The SP Miniguides Compilation

Find a handful of guides and walkthroughs here!
User avatar
ChuckNoRis
Mahasattva
915 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
The XVI Compilation by ChuckNoRis

Image

All my miniguides have been updated to XVI

If you got questions related to my minigudes , ask here ! I'll be glad to help :)


General Gameplay Tips

► Show Spoiler


The Ranking System
► Show Spoiler


Table of contents

To avoid scrolling trough a wall of text , click on the links to jump straight at the miniguide you want to see
Press the arrow from the bottom right corner of your screen to get back at the top ! :)


1. XVI. Road Warrior Hawk - a trap barbarian - KS:7 S:6 Ge:9 F:7 Ga:6 E:7 Build rank: 7 Jump at the miniguide!
2. XVI. Indiana Jones - barbarian pirate - KS:6 S:8 Ge:9 F:8 Ga:9 E:8 Build rank: 8 Jump at the miniguide!
3. XVI. Athelstan - neutral caster paladin - KS:9 S:5 Ge:9 F:10 Ga:6 E:9 Build rank: 8 Jump at the miniguide!
4. XVI. TerrorBlade - DW barbarian - KS:7 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 7.66 Jump at the miniguide!
5. XVI. Rollo - 2h barbarian - KS:9 S:6 Ge:7 F:9 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
6. XVI. Lagertha - the Javazon - KS:10 S:5 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16 Jump at the miniguide!
7. XVI. Kwenthrith - a Tiefling assassin - KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16 Jump at the miniguide!
8. XVI. Floki - rebound barbarian - KS:7 S:7 Ge:9 F:7 Ga:8 E:8 Build rank: 7.66 Jump at the miniguide!
9. XVI. Crystal Maiden - a sorceress hybrid - KS:8 S:7 Ge:9 F:8 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
10. XVI. The Seer- Malice necromancer - KS:8 S:6 Ge:8 F:8 Ga:7 E:7 Build rank: 7.33 Jump at the miniguide!
11. XVI. Rooftrellen - a clasical treewarden - KS:8 S:8 Ge:7 F:8 Ga:9 E:8 Build rank: 8 Jump at the miniguide!
12. XVI. Sagittarius - a druid hybrid - KS:8 S:7 Ge:7 F:8 Ga:9 E:8 Build rank: 7.83 Jump at the miniguide!
13. XVI. Traxex - bow amazon- KS:10 S:4 Ge:9 F:8 Ga:10 E:9 Build rank: 8.33 Jump at the miniguide!
14. XVI. Lucky Strike - ATMG assassin - KS:8 S:5 Ge:8 F:8 Ga:7 E:7 Build rank: 7.16 Jump at the miniguide!
15. XVI. Queen Of Pain - elemental melee sorceress - KS:7 S:8 Ge:8 F:7 Ga:8 E:8 Build rank: 7.66 Jump at the miniguide!
16. XVI. ReaniMatrix - mana sorceress - KS:8 S:6 Ge:8 F:9 Ga:9 E:7 Build rank:7.83 Jump at the miniguide!
17. XVI. Hulk - treewarden Hybrid - KS:8 S:8 Ge:9 F:9 Ga:8 E:8 Build rank: 8.33 Jump at the miniguide!
18. XVI. Legion Commander - a holy melee - KS:7 S:7 Ge:8 F:7 Ga:8 E:7 Build rank: 7.66 Jump at the miniguide!
19. XVI. Merlin - a druid hybrid - KS:9 S:7 Ge:7 F:8 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
20. XVI. Lanaya - Twin Fang nagisin - KS:8 S:4 Ge:7 F:7 Ga:6 E:7 Build rank: 6.5 Jump at the miniguide!
21. XVI. EarthShaker - massacre necro - KS:7 S:7 Ge:8 F:9 Ga:10 E:8 Build rank: 8.50 Jump at the miniguide!
22. XVI. The Magician - a barb mage - KS:7 S:7 Ge:8 F:8 Ga:9 E:8 Build rank: 7.83 Jump at the miniguide!
23. XVI. Saruman - unholy hybrid - KS:8 S:6 Ge:9 F:8 Ga:8 E:8 Build rank: 7.83 Jump at the miniguide!
24. XVI. Mortred - Batstrike assassin - KS:8 S:8 Ge:9 F:7 Ga:2 E:9 Build rank: 7.16 Jump at the miniguide!
25. XVI. Zohan - disco barb - KS:8 S:6 Ge:2 F:9 Ga:9 E:6 Build rank: 6.66 Jump at the miniguide!
26. XVI. Die Hard - the tank - KS:7 S:10 Ge:9 F:9 Ga:9 E:9 Build rank: 8.83 Jump at the miniguide!
27. XVI. Gandalf - holy hybrid - KS:8 S:8 Ge:7 F:9 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
28. XVI. Hestia - a SoV bloodzon - KS:7 S:6 Ge:9 F:8 Ga:5 E:7 Build rank: 7 Jump at the miniguide!
29. XVI. Vesta - a hybrid bloodzon- KS:8 S:7 Ge:9 F:8 Ga:6 E:8 Build rank: 7.66 Jump at the miniguide!
30. XVI. Freya - a BFG bloodzon - KS:8 S:7 Ge:9 F:8 Ga:6 E:8 Build rank: 7.66 Jump at the miniguide!
31. XVI. Alleria - bow sorceress - KS:6 S:7 Ge:6 F:9 Ga:6 E:7 Build rank: 6.83 Jump at the miniguide!
32. XVI. The Sloth - a lazy paladin - KS:8 S:8 Ge:5 F:10 Ga:9 E:8 Build rank: 8 Jump at the miniguide!
33. XVI. The Jumping Jack - a trolling necro- KS:7 S:7 Ge:9 F:10 Ga:9 E:6 Build rank: 8 Jump at the miniguide!
34. XVI. The Troll'Sin - a lazy assassin - KS:9 S:8 Ge:9 F:10 Ga:7 E:8 Build rank: 8.50 Jump at the miniguide!
35. XVI. Ragnar - a barbarian summoner - KS:9 S:9 Ge:9 F:8 Ga:5 E:9 Build rank: 8.16 Jump at the miniguide!
36. XVI. Maximus - a holy gladiator - KS:9 S:8 Ge:9 F:8 Ga:6 E:9 Build rank: 8.16 Jump at the miniguide !
37. XVI. Tormund - overkill barbarian - KS:9 S:8 Ge:9 F:8 Ga:7 E:9 Build rank: 8.33 Jump at the miniguide !
38. XVI. The Arsonist - a buckshot necro - KS:8 S:7 Ge:7 F:9 Ga:9 E:8 Build rank: 8 Jump at the miniguide !
39. XVI. Slark - a fat traprat - KS:9 S:9 Ge:8 F:8 Ga:9 E:9 Build rank: 8.66 Jump at the miniguide !
40. XVI. Britney Spear - The spearzon - KS:9 S:9 Ge:9 F:8 Ga:8 E:9 Build rank: 8.66 Jump at the miniguide !
41. XVI. Rexxar - dual axe wielder - KS: 7 S:8 Ge:8 F:8 Ga:8 E:9 Build rank: 8 Jump at the miniguide !
42. XVI. The Prophet - holy melee angel caller - KS:8 S:8 Ge:7 F:9 Ga:8 E:8 Build rank:8 Jump at the miniguide !
43. XVI. Xena - melee sorceress - KS:9 S:10 Ge:8 F:9 Ga:9 E:8 Build rank: 8.83 Jump at the miniguide !
44. XVI. The BloodSeeker - throwing assassin - KS:9 S:7 Ge:6 F:9 Ga:9 E:8 Build rank: 8 Jump at the miniguide !
45. XVI. Poison Ivy - poison caster sorceress - KS:8 S:7 Ge:6 F:9 Ga:9 E:9 Build rank:8 Jump at the miniguide !
46. XVI. Minerva - aelien caster assassin - KS:8 S:6 Ge:8 F:10 Ga:8 E:8 Build rank: 8 Jump at the miniguide !
Edited by ChuckNoRis 5 months.
User avatar
ChuckNoRis
Mahasattva
915 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide

1.XVI. Road Warrior Hawk KS:7 S:6 Ge:9 F:7 Ga:6 E:7 Build rank: 7

A barbarian that uses Fortress as a support skill and Hawk Talons oskill . High Rainbow damage , 90% slow target - tactical build

The build can only be accesed after creating/finding a throwing axe/belt with Hawk talons oskill (alvl 48) , so untill then you may level as any build you want , and then respec . Hawk Talons is a static trap that throws axes after you lure monsters to step into it , dealing 3/2 WD , converting almost half of the physical damage to magical damage .
- Since you need to acces Hawk Talons to play this build , we will jump straight to mid game


Mid Game

Gameplay
- summon the wolves
- buff with NW and Thunder God
- cast Fortress - it has a duration of more than 10 seconds , locking the ranged skills at 3 seconds timer with 20 hard points . This means you have more than 7 seconds left to place Hawk talons traps and lure monsters at their position . after Fortress duration goes off , cast it again -> repeat process
- stance dance between snake stance to slow the screen and spread poison damage / switch to kraken stance for more elemental damage

Stats alocation :
Strength - all points you can get
Dexterity -enough for 95%chance to hit
Vitality - 0
Energy - 0

