Melee Sorceress [1.3]

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Solfege
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Skeptic_Zero wrote:Sorry, what is AotOR? And what build changes would you suggest if one were to go with Starhawk?

One more itemization question - how about using
The Chained Mail
The Chained Mail
Chain Mail (Sacred)

Defense: (6161-6842) to (6968-7739)
Required Strength: 538
Required Level: 100
10% Chance to cast level 53 Bloodstorm when Attacked
-10% Slower Run/Walk
Stun Attack
Attacker Flees after Striking 10%
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+250 Life on Attack
Damage Reduced by 10%
Slows Attacker by 15%
Socketed (6)

paired with
Baron Sludge's Bonecrusher
Baron Sludge's Bonecrusher
Light Gauntlets (Sacred)

Defense: (536 to 610)
Required Strength: 544
Required Level: 100
30% Increased Attack Speed
+(26 to 38) to Maximum Damage
-50% Target Defense
Stun Attack
+100 Life on Attack
Damage Reduced by 8%
Target Takes Additional Damage of (500 to 1000)
Socketed (4)

to go fully into the life on attack mod? I know Chained mail isn't considered best in slot, but the slow, dex, and DR is nice and most importantly the life on attack on these two items seems to pair well with Baneblade. You could probably jack it up as high as 700 life per hit overall. Is this viable or would it reduce damage too much?


AotOR = Armor of the Old Religion. If you went Elemental, I think the only build changes you'd really need would be gear. I can do some testing after work if you're really interested in an Elemental build, but here's a pretty standard Elemental gear setup:

Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
Required Dexterity: 400
Required Level: 100
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
25% Chance to cast level 29 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Increased Attack Speed
Adds 625-1000 magic damage
Adds 625-1000 fire damage
Adds 625-1000 lightning damage
Adds 625-1000 cold damage
-(22 to 35)% to All Enemy Resistances
10% Chance to Avoid Damage
Socketed (6)


Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred)

Defense: (8437-9306) to (10452-11529)
Required Dexterity: 722
Required Level: 100
(Sorceress Only)
+200 Energy Factor to Spell Damage
+(4 to 5) to Sorceress Skill Levels
50% Faster Hit Recovery
+(26 to 38)% to Spell Damage
+(9 to 12) to Sacrifices
+(172 to 200)% Enhanced Defense
All Resists +(51 to 100)%
10% Chance to Avoid Damage
13% Reanimate as: Crystal Witch
+(101 to 150) Life after each Kill
(51 to 75)% Extra Gold from Monsters
Socketed (6)


Stormflyer
Stormflyer
Kite Shield (Sacred)

Defense: (3917-4427) to (4570-5166)
Chance to Block: 1% + class%
Required Strength: 497
Required Dexterity: 559
Required Level: 100
50% Chance to cast level 25 Forked Lightning on Melee Attack
100% Faster Run/Walk
1% Increased Chance of Blocking
Adds 1-625 lightning damage
+(16 to 20)% to Lightning Spell Damage
(11 to 15)% Bonus to Dexterity
(31 to 40)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Lightning Absorb 15%
100% Damage Taken Goes To Mana
Socketed (6)


Metalhead
Metalhead
Great Helm (Sacred)

Defense: (3421-3920) to (3552-4051)
Required Strength: 576
Required Level: 100
3% Chance to cast level 10 Shower of Rocks on Melee Attack
3% Chance to cast level 10 Stormblast on Melee Attack
Ignore Target's Defense
Adds 1-84 lightning damage
Hit Causes Monster to Flee 1%
+(2001 to 2500) Defense
+50 to Strength
+2 Life on Striking
Total Character Defense plus (21 to 25)%
3% Reanimate as: Obsidian Lord
-5 to Light Radius
Socketed (4)


Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
2% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)


Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%

Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit on Kill
Adds 7-13 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill


Empyrean Band
Empyrean Band
Ring

Required Level: 40
5% Chance to cast level 7 Singularity on Kill
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters



Chained Mail+Baron Sluge is geared more toward survivability than killspeed, but it does work (I used those gloves quite a bit in the past). If you go with that combo, it'll be important for you to hit the 5 fpa IAS Breakpoint, and at least the 5 fpa FHR BP. Since you'll be using LoA as a defensive mod, you'll want to make sure you can keep attacking.

