Bloodzon

ascension
Vampiress
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where do you get -res from now? not seeing any MO in the shops
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RandomOnions
Sand Maggot
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crafts and some unique items
adssssss
Abomination
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Where can i found any Bloodzone Median2017 guid ?
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adssssss wrote:Where can i found any Bloodzone Median2017 guid ?


Bloodzon* as it says right in the topic of the thread.

The Bloodzon guide by brackans was not updated for the current patch.
adssssss
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Bloodzon* :P
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Balrog
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You'd better tell me where Brackans went missing? :(
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tonix
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Can i try this guide on the latest patch?

Brackans, where are you ...
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HechtHeftig
I paid 10$ for this.
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tonix wrote:Can i try this guide on the latest patch?

Brackans, where are you ...


Most likely yes. Bloodzon hasn't changed much in the last few patches. I'm leveling one on my own atm with only 2 differences: Except for
Aerin Orbiter
Aerin Orbiter
Belt (4)

Required Level: 5
Required Strength: 45
Defense: (88-96) to (121-132)
5% Cast Speed
+(4 to 5)% to Fire Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
Elemental Resists +(3 to 5)%
Elemental/Magic Damage Reduced by (3 to 5)
Socketed (1)

Required Level: 22
Required Strength: 67
Defense: (310-334) to (389-419)
15% Cast Speed
+(8 to 9)% to Fire Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
Elemental Resists +(9 to 11)%
Elemental/Magic Damage Reduced by (9 to 11)
Socketed (2)

Required Level: 40
Required Strength: 139
Defense: (754-805) to (938-1001)
25% Cast Speed
+(12 to 13)% to Fire Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
Elemental Resists +(15 to 17)%
Elemental/Magic Damage Reduced by (15 to 17)
Socketed (2)

Required Level: 48
Required Strength: 288
Defense: (1104-1173) to (1358-1443)
30% Cast Speed
+(14 to 15)% to Fire Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
Elemental Resists +(18 to 20)%
Elemental/Magic Damage Reduced by (18 to 20)
Socketed (2)

I use a honorific belt and in gloves slot I use T5
Pollice Verso
Pollice Verso
Gauntlets (4)

Required Level: 10
Required Strength: 60
Defense: (48-54) to (90-102)
4% Chance to cast level 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(7 to 10) to Strength
+(6 to 10) Life after each Kill
+(11 to 25) Mana after each Kill
Requirements -8%
Socketed (1)

Required Level: 27
Required Strength: 81
Defense: (216-239) to (333-369)
8% Chance to cast level 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(12 to 16) to Strength
+(16 to 20) Life after each Kill
+(41 to 55) Mana after each Kill
Requirements -16%
Socketed (2)

Required Level: 44
Required Strength: 155
Defense: (583-635) to (854-930)
12% Chance to cast level 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(18 to 24) to Strength
+(26 to 30) Life after each Kill
+(71 to 85) Mana after each Kill
Requirements -24%
Socketed (3)

Required Level: 52
Required Strength: 287
Defense: (875-946) to (1274-1378)
14% Chance to cast level 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(25 to 30) to Strength
+(31 to 35) Life after each Kill
+(86 to 100) Mana after each Kill
Requirements -32%
Socketed (4)

for life and mana after each kill. I'm in act 2 terror and so far it was great. It' really challenging because you have to watch out to not be killed. But it's really fun as well.
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tonix
Stone Warrior
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Honorific with res?
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I paid 10$ for this.
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tonix wrote:Honorific with res?


And total character defense, and replenish life (this stat is actually really helpful. 400 replenish life will regenerate 40 life per second, which equals 5 orbs on a honorific) and some + stats that I was lacking in order to equip my gear. (Note: I socketed my equipment with Tal runes since we profit from all stats equally. And that way I can easily equip everything) and in the future I'll add fire spell damage and magical spell damage and maybe some MF or FHR or FBR. I'll have to see how it ends up.

EDIT: I just saw that my spec is also a little different. I don't max defensive harmony, but instead summon fire elementals so I have some mobs to tank for me. And I also maxed Balefire for more defense in the melee distance.