You got tons of slow target ,so all your opponents will move slow towards you ; their hits will be easy to avoid , allowing you to spend your hard points stats into STR for more damage . You will get enough HP from gear

Skillplan



20 points into fortress to reach the 3 seconds timer , 23 points into Snake stance to reach the 50% slow cap

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: craft with - enemy resists
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm : Crafted barbarian helm with Kraken stance
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
10% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(251 to 300)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Raptor
Raptor
Throwing Axes

'Ath'
Runeword Level: 90
15% Chance to cast level 18 Crucify when you Kill an Enemy
+1 to Barbarian Skill Levels
15% Faster Hit Recovery
+(201 to 250)% Enhanced damage
Adds 100-150 damage
+(12 to 15) to Hawk Talons
-100 Defense
+1 Life on Striking
/ weird crafted throwing axe with Hawk talons oskill , high damage and weapon damage proc
Shield:
Avatar
Avatar
Shields

'Qor'
Runeword Level: 100
100% Chance to cast level 61 Supernova when you Die
+1 to All Skills
45% Faster Cast Rate
45% Faster Hit Recovery
-(41 to 50)% to Enemy Cold Resistance
-(41 to 50)% to Enemy Lightning Resistance
-(41 to 50)% to Enemy Fire Resistance
+(301 to 350)% Enhanced Defense
(31 to 50)% better chance of getting magic item
Requirements +33%
/ crafted barbarian shield mo'ed with - enemy resists
Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained
mo'ed with ctc thunder hammer and - enemy resists
Amulet: a good rare with ctc banish on striking (may spawn Lightning Arena oskill )
Sockets: jewels with resistances and attack rating

End Game

Gameplay
- summon the wolves
- buff with NW and Thunder God
- cast Fortress and lure enemies at your Hawk talons traps
- stance dance between snake stance to slow the screen and spread poison damage / switch to kraken stance for more elemental damage

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



20 points into fortress to reach the 3 seconds timer , 23 points into Snake stance to reach the 50% slow cap

Gear

Belt:
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3208-3656) to (3464-3948)
Required Strength: 568
Required Level: 100
20% Increased Attack Speed
Adds 25-50 damage
(10 to 15)% Life stolen per Hit
Slows Target By 10%
10% Bonus to Dexterity
10% Bonus to Strength
+(251 to 300)% Enhanced Defense
Target Takes Additional Damage of (25 to 50)
100% better chance of getting magic item
Socketed (2)

Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1110-1291) to (1219-1417)
Required Strength: 514
Required Level: 100
Stun Attack
(11 to 15)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(201 to 250)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)

Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2377-2668) to (2682-3010)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 35-65 damage
+(301 to 350)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

Helm: Creepy crafted barbarian helm with Kraken stance
Armour:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Hawking Axe
Hawking Axe
Balanced Axe (Sacred)

Throw Damage: (599-654) to (1025-1102)
One-Hand Damage: (446-483) to (776-823)
Required Strength: 518
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
5% Chance to cast level 46 Singularity when you Kill an Enemy
25% Faster Run/Walk
+(301 to 350)% Enhanced damage
Adds 150-400 damage
+(14 to 18) to Hawk Talons
Slows Target By 20%
+100 to Strength
+100 to Energy
+250 Mana after each Kill
Socketed (6)

Shield:
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3557-4137) to (3831-4455)
Chance to Block: 1% + class%
Required Strength: 463
Required Dexterity: 499
Required Level: 100
2% Chance to cast level 41 Cryo Beam on Striking
10% Chance to cast level 38 Supernova when you Kill an Enemy
150% Faster Run/Walk
1% Increased Chance of Blocking
-(31 to 40)% to Enemy Cold Resistance
-(31 to 40)% to Enemy Lightning Resistance
+(201 to 250)% Enhanced Defense
Damage Reduced by 5%
Socketed (6)
/
Judge's Sin
Judge's Sin
Tower Shield (Sacred)

Defense: (4805-5476) to (5787-6596)
Chance to Block: class%
Required Strength: 514
Required Dexterity: 589
Required Level: 100
5% Chance to cast level 6 Thunder Hammer on Striking
+2 to Assassin Skill Levels
5% Chance of Crushing Blow
(11 to 15)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
(11 to 15)% Bonus to Strength
+100 Life after each Kill
500% extra gold from monsters
Socketed (6)
/
Mountain King
Mountain King
Tower Shield (Sacred)

Defense: (5989-6660) to (7112-7920)
Chance to Block: class%
Required Strength: 514
Required Dexterity: 589
Required Level: 100
2% Chance to cast level 8 Bear Claw on Striking
+(1 to 2) to All Skills
Adds 25-75 damage
(50 to 100)% bonus to Attack Rating
(21 to 25)% Life stolen per Hit
15% Chance of Crushing Blow
+(301 to 350)% Enhanced Defense
+500 Defense
Increase Maximum Durability 25%
Socketed (4)

Rings : 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained
mo'ed with ctc thunder hammer -% enemy resists
Amulet: rare with ctc banish on striking , mo'ed with ctc thunder hammer and -%enemy resists
Sockets: sha'ad/xis for weapon , jewels with %stats + attack rating




2.XVI. Indiana Jones KS:6 S:8 Ge:9 F:8 Ga:9 E:8 Build rank: 8

A treasure finding barbarian - Theme build

Early Game

Gameplay
- summon the wolves for extra damage and defence
- keep Bear stance on for extra defence and damage reduction
- boost your damage with MotW
- use t-slam to stun your opponents
- StormBlast as main attack

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: rares with 20% ctc Lorenado on attack
Boots :
Rabbit's Foot
Rabbit's Foot
Boots (6)

Defense: (6 to 10)
Required Strength: 10
Required Level: 1
15% Faster Run/Walk
+(101 to 150) Maximum Stamina
(4 to 5)% Chance of Uninterruptable Attack
(101 to 150)% extra gold from monsters
(16 to 25)% better chance of getting magic item
Socketed (1)
Defense: (28 to 34)
Required Strength: 17
Required Level: 8
20% Faster Run/Walk
+(151 to 200) Maximum Stamina
(6 to 7)% Chance of Uninterruptable Attack
(151 to 200)% extra gold from monsters
(26 to 35)% better chance of getting magic item
Socketed (2)
Defense: (54 to 63)
Required Strength: 25
Required Level: 17
25% Faster Run/Walk
+(201 to 250) Maximum Stamina
(8 to 9)% Chance of Uninterruptable Attack
(201 to 250)% extra gold from monsters
(36 to 45)% better chance of getting magic item
Socketed (2)
Defense: (90 to 103)
Required Strength: 37
Required Level: 25
30% Faster Run/Walk
+(251 to 300) Maximum Stamina
(10 to 11)% Chance of Uninterruptable Attack
(251 to 300)% extra gold from monsters
(46 to 55)% better chance of getting magic item
Socketed (3)
Defense: (132 to 154)
Required Strength: 53
Required Level: 34
35% Faster Run/Walk
+(301 to 350) Maximum Stamina
(12 to 13)% Chance of Uninterruptable Attack
(301 to 350)% extra gold from monsters
(56 to 65)% better chance of getting magic item
Socketed (3)
Defense: (185 to 212)
Required Strength: 77
Required Level: 43
40% Faster Run/Walk
+(351 to 400) Maximum Stamina
(14 to 15)% Chance of Uninterruptable Attack
(351 to 400)% extra gold from monsters
(66 to 75)% better chance of getting magic item
Socketed (4)

Helm :
Summit
Summit
Helms

'El'
Runeword Level: 11
(151 to 200)% extra gold from monsters
Reduces all Vendor Prices (6 to 10)%
Requirements -15%
->
Cornucopia
Cornucopia
Horned Helm (6)

Defense: (60-69) to (90-103)
Required Strength: 55
Required Level: 6
(Barbarian Only)
+(31 to 50)% Enhanced Defense
Replenish Life +(31 to 50)
(51 to 100)% extra gold from monsters
(21 to 30)% better chance of getting magic item
Reduces all Vendor Prices (3 to 5)%
Socketed (2)
Defense: (128-144) to (178-200)
Required Strength: 80
Required Level: 14
(Barbarian Only)
+(51 to 70)% Enhanced Defense
Replenish Life +(51 to 70)
(101 to 150)% extra gold from monsters
(31 to 40)% better chance of getting magic item
Reduces all Vendor Prices (6 to 8)%
Socketed (2)
Defense: (234-260) to (318-353)
Required Strength: 116
Required Level: 23
(Barbarian Only)
+(71 to 90)% Enhanced Defense
Replenish Life +(71 to 90)
(151 to 200)% extra gold from monsters
(41 to 50)% better chance of getting magic item
Reduces all Vendor Prices (9 to 11)%
Socketed (2)
Defense: (385-424) to (519-571)
Required Strength: 170
Required Level: 32
(Barbarian Only)
+(91 to 110)% Enhanced Defense
Replenish Life +(91 to 110)
(201 to 250)% extra gold from monsters
(51 to 60)% better chance of getting magic item
Reduces all Vendor Prices (12 to 14)%
Socketed (3)
Defense: (603-657) to (803-876)
Required Strength: 245
Required Level: 41
(Barbarian Only)
+(111 to 130)% Enhanced Defense
Replenish Life +(111 to 130)
(251 to 300)% extra gold from monsters
(61 to 70)% better chance of getting magic item
Reduces all Vendor Prices (15 to 17)%
Socketed (3)
Defense: (907-982) to (1201-1300)
Required Strength: 357
Required Level: 49
(Barbarian Only)
+(131 to 150)% Enhanced Defense
Replenish Life +(131 to 150)
(301 to 350)% extra gold from monsters
(71 to 80)% better chance of getting magic item
Reduces all Vendor Prices (18 to 20)%
Socketed (4)

