Unholy Melee Paladin Guide [WIP]

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MJA1521
Cog
243 | 4
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Seikun wrote:
MJA1521 wrote:I got a question about - enemy resistances.
So if I have 195% - enemy fire resistance will 200% really make that much of a difference?
Someone told me once you hit 200% - enemy res it completely removes their fire res and you'll be doing a ton more damage. this true?


As far as I know, no. Complete immunity to the element cannot be broken even with 200+ pierce.
Most of enemies who are resistant to the given element have around 75% res (correct me if I'm wrong), so to maximize elemental damage dealt to them you need around 175% pierce - 75% to reduce their resists to zero, and then 100% more to double that spell damage.
Alas, you don't need to worry about pierce on UHM pala, period. You gain more health, and with it comes more pierce (in the form of Sanguine Covenant). 17.5k HP is easily reachable mid-game.


Thank you for the reply. Okay I just got about 225% right now so I think i'm good in that section lol, next is this low ass defense. 93k defense and still getting hit by most everything lol
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Seikun
Cultist
20 | 0
Any thoughts on
Angelhost
Angelhost
Crown Shield (Sacred)

Defense: 10634 to 11780
Chance to Block: 3 to 4%
(Paladin Only)
Required Level: 100
Required Dexterity: 447
Item Level: 120
20% Chance to cast level 30 Cherubim on Melee Attack
(1 to 2)% Base Block Chance
Adds 20-100 damage
+200% Enhanced Defense
-30% to Strength
20% to Dexterity
+5000 Defense
Maximum Elemental Resists +2%
+200 Life on Attack
Socketed (4)
? -30% STR sucks, but does it outweigh huge def, max resists and life on attack?
akeem
Skeleton
2 | 0
so theres 3 spells in my tree that are always red; symphony of destruction, Slayer and Mind Flay. How do i fix this
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Seikun
Cultist
20 | 0
akeem wrote:so theres 3 spells in my tree that are always red; symphony of destruction, Slayer and Mind Flay. How do i fix this


Respec to unholy caster.

Unholy melee cannot use ranged spells for balance reasons.
akeem
Skeleton
2 | 0
Seikun wrote:
akeem wrote:so theres 3 spells in my tree that are always red; symphony of destruction, Slayer and Mind Flay. How do i fix this


Respec to unholy caster.

Unholy melee cannot use ranged spells for balance reasons.


ok thank you
dndg33k
Fallen
1 | 0
ok so dumb question. when i put 1 point in to Grim Presence, it say "Placing a point into this will disable Tainted Blood" how can you have skill points in both?
Adyxxx
Prowler
18 | 0
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dndg33k wrote:ok so dumb question. when i put 1 point in to Grim Presence, it say "Placing a point into this will disable Tainted Blood" how can you have skill points in both?

You can't ! Balance reasons :))
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Dreamhunter
Grubber
328 | 9
Adding
Iceflayer
Iceflayer
Crystal Sword (4)

Required Level: 11
Required Dexterity: 73
Item Level: 18
+1 to Druid Skill Levels
+1 to Paladin Skill Levels
15% Hit Recovery
Adds 12-18 cold damage
+(11 to 15)% to Cold Spell Damage
(3 to 5)% to Energy
Physical Damage Reduced by (5 to 10)
Socketed (2)
Required Level: 30
Required Dexterity: 110
Item Level: 33
+2 to Druid Skill Levels
+2 to Paladin Skill Levels
30% Hit Recovery
Adds 24-36 cold damage
+(16 to 20)% to Cold Spell Damage
(9 to 11)% to Energy
Physical Damage Reduced by (15 to 25)
Socketed (4)
Required Level: 48
Required Dexterity: 216
Item Level: 53
+3 to Druid Skill Levels
+3 to Paladin Skill Levels
45% Hit Recovery
Adds 72-108 cold damage
+(21 to 25)% to Cold Spell Damage
(15 to 17)% to Energy
Physical Damage Reduced by (31 to 40)
Socketed (5)
Required Level: 57
Required Dexterity: 427
Item Level: 90
+4 to Druid Skill Levels
+4 to Paladin Skill Levels
60% Hit Recovery
Adds 288-432 cold damage
+(26 to 30)% to Cold Spell Damage
(18 to 20)% to Energy
Physical Damage Reduced by (41 to 50)
Socketed (6)
,
The Celestial Crown
The Celestial Crown
Circlet (4)

