Holy Melee Paladin [FULL PHYS] STR/DEX

Find a handful of guides and walkthroughs here!
User avatar
Dumda
Stygian Watcher
40 | 0
Just got a
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
dropped Eth as well with the same jewels as i used for my
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
i didn't see any difference in dmg nor survivality. Is it normal or i'm doing something really bad ?
User avatar
Glamdring26
Core Lord
352 | 33
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Dumda wrote:Just got a
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
dropped Eth as well with the same jewels as i used for my
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
i didn't see any difference in dmg nor survivality. Is it normal or i'm doing something really bad ?


Maybe you got a really bad roll? With 4k strength candlewake should give you something like 180 ewd, which should overdamage Erawan. Maybe your str is low enough and you get a bad %str roll, so %25 str on erawan gives more damage?

In terms of surviveability, Erawan should be better since it saves you some points from Blessed Life as well as giving % vitality.
User avatar
Dumda
Stygian Watcher
40 | 0
Is this a good craft for endgame? i know its missing +to palli skills but i got 200%ED and a nice deadly strike and a base 25% to str also blessed for more str.
Image
Istaryu
Harpylisk
1441 | 58
Common Posting Badge
Posted over 1.000 messages
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Dumda wrote:Is this a good craft for endgame? i know its missing +to palli skills but i got 200%ED and a nice deadly strike and a base 25% to str also blessed for more str.
Image


That is pure garbage. What it is missing is damage, not paladin skills. It doesnt even have 1 dmg added. High str does nothing if your base dmg is bad.
PrezesPiEl
Dark Huntress
12 | 0
Dumda wrote:Is this a good craft for endgame? i know its missing +to palli skills but i got 200%ED and a nice deadly strike and a base 25% to str also blessed for more str.
Image


Better is Cinadide's Maul.
On your pal for endgame you must have minimal Cinadide's set.
User avatar
Dumda
Stygian Watcher
40 | 0
PrezesPiEl wrote:
Dumda wrote:Is this a good craft for endgame? i know its missing +to palli skills but i got 200%ED and a nice deadly strike and a base 25% to str also blessed for more str.
Image


Better is Cinadide's Maul.
On your pal for endgame you must have minimal Cinadide's set.


Cinadide is good but im doing more dmg with this set up then with the set, i'm only missing a good weapon for full endgame.
User avatar
Glamdring26
Core Lord
352 | 33
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Dumda wrote:Is this a good craft for endgame? i know its missing +to palli skills but i got 200%ED and a nice deadly strike and a base 25% to str also blessed for more str.
Image


Damage is the most important stat on your weapon. Try to get something like 300+ maximum damage with %200 ed (you can mo and bless and oil for this if its a bit low) and maybe other decent stats such as minimum damage, good proc, paladin skills, life, strength etc. A perfect crafted weapon would be

375 maximum damage
120 minimum damage
%200 enchanced damage
+4 paladin sk/attack speed/life
Attack Rating/Slow/good proc

Otherwise cinadide full set would be better. O a good rolled
Malleus Maleficarum
Malleus Maleficarum
Hand of God (Sacred)

Two-Hand Damage: (260 - 312) to (577 - 740)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
6% Chance to cast level 20 Widowmaker on Melee Attack
20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack
+(315 to 425) to Maximum Damage
(100 to 200)% Bonus to Attack Rating
+50% Damage to Undead
15% Life stolen per Hit
+(150 to 200)% Enhanced Damage
15% Chance of Crushing Blow
+1000 Defense
+100 Mana on Melee Attack
Fear No Evil
Socketed (6)
User avatar
Tokkie
Acid Prince
46 | 2
Legendary Supporter Badge
Donated 25 times
Common Auction Badge
Won 50 auctions
Glamdring26 wrote:
Ekital wrote:Why not go with a 1H setup now that Dragon Morph is gone?