Armor:
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (260-324) to (524-652)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
+(1 to 2) to Vanquish
+(61 to 100)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(26 to 50)% extra gold from monsters
(16 to 20)% better chance of getting magic item
Socketed (2)
Defense: (522-624) to (1013-1209)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
+(3 to 4) to Vanquish
+(101 to 140)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(51 to 75)% extra gold from monsters
(21 to 25)% better chance of getting magic item
Socketed (3)
Defense: (939-1092) to (1793-2083)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
+(5 to 6) to Vanquish
+(141 to 180)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(76 to 100)% extra gold from monsters
(26 to 30)% better chance of getting magic item
Socketed (4)
Defense: (1573-1792) to (2967-3379)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
+(7 to 8) to Vanquish
+(181 to 220)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(101 to 125)% extra gold from monsters
(31 to 35)% better chance of getting magic item
Socketed (4)
Defense: (2507-2811) to (4680-5248)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
+(9 to 10) to Vanquish
+(221 to 260)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(126 to 150)% extra gold from monsters
(36 to 40)% better chance of getting magic item
Socketed (5)
Defense: (3819-4232) to (7118-7888)
Required Strength: 583
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
+(11 to 12) to Vanquish
+(261 to 300)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(151 to 175)% extra gold from monsters
(41 to 45)% better chance of getting magic item
Socketed (6)

Weapon:
The Prospector's Pick
The Prospector's Pick
Military Pick (6)

One-Hand Damage: (25-30) to (39-47)
Required Strength: 67
Required Level: 7
Current Strength Damage Bonus: (51/256 per Strength)%
+(41 to 70)% Enhanced damage
+(11 to 15) to Strength
+(11 to 15) to Dexterity
(31 to 50)% extra gold from monsters
(16 to 25)% better chance of getting magic item
Socketed (2)
One-Hand Damage: (42-50) to (66-78)
Required Strength: 100
Required Level: 16
Current Strength Damage Bonus: (51/256 per Strength)%
+(71 to 100)% Enhanced damage
+(16 to 20) to Strength
+(16 to 20) to Dexterity
(51 to 70)% extra gold from monsters
(26 to 35)% better chance of getting magic item
Socketed (3)
One-Hand Damage: (66-75) to (100-115)
Required Strength: 146
Required Level: 26
Current Strength Damage Bonus: (51/256 per Strength)%
+(101 to 130)% Enhanced damage
+(21 to 25) to Strength
+(21 to 25) to Dexterity
(71 to 90)% extra gold from monsters
(36 to 45)% better chance of getting magic item
Socketed (4)
One-Hand Damage: (97-109) to (145-163)
Required Strength: 207
Required Level: 35
Current Strength Damage Bonus: (51/256 per Strength)%
+(131 to 160)% Enhanced damage
+(26 to 30) to Strength
+(26 to 30) to Dexterity
(91 to 110)% extra gold from monsters
(46 to 55)% better chance of getting magic item
Socketed (4)
One-Hand Damage: (133-147) to (200-223)
Required Strength: 289
Required Level: 44
Current Strength Damage Bonus: (51/256 per Strength)%
+(161 to 190)% Enhanced damage
+(31 to 35) to Strength
+(31 to 35) to Dexterity
(111 to 130)% extra gold from monsters
(56 to 65)% better chance of getting magic item
Socketed (5)
One-Hand Damage: (174-192) to (261-288)
Required Strength: 400
Required Level: 53
Current Strength Damage Bonus: (51/256 per Strength)%
+(191 to 220)% Enhanced damage
+(36 to 40) to Strength
+(36 to 40) to Dexterity
(131 to 150)% extra gold from monsters
(66 to 75)% better chance of getting magic item
Socketed (6)

Shield:
Golden Fleece
Golden Fleece
Bull Shield (6)

Defense: (33-42) to (65-81)
Chance to Block: 1%
Required Strength: 10
Required Dexterity: 23
Required Level: 3
(Barbarian Only)
25% Chance to cast level 2 Arrow when Struck by a Missile
+1 to Barbarian Skill Levels
Enhanced Weapon Damage +(31 to 50)%
+(21 to 50)% Enhanced Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Lightning Resist +(11 to 15)%
(21 to 30)% better chance of getting magic item
Socketed (1)
Defense: (83-99) to (140-167)
Chance to Block: 1%
Required Strength: 15
Required Dexterity: 33
Required Level: 12
(Barbarian Only)
30% Chance to cast level 4 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(51 to 70)%
+(51 to 80)% Enhanced Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Lightning Resist +(16 to 20)%
(31 to 40)% better chance of getting magic item
Socketed (2)
Defense: (164-191) to (260-302)
Chance to Block: 1%
Required Strength: 21
Required Dexterity: 48
Required Level: 21
(Barbarian Only)
35% Chance to cast level 6 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(71 to 90)%
+(81 to 110)% Enhanced Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Lightning Resist +(21 to 25)%
(41 to 50)% better chance of getting magic item
Socketed (3)
Defense: (291-331) to (451-513)
Chance to Block: 1%
Required Strength: 32
Required Dexterity: 71
Required Level: 30
(Barbarian Only)
40% Chance to cast level 8 Arrow when Struck by a Missile
+(1 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(91 to 110)%
+(111 to 140)% Enhanced Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Lightning Resist +(26 to 30)%
(51 to 60)% better chance of getting magic item
Socketed (3)
Defense: (477-534) to (720-807)
Chance to Block: 1%
Required Strength: 46
Required Dexterity: 102
Required Level: 38
(Barbarian Only)
45% Chance to cast level 10 Arrow when Struck by a Missile
+(2 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(111 to 130)%
+(141 to 170)% Enhanced Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Lightning Resist +(31 to 35)%
(61 to 70)% better chance of getting magic item
Socketed (4)
Defense: (739-819) to (1108-1227)
Chance to Block: 1%
Required Strength: 67
Required Dexterity: 149
Required Level: 47
(Barbarian Only)
50% Chance to cast level 12 Arrow when Struck by a Missile
+(2 to 4) to Barbarian Skill Levels
Enhanced Weapon Damage +(131 to 150)%
+(171 to 200)% Enhanced Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Lightning Resist +(36 to 40)%
(71 to 80)% better chance of getting magic item
Socketed (4)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
MO'ed with ctc thunder hammer
Amulet:
Hangman
Hangman
Amulet

Required Level: 1
33% Chance to cast level 10 Pain Spirit when you Kill an Enemy
+(6 to 10)% to Physical/Magic Spell Damage
Drain Life -5
(51 to 75)% extra gold from monsters
MO'ed with ctc thunder hammer
Sockets: Lum Runes / perfect gems to max resistances
On switch : 2x barbarian axes with MOTW oskill

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW
- use t-slam to stun your opponents
- use Bear Stance for high defence and 50%DR , switch to Kraken stance for more elemental damage
- StormBlast as main attack
- instant heal with Inner fire at 5 seconds timer

Stats alocation :
Strength - enough for gear
Dexterity -enough for 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt: Spiritual craft with Inner fire oskill
Gloves: Spiritual craft with 20% ctc Lorenado on attack , MO'ed with -%ELR and resistances
Boots: Spiritual craft
Helm : Spiritual craft with Kraken stance oskill
Armor:
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (260-324) to (524-652)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
+(1 to 2) to Vanquish
+(61 to 100)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(26 to 50)% extra gold from monsters
(16 to 20)% better chance of getting magic item
Socketed (2)
Defense: (522-624) to (1013-1209)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
+(3 to 4) to Vanquish
+(101 to 140)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(51 to 75)% extra gold from monsters
(21 to 25)% better chance of getting magic item
Socketed (3)
Defense: (939-1092) to (1793-2083)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
+(5 to 6) to Vanquish
+(141 to 180)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(76 to 100)% extra gold from monsters
(26 to 30)% better chance of getting magic item
Socketed (4)
Defense: (1573-1792) to (2967-3379)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
+(7 to 8) to Vanquish
+(181 to 220)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(101 to 125)% extra gold from monsters
(31 to 35)% better chance of getting magic item
Socketed (4)
Defense: (2507-2811) to (4680-5248)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
+(9 to 10) to Vanquish
+(221 to 260)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(126 to 150)% extra gold from monsters
(36 to 40)% better chance of getting magic item
Socketed (5)
Defense: (3819-4232) to (7118-7888)
Required Strength: 583
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
+(11 to 12) to Vanquish
+(261 to 300)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(151 to 175)% extra gold from monsters
(41 to 45)% better chance of getting magic item
Socketed (6)