Also, not sure why your post was downvoted. Gave you a cookie to balance it out.
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Skeptic_Zero
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Solfege wrote:
AotOR = Armor of the Old Religion. If you went Elemental, I think the only build changes you'd really need would be gear. I can do some testing after work if you're really interested in an Elemental build, but here's a pretty standard Elemental gear setup:

Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
Required Dexterity: 400
Required Level: 100
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 Per Dexterity)%
Area Effect Attack
25% Chance to cast level 29 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Increased Attack Speed
Adds 625-1000 magic damage
Adds 625-1000 fire damage
Adds 625-1000 lightning damage
Adds 625-1000 cold damage
-(22 to 35)% to All Enemy Resistances
10% Chance to Avoid Damage
Socketed (6)


Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred)

Defense: (8437-9306) to (10452-11529)
Required Dexterity: 722
Required Level: 100
(Sorceress Only)
+200 Energy Factor to Spell Damage
+(4 to 5) to Sorceress Skill Levels
50% Faster Hit Recovery
+(26 to 38)% to Spell Damage
+(9 to 12) to Sacrifices
+(172 to 200)% Enhanced Defense
All Resists +(51 to 100)%
10% Chance to Avoid Damage
13% Reanimate as: Crystal Witch
+(101 to 150) Life after each Kill
(51 to 75)% Extra Gold from Monsters
Socketed (6)


Stormflyer
Stormflyer
Kite Shield (Sacred)

Defense: (3917-4427) to (4570-5166)
Chance to Block: 1% + class%
Required Strength: 497
Required Dexterity: 559
Required Level: 100
50% Chance to cast level 25 Forked Lightning on Melee Attack
100% Faster Run/Walk
1% Increased Chance of Blocking
Adds 1-625 lightning damage
+(16 to 20)% to Lightning Spell Damage
(11 to 15)% Bonus to Dexterity
(31 to 40)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Lightning Absorb 15%
100% Damage Taken Goes To Mana
Socketed (6)


Metalhead
Metalhead
Great Helm (Sacred)

Defense: (3421-3920) to (3552-4051)
Required Strength: 576
Required Level: 100
3% Chance to cast level 10 Shower of Rocks on Melee Attack
3% Chance to cast level 10 Stormblast on Melee Attack
Ignore Target's Defense
Adds 1-84 lightning damage
Hit Causes Monster to Flee 1%
+(2001 to 2500) Defense
+50 to Strength
+2 Life on Striking
Total Character Defense plus (21 to 25)%
3% Reanimate as: Obsidian Lord
-5 to Light Radius
Socketed (4)


Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
2% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)


Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%

Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit on Kill
Adds 7-13 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill


Empyrean Band
Empyrean Band
Ring

Required Level: 40
5% Chance to cast level 7 Singularity on Kill
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters



Chained Mail+Baron Sluge is geared more toward survivability than killspeed, but it does work (I used those gloves quite a bit in the past). If you go with that combo, it'll be important for you to hit the 5 fpa IAS Breakpoint, and at least the 5 fpa FHR BP. Since you'll be using LoA as a defensive mod, you'll want to make sure you can keep attacking.

Also, not sure why your post was downvoted. Gave you a cookie to balance it out.


Gracias :)

I'm curious, with stormflyer's damage redirection towards mana, is this build more survivable than a traditional setup? And is the damage comparable?
blyts
Sasquatch
62 | 0
Are either of these craft leather gloves worth replacing my honorific?

1: lvl 78 -- 476def -- stormblast, 25%IAS, 105% AR, 6%dex, 6 dex, 143 life, 89 mana
2: lvl90 -- 1414 def -- stormblast, 24% AR, 10% spell damage, 196% ED, 6%dex, 4 dex, 35 vit


Thank-you!
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Solfege
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Septic_Zero wrote:I'm curious, with stormflyer's damage redirection towards mana, is this build more survivable than a traditional setup? And is the damage comparable?


Damage to Mana isn't actually redirecting damage. It's just giving you Mana based on how much damage you take. For example, if a monster hits you for 100 points of damage, you'll still take the full 100 damage (i.e. you'll lose 100 Life), but you'll gain some of that back as Mana.

An Elemental build is the traditional setup. It's only recently that a Phys/Magic build was really worth using. I prefer Phys/Magic b/c monsters have lower resistances to Phys/Magic and fewer monsters are immune to those two damage types. That said, I haven't really played Elemental in a while, so I'd have to try it out again to give a better answer.

It sounds like survivability is a big concern for you right now. Have you tried going back to the older Lightning/Cold build for now? It's a little easier to handle b/c its higher Armor Class Defense and Warp Armor's Avoid let you play more slowly so you can take more time to assess situations.

blyts wrote:Are either of these craft leather gloves worth replacing my honorific?

1: lvl 78 -- 476def -- stormblast, 25%IAS, 105% AR, 6%dex, 6 dex, 143 life, 89 mana
2: lvl90 -- 1414 def -- stormblast, 24% AR, 10% spell damage, 196% ED, 6%dex, 4 dex, 35 vit

Thank-you!


