The SP Miniguides Compilation (updates will resume after M17 1.1 release)

Find a handful of guides and walkthroughs here!
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ChuckNoRis
Blood Golem
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LHawkins1 wrote:It'd have to rely on Curare
in the tests i've done yesterday , for mid game i don't see how players with low experience can stay alive long enough without Paragon . without it , at about 4-5k hp , max block and high resistances are just not enough . in terror Fauztinville it gets 1-shot or 2-shot since she has to go in melee range in order to fight ... so , for mid game , untill all extra signets are eaten and end game gear is accessible , it will go for Paragon instead of Curare (that's only viable in end game) . will do extra tests today when i'll return home from work .
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Griswold
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ChuckNoRis wrote:
LHawkins1 wrote:It'd have to rely on Curare
in the tests i've done yesterday , for mid game i don't see how players with low experience can stay alive long enough without Paragon . without it , at about 4-5k hp , max block and high resistances are just not enough . in terror Fauztinville it gets 1-shot or 2-shot since she has to go in melee range in order to fight ... so , for mid game , untill all extra signets are eaten and end game gear is accessible , it will go for Paragon instead of Curare (that's only viable in end game) . will do extra tests today when i'll return home from work .


I'd like to see this build setup you use. Looking forward to it.
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ChuckNoRis
Blood Golem
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LHawkins1 wrote:I'd like to see this build setup you use. Looking forward to it.
i've completed BRC yesterday evening (/players 1) with a Curare setup (18% chance to be hit by necrobots , 37% block ) , so my previous impression that it will fail hard in Fauztinville wasn't so accurate . with small steps , fighting vs small number of opponents at a time ,dodging incoming powerfull shots/spells, the Curare option was more than viable , even at a bit less than 5k hp (and belt full of heal pots) . gear used :
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 84-250 fire damage
Adds 84-250 lightning damage
Adds 84-250 cold damage
5% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(87 to 115)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (492-573) to (969-1127)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)

Defense: (959-1092) to (1796-2046)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)

Defense: (1695-1902) to (3048-3418)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)

Defense: (2760-3057) to (4914-5444)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)

Defense: (4287-4723) to (7550-8319)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)

Defense: (6416-6983) to (11272-12268)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)

, abandoned crafted boots and gloves, 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

, rare amulet with ctc hymn + LA oskill , crafted war scepter with SoR on attack (mediocre/shitty craft - 280 min damage - had no patience to craft e better one -> http://i.imgur.com/7PmCzXw.jpg

i had a day off from work today , so since this morning i've tested the end game for several hours , went to most important ubers , and i believe i'll be releasing the miniguide later today , or tomorrow moring , i just need to test 3 or 4 more item options for end game


edit : added the early and mid sections for no. 47 . Storm Jump at the miniguide !
Edited by ChuckNoRis 4 months.
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Griswold
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ChuckNoRis wrote:
LHawkins1 wrote:I'd like to see this build setup you use. Looking forward to it.
i've completed BRC yesterday evening (/players 1) with a Curare setup (18% chance to be hit by necrobots , 37% block ) , so my previous impression that it will fail hard in Fauztinville wasn't so accurate . with small steps , fighting vs small number of opponents at a time ,dodging incoming powerfull shots/spells, the Curare option was more than viable , even at a bit less than 5k hp (and belt full of heal pots) . gear used :
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 84-250 fire damage
Adds 84-250 lightning damage
Adds 84-250 cold damage
5% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(87 to 115)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (492-573) to (969-1127)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)

Defense: (959-1092) to (1796-2046)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)

Defense: (1695-1902) to (3048-3418)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)

Defense: (2760-3057) to (4914-5444)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)

Defense: (4287-4723) to (7550-8319)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)

Defense: (6416-6983) to (11272-12268)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)

, abandoned crafted boots and gloves, 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

, rare amulet with ctc hymn + LA oskill , crafted war scepter with SoR on attack (mediocre/shitty craft - 280 min damage - had no patience to craft e better one -> http://i.imgur.com/7PmCzXw.jpg

i had a day off from work today , so since this morning i've tested the end game for several hours , went to most important ubers , and i believe i'll be releasing the miniguide later today , or tomorrow moring , i just need to test 3 or 4 more item options for end game


Nice, nice. How is it through early game? Just thundercrack to victory with some procs and added ele damage?
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ChuckNoRis
Blood Golem
1320 | 16
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well , thundercrack alone is going a bit slow due to the low number of bolts in early game , but , in combination with Magnetic Field it goes quite well . Jump at the miniguide ! (is it just me or the navlink isn't working outside the main page? clicking it from here isn't taking me to the miniguide...)
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Griswold
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ChuckNoRis wrote:well , thundercrack alone is going a bit slow due to the low number of bolts in early game , but , in combination with Magnetic Field it goes quite well . Jump at the miniguide ! (is it just me or the navlink isn't working outside the main page? clicking it from here isn't taking me to the miniguide...)


Perhaps the target location is broken? It's a clickable link, but does nothing.
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ChuckNoRis
Blood Golem
1320 | 16
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if i click the link from the first post on page 1 it goes where it's supposed to go , but if i "paste" the link here it doesn't work .strange , it should have gone here... viewtopic.php?f=40&t=491#link47 . meh , w/e .i had enough for now , i'll work on the end game section tomorrow . i have found 3 different setups that go nice for end game but i can't decide if i should stick to just 1 or if i should add all 3 , or maby just 2 ... we'll see ...
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ChuckNoRis
Blood Golem
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finished editing the end game section for the Storm . more than 2 hours before deadline :yay:

► Show Spoiler


Happy Easter to everyone !
MadeLaidMan
Stone Warrior
30 | 0
It's a shame that on attacks dont work with Thundercrack. Nero would be incredible for the Storm build if it did.
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Griswold
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Why wouldn't they work?