Weapon:
Lahmu
Lahmu
Barbarian Weapons

'Lai'
Runeword Level: 100
Indestructible
+(251 to 300)% Enhanced damage
+(301 to 400) to Maximum Damage
(14 to 18)% Mana stolen per Hit
(14 to 18)% Life stolen per Hit
-(41 to 50)% to Enemy Poison Resistance
Enhanced Weapon Damage +5%
+100 to Strength
+100 to Vitality

Shield: Spiritual craft with 25% ctc Carpet of Spiders on attack
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
MO'ed with ctc thunder hammer
Amulet: rare with all skills, flat life and ctc hymn
Sockets: Lum Runes / perfect gems to smax resistances
On switch : 2x barbarian axes with MOTW oskill

End Game

Gameplay
- summon the wolves
- boost your damage with MotW
- buff with Hive
- keep Bear stance on for extra defence and damage reduction
- use t-slam to stun your opponents
- StormBlast as main attack

Stats alocation :
Strength - enough for gear
Dexterity - enough for 95% chance to hit
Vitality - all the rest
Energy - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3917-4396) to (4290-4815)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(301 to 350)% Enhanced Defense
-25 to all Attributes
200% better chance of getting magic item
Requirements -100%
Socketed (2)

Gloves:
Gulag's Frenzy
Gulag's Frenzy
Heavy Gloves (Sacred)

Defense: (886-1059) to (938-1122)
Required Strength: 484
Required Level: 100
2% Chance to cast level 13 Broadside when you Kill an Enemy
25% Increased Attack Speed
5% Deadly Strike
+(151 to 200)% Enhanced Defense
15% Bonus to Vitality
+(1.25 per level) to Life (Based on Character Level)
50% better chance of getting magic item
Socketed (4)

Boots: Spiritual craft
Helm:
Lilith's Legion
Lilith's Legion
Avenger Guard (Sacred)

Defense: (3884-4323) to (4281-4768)
Required Strength: 461
Required Level: 100
(Barbarian Only)
+(1 to 2) to Barbarian Skill Levels
150% bonus to Attack Rating
20% Bonus to Strength
10% Bonus to Vitality
+(301 to 350)% Enhanced Defense
+300 Defense
Damage Reduced by 10%
(2 to 3)% Reanimate as: Celebrant of the Triune
1% Reanimate as: Morlu
(750 to 950)% extra gold from monsters
150% better chance of getting magic item
Socketed (4)

Armour:
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6683-7616) to (7848-8944)
Required Strength: 288
Required Level: 100
20% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Faster Hit Recovery
+150 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(251 to 300)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
Replenish Life +100
150% better chance of getting magic item
Requirements -50%
Socketed (6)

Weapon:
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (1185-1222) to (2193-2231)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(151 to 200)% Enhanced damage
Adds 1000-2000 damage
150% bonus to Attack Rating
250% extra gold from monsters
100% better chance of getting magic item
+(3 to 5) to Light Radius
Socketed (3)

Shield: Spiritual craft with 25% ctc Carpet of Spiders on attack
Rings : 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
MO'ed with ctc thunder hammer and -%enemy resists
Amulet:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-1500 lightning damage
Adds 1800 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots

Sockets: Lum Runes
On switch : 2x barbarian axes with MOTW oskill




3.XVI. Athelstan KS:9 S:5 Ge:9 F:10 Ga:6 E:9 Build rank: 8

A neutral paladin - he loves both The Holy and The Unholy sides . Being traped between the sides , he can gain both influences for his Vessel ,extra targets and extra damage

The build has outstanging damage in short-mid range , good damage for large AoE , tons of reanimates to tank , 50% DR , low timered teleportation skill and much much more . Enjoy ! :)

Early Game

Gameplay
- buff your character with Euphoria and VoJ
- summon the Scourges , activate Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- Apocalypse as main attack (it used to be one of the main Sorceress fire spells back in the Median2008 )
- use Vindicate for extra regeneration

Stats alocation :
Strength : enough for armors
Dexterity : enough for staff
Vitality : 0
Energy: the rest (MOAR spell damage)

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius

Boots : rares with Apocalypse Oskill
Helm :
Hierodule
Hierodule
Paladin Helms

'Gul'
Runeword Level: 53
Sorceress Morph
+1 to Paladin Skill Levels
20% Faster Cast Rate
+(11 to 15)% to Lightning Spell Damage
+(11 to 15)% to Physical/Magic Spell Damage
-> Sorceress Morph untill you can acces Superbeast for fast cast rate
Armor:
Dragon's Blood
Dragon's Blood
Light Plate (6)

Defense: (197-252) to (397-507)
Required Strength: 79
Required Level: 8
5% Chance to cast level 4 Wrath on Melee Attack
15% Faster Cast Rate
+(31 to 50)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(41 to 80)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (410-499) to (794-965)
Required Strength: 115
Required Level: 16
7% Chance to cast level 9 Wrath on Melee Attack
20% Faster Cast Rate
+(51 to 70)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(81 to 120)% Enhanced Defense
+(36 to 40) to Vitality
+(26 to 35) Life after each Demon Kill
Socketed (3)
Defense: (755-889) to (1429-1682)
Required Strength: 166
Required Level: 25
9% Chance to cast level 14 Wrath on Melee Attack
25% Faster Cast Rate
+(71 to 90)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(121 to 160)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (1289-1482) to (2401-2760)
Required Strength: 241
Required Level: 34
11% Chance to cast level 19 Wrath on Melee Attack
30% Faster Cast Rate
+(91 to 110)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(161 to 200)% Enhanced Defense
+(46 to 50) to Vitality
+(46 to 55) Life after each Demon Kill
Socketed (4)
Defense: (2064-2332) to (3822-4318)
Required Strength: 349
Required Level: 43
13% Chance to cast level 24 Wrath on Melee Attack
35% Faster Cast Rate
+(111 to 130)% Damage to Demons
+(31 to 35)% to Physical/Magic Spell Damage
+(31 to 35)% to Fire Spell Damage
+(201 to 240)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3178-3541) to (5872-6543)
Required Strength: 506
Required Level: 51
15% Chance to cast level 29 Wrath on Melee Attack
40% Faster Cast Rate
+(131 to 150)% Damage to Demons
+(36 to 40)% to Physical/Magic Spell Damage
+(36 to 40)% to Fire Spell Damage
+(241 to 280)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings: some good rares with spell damage
Amulet: a good rare with +to all skills , spell damage
Sockets: jewels with resistances and spell damage , 6x jewels with -% requirements for the TU Light Plate
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport untill you can accces DA

Mid Game

Gameplay
- buff your character with VoJ
- summon the Scourges , activate Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- Apocalypse main attack vs crowded spots , Devouring Cloud Oskill vs fire immunes
- switch to Brimstone for single targets . For those of you who don't know , Brimstone was an old holy caster skill that places holy seeds that explode dealing fire damage . It deals almost 3x the damage of Apocalypse in a smaller AoE , with 5 seconds duration . 3x Apocalypse damage x5 seconds -> an excelent boss killer
- use Ring Of Light to surround you with some extra heavy fire damage . Again , another ancient holy caster spell : it creates a circle arround you that deals huge damage/second , arround 10x the damage of Apocalypse and lasts 3 seconds . If we suppose that at some point Apocalypse has 33k fire damage , ring of light will deal 33kx10 x3 seconds = 1 milion fire damage in 3 seconds :shock: (it was just an example , actually all of them oskills can do even more damage in end game )
- instant heal from Inner fire
- use Divine Aparition to stay away from dangerous places

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating craft with Inner fire oskill
Gloves: Fascinating craft with Devouring Cloud Oskill
Boots : Fascinating craft with Apocalypse Oskill
Helm : Fascinating craft with Brimstone oskill
Armor:
Zerae's Redemption
Zerae's Redemption
Plate Mail (Sacred)

Defense: (7683-8616) to (8848-9944)
Required Strength: 432
Required Level: 100
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
(26 to 30)% Bonus to Energy
(26 to 30)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings: some good rares with 1 all skills and %spell damage
Amulet: a good rare with +all skills ,spell damage and Devouring Cloud Oskill
Sockets: jewels with %energy and spell damage
On switch :
Weapon : Fascinating crafted scepter with Brimstone oskill
Shield : Fascinating crafted paladin shield with Ring Of Light oskill

End Game

Gameplay

- activate the buffs : Superbeast, VoJ , Hive , Nova Charge , Path of Flames and Lightning Arena
- use Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- your main attack becomes Brimstone , Magic Missiles for fire immunes (extra magical damage along VoJ to deal with fire immunes faster )
- cast Ring of Light when you fight vs melee opponents /get swarmed
- use DA/SA to avoid danger

Stats alocation :
Strenght - enough for belt
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred)

Defense: (2374-2761) to (2465-2866)
Required Strength: 1225
Required Level: 100
+(41 to 50) Energy Factor to Spell Damage
15% Damage to Paladin Vessels
+(41 to 50)% to Physical/Magic Spell Damage
+(3 to 7) to Sacred Armor
+(3 to 7) to Demiurge
+(201 to 250)% Enhanced Defense
(31 to 40)% Bonus to Energy
Requirements +150%
Socketed (2)
- beware of increased requirements -> socket jewels with -requirements , mo with 10 extra -requirements mo's
Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 120
+(51 to 60)% Bonus to Poison Skill Duration
+(65 to 75)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+50% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: up to 75% fire spell damage , up to 35% more energy , 10% fire absorb , +10 light radius
Boots: Fascinating craft
Helm: Fascinating craft with Brimstone oskill
Armor:
Sankekur's Faulds
Sankekur's Faulds
Full Plate Mail (Sacred)

Defense: (8136-9130) to (9968-11187)
Required Strength: 627
Required Level: 100
+2 to Paladin Skill Levels
40% Increased Attack Speed
40% Faster Cast Rate
+(41 to 50)% to Lightning Spell Damage
+(41 to 50)% to Cold Spell Damage
+(41 to 50)% to Physical/Magic Spell Damage
+(41 to 50)% to Fire Spell Damage
+(301 to 350)% Enhanced Defense
+100 to Energy
Cold Absorb (11 to 15)%
Fire Absorb (11 to 15)%
10% Reanimate as: Onyx Knight
Socketed (6)

Shield: Fascinating crafted paladin shield with Ring Of Light oskill
Weapon: Fascinating crafted scepter with Brimstone oskill
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
(MOAR buffs duration)
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets : crafted jewels (%energy / %spell damage)
On switch :
Weapon:
Oris' Herald


Oris' Herald
Sceptres

'MaMaMaMaMaMa'
Runeword Level: 100
+(0 to 4) to All Skills
50% Faster Cast Rate
Adds 600-1200 magic damage
+(50 to 70)% to Physical/Magic Spell Damage
+(23 to 46) to Magic Missiles
30% Bonus to Energy
+1000 Defense
Damage Reduced by 15%
: Magic Missiles Oskill
Shield: Enchanted craft - >
Vizjun's Commdish
Vizjun's Commdish
Rondache (Sacred)

Defense: (4795-5382) to (5289-5935)
Chance to Block: 3%
Required Dexterity: 440
Required Level: 100
(Paladin Only)
+(41 to 50) Energy Factor to Spell Damage
100% Chance to cast level 19 Rain of Bombs on Melee Attack
2% Chance to cast level 27 Beacon when you Kill an Enemy
40% Increased Attack Speed
1% Increased Chance of Blocking
+(31 to 40)% to Spell Damage
(21 to 25)% Bonus to Energy
+(301 to 350)% Enhanced Defense
+10 to Light Radius
Socketed (6)





4.XVI. TerrorBlade KS:7 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 7.66

A dual wielder barbarian with Wolf stance

Early Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW from the switch gear
- activate the Lightning Shield keep Wolf stance on
- use t-slam to stun large packs , Iron spiral as main attack , Inner Fire for instant heal at 5 sec timer

Stats alocation :
Strength - enough for gear
Dexterity - 0 - the gear and Daedalus provide enough attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Thunderdome
Assault Helmet (6)

Defense: (84-102) to (125-151)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(41 to 70)% Enhanced Defense
Socketed (2)
Defense: (177-208) to (254-298)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(71 to 100)% Enhanced Defense
Socketed (2)
Defense: (329-377) to (456-522)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(101 to 130)% Enhanced Defense
Socketed (2)
Defense: (554-624) to (762-858)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(131 to 160)% Enhanced Defense
Socketed (3)
Defense: (887-986) to (1205-1339)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(241 to 480) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(161 to 190)% Enhanced Defense
Socketed (3)
Defense: (1356-1491) to (1830-2012)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(481 to 960) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(191 to 220)% Enhanced Defense
Socketed (4)
Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack

Bul Kathos' Teaching
Kriegsmesser (6)

One-Hand Damage: (33-40) to (40-49)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 70)% Enhanced damage
+(1.75 per level) to Maximum Damage (Based on Character Level)
+(41 to 80)% Damage to Demons
+(1 to 2) to Inner Fire
+(101 to 150) to Life
+(6 to 10) Life on Striking in Melee
Total Character Defense Plus (3 to 5)%
Socketed (2)
One-Hand Damage: (54-64) to (68-80)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(71 to 100)% Enhanced damage
+(2 per level) to Maximum Damage (Based on Character Level)
+(81 to 120)% Damage to Demons
+(3 to 4) to Inner Fire
+(151 to 200) to Life
+(11 to 15) Life on Striking in Melee
Total Character Defense Plus (6 to 8)%
Socketed (3)
One-Hand Damage: (84-96) to (104-119)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(101 to 130)% Enhanced damage
+(2.25 per level) to Maximum Damage (Based on Character Level)
+(121 to 160)% Damage to Demons
+(5 to 6) to Inner Fire
+(201 to 250) to Life
+(16 to 20) Life on Striking in Melee
Total Character Defense Plus (9 to 11)%
Socketed (4)
One-Hand Damage: (129-145) to (152-171)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(131 to 160)% Enhanced damage
+(2.5 per level) to Maximum Damage (Based on Character Level)
+(161 to 200)% Damage to Demons
+(7 to 8) to Inner Fire
+(251 to 300) to Life
+(21 to 25) Life on Striking in Melee
Total Character Defense Plus (12 to 14)%
Socketed (4)
One-Hand Damage: (174-194) to (208-232)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(161 to 190)% Enhanced damage
+(2.75 per level) to Maximum Damage (Based on Character Level)
+(201 to 240)% Damage to Demons
+(9 to 10) to Inner Fire
+(301 to 350) to Life
+(26 to 30) Life on Striking in Melee
Total Character Defense Plus (15 to 17)%
Socketed (5)
One-Hand Damage: (232-256) to (276-304)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(191 to 220)% Enhanced damage
+(3 per level) to Maximum Damage (Based on Character Level)
+(241 to 280)% Damage to Demons
+(11 to 12) to Inner Fire
+(351 to 400) to Life
+(31 to 35) Life on Striking in Melee
Total Character Defense Plus (18 to 20)%
Socketed (6)
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)
Bul Kathos' Teaching
Kriegsmesser (6)

One-Hand Damage: (33-40) to (40-49)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 70)% Enhanced damage
+(1.75 per level) to Maximum Damage (Based on Character Level)
+(41 to 80)% Damage to Demons
+(1 to 2) to Inner Fire
+(101 to 150) to Life
+(6 to 10) Life on Striking in Melee
Total Character Defense Plus (3 to 5)%
Socketed (2)
One-Hand Damage: (54-64) to (68-80)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(71 to 100)% Enhanced damage
+(2 per level) to Maximum Damage (Based on Character Level)
+(81 to 120)% Damage to Demons
+(3 to 4) to Inner Fire
+(151 to 200) to Life
+(11 to 15) Life on Striking in Melee
Total Character Defense Plus (6 to 8)%
Socketed (3)
One-Hand Damage: (84-96) to (104-119)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(101 to 130)% Enhanced damage
+(2.25 per level) to Maximum Damage (Based on Character Level)
+(121 to 160)% Damage to Demons
+(5 to 6) to Inner Fire
+(201 to 250) to Life
+(16 to 20) Life on Striking in Melee
Total Character Defense Plus (9 to 11)%
Socketed (4)
One-Hand Damage: (129-145) to (152-171)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(131 to 160)% Enhanced damage
+(2.5 per level) to Maximum Damage (Based on Character Level)
+(161 to 200)% Damage to Demons
+(7 to 8) to Inner Fire
+(251 to 300) to Life
+(21 to 25) Life on Striking in Melee
Total Character Defense Plus (12 to 14)%
Socketed (4)
One-Hand Damage: (174-194) to (208-232)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(161 to 190)% Enhanced damage
+(2.75 per level) to Maximum Damage (Based on Character Level)
+(201 to 240)% Damage to Demons
+(9 to 10) to Inner Fire
+(301 to 350) to Life
+(26 to 30) Life on Striking in Melee
Total Character Defense Plus (15 to 17)%
Socketed (5)
One-Hand Damage: (232-256) to (276-304)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(191 to 220)% Enhanced damage
+(3 per level) to Maximum Damage (Based on Character Level)
+(241 to 280)% Damage to Demons
+(11 to 12) to Inner Fire
+(351 to 400) to Life
+(31 to 35) Life on Striking in Melee
Total Character Defense Plus (18 to 20)%
Socketed (6)

Visegrip
Light Gauntlets (6)

Defense: (21 to 40)
Required Strength: 52
Required Level: 6
5% Chance to cast level 1 Crucify on Melee Attack
+(11 to 15) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)
Defense: (48 to 78)
Required Strength: 75
Required Level: 15
6% Chance to cast level 3 Crucify on Melee Attack
+(16 to 20) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)
Defense: (86 to 126)
Required Strength: 109
Required Level: 24
7% Chance to cast level 5 Crucify on Melee Attack
+(21 to 25) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)
Defense: (134 to 191)
Required Strength: 159
Required Level: 33
8% Chance to cast level 7 Crucify on Melee Attack
+(26 to 30) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)
Defense: (196 to 273)
Required Strength: 230
Required Level: 41
9% Chance to cast level 9 Crucify on Melee Attack
+(31 to 35) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)
Defense: (269 to 374)
Required Strength: 333
Required Level: 50
10% Chance to cast level 11 Crucify on Melee Attack
+(36 to 40) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Sockets: jahs/elds in weapons , runes with resists
*MO the rings and amulet with ctc thunderhammer after kill and - enemy resists
On switch : 2 x barbarian axes with MotW oskill