#1 looks good: IAS, more AR, flat Life/Mana, and a low lvl req for more MOs. If your res is fine without your Honorific, and you have enough STR to wear Sacred gloves without having to divert too many points from DEX, I'd say go for it.
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Skeptic_Zero
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Solfege wrote:
Damage to Mana isn't actually redirecting damage. It's just giving you Mana based on how much damage you take. For example, if a monster hits you for 100 points of damage, you'll still take the full 100 damage (i.e. you'll lose 100 Life), but you'll gain some of that back as Mana.


Gotcha. Never used that shield before so that's helpful, thanks.

An Elemental build is the traditional setup. It's only recently that a Phys/Magic build was really worth using. I prefer Phys/Magic b/c monsters have lower resistances to Phys/Magic and fewer monsters are immune to those two damage types. That said, I haven't really played Elemental in a while, so I'd have to try it out again to give a better answer.


I've played a few other melees that were physical dmg dealers so I think I'd probably use the phys/magic build, I was just curious because Starhawk seems like a cool weapon.

It sounds like survivability is a big concern for you right now. Have you tried going back to the older Lightning/Cold build for now? It's a little easier to handle b/c its higher Armor Class Defense and Warp Armor's Avoid let you play more slowly so you can take more time to assess situations.


I'm mainly concerned about it because I played melee necro last season and - maybe I played it wrong, so who knows - but I remember getting gibbed far too often, especially when I reached some of the more difficult uberlevels and uber bosses. I'll try your fire/poison build (especially since vengeful power seems like a really efficient 5 pt investment) but I might try lightning/cold later if I'm having problems.
blyts
Sasquatch
62 | 0
solfege wrote:
blyts wrote:Are either of these craft leather gloves worth replacing my honorific?

1: lvl 78 -- 476def -- stormblast, 25%IAS, 105% AR, 6%dex, 6 dex, 143 life, 89 mana
2: lvl90 -- 1414 def -- stormblast, 24% AR, 10% spell damage, 196% ED, 6%dex, 4 dex, 35 vit

Thank-you!


#1 looks good: IAS, more AR, flat Life/Mana, and a low lvl req for more MOs. If your res is fine without your Honorific, and you have enough STR to wear Sacred gloves without having to divert too many points from DEX, I'd say go for it.


Word. Thank-you!
Gfresh
Stone Warrior
33 | 2
How do you feel about Grizzly vs Starhawk? it seems like the old grizzly had added dmg up to 1000, whereas the new one only adds around 250. I don't know how to post links to the item types. Sorry.
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Solfege
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Gfresh wrote:How do you feel about Grizzly vs Starhawk? it seems like the old grizzly had added dmg up to 1000, whereas the new one only adds around 250. I don't know how to post links to the item types. Sorry.


I've never found Grizzly and I've only seen a pic of it once a long time ago, so I can't really say anything concrete about how it performs. But don't worry about old Grizzly damage vs. new Grizzly damage. That's just a result of the across-the-board reduction in damage numbers. You shouldn't notice a difference in how the weapon feels when actually using it.

If you wanna post a pic of it, just take a screenshot and click the "Upload an Image" icon in the Quick Reply box.
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robinro
Azure Drake
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Gfresh wrote: I don't know how to post links to the item types. Sorry.


if you mean like this
The Grizzly
The Grizzly
(Secret)
Warp Blade (Sacred)



just click the little sword icon (next to the box that says "normal") and type in the itemname
Gfresh
Stone Warrior
33 | 2
robinro wrote:
Gfresh wrote: I don't know how to post links to the item types. Sorry.


if you mean like this
The Grizzly
The Grizzly
(Secret)
Warp Blade (Sacred)



just click the little sword icon (next to the box that says "normal") and type in the itemname


This is the weapon! I was able to socket it with 6 jewels. ( I wasn't sure if the cube recipie would work with a unique, as there isn't any documentation for it)

THE GRIZZLY IS INCREDIBLY EASY TO ATTAIN NOW!!!
Try to keep this quiet as long as possible, as its going to make the prices go up, but all you need to do is cube maltheals set together, and out pops
The Grizzly
The Grizzly
(Secret)
Warp Blade (Sacred)


! I'm still messing about with it, but it *seems* that it clears mobs faster than starhawk, but starhawk *may* be faster at dropping down boss hp.

Also, instead of
Empyrean Band
Empyrean Band
Ring

Required Level: 40
5% Chance to cast level 7 Singularity on Kill
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% Extra Gold from Monsters

, a good upgrade is
Empyrean Glory
Empyrean Glory
(Secret)
Ring (Sacred)


. thoughts?

*edit* the stats of secret items is blocked... thats stupid. Here is grizz http://median-xl.wikia.com/wiki/The_Grizzly

Here is Empyrean Glory http://median-xl.wikia.com/wiki/Empyrean_Glory - basically double the stats of a normal exp ring.

Thoughts? Thanks!