Rishab The Venomancer - Caster Druid

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I am still working on this guide so please excuse any bad grammar, spelling or stupidly phrased sentences!

Rishab - The Venomacer!

Introduction - Please READ ME:
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#1 Skills & Stats:
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#2 Play Style:
► Show Spoiler


#3 Phase 1:
► Show Spoiler


#4 Phase 2:
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#5 Phase 3:
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#6 Phase 4:
► Show Spoiler


#7 Farming Areas and Remaining Ubers:
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#8 Videos:

NOTE: Apologies for the low quality and lots of "umms". I sort of improvised the content while filming. The low quality is due to my current ISP's low upload speed which meant that high quality video would take all day to upload. I will try to upload better quality videos of all ubers later on.

Quick Guide:


Akarat & Rathma Example:
Edited by demonshalo 1 week.
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If you have any suggestions or questions, don't hesitate to write them down here and I will answer asap!
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Solfege
Ice Clan
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It got approved, nice. Simple and to the point. Lots of text, but it's a quick read and formatting can be tweaked later.

gz. have a cookie.
User avatar
ZeroForte
Jungle Hunter
26 | 0
Why i never though of
Robe of Leaves
Robe of Leaves
Scale Mail (6)

Defense: (127-147) to (254-293)
Required Strength: 43
Required Level: 4
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)

Defense: (253-286) to (478-541)
Required Strength: 62
Required Level: 12
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Poison Resistance
+(44 to 63)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)

Defense: (452-505) to (816-911)
Required Strength: 90
Required Level: 21
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)

Defense: (745-822) to (1313-1449)
Required Strength: 131
Required Level: 30
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Poison Resistance
+(84 to 103)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)

Defense: (1166-1275) to (2031-2221)
Required Strength: 190
Required Level: 39
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)

Defense: (1738-1885) to (3030-3287)
Required Strength: 276
Required Level: 47
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)

. Always: "
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

is best for caster" :facepalm: .
Anyway:
- smaxing Rain of Fire makes a difference in damage?
- what do you think about going smax Force of Nature + 50/50 str/ene?
- for TA (at least LC1) Elementals imo is better. Poison takes some time to kill amazons and RoF is hard to hit there
- don't know now with changes to sets but before nerf elemental set was quite good (without MO or jewels) for fire as main skill
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ShadowDawn
Heretic
419 | 22
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ZeroForte wrote:Why i never though of
Robe of Leaves
Robe of Leaves
Scale Mail (6)

Defense: (127-147) to (254-293)
Required Strength: 43
Required Level: 4
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)

Defense: (253-286) to (478-541)
Required Strength: 62
Required Level: 12
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Poison Resistance
+(44 to 63)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)

Defense: (452-505) to (816-911)
Required Strength: 90
Required Level: 21
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)

Defense: (745-822) to (1313-1449)
Required Strength: 131
Required Level: 30
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Poison Resistance
+(84 to 103)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)

Defense: (1166-1275) to (2031-2221)
Required Strength: 190
Required Level: 39
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)

Defense: (1738-1885) to (3030-3287)
Required Strength: 276
Required Level: 47
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)

. Always: "
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

is best for caster" :facepalm:


Well i think this is only true for druid. For druid you get a ~35% damage boost and some -res with Robe of Leaves, but for other classes you will only get some -res. Where as the Queen of Glass will give nice FCR and better -res for other classes.
User avatar
ZeroForte
Jungle Hunter
26 | 0
Also i rarely use MotW coz of short duration (extend with str) and negible damage bonus (tho in this patch bonus from armor is quite high).
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evil_potato
Ice Clan
576 | 51
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demonshalo wrote:When it comes to gaming in general, I subscribe to the church of "They Can't Kill You If They Are Dead" (or TCKYITAD for short).


The correct phrase is Dead Monsters Deal No Damage (or DMDND for short). :)
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Solfege wrote:It got approved, nice. Simple and to the point. Lots of text, but it's a quick read and formatting can be tweaked later.

gz. have a cookie.



Thanks!

I will shorten it and format it a bit better later on tonight. I finished writing at 3am and wanted to post it so it's not lost XD
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ZeroForte
Jungle Hunter
26 | 0
The Priestess skill is named "Phalanx" (typo, phase #1 "tip"). Btw. of course - nice guide :wink:
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ZeroForte wrote:Why i never though of
Robe of Leaves
Robe of Leaves
Scale Mail (6)

Defense: (127-147) to (254-293)
Required Strength: 43
Required Level: 4
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)

Defense: (253-286) to (478-541)
Required Strength: 62
Required Level: 12
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Poison Resistance
+(44 to 63)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)

Defense: (452-505) to (816-911)
Required Strength: 90
Required Level: 21
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)

Defense: (745-822) to (1313-1449)
Required Strength: 131
Required Level: 30
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Poison Resistance
+(84 to 103)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)

Defense: (1166-1275) to (2031-2221)
Required Strength: 190
Required Level: 39
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)

Defense: (1738-1885) to (3030-3287)
Required Strength: 276
Required Level: 47
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)

. Always: "
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

is best for caster" :facepalm:


As stated before, mark of the wild boost is significant. I had a hard time replacing that armor even with one godly craft. I wish you could get that TU in ETH :D

> - smaxing Rain of Fire makes a difference in damage?

yes damage scaling per level is really good imo.

> - what do you think about going smax Force of Nature + 50/50 str/ene?

I tried that, Force of Nature doesn't add much dmg per skill level. You have the + all skills from your gear so it should scale regardless. I would much rather invest the points into lifeshield and poison flash as that provides way more survivability. In addition, your dmg skills benefit from flat energy

> - for TA (at least LC1) Elementals imo is better. Poison takes some time to kill amazons and RoF is hard to hit there

Haven't tried that but it makes sense. Would be great if a low level player could try this and confirm. Great suggestion thnx :D

> - don't know now with changes to sets but before nerf elemental set was quite good (without MO or jewels) for fire as main skill

Indeed it is. You could run that but crafted gear and TUs are so cheap and efficient that I found no reason to include the set. In addition, I like to have crafted gear for double %MF from MO.


ZeroForte wrote:The Priestess skill is named "Phalanx" (typo, phase #1 "tip"). Btw. of course - nice guide :wink:


That's not a typo that's just me reading at the level of a 5 year old :D thanks for the correction. Fixed!