Defense: 22 to 47
Required Level: 4
Required Dexterity: 14
Item Level: 7
+30 Energy Factor to Spell Damage
+(7 to 12)% to Cold Spell Damage
-(2 to 3)% to Enemy Cold Resistance
+(11 to 20) to Energy
Cold Resist +30%
Socketed (1)
Defense: 61 to 113
Required Level: 22
Required Dexterity: 29
Item Level: 25
+60 Energy Factor to Spell Damage
+(15 to 20)% to Cold Spell Damage
-(5 to 6)% to Enemy Cold Resistance
+(21 to 30) to Energy
Cold Resist +60%
Socketed (2)
Defense: 126 to 225
Required Level: 39
Required Dexterity: 69
Item Level: 46
+90 Energy Factor to Spell Damage
+(23 to 28)% to Cold Spell Damage
-(7 to 10)% to Enemy Cold Resistance
+(31 to 40) to Energy
Cold Resist +90%
Socketed (3)
Defense: 173 to 304
Required Level: 48
Required Dexterity: 147
Item Level: 81
+120 Energy Factor to Spell Damage
+(31 to 36)% to Cold Spell Damage
-(11 to 13)% to Enemy Cold Resistance
+(41 to 50) to Energy
Cold Resist +120%
Socketed (4)
and
Iceshell
Iceshell
Plate Mail (4)

Defense: (253 - 285) to (518 - 581)
Required Level: 6
Required Strength: 67
Item Level: 10
5% Chance to cast level 7 Ice Bolt Nova on Melee Attack
2% Chance to cast level 5 Glacial Nova when Attacked
15% Hit Recovery
Adds 20-30 cold damage
+(11 to 15)% to Cold Spell Damage
+(41 to 60)% Enhanced Defense
+(21 to 50) Defense
Maximum Cold Resist +1%
(11 to 15)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (802 - 880) to (1511 - 1657)
Required Level: 23
Required Strength: 99
Item Level: 27
6% Chance to cast level 14 Ice Bolt Nova on Melee Attack
3% Chance to cast level 15 Glacial Nova when Attacked
25% Hit Recovery
Adds 65-75 cold damage
+(16 to 20)% to Cold Spell Damage
+(71 to 90)% Enhanced Defense
+(101 to 200) Defense
Maximum Cold Resist +(1 to 2)%
(21 to 25)% Chance of Uninterruptable Attack
Socketed (4)
Defense: (1867 - 2024) to (3345 - 3633)
Required Level: 42
Required Strength: 207
Item Level: 49
7% Chance to cast level 21 Ice Bolt Nova on Melee Attack
4% Chance to cast level 25 Glacial Nova when Attacked
35% Hit Recovery
Adds 130-150 cold damage
+(21 to 25)% to Cold Spell Damage
+(101 to 120)% Enhanced Defense
+(201 to 300) Defense
Maximum Cold Resist +2%
(31 to 35)% Chance of Uninterruptable Attack
Socketed (5)
Defense: (3017 - 3231) to (5347 - 5737)
Required Level: 50
Required Strength: 429
Item Level: 84
8% Chance to cast level 28 Ice Bolt Nova on Melee Attack
4% Chance to cast level 30 Glacial Nova when Attacked
45% Hit Recovery
Adds 260-300 cold damage
+(26 to 30)% to Cold Spell Damage
+(141 to 160)% Enhanced Defense
+(301 to 400) Defense
Maximum Cold Resist +3%
(36 to 40)% Chance of Uninterruptable Attack
Socketed (6)
is a must in early/mid game section for lemures build. You'll be suprised by the results.
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Ekital
Rust Claw
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Dreamhunter wrote:Adding
Iceflayer
Iceflayer
Crystal Sword (4)

Required Level: 11
Required Dexterity: 73
Item Level: 18
+1 to Druid Skill Levels
+1 to Paladin Skill Levels
15% Hit Recovery
Adds 12-18 cold damage
+(11 to 15)% to Cold Spell Damage
(3 to 5)% to Energy
Physical Damage Reduced by (5 to 10)
Socketed (2)
Required Level: 30
Required Dexterity: 110
Item Level: 33
+2 to Druid Skill Levels
+2 to Paladin Skill Levels
30% Hit Recovery
Adds 24-36 cold damage
+(16 to 20)% to Cold Spell Damage
(9 to 11)% to Energy
Physical Damage Reduced by (15 to 25)
Socketed (4)
Required Level: 48
Required Dexterity: 216
Item Level: 53
+3 to Druid Skill Levels
+3 to Paladin Skill Levels
45% Hit Recovery
Adds 72-108 cold damage
+(21 to 25)% to Cold Spell Damage
(15 to 17)% to Energy
Physical Damage Reduced by (31 to 40)
Socketed (5)
Required Level: 57
Required Dexterity: 427
Item Level: 90
+4 to Druid Skill Levels
+4 to Paladin Skill Levels
60% Hit Recovery
Adds 288-432 cold damage
+(26 to 30)% to Cold Spell Damage
(18 to 20)% to Energy
Physical Damage Reduced by (41 to 50)
Socketed (6)
,
The Celestial Crown
The Celestial Crown
Circlet (4)

Defense: 22 to 47
Required Level: 4
Required Dexterity: 14
Item Level: 7
+30 Energy Factor to Spell Damage
+(7 to 12)% to Cold Spell Damage
-(2 to 3)% to Enemy Cold Resistance
+(11 to 20) to Energy
Cold Resist +30%
Socketed (1)
Defense: 61 to 113
Required Level: 22
Required Dexterity: 29
Item Level: 25
+60 Energy Factor to Spell Damage
+(15 to 20)% to Cold Spell Damage
-(5 to 6)% to Enemy Cold Resistance
+(21 to 30) to Energy
Cold Resist +60%
Socketed (2)
Defense: 126 to 225
Required Level: 39
Required Dexterity: 69
Item Level: 46
+90 Energy Factor to Spell Damage
+(23 to 28)% to Cold Spell Damage
-(7 to 10)% to Enemy Cold Resistance
+(31 to 40) to Energy
Cold Resist +90%
Socketed (3)
Defense: 173 to 304
Required Level: 48
Required Dexterity: 147
Item Level: 81
+120 Energy Factor to Spell Damage
+(31 to 36)% to Cold Spell Damage
-(11 to 13)% to Enemy Cold Resistance
+(41 to 50) to Energy
Cold Resist +120%
Socketed (4)
and
Iceshell
Iceshell
Plate Mail (4)

Defense: (253 - 285) to (518 - 581)
Required Level: 6
Required Strength: 67
Item Level: 10
5% Chance to cast level 7 Ice Bolt Nova on Melee Attack
2% Chance to cast level 5 Glacial Nova when Attacked
15% Hit Recovery
Adds 20-30 cold damage
+(11 to 15)% to Cold Spell Damage
+(41 to 60)% Enhanced Defense
+(21 to 50) Defense
Maximum Cold Resist +1%
(11 to 15)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (802 - 880) to (1511 - 1657)
Required Level: 23
Required Strength: 99
Item Level: 27
6% Chance to cast level 14 Ice Bolt Nova on Melee Attack
3% Chance to cast level 15 Glacial Nova when Attacked
25% Hit Recovery
Adds 65-75 cold damage
+(16 to 20)% to Cold Spell Damage
+(71 to 90)% Enhanced Defense
+(101 to 200) Defense
Maximum Cold Resist +(1 to 2)%
(21 to 25)% Chance of Uninterruptable Attack
Socketed (4)
Defense: (1867 - 2024) to (3345 - 3633)
Required Level: 42
Required Strength: 207
Item Level: 49
7% Chance to cast level 21 Ice Bolt Nova on Melee Attack
4% Chance to cast level 25 Glacial Nova when Attacked
35% Hit Recovery
Adds 130-150 cold damage
+(21 to 25)% to Cold Spell Damage
+(101 to 120)% Enhanced Defense
+(201 to 300) Defense
Maximum Cold Resist +2%
(31 to 35)% Chance of Uninterruptable Attack
Socketed (5)
Defense: (3017 - 3231) to (5347 - 5737)
Required Level: 50
Required Strength: 429
Item Level: 84
8% Chance to cast level 28 Ice Bolt Nova on Melee Attack
4% Chance to cast level 30 Glacial Nova when Attacked
45% Hit Recovery
Adds 260-300 cold damage
+(26 to 30)% to Cold Spell Damage
+(141 to 160)% Enhanced Defense
+(301 to 400) Defense
Maximum Cold Resist +3%
(36 to 40)% Chance of Uninterruptable Attack
Socketed (6)
is a must in early/mid game section for lemures build. You'll be suprised by the results.


Honestly it's super hard to even switch out of Celestial crown in mid-late game. It has everything except +skills.
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Dreamhunter
Grubber
328 | 9
Indeed (: