Bowzon

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Anonymous:
Memelistas
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Thibs wrote:Hi,
Maybe noob question, but what's the goal to supermax trinity arrow above lvl 6? it do notonly increase mana cost ?


Answer in wyrmshot description.
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masochista
Monkey King
264 | 11
Trinity arrow is a synergy to Wyrmshot, it gives additional +0.6 target seek range for each 2 TA levels. So it is very important skill
Thibs
Thunder Beetle
51 | 2
I see :p
thanks for rapid answer!
Celestialray
Grubber
319 | -5
Marco wrote:I think as a guide, one of the goals should be to get people to get the furthest with as much self-found gear as possible. Askar is a good bow, but you don't want to create a bad habit or dependency neglecting phalanx. Even with access to askar, phalanx is still better for most bosses, except belial/qt at best.

Phalanx doesn't create any major screen clutter if you aim properly, which is also how you deliver the most damage. It may take some practice, but you essentially have to position yourself in a bottom-left to upper-right diagonal axis respective to boss. Two big advantages from phalanx vs rapid wyrm, is it doesn't care about adds (i.e. Xazax) and it deals damage over time, so you can move at the same time you deal damage. This makes for a poetic synergy with spellbind, another great skill that isn't mentioned enough (probably because no phalanx). I definetly think you should do another go using phalanx, the boss section would look a lot "greener".

Kabraxis is pretty easy if you use barrage, just need to run in circles until boss is dead.

Also, hellreach not mentioned? ;-|


I'll definitely do a rework for phalanx on bosses whenever I have the time.

redicomerade wrote:Path of brutality adds 10 req level so your amulet lamen of archibishop would be 150 required level, and there are wery few players to reach that kind of level, and you cannot then add marksman eye cause its add another levels requirement. The general idea of converting all skills to deadly strike is good, beacuse DS is sooo much good, but its very very costly, not mention single players, i think dyers eve is good, but you didnt mentioned amulet thats even better
Idol of Fortune
Idol of Fortune
Trophy Hunter Set
Amulet (Sacred)

Required Level: 120
+(1 to 2) to All Skills
25% Combat Speeds
-1% Base Block Chance
+(11 to 30)% to Spell Damage
Enhanced Weapon Damage +(41 to 80)%
Increase Maximum Life and Mana 10%
from the trophy set, it gives more damage and other nice rolls (considering you capped DR).

Bow:
Etrayu
Etrayu
Hunter's Bow (Sacred)

Two-Hand Damage: (120 - 136) to (127 - 393)
Required Level: 100
Required Dexterity: 425
Item Level: 120
Dexterity Damage Bonus: (0.17 per Dexterity)%
25% Chance to cast level 50 Arrow on Striking
50% Attack Speed
+(115 to 143)% Enhanced Damage
+(1 to 250) to Maximum Damage
(1 to 20)% Chance of Crushing Blow
Slow Target (1 to 50)%
+(1 to 100) to Dexterity
Elemental Resists +(1 to 25)%
Physical Resist (1 to 10)%
+(1 to 100) Life after each Kill
Socketed (6)
well this bow is rare and it have hughe roll pool, but if you roll good one its arguably BIS, it doesnt have so damage like yours crafts but 25% striking proc is making for it (you know how many times we are striking), i farmed 6x Taha rune for 120 max damage, its a beast, everything on this bow is great
Body: BIS for me is
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580 - 8361) to (9196 - 10143)
Required Level: 100
Required Strength: 614
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
150% Bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)
, running with it and its godly but for the time i aquired it
Auriel's Robe
Auriel's Robe
Light Plate (Sacred)

Defense: (7692 - 8433) to (9037 - 9926)
Required Level: 100
Required Strength: 602
Item Level: 120
Level 10 Wolf Stance
Indestructible
+(144 to 171)% Enhanced Defense
+1000 Defense
+3000 Defense vs. Missile
Physical Resist 10%
Socketed (6)
is great, not commonly mentioned item

Well theres more to general farming, but if you focusing on dimensional labirynth, its my 2 cents.