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW
- activate Thunder God , buff with NW and Path Of Flames , keep Wolf stance on
- use t-slam to stun large packs , Iron spiral as main attack , fast heal with BH

Stats alocation :
Strenght - enough for gear
Dexterity - 0 - the gear and Daedalus provide enough attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Ravine
Horned Helm (Sacred)

Defense: (2881-3284) to (3106-3540)
Required Strength: 451
Required Level: 100
(Barbarian Only)
100% Chance to cast level 32 Pyroclastic Flow when you Die
+(2 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(31 to 50)%
+(251 to 300)% Enhanced Defense
+(81 to 100) to Strength
Lightning Resist +(31 to 50)%
Damage Reduced by 5%
Socketed (4)
Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack

Snowstorm
Ida (Sacred)

One-Hand Damage: (551-600) to (772-824)
Required Strength: 552
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 35 Rune of Ice on Melee Attack
+2 to Barbarian Skill Levels
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1500-2500 cold damage
Cold Resist +(31 to 50)%
Socketed (6)
Avalanche
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 666
Required Level: 100
+(1 to 2) to Barbarian Skill Levels
Stun Attack
+(251 to 300)% Enhanced Defense
+(41 to 50) to Vitality
Cold Resist +(31 to 50)%
Total Character Defense Plus (11 to 15)%
Attacker Takes Cold Damage of 500
Socketed (6)
Eruption
Kriegsmesser (Sacred)

One-Hand Damage: (572-624) to (800-856)
Required Strength: 602
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 35 Rune of Fire on Melee Attack
+2 to Barbarian Skill Levels
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1500-2500 fire damage
Fire Resist +(31 to 50)%
Socketed (6)

Rockslide
Gauntlets (Sacred)

Defense: (1404-1600) to (1642-1872)
Required Strength: 574
Required Level: 100
1% Chance to cast level 33 Tremor on Melee Attack
25% Increased Attack Speed
(6 to 10)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
+(41 to 50) to Vitality
Total Character Defense Plus (11 to 15)%
Socketed (4)

Rings : 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters

Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Sockets: jahs/elds in weapons , runes with resists , jewels with %attack rating for runewords
*MO the rings and amulet with ctc thunderhammer after kill and - enemy resists
On switch : 2 x barbarian axes with MotW oskill

End Game

Gameplay
- summon the wolves for extra damage and defence
- buff your damage with Motw
- activate Thunder God , buff with Path Of Flames and Lightning Arena , keep Wolf stance on
- use t-slam to stun large packs, Iron spiral as main attack , fast heal with BH

Stats alocation :
Strength - enough for gear
Dexterity - 0 - the gear and Daedalus will take care of the attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Helm:
Wandelkoning
Wandelkoning
Assault Helmet (Sacred)

Defense: (3440-3861) to (3765-4225)
Required Strength: 456
Required Level: 100
(Barbarian Only)
Indestructible
40% Increased Attack Speed
+(201 to 300) to Maximum Damage
Enhanced Weapon Damage +(101 to 150)%
-50% Penalty to Summoned Minion Life
(21 to 30)% Bonus to Energy
(21 to 30)% Bonus to Dexterity
+(301 to 350)% Enhanced Defense
(21 to 30)% Bonus to Vitality
(21 to 30)% Bonus to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)

WeaponS: 2x
Gilgamesh
Gilgamesh
Barbarian Weapons

'Auhe'
Runeword Level: 100
25% Chance to cast level 34 Spike Nova on Melee Attack
+(301 to 350)% Enhanced damage
Adds 500-750 damage
+(6 to 14) to Ancients' Hand
-50% Bonus to Summoned Minion Damage
+250 to Strength
-50 to Vitality
Regenerate Mana +15%

Armor :
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6683-7616) to (7848-8944)
Required Strength: 288
Required Level: 100
20% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Faster Hit Recovery
+150 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(251 to 300)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
Replenish Life +100
150% better chance of getting magic item
Requirements -50%
Socketed (6)

Gloves :
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1347-1536) to (1533-1748)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(11 to 15)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(251 to 300)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)

Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Boots :
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , 15% CB , 50 flat stats , TCD
Rings : 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
10% Chance of Crushing Blow
+25 to Strength
+25 to Vitality

Amulet : rare with ctc Banish on striking and Lightning Arena oskill
Sockets: thai/lah runes
On switch : 2 x barbarian axes with MotW oskill




5.XVI. Rollo KS:9 S:6 Ge:7 F:9 Ga:8 E:9 Build rank: 8

A powerfull barbarian that uses a 2h weapon + lion stance and dual conversion to cold and lightning

Lion stance provides a lot of magical damage/hard point to strength and increased physical damage , but come with a penalty to damage taken . Hard points into it will increase the magical damage /point of strength and reduce the penalty of damage taken . That will also be reduced from gear parts/charms . If you get to spots/bosses where things get tough and there is needed more defence , you will switch to Bear stance - it will increase your defence and damage reduction to keep you safer . Don't forget T-Slam !

Early Game

Gameplay
- summon the wolves for extra damage and defence
- use Ice Burst as main attack - it's quite nicer than stormblast in early game because of free -enemy resist (MOAR damage)
- use Thunder Slam for crowd control ; in open arreas/crowded arreas it is a great way to stay safe and avoid getting swarmed : stun first-> kill after . Use it as often as you need - you should use it from time to time even in early game , untill this skill switching will be almost an automatism , that will prove very usefull in late game .
- Use Lion stance for tons of damage / 1-pointer Bear stance for extra defence and damage reduction

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: jewelward ->
Mercy
Mercy
Gloves

'Shael'
Runeword Level: 29
5% Chance to cast level 14 Punisher on Melee Attack
+(21 to 30) to Maximum Damage
(11 to 15)% Bonus to Vitality
+26 Defense
+(11 to 20) to Strength
->
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (22-25) to (39-45)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(31 to 50)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)
Defense: (60-68) to (92-103)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(51 to 70)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)
Defense: (129-144) to (176-195)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(71 to 90)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)
Defense: (225-247) to (301-331)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(91 to 110)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)
Defense: (362-395) to (478-522)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(111 to 130)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)
Defense: (549-595) to (718-777)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(131 to 150)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm :
Thunderdome
Thunderdome
Assault Helmet (6)

Defense: (84-102) to (125-151)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(41 to 70)% Enhanced Defense
Socketed (2)
Defense: (177-208) to (254-298)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(71 to 100)% Enhanced Defense
Socketed (2)
Defense: (329-377) to (456-522)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(101 to 130)% Enhanced Defense
Socketed (2)
Defense: (554-624) to (762-858)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(131 to 160)% Enhanced Defense
Socketed (3)
Defense: (887-986) to (1205-1339)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(241 to 480) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(161 to 190)% Enhanced Defense
Socketed (3)
Defense: (1356-1491) to (1830-2012)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(481 to 960) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(191 to 220)% Enhanced Defense
Socketed (4)

Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Bergkaiser
Bergkaiser
Valaska (6)

Two-Hand Damage: (45-57) to (121-177)
Required Strength: 89
Required Level: 7
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
15% Chance to cast level 4 Shadowstorm on Melee Attack
+(41 to 80)% Enhanced damage
+(61 to 100) to Maximum Damage
(51 to 75)% bonus to Attack Rating
Stun Attack
+(1 to 3) to Balance
+(16 to 25) to all Attributes
All Resists +(11 to 15)%
Socketed (2)
Two-Hand Damage: (83-101) to (213-276)
Required Strength: 130
Required Level: 17
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
20% Chance to cast level 8 Shadowstorm on Melee Attack
+(81 to 120)% Enhanced damage
+(101 to 140) to Maximum Damage
(76 to 100)% bonus to Attack Rating
Stun Attack
+(3 to 5) to Balance
+(26 to 35) to all Attributes
All Resists +(16 to 20)%
Socketed (3)
Two-Hand Damage: (137-161) to (322-393)
Required Strength: 188
Required Level: 27
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
25% Chance to cast level 12 Shadowstorm on Melee Attack
+(121 to 160)% Enhanced damage
+(141 to 180) to Maximum Damage
(101 to 125)% bonus to Attack Rating
Stun Attack
+(5 to 7) to Balance
+(36 to 45) to all Attributes
All Resists +(21 to 25)%
Socketed (4)
Two-Hand Damage: (211-243) to (452-532)
Required Strength: 265
Required Level: 38
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
30% Chance to cast level 16 Shadowstorm on Melee Attack
+(161 to 200)% Enhanced damage
+(181 to 220) to Maximum Damage
(126 to 150)% bonus to Attack Rating
Stun Attack
+(7 to 9) to Balance
+(46 to 55) to all Attributes
All Resists +(26 to 30)%
Socketed (4)
Two-Hand Damage: (297-336) to (606-695)
Required Strength: 368
Required Level: 48
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
35% Chance to cast level 20 Shadowstorm on Melee Attack
+(201 to 240)% Enhanced damage
+(221 to 260) to Maximum Damage
(151 to 175)% bonus to Attack Rating
Stun Attack
+(9 to 11) to Balance
+(56 to 65) to all Attributes
All Resists +(31 to 35)%
Socketed (5)
Two-Hand Damage: (402-448) to (779-877)
Required Strength: 509
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
40% Chance to cast level 24 Shadowstorm on Melee Attack
+(241 to 280)% Enhanced damage
+(261 to 300) to Maximum Damage
(176 to 200)% bonus to Attack Rating
Stun Attack
+(11 to 13) to Balance
+(66 to 75) to all Attributes
All Resists +(36 to 40)%
Socketed (6)

Rings: some good rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters

Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius

Sockets: Tal/shael tunes /eld for weapon , perfect gems for smaxing resistances
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- buff with Thunder God
- use Ice Burst as main attack
- use Thunder Slam for crowd control
- Use Lion stance for tons of damage / 1-pointer Bear stance for extra defence and damage reduction

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: craft with ctc Stormblast on attack
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Cauldron (Runeword)
Cauldron
Helms

'Yul'
Runeword Level: 100
20% Chance to cast level 11 Miasma on Melee Attack
+1 to All Skills
Adds 596-1789 poison damage over 5 seconds
+(201 to 250)% Enhanced Defense
- that proc will make your life easyer
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
10% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(251 to 300)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Lahmu
Lahmu
Barbarian Weapons

'Lai'
Runeword Level: 100
Indestructible
+(251 to 300)% Enhanced damage
+(301 to 400) to Maximum Damage
(14 to 18)% Mana stolen per Hit
(14 to 18)% Life stolen per Hit
-(41 to 50)% to Enemy Poison Resistance
Enhanced Weapon Damage +5%
+100 to Strength
+100 to Vitality

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: a good rare with ctc Hymn mo'ed with ctc thunder hammer
Sockets: jewels with flat strength and attack rating for runewords , lah runes/runes with resistances
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport

End Game

Gameplay
- Ice Burst as main attack -> converts 100% physical damage to cold damage; Along with the SU labrys that provides 100% ctc stormblast ( 100% physical damage conversion to lightning damage) on attack. so we got 2 conversions/hit... add the fact that you invest a lot of points into strenght and use lion stance... just imagine the damage...
- aim for -100% enemy cold and lightning resists
- crafts may spawn with TTAD that will double Doom's damage . TTAD can can also be obtained by socketing a Krys rune ; it may also spawn on rare amulets
- buff your character with thundergod and PoF
- use tslam for crowd control
- Lion stance for godly damage/ bear stance for extra defence

Stats alocation :
Strength - 700->800 flat points should be enough
Dexterity - enough for 95% chance to hit
Vitality - leftovers
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1110-1291) to (1219-1417)
Required Strength: 514
Required Level: 100
Stun Attack
(11 to 15)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(201 to 250)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)

Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
:16% ctc SoR on attack , 15% CB , 50 flat stats , TCD
Helm:
Wandelkoning
Wandelkoning
Assault Helmet (Sacred)

Defense: (3440-3861) to (3765-4225)
Required Strength: 456
Required Level: 100
(Barbarian Only)
Indestructible
40% Increased Attack Speed
+(201 to 300) to Maximum Damage
Enhanced Weapon Damage +(101 to 150)%
-50% Penalty to Summoned Minion Life
(21 to 30)% Bonus to Energy
(21 to 30)% Bonus to Dexterity
+(301 to 350)% Enhanced Defense
(21 to 30)% Bonus to Vitality
(21 to 30)% Bonus to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)

Armour:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Yaggai's Sagaris
Yaggai's Sagaris
Labrys (Sacred)

Two-Hand Damage: (1317-1405) to (1529-1619)
Required Strength: 706
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
100% Chance to cast level 16 Stormblast on Melee Attack
50% Increased Attack Speed
+(301 to 350)% Enhanced damage
Adds 600-800 damage
-50% to Enemy Lightning Resistance
+100 to Strength
+100 to Vitality
All Resists +(31 to 40)%
+250 Life on Striking in Melee
Socketed (6)
:
Rings : 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
10% Chance of Crushing Blow
+25 to Strength
+25 to Vitality

Amulet: rare with ctc hymn /
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet (Sacred)

Required Level: 120
-35% to All Enemy Resistances

Sockets: jah/sha'ad/xis for weapon , lah runes for the rest




6.XVI. Lagertha KS:10 S:5 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16

The viking Shieldmaiden

Early Game

Gameplay
- buff your damage with Bloodlust using the switch gear for increased damage
- buff with Ecstatic Frenzy for MOAR magic damage to weapon and increased velocity -> this comes at the cost of having zero defence , but it's fine , you don't gain lots of it anyway , so you may ignore the flat defence in the favour of more damage .
- buff with Lightning Arena
- throw MoonBeam to boost your damage reduction and regeneration (it doesn't need to hit something , you can just throw it with shift+attack) . Try to kepp this buff on all the time
- use Ricochet as main attack , the 1-pointer Fairy Ring when needed
* You got tons of damage reduction + regeneration + leech+ LaK + slowed opponents + Lightning Arena stuns and that's all you need to stay alive in the early game ; you can also Run all the time since your defence is zero anyway from using Ecstatic Frenzy...

Stats alocation :
Strenght - enough for gear
Dexterity - all the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm :
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (22 to 48)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (11 to 15)-(21 to 35) fire damage
Adds (11 to 15)-(21 to 35) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)
Defense: (39 to 76)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)
Defense: (62 to 116)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)
Defense: (91 to 166)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)
Defense: (129 to 231)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (121 to 240)-(281 to 560) fire damage
Adds (121 to 240)-(281 to 560) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)
Defense: (177 to 313)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (241 to 480)-(561 to 1120) fire damage
Adds (241 to 480)-(561 to 1120) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)
->
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 333-1000 fire damage
Adds 333-1000 lightning damage
Adds 333-1000 cold damage
10% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(151 to 200)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%

Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Mooncurse
Mooncurse
Maiden Javelin (6)

Throw Damage: (18-22) to (82-111)
One-Hand Damage: (17-20) to (69-95)
Required Strength: 43
Required Dexterity: 87
Required Level: 10
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
5% Chance to cast level 4 Banish when you Kill an Enemy
5% Chance to cast level 4 Frog Prince when you Kill an Enemy
+(31 to 60)% Enhanced damage
+(41 to 60) to Maximum Damage
Adds (11 to 25)-(51 to 75) fire damage
Adds (11 to 25)-(51 to 75) cold damage
Cold Resist +(21 to 25)%
(21 to 30)% better chance of getting magic item
Socketed (1)
Throw Damage: (35-41) to (135-167)
One-Hand Damage: (27-32) to (107-135)
Required Strength: 64
Required Dexterity: 128
Required Level: 20
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
7% Chance to cast level 8 Banish when you Kill an Enemy
7% Chance to cast level 8 Frog Prince when you Kill an Enemy
+(61 to 90)% Enhanced damage
+(61 to 80) to Maximum Damage
Adds (26 to 50)-(76 to 150) fire damage
Adds (26 to 50)-(76 to 150) cold damage
Cold Resist +(26 to 30)%
(31 to 40)% better chance of getting magic item
Socketed (2)
Throw Damage: (61-70) to (199-236)
One-Hand Damage: (42-48) to (151-181)
Required Strength: 91
Required Dexterity: 183
Required Level: 29
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
9% Chance to cast level 12 Banish when you Kill an Enemy
9% Chance to cast level 12 Frog Prince when you Kill an Enemy
+(91 to 120)% Enhanced damage
+(81 to 100) to Maximum Damage
Adds (51 to 100)-(151 to 300) fire damage
Adds (51 to 100)-(151 to 300) cold damage
Cold Resist +(31 to 35)%
(41 to 50)% better chance of getting magic item
Socketed (2)
Throw Damage: (97-110) to (280-322)
One-Hand Damage: (61-70) to (200-232)
Required Strength: 129
Required Dexterity: 258
Required Level: 38
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
11% Chance to cast level 16 Banish when you Kill an Enemy
11% Chance to cast level 16 Frog Prince when you Kill an Enemy
+(121 to 150)% Enhanced damage
+(101 to 120) to Maximum Damage
Adds (101 to 200)-(301 to 600) fire damage
Adds (101 to 200)-(301 to 600) cold damage
Cold Resist +(36 to 40)%
(51 to 60)% better chance of getting magic item
Socketed (2)
Throw Damage: (138-154) to (372-420)
One-Hand Damage: (82-92) to (259-294)
Required Strength: 179
Required Dexterity: 359
Required Level: 47
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
13% Chance to cast level 20 Banish when you Kill an Enemy
13% Chance to cast level 20 Frog Prince when you Kill an Enemy
+(151 to 180)% Enhanced damage
+(121 to 140) to Maximum Damage
Adds (201 to 400)-(601 to 1200) fire damage
Adds (201 to 400)-(601 to 1200) cold damage
Cold Resist +(41 to 45)%
(61 to 70)% better chance of getting magic item
Socketed (2)
Throw Damage: (191-210) to (483-538)
One-Hand Damage: (109-120) to (323-361)
Required Strength: 247
Required Dexterity: 495
Required Level: 55
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
15% Chance to cast level 24 Banish when you Kill an Enemy
15% Chance to cast level 24 Frog Prince when you Kill an Enemy
+(181 to 210)% Enhanced damage
+(141 to 160) to Maximum Damage
Adds (401 to 800)-(1201 to 2400) fire damage
Adds (401 to 800)-(1201 to 2400) cold damage
Cold Resist +(46 to 50)%
(71 to 80)% better chance of getting magic item
Socketed (3)

Shield:
Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (421-524) to (829-1030)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(61 to 100)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)
Defense: (874-1044) to (1638-1956)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(101 to 140)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)
Defense: (1619-1881) to (2908-3379)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(141 to 180)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)
Defense: (2725-3104) to (4852-5526)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(181 to 220)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)
Defense: (4365-4896) to (7687-8622)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(221 to 260)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)
Defense: (6667-7388) to (11714-12980)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(261 to 300)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: rare with Lightning Arena oskill
Sockets: perfect gems to smax resistances (less spell damage taken) , 3x perfect raindbow stones for 15% more CB
On Switch :
Koth's Lesson
Koth's Lesson
Mace (6)

One-Hand Damage: (15-19) to (24-30)
Required Strength: 36
Required Level: 5
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 4 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(31 to 50)% Bonus Damage to Bloodlust
+(31 to 60)% Enhanced damage
+(111 to 170)% Damage to Undead
+(51 to 100) Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Socketed (1)
One-Hand Damage: (28-34) to (41-49)
Required Strength: 59
Required Level: 14
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
18% Chance to cast level 8 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(51 to 70)% Bonus Damage to Bloodlust
+(61 to 90)% Enhanced damage
+(171 to 230)% Damage to Undead
+(101 to 150) Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Socketed (2)
One-Hand Damage: (45-52) to (66-77)
Required Strength: 89
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
21% Chance to cast level 12 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(71 to 90)% Bonus Damage to Bloodlust
+(91 to 120)% Enhanced damage
+(231 to 290)% Damage to Undead
+(151 to 200) Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Socketed (2)
One-Hand Damage: (66-75) to (97-110)
Required Strength: 130
Required Level: 33
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
24% Chance to cast level 16 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(91 to 110)% Bonus Damage to Bloodlust
+(121 to 150)% Enhanced damage
+(291 to 350)% Damage to Undead
+(201 to 250) Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Socketed (2)
One-Hand Damage: (92-103) to (135-151)
Required Strength: 186
Required Level: 42
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
27% Chance to cast level 20 Bloodlust when you Kill an Enemy
+(1 to 3) to Barbarian Skill Levels
+(111 to 130)% Bonus Damage to Bloodlust
+(151 to 180)% Enhanced damage
+(351 to 410)% Damage to Undead
+(251 to 300) Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Socketed (3)
One-Hand Damage: (123-136) to (179-198)
Required Strength: 261
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
30% Chance to cast level 24 Bloodlust when you Kill an Enemy
+(2 to 3) to Barbarian Skill Levels
+(131 to 150)% Bonus Damage to Bloodlust
+(181 to 210)% Enhanced damage
+(411 to 470)% Damage to Undead
+(301 to 350) Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Socketed (3)
(extra damage to Bloodlust)

Mid Game

Gameplay
- buff your damage with Bloodlust , buff with Ecstatic Frenzy and activate the War Spirit
- throw MoonBeams to boost your damage reduction and regeneration
- Stone your opponents with Spellblind , spam Ricochet, cast another Spellblind , spam more Ricochet , repeat
- use the 1-pointer Fairy Ring when needed

Stats alocation :

Strenght - enough for gear
Dexterity - all the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: Abandoned Craft
Boots : Abandoned Craft
Helm:
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 333-1000 fire damage
Adds 333-1000 lightning damage
Adds 333-1000 cold damage
10% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(151 to 200)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%

Armor:
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 966-1266 fire damage
+(3 to 14) to Ancient Blood
+(300 to 350)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%

Weapon:
Trishula
Trishula
Amazon Javelins

'Sha'
Runeword Level: 72
15% Faster Run/Walk
15% Increased Attack Speed
+(151 to 200)% Enhanced damage
Adds 500-1000 fire damage
Adds 500-1000 lightning damage
Adds 500-1000 cold damage
-(31 to 50)% to Enemy Lightning Resistance
-(31 to 50)% to Enemy Fire Resistance
-(31 to 50)% to Enemy Cold Resistance
+(6 to 12) to Lion Stance
+(6 to 12) to Snake Stance
+(21 to 40) to Strength
+(21 to 40) to Dexterity
+(21 to 40) to Vitality
double mo'ed with %ED and CB
Shield:
Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (421-524) to (829-1030)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(61 to 100)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)
Defense: (874-1044) to (1638-1956)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(101 to 140)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)
Defense: (1619-1881) to (2908-3379)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(141 to 180)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)
Defense: (2725-3104) to (4852-5526)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(181 to 220)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)
Defense: (4365-4896) to (7687-8622)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(221 to 260)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)
Defense: (6667-7388) to (11714-12980)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(261 to 300)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: rare with ctc Banish on striking and Lightning Arena oskill , mo'ed with ctc thunder hammer
Sockets: jewels with 2% dexterity and flat dexterity for runewords , perfect amethysts for the rest
On Switch :
Koth's Lesson
Koth's Lesson
Mace (6)

One-Hand Damage: (15-19) to (24-30)
Required Strength: 36
Required Level: 5
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 4 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(31 to 50)% Bonus Damage to Bloodlust
+(31 to 60)% Enhanced damage
+(111 to 170)% Damage to Undead
+(51 to 100) Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Socketed (1)
One-Hand Damage: (28-34) to (41-49)
Required Strength: 59
Required Level: 14
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
18% Chance to cast level 8 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(51 to 70)% Bonus Damage to Bloodlust
+(61 to 90)% Enhanced damage
+(171 to 230)% Damage to Undead
+(101 to 150) Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Socketed (2)
One-Hand Damage: (45-52) to (66-77)
Required Strength: 89
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
21% Chance to cast level 12 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(71 to 90)% Bonus Damage to Bloodlust
+(91 to 120)% Enhanced damage
+(231 to 290)% Damage to Undead
+(151 to 200) Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Socketed (2)
One-Hand Damage: (66-75) to (97-110)
Required Strength: 130
Required Level: 33
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
24% Chance to cast level 16 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(91 to 110)% Bonus Damage to Bloodlust
+(121 to 150)% Enhanced damage
+(291 to 350)% Damage to Undead
+(201 to 250) Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Socketed (2)
One-Hand Damage: (92-103) to (135-151)
Required Strength: 186
Required Level: 42
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
27% Chance to cast level 20 Bloodlust when you Kill an Enemy
+(1 to 3) to Barbarian Skill Levels
+(111 to 130)% Bonus Damage to Bloodlust
+(151 to 180)% Enhanced damage
+(351 to 410)% Damage to Undead
+(251 to 300) Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Socketed (3)
One-Hand Damage: (123-136) to (179-198)
Required Strength: 261
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
30% Chance to cast level 24 Bloodlust when you Kill an Enemy
+(2 to 3) to Barbarian Skill Levels
+(131 to 150)% Bonus Damage to Bloodlust
+(181 to 210)% Enhanced damage
+(411 to 470)% Damage to Undead
+(301 to 350) Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Socketed (3)
(extra damage to Bloodlust)
*MO the gear with %enemy resistances

End Game

Gameplay
- buff with Bloodlust (using the switch gear for more damage) , buff with Ecstatic Frenzy for arround 14k magic damage to weapon and activate the War Spirit
- buff with Rapture for increased velocity , FHR and FBR ; Buff with Lightning Arena for stunning the opponents
- throw a MoonBeam to boost your damage reduction and regeneration
- Stone your opponents with Spellblind , spam Ricochet, cast another Spellblind , spam more Ricochet , repeat
- use the 1-pointer Fairy Ring if needed

Stats alocation :

Strength - 0
Dexterity - all you can get
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc level 33 Fire Splash after kill , 15% max fire resist
Boots: Abandoned Craft
Helm:
Ylfa Ban
Ylfa Ban
Einherjar Helm (Sacred)

Defense: (2464-2808) to (2650-3020)
Required Dexterity: 534
Required Level: 100
(Amazon Only)
Adds 150-250 damage
Ignore Target's Defense
+(4 to 9) to Elfin Weapons
+(12 to 29) to Miasma
(21 to 25)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
(11 to 15)% Bonus to Energy
+5 Life on Striking
Reduces all Vendor Prices 10%
Socketed (4)

Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 120
Enhanced Weapon Damage +300%
+(351 to 400)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius
: 300% EWD , 300 flat strength and dexterity
Rings : 2x
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
for MOAR duration buffs duration (40 sec MoonBeam) and Rapture
Amulet: rare with ctc Banish on striking and Lightning Arena oskill
Weapon :
Scar (Xis)

Scar
Amazon Javelins

'IoXis'
Runeword Level: 120
100% Chance to cast level 49 Bloodstorm when you Kill an Enemy
+(301 to 350)% Enhanced damage
Adds 600-800 fire damage
44% Chance of Crushing Blow
50% Chance of Open Wounds
+(15 to 29) to Ecstatic Frenzy (Amazon Only)
5% Bonus to Dexterity
+100 to Dexterity
: 100% ctc lvl 49 Bloodstorm after kill , 44%CB , up to +29 more points into Ecstatic Frenzy
Shield:
Danmaku
Danmaku
Athulua's Hand (Sacred)

Defense: (2666-3101) to (2871-3339)
Chance to Block: 5%
Required Dexterity: 349
Required Level: 100
(Amazon Only)
10% