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OverSky
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Hm seems like the build got huge buff in 1.4. Tainted Blood EF nerf + Slayer dmg buff should end up a net positive. Then the juicy Superbeast break point buff.

Nothing major regarding anything else I think.
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NotCube
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OverSky wrote:Hm seems like the build got huge buff in 1.4. Tainted Blood EF nerf + Slayer dmg buff should end up a net positive. Then the juicy Superbeast break point buff.

Nothing major regarding anything else I think.


Yea the EF nerf on Tainted Blood is pretty negligible. Superbeast's new frame data are just the best though.

JustJosh wrote:Are you planning to do any updates with 1.4's superbeast hit recovery buff?


Maybe I already did. ;)
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JustJosh
Invader
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Very nice, thank you I plan on running this and trying my hand at making a cold sorc build on the side.
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JustJosh
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NotCube wrote:Replaced the breakpoint chart with a more accurate one.

mortimer_85 wrote:A small hint on the Crafted Weapon part:

Paladin Blunt and Sceptres:
-max + Paladin skill is now 4 down from 5
-max innate single pierce: 15
-Sockets: 3(Paladin) 6(War Scepter)
-max innate single sd%: 50(Paladin) 40 (Scepter)
-max innate EF: 50

Crsytal Swords:
-max all skill is now 4 up from 3.
-max innate single pierce: 20
-Sockets 6
-max innate single sd%: 40
-max innate EF:100
-less phys dam affixes

So Crystal Swords seems to be far superior for crafting a good one handed caster weapon, especially for oskills that only roll on non weapon items.
Have not tested much though….

That's pretty neat. I'll update the guide after doing some test on this. Thank you.


Did anyone do any testing on this I didn't see another post.
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NotCube
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JustJosh wrote:
NotCube wrote:Replaced the breakpoint chart with a more accurate one.

mortimer_85 wrote:A small hint on the Crafted Weapon part:

Paladin Blunt and Sceptres:
-max + Paladin skill is now 4 down from 5
-max innate single pierce: 15
-Sockets: 3(Paladin) 6(War Scepter)
-max innate single sd%: 50(Paladin) 40 (Scepter)
-max innate EF: 50

Crsytal Swords:
-max all skill is now 4 up from 3.
-max innate single pierce: 20
-Sockets 6
-max innate single sd%: 40
-max innate EF:100
-less phys dam affixes

So Crystal Swords seems to be far superior for crafting a good one handed caster weapon, especially for oskills that only roll on non weapon items.
Have not tested much though….

That's pretty neat. I'll update the guide after doing some test on this. Thank you.


Did anyone do any testing on this I didn't see another post.

Yes. It's good in theory if you're really lucky with the rolls. I wouldn't count on it. Either craft a pala mace or buy Black Sun.
Still, the option is there if you just want to burn shrines to see if they land.
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JustJosh
Invader
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That makes sense, I already ran through enough shrines last season to try that rng.
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NotCube
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Updated to 1.4. Removed all traces of Superbeast HR saltiness.
eric639
Pit Knight
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Thx for the excellent guide,can this build do the T11+ Dimensional Labyrinth?And how is the difficulty plz?
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NotCube
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eric639 wrote:Thx for the excellent guide,can this build do the T11+ Dimensional Labyrinth?And how is the difficulty plz?

It can clear T11-15, including the bosses, but very slowly. It could take 30min to clear T11-12 and like an hour for t13-15. Not easy in high labs.
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Wulf
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Hey cube nice guide. You put in loads of efforts to write that up, I can tell.
Just wanted to show you my appreciation ♥