to All Skills
50% Faster Cast Rate
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(115 to 143)% Enhanced Defense
+500 to Mana
+5% to Maximum Lightning Resist
Damage Reduced by 15%
3% Reanimate as: Silverbolt
Socketed (6)

and Nero for
Dementia
Dementia
Belt (Sacred)

Defense: (3052-3384) to (3209-3561)
Required Strength: 634
Required Level: 100
Adds 7-13 damage
-(7 to 18)% to All Enemy Resistances
+(13 to 23) to Fowl Fight
Slows Target by 5%
+(115 to 143)% Enhanced Defense
+500 Defense
+(20 to 25) to all Attributes
Increase Maximum Life 5%
+3% to All Maximum Resistances
Damage Reduced by 5%
Requirements +20%
Socketed (2)

and you just tear shit apart.

Survivability-wise, with max block, high regen, and high sustain (LL/LoA/LaeK), defense isn't that important (I only have 190k). And %DR isn't a huge deal either unless you're farming Fauzt (b/c Necrobots). But again, even with low %DR (I only have 7%), with high enough damage, regen, and sustain, you can almost faceroll Fauzt. Also, there's only a marginal Life difference between the Fire and Ice trees. The main difference is high innate regen vs. extra defense. It's a personal choice. I choose Fire b/c I don't like having to constantly worry about my Life globe during boss fights and Firedance adds a nice little damage boost when I need it. Add in about 30% CB and DS from Rainbow Stones and UMOs respectively, and you've got a well rounded farmer and boss-killer.

Right now, my damage/life is as follows:
*Unbuffed Damage (no Baneblade or Moonstrike)
3.8k-6.9k Bladestorm
7.1-13k Fusillade
*Unbuffed Life (no Moonstrike)
11.8k
*Buffed Damage (Baneblade+Moonstrike)
5.8k-11k Bladestorm
11k-21k Fusillade
*Buffed Life (Moonstrike)
14.3k


I guess that's why. I've only eaten 200+ sigs so far, I'll see what happens when I max out my dex with sigs. I already have
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

and
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

, I only need to find
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

and
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

to really increase my damage
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Solfege
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ScarletEdge wrote:I guess that's why. I've only eaten 200+ sigs so far, I'll see what happens when I max out my dex with sigs. I already have
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

and
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

, I only need to find
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

and
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

to really increase my damage


Well, those items will serve as the foundation for damage potential. You'll still need stuff with flat Physical damage to really give your damage a boost. That's where UMOs come in.
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Created a complete character guide
Solfege wrote:
ScarletEdge wrote:I guess that's why. I've only eaten 200+ sigs so far, I'll see what happens when I max out my dex with sigs. I already have
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

and
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

, I only need to find
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

and
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

to really increase my damage


Well, those items will serve as the foundation for damage potential. You'll still need stuff with flat Physical damage to really give your damage a boost. That's where UMOs come in.


Ah, you mean like
Crystal of Tears
Crystal of Tears
Mystic Orb

Cube Reagent

Cube with Any Armor to Add Bonus

Adds 7-12 Damage
-25 to Life
+10 Required Level
. But that thing is really expensive atm. Oh well, guess I'll have to try to get as much flat physical damage from my warp blade for now. There are also
Relic of Yaerius
Relic of Yaerius
Mystic Orb

Cube Reagent

Cube with Ring/Amulet to Add Bonus

+25% Damage to Undead
+5 to Maximum Damage
Replenish Life +50
+10 Life after Each Kill
+10 Required Level
and
Warbringer
Warbringer
Mystic Orb

Cube Reagent

Cube with Any Weapon to Add Bonus

2% Chance to cast level 5 Arrow on Striking
+5 Maximum Damage
+10 Required Level
but they only give 5 max damage per orb
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Solfege
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ScarletEdge wrote:
Solfege wrote:
ScarletEdge wrote:I guess that's why. I've only eaten 200+ sigs so far, I'll see what happens when I max out my dex with sigs. I already have
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

and
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

, I only need to find
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

and
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

to really increase my damage


Well, those items will serve as the foundation for damage potential. You'll still need stuff with flat Physical damage to really give your damage a boost. That's where UMOs come in.