I feel like having am 8 frame vs a 6 frame attack w/ weapon and shield would be a huge deal-breaker. You can make up the damage with other items and not even lose much damage if you have access to swords like Maleficence or a well rolled eth
Shark (Xis)
/
Quaoar (Xis)
. Also gives you access to a shield like
Zohar (Xis)
or
Shadowmoon
Shadowmoon
Crown Shield (4)

Defense: (167 - 191) to (329 - 376)
Chance to Block: 2%
(Paladin Only)
Required Level: 10
Required Dexterity: 43
Item Level: 10
5% Attack Speed
5% Cast Speed
+(4 to 5)% to Spell Damage
+(8 to 10)% to Summoned Minion Life
+(18 to 35)% Enhanced Defense
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Socketed (2)
Defense: (535 - 594) to (983 - 1093)
Chance to Block: 2%
(Paladin Only)
Required Level: 28
Required Dexterity: 64
Item Level: 31
10% Attack Speed
10% Cast Speed
+(8 to 9)% to Spell Damage
+(14 to 16)% to Summoned Minion Life
+(52 to 69)% Enhanced Defense
Fire Absorb 3%
Lightning Absorb 3%
Cold Absorb 3%
Socketed (2)
Defense: (1325 - 1439) to (2386 - 2590)
Chance to Block: 2%
(Paladin Only)
Required Level: 45
Required Dexterity: 135
Item Level: 51
15% Attack Speed
15% Cast Speed
+(12 to 13)% to Spell Damage
+(20 to 22)% to Summoned Minion Life
+(87 to 103)% Enhanced Defense
Fire Absorb 4%
Lightning Absorb 4%
Cold Absorb 4%
Socketed (3)
Defense: (1968 - 2123) to (3529 - 3806)
Chance to Block: 2%
(Paladin Only)
Required Level: 54
Required Dexterity: 280
Item Level: 77
15% Attack Speed
15% Cast Speed
+(14 to 15)% to Spell Damage
+(23 to 25)% to Summoned Minion Life
+(104 to 120)% Enhanced Defense
Fire Absorb 5%
Lightning Absorb 5%
Cold Absorb 5%
Socketed (4)
/
Shield of Hakan II
Shield of Hakan II
Gothic Shield (Sacred)

Defense: (6995 - 7994) to (9190 - 10428)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 600
Required Dexterity: 619
Item Level: 105
1% Base Block Chance
-25% Cast Speed
-50% to Spell Damage
Slows Attacker by 25%
+(150 to 200)% Enhanced Defense
+(2000 to 3000) Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(0 to 2)%
Physical Resist 5%
Socketed (4)
(For Labs)


1H is shit because there is no non-class spesific good 1h weapons in the game except samael sword. If you can get samael sword you can change your entire gear and go dex instead. You will have pretty much same damage but will also have %75 block and infinite attack rating. But apart from Maleficence, there is no weapon to contest the current choices. Neither of your suggested gear gets even close to the damage you do with current setup.


Hey, I wonder how ur build and gear needs to look like, i got my hands on this samael sword but still need to upgrade it with the toraja runes. Wondering if it is worth it and if I can keep my gear with it (atm im doing 2hand end game build)
User avatar
Glamdring26
Core Lord
352 | 33
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Tokkie wrote:
Glamdring26 wrote:
Ekital wrote:Why not go with a 1H setup now that Dragon Morph is gone?

I feel like having am 8 frame vs a 6 frame attack w/ weapon and shield would be a huge deal-breaker. You can make up the damage with other items and not even lose much damage if you have access to swords like Maleficence or a well rolled eth
Shark (Xis)
/
Quaoar (Xis)
. Also gives you access to a shield like
Zohar (Xis)
or
Shadowmoon
Shadowmoon
Crown Shield (4)

Defense: (167 - 191) to (329 - 376)
Chance to Block: 2%
(Paladin Only)
Required Level: 10
Required Dexterity: 43
Item Level: 10
5% Attack Speed
5% Cast Speed
+(4 to 5)% to Spell Damage
+(8 to 10)% to Summoned Minion Life
+(18 to 35)% Enhanced Defense
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Socketed (2)
Defense: (535 - 594) to (983 - 1093)
Chance to Block: 2%
(Paladin Only)
Required Level: 28
Required Dexterity: 64
Item Level: 31
10% Attack Speed
10% Cast Speed
+(8 to 9)% to Spell Damage
+(14 to 16)% to Summoned Minion Life
+(52 to 69)% Enhanced Defense
Fire Absorb 3%
Lightning Absorb 3%
Cold Absorb 3%
Socketed (2)
Defense: (1325 - 1439) to (2386 - 2590)
Chance to Block: 2%
(Paladin Only)
Required Level: 45
Required Dexterity: 135
Item Level: 51
15% Attack Speed
15% Cast Speed
+(12 to 13)% to Spell Damage
+(20 to 22)% to Summoned Minion Life
+(87 to 103)% Enhanced Defense
Fire Absorb 4%
Lightning Absorb 4%
Cold Absorb 4%
Socketed (3)
Defense: (1968 - 2123) to (3529 - 3806)
Chance to Block: 2%
(Paladin Only)
Required Level: 54
Required Dexterity: 280
Item Level: 77
15% Attack Speed
15% Cast Speed
+(14 to 15)% to Spell Damage
+(23 to 25)% to Summoned Minion Life
+(104 to 120)% Enhanced Defense
Fire Absorb 5%
Lightning Absorb 5%
Cold Absorb 5%
Socketed (4)
/
Shield of Hakan II
Shield of Hakan II
Gothic Shield (Sacred)

Defense: (6995 - 7994) to (9190 - 10428)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 600
Required Dexterity: 619
Item Level: 105
1% Base Block Chance
-25% Cast Speed
-50% to Spell Damage
Slows Attacker by 25%
+(150 to 200)% Enhanced Defense
+(2000 to 3000) Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(0 to 2)%
Physical Resist 5%
Socketed (4)
(For Labs)


1H is shit because there is no non-class spesific good 1h weapons in the game except samael sword. If you can get samael sword you can change your entire gear and go dex instead. You will have pretty much same damage but will also have %75 block and infinite attack rating. But apart from Maleficence, there is no weapon to contest the current choices. Neither of your suggested gear gets even close to the damage you do with current setup.


Hey, I wonder how ur build and gear needs to look like, i got my hands on this samael sword but still need to upgrade it with the toraja runes. Wondering if it is worth it and if I can keep my gear with it (atm im doing 2hand end game build)


Its not worth going samael sword on a strength build, the strength of the samael sword comes from the fact that you can go dex with it. So if you wanna use samael sword, you should pretty much get rid all of your gear and go dex instead. You should get
Angelhost
Angelhost
Crown Shield (Sacred)

Defense: 10634 to 11780
Chance to Block: 4%
(Paladin Only)
Required Level: 100
Required Dexterity: 447
Item Level: 120
30% Chance to cast level 20 Cherubim on Melee Attack
2% Base Block Chance
Adds 20-100 Damage
+200% Enhanced Defense
+5000 Defense
-30% to Strength
20% to Dexterity
Maximum Elemental Resists +2%
+200 Life on Melee Attack
Socketed (4)
and you should stack enough dex to get max block. After you get max block, check again if your frames and resists are capped. Then go full damage on rest of your gear.
User avatar
Tokkie
Acid Prince
46 | 2
Legendary Supporter Badge
Donated 25 times
Common Auction Badge
Won 50 auctions
[/quote] Its not worth going samael sword on a strength build, the strength of the samael sword comes from the fact that you can go dex with it. So if you wanna use samael sword, you should pretty much get rid all of your gear and go dex instead. You should get
Angelhost
Angelhost
Crown Shield (Sacred)

Defense: 10634 to 11780
Chance to Block: 4%
(Paladin Only)
Required Level: 100
Required Dexterity: 447
Item Level: 120
30% Chance to cast level 20 Cherubim on Melee Attack
2% Base Block Chance
Adds 20-100 Damage
+200% Enhanced Defense
+5000 Defense
-30% to Strength
20% to Dexterity
Maximum Elemental Resists +2%
+200 Life on Melee Attack
Socketed (4)
and you should stack enough dex to get max block. After you get max block, check again if your frames and resists are capped. Then go full damage on rest of your gear.[/quote]

Shield seems intresting indeed, but i've looked for dex based gear in documentation, strength seems easier to gear with. I'll give it a try, Thanks for reply

edit : dunno what happend with the quote...