Lamen only requires level 100, so you end up with 110 required level. You have space for 2-3
Marksman's Eye
Marksman's Eye
Mystic Orb

Cube Reagent
Cube with Item to Add Bonus
5% Attack Speed
+3 to Minimum Damage
10% Bonus to Attack Rating
2% Bonus to Dexterity
+10 Required Level
, depending if you have level 140 or less. I don't believe
Idol of Fortune
Idol of Fortune
Trophy Hunter Set
Amulet (Sacred)

Required Level: 120
+(1 to 2) to All Skills
25% Combat Speeds
-1% Base Block Chance
+(11 to 30)% to Spell Damage
Enhanced Weapon Damage +(41 to 80)%
Increase Maximum Life and Mana 10%
is good enough unless you have one to spare around. Totally forgot about
Etrayu
Etrayu
Hunter's Bow (Sacred)

Two-Hand Damage: (120 - 136) to (127 - 393)
Required Level: 100
Required Dexterity: 425
Item Level: 120
Dexterity Damage Bonus: (0.17 per Dexterity)%
25% Chance to cast level 50 Arrow on Striking
50% Attack Speed
+(115 to 143)% Enhanced Damage
+(1 to 250) to Maximum Damage
(1 to 20)% Chance of Crushing Blow
Slow Target (1 to 50)%
+(1 to 100) to Dexterity
Elemental Resists +(1 to 25)%
Physical Resist (1 to 10)%
+(1 to 100) Life after each Kill
Socketed (6)
, which is ironical since it was my favorite bow a few years back when it used to be so much better.
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580 - 8361) to (9196 - 10143)
Required Level: 100
Required Strength: 614
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
150% Bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)
provides a lot of deadly strike, but if you already have a good chunk of it (you're looking at at least 30% from rings and amulet, maybe some from a crafted bow), then deadly strike is less valuable.

masochista wrote:Okay, to early game gear:
Why
Deadly Hunter
Deadly Hunter
Hunter's Bow (4)

Two-Hand Damage: (4 - 5) to (16 - 17)
Required Level: 1
Required Dexterity: 27
Item Level: 3
Dexterity Damage Bonus: (0.17 per Dexterity)%
100% Attack Speed
+(31 to 50)% Enhanced Damage
Adds 1-10 damage
+(101 to 150)% Damage to Demons
(6 to 10)% Deadly Strike
+(1 to 5) to Arrow Swarm
+20 Life Regenerated per Second
Socketed (2)
Two-Hand Damage: (17 - 19) to (40 - 43)
Required Level: 20
Required Dexterity: 51
Item Level: 22
Dexterity Damage Bonus: (0.17 per Dexterity)%
100% Attack Speed
+(61 to 80)% Enhanced Damage
Adds 1-20 damage
+(151 to 200)% Damage to Demons
(11 to 15)% Deadly Strike
+(6 to 10) to Arrow Swarm
+30 Life Regenerated per Second
Socketed (4)
Two-Hand Damage: (39 - 43) to (75 - 80)
Required Level: 39
Required Dexterity: 109
Item Level: 43
Dexterity Damage Bonus: (0.17 per Dexterity)%
100% Attack Speed
+(91 to 110)% Enhanced Damage
Adds 1-30 damage
+(201 to 250)% Damage to Demons
(16 to 20)% Deadly Strike
+(11 to 15) to Arrow Swarm
+40 Life Regenerated per Second
Socketed (5)
Two-Hand Damage: (56 - 61) to (106 - 112)
Required Level: 48
Required Dexterity: 221
Item Level: 75
Dexterity Damage Bonus: (0.17 per Dexterity)%
100% Attack Speed
+(121 to 140)% Enhanced Damage
Adds 1-40 damage
+(251 to 300)% Damage to Demons
(21 to 25)% Deadly Strike
+(16 to 20) to Arrow Swarm
+50 Life Regenerated per Second
Socketed (6)
and not for example
Flowerspring
Flowerspring
Stag Bow (4)

(Amazon Only)
Required Level: 6
Required Dexterity: 78
Item Level: 10
2% Chance to cast level 6 Lifeblood on Kill
5% Chance to cast level 12 Death Blossom on Kill
Adds 8-14 fire damage
(7 to 10)% to Dexterity
+6 Life Regenerated per Second
Elemental Resists +(11 to 15)%
Socketed (2)
(Amazon Only)
Required Level: 25
Required Dexterity: 118
Item Level: 27
3% Chance to cast level 12 Lifeblood on Kill
10% Chance to cast level 20 Death Blossom on Kill
Adds 20-36 fire damage
(15 to 18)% to Dexterity
+9 Life Regenerated per Second
Elemental Resists +(21 to 25)%
Socketed (4)
(Amazon Only)
Required Level: 43
Required Dexterity: 231
Item Level: 48
4% Chance to cast level 18 Lifeblood on Kill
15% Chance to cast level 35 Death Blossom on Kill
Adds 66-98 fire damage
(23 to 26)% to Dexterity
+12 Life Regenerated per Second
Elemental Resists +(31 to 35)%
Socketed (5)
(Amazon Only)
Required Level: 52
Required Dexterity: 457
Item Level: 83
4% Chance to cast level 21 Lifeblood on Kill
20% Chance to cast level 50 Death Blossom on Kill
Adds 204-292 fire damage
(27 to 30)% to Dexterity
+15 Life Regenerated per Second
Elemental Resists +(36 to 40)%
Socketed (6)
? It gives you resistances, ewd, %dex, everything you may want in early game bow. You won't reach max fpa instantly, but you will be a lot safer.
Chest:
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (4)

Defense: (138 - 150) to (279 - 305)
Required Level: 4
Required Strength:
41 to 43
Item Level: 7
1% Chance to cast level 5 Arrow on Striking
Adds (3 to 7)-(11 to 13) cold damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
(3 to 4)% Reanimate as: Returned Archer
+(10 to 15) Life after each Demon Kill
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Level: 22
Required Strength:
54 to 56
Item Level: 26
1% Chance to cast level 6 Arrow on Striking
Adds (13 to 25)-(26 to 50) cold damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
(5 to 6)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Level: 39
Required Strength:
98 to 104
Item Level: 46
1% Chance to cast level 7 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
(7 to 8)% Reanimate as: Returned Archer
+(43 to 60) Life after each Demon Kill
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Level: 49
Required Strength:
188 to 200
Item Level: 81
1% Chance to cast level 8 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
(9 to 10)% Reanimate as: Returned Archer
+(76 to 90) Life after each Demon Kill
Requirements -(36 to 40)%
Socketed (6)
would be a much better choice. Bowzons need meatshields to survive in more crowded areas, so it's a perfect item for them early on. Also Arrow proc is very nice.
For quiver just make
Locust Hive
Locust Hive
Arrow Quiver

Required Level: 5
Item Level: 1
1% Chance to cast level 4 Arrow on Striking
+50 poison damage over 2 seconds
Poison Length Reduced by (15 to 25)%
or
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
Item Level: 80
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Ice Lance on Striking
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(1 to 10)% to Enemy Elemental Resistances
-15 to Vitality
, they are easy enough to get.


Noted. Those are good choices actually.

Jampula wrote:I'm no expert of bowazons but I still made one the other day and found this:
► Show Spoiler


What should I MO after 200%ed? Maybe EWD as amazons don't get any from skills?


Yes, ewd is the second most important stat after ed. Gonna update the guide to include weapon mos.

Melatonina wrote:
Jampula wrote:I'm no expert of bowazons but I still made one the other day and found this:
► Show Spoiler


What should I MO after 200%ed? Maybe EWD as amazons don't get any from skills?


Nothing, max damage is too low rolled on your bow really

GHOSTS OF OLD BREMMTOWN : just use wyrmshot from distance, easy p8 clear with mf gear on.

Lacuni cowl wtf ? royal circlet destroys that helm anyday of the year

not sure if this guide is serious, and in 10 days will become probably even more useless with new patch

Also love how people just go from shit TU to BiS gear without any transition :mrgreen:


I don't know what's your problem with me, but your advice is bad. No, you will not 'ez p8 clear' bremmtown, regardless of gear, at least not in a timely manner for the challenge.

Royal circlet? It is good for general farming and will include it in the guide definitely, but it is not good enough in labyrinth. Firstly, it doesn't provide 1% max resists as lacuni. Other than that, lacuni has double mo bonus. Filled with crystal of tears, I get 84-144 physical damage, which is huge. Lacuni provides an absurd amount of damage for me, considering the amount of ewd we have from the rest of the gear and dexterity itself. The flat elemental damage on lacuni also helps a lot. Royal circlet can be an option in labyrinth to cap your physical resist, but I haven't had a problem with physical damage in labyrinth so far, despite sitting at 45% physical resist.

Yea, the guide will need some adjustments with the new patch, as with any other guide :)

Also, I offered alternatives to bis gear and most of the bis gear is not exactly hard to get (lacuni and hammerfists are SU that you can easily farm in TA or k3k, while the TU gear is nowhere near shit. I have worn
Toorc's Gift
Toorc's Gift
Heavy Gloves (4)

Defense: (15 - 18) to (30 - 34)
Required Level: 3
Required Strength: 24
Item Level: 5
1% Chance to cast level 2 Glacial Nova on Melee Attack
5% Attack Speed
Stun Attack
+(12 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (129 - 143) to (160 - 177)
Required Level: 20
Required Strength: 35
Item Level: 24
2% Chance to cast level 3 Glacial Nova on Melee Attack
15% Attack Speed
Adds (21 to 30)-(31 to 50) cold damage
Stun Attack
+(47 to 63)% Enhanced Defense
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (376 - 409) to (448 - 488)
Required Level: 38
Required Strength: 74
Item Level: 44
3% Chance to cast level 4 Glacial Nova on Melee Attack
25% Attack Speed
Adds (71 to 90)-(91 to 125) cold damage
Stun Attack
+(81 to 97)% Enhanced Defense
Cold Resist +(31 to 35)%
Socketed (3)
Defense: (568 - 614) to (685 - 740)
Required Level: 46
Required Strength: 154
Item Level: 77
3% Chance to cast level 5 Glacial Nova on Melee Attack
30% Attack Speed
Adds (161 to 200)-(201 to 250) cold damage
Stun Attack
+(98 to 114)% Enhanced Defense
Cold Resist +(36 to 40)%
Socketed (4)
for a long time until I have found a good hammerfist and again a crafted glove is also a presented alternative).

mortimer_85 wrote:just a small hint on the extremely rare amulet
The Buried Hawk
The Buried Hawk
Amulet (Sacred)

The Buried Hawk
Required Level: 100
+(0 to 3) to All Skills
20% Combat Speeds
(-10 to 0)% to Enemy Elemental Resistances
(0 to 10)% Deadly Strike
+1 to [Random Ultimate Skill]
Physical Resist (-5 to 5)%
.
Afaik, at least 3 Uber skills are not activated on this item: Paragon (was removed in latest patch iirc), Superbeast and Dragonknight. So you can delete the small paragraph on Superbeast Morph...


Oh wow I didn't know that. Pretty disappointing. Thanks for the info.

Thibs wrote:Hi,
Maybe noob question, but what's the goal to supermax trinity arrow above lvl 6? it do notonly increase mana cost ?


Trinity arrow provides search range to wyrmshot. Will include this info in the guide.
User avatar
Melatonina
Cog
232 | -14
lol my advice is bad because I can do something that you cannot do, amazing

and thats with using a cheap mf zon with hellreach and procs.

to be fair I dont reach dragon under the timer but I can def farm there in p8 and it wont take more than a few mins

you just cant accept criticism and gets butthurt, just like when I tell you to write down more gear options you still dont feel its needed
writing guides isnt for you
Celestialray
Grubber
319 | -5
Melatonina wrote:lol my advice is bad because I can do something that you cannot do, amazing

and thats with using a cheap mf zon with hellreach and procs.

to be fair I dont reach dragon under the timer but I can def farm there in p8 and it wont take more than a few mins

you just cant accept criticism and gets butthurt, just like when I tell you to write down more gear options you still dont feel its needed
writing guides isnt for you


Your advice is bad regarding royal circlet. I don't know about hellreach because this guide doesn't rely on that item. It may be a better option for farming certain zones, but I haven't tried it in labyrinth, which is what this guide centers itself upon. Other than that, why would you want to farm bremmtown? Faustinville is a much better farming option due to getting shrine drops, great runes, the occasional uniques and sets. Bremmtown is a good place to farm exp perhaps, but only slightly better than faustinville. Bremmtown is only the means to getting our upgrade on dragonclaw and this guide accomplishes that.

What criticism? You just said my guide is garbage without saying why. You said royal circlet is much better than lacuni, while it obviously isn't in the context of labyrinth farming. So where's the criticism? I already told you I'm going to include royal circlet and I actually did if you check the original post. But it's only a farming item, nothing more.
Maazias
Skeleton
3 | 0
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Donated 1 time
I'm currently in k3kba and constantly out of mana, any advice?
Celestialray
Grubber
319 | -5
Maazias wrote:I'm currently in k3kba and constantly out of mana, any advice?


I found that
Legacy of Blood
Legacy of Blood
Required Level: 115
Keep in Inventory to Gain Bonus
(3 to 5)% Mana stolen per Hit
(3 to 5)% Life stolen per Hit
Maximum Skill Level Increased by 1
is enough to not run out of mana when farming. If you don't have this yet, I suggest using one or two mana leech mystic orbs on your bow, even before damage mystic orbs.
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Anonymous:
Memelistas
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Add a video of gameplay. Rename from guide to showcase of amazon in labyrinth. Clean up the drama posts. Profit.
nofurylion
Balrog
121 | 2
Hi. I think its weird that you suggest effigy and umo yet but havent beat phobos yet. Yes i know you can trade but it just sounds anticlimactic as a full guide. Please update after you beat him.