Ah, you mean like
Crystal of Tears
Crystal of Tears
Mystic Orb

Cube Reagent

Cube with Any Armor to Add Bonus

Adds 7-12 Damage
-25 to Life
+10 Required Level
. But that thing is really expensive atm. Oh well, guess I'll have to try to get as much flat physical damage from my warp blade for now. There are also
Relic of Yaerius
Relic of Yaerius
Mystic Orb

Cube Reagent

Cube with Ring/Amulet to Add Bonus

+25% Damage to Undead
+5 to Maximum Damage
Replenish Life +50
+10 Life after Each Kill
+10 Required Level
and
Warbringer
Warbringer
Mystic Orb

Cube Reagent

Cube with Any Weapon to Add Bonus

2% Chance to cast level 5 Arrow on Striking
+5 Maximum Damage
+10 Required Level
but they only give 5 max damage per orb


It's true,
Crystal of Tears
Crystal of Tears
Mystic Orb

Cube Reagent

Cube with Any Armor to Add Bonus

Adds 7-12 Damage
-25 to Life
+10 Required Level
is super good right now (and super expensive). And yes, they are certainly helpful, but you can do just fine without them. Besides, I'd almost guarantee they'll get nerfed in the next patch.

UMOs such as
Relic of Yaerius
Relic of Yaerius
Mystic Orb

Cube Reagent

Cube with Ring/Amulet to Add Bonus

+25% Damage to Undead
+5 to Maximum Damage
Replenish Life +50
+10 Life after Each Kill
+10 Required Level
and
Marksman's Eye
Marksman's Eye
Mystic Orb


Cube with Item to Add Bonus

5% Increased Attack Speed
+5 to Minimum Damage
10% Bonus to Attack Rating
2% Bonus to Dexterity
+10 Required Level
are much better than you might think. By end-game, you'll have over 2000% to Physical damage. That means even a measly +5 to max damage will add hundreds of points to your damage when stacked.

A properly-crafted Warp Blade is also a superior weapon for UMOs. When orbed with 3x
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb

Cube Reagent

Cube with Any Weapon to Add Bonus

10% Faster Run/Walk
4% Deadly Strike
+20 to Dexterity
+50 Maximum Stamina
+10 Required Level
and socketed with P-Rainbow Stones, you have one weapon you can use for both farming and Uber bosses.

In case you haven't seen it, I finally updated the end-game gear section the other day, as well as what UMOs to use, and where to use them.

Edit:
You can also farm the Triune for Cycles to boost your damage if you can't afford UMOs. Strength Cycles will give you flat damage and AR, and Power Cycles can give you flat DEX and %DEX. The Life bonuses on Wealth Cycles and the Increased Overall Speed bonuses on Speed Cycles are also handy.
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Created a complete character guide
Solfege wrote:
ScarletEdge wrote:
Solfege wrote:
ScarletEdge wrote:I guess that's why. I've only eaten 200+ sigs so far, I'll see what happens when I max out my dex with sigs. I already have
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

and
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)

Defense: (1466-1677) to (1623-1857)
Required Strength: 561
Required Level: 100
10% Chance to cast level 13 Thunder Wave when Attacked
+(151 to 200)% Damage to Undead
Enhanced Weapon Damage +150%
10% Bonus to All Attributes
+(87 to 114)% Enhanced Defense
Replenish Life +100
+2 to Light Radius
Socketed (4)

, I only need to find
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2021-2284) to (2158-2439)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
(26 to 33)% Life stolen per Hit
Enhanced Weapon Damage +200%
Hit Causes Monster to Flee 1%
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
Target Takes Additional Damage of 500
375% Extra Gold from Monsters
+5 to Light Radius
Socketed (4)

and
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

to really increase my damage


Well, those items will serve as the foundation for damage potential. You'll still need stuff with flat Physical damage to really give your damage a boost. That's where UMOs come in.


Ah, you mean like
Crystal of Tears
Crystal of Tears
Mystic Orb

Cube Reagent

Cube with Any Armor to Add Bonus

Adds 7-12 Damage
-25 to Life
+10 Required Level
. But that thing is really expensive atm. Oh well, guess I'll have to try to get as much flat physical damage from my warp blade for now. There are also
Relic of Yaerius
Relic of Yaerius
Mystic Orb

Cube Reagent

Cube with Ring/Amulet to Add Bonus

+25% Damage to Undead
+5 to Maximum Damage
Replenish Life +50
+10 Life after Each Kill
+10 Required Level
and
Warbringer
Warbringer
Mystic Orb

Cube Reagent

Cube with Any Weapon to Add Bonus

2% Chance to cast level 5 Arrow on Striking
+5 Maximum Damage
+10 Required Level
but they only give 5 max damage per orb


It's true,
Crystal of Tears
Crystal of Tears
Mystic Orb

Cube Reagent

Cube with Any Armor to Add Bonus

Adds 7-12 Damage
-25 to Life
+10 Required Level
is super good right now (and super expensive). And yes, they are certainly helpful, but you can do just fine without them. Besides, I'd almost guarantee they'll get nerfed in the next patch.

UMOs such as
Relic of Yaerius
Relic of Yaerius
Mystic Orb

Cube Reagent

Cube with Ring/Amulet to Add Bonus

+25% Damage to Undead
+5 to Maximum Damage
Replenish Life +50
+10 Life after Each Kill
+10 Required Level
and
Marksman's Eye
Marksman's Eye
Mystic Orb


Cube with Item to Add Bonus

5% Increased Attack Speed
+5 to Minimum Damage
10% Bonus to Attack Rating
2% Bonus to Dexterity
+10 Required Level
are much better than you might think. By end-game, you'll have over 2000% to Physical damage. That means even a measly +5 to max damage will add hundreds of points to your damage when stacked.

A properly-crafted Warp Blade is also a superior weapon for UMOs. When orbed with 3x
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb

Cube Reagent

Cube with Any Weapon to Add Bonus

10% Faster Run/Walk
4% Deadly Strike
+20 to Dexterity
+50 Maximum Stamina
+10 Required Level
and socketed with P-Rainbow Stones, you have one weapon you can use for both farming and Uber bosses.

In case you haven't seen it, I finally updated the end-game gear section the other day, as well as what UMOs to use, and where to use them.

Edit:
You can also farm the Triune for Cycles to boost your damage if you can't afford UMOs. Strength Cycles will give you flat damage and AR, and Power Cycles can give you flat DEX and %DEX. The Life bonuses on Wealth Cycles and the Increased Overall Speed bonuses on Speed Cycles are also handy.


I think I finally got it. I got myself a
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)

Defense: (5959-6735) to (6832-7722)
Required Dexterity: 550
Required Level: 100
(Sorceress Only)
10% Chance to cast level 6 Claw Tornado on Melee Attack
50% Faster Run/Walk
40% Increased Attack Speed
(16 to 20)% Life stolen per Hit
Enhanced Weapon Damage +50%
Knockback
-10% Penalty to Energy
20% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
+1000 to Life
Socketed (6)

and replaced my
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
and then made a
Shark (Xis)

Shark
Weapons

'TalXis'
Runeword Level: 121
1% Chance to cast level 31 Bloodlust when you Kill an Enemy
+(201 to 250)% Bonus Damage to Bloodlust
50% Increased Attack Speed
+230% Enhanced damage
+(3.25 per level) to Maximum Damage (Based on Character Level)
66% Chance of Open Wounds
+5 to all Attributes
-500 to Mana
RW on an Eth Warp Blade. Without any flat damage UMOs, I've managed to raise my damage to up to 2k-5.9k unbuffed and 3k-9.1k buffed with Baneblade+Moonstrike. My killspeed with mobs and bosses have become significantly faster, altho it doesn't feel quite right to see such a huge difference in my minimum and maximum damage, it hasn't been an issue during actual gameplay so far. Thanks for the awesome guide man, I'll see how far I can push this once I get a hold of the necessary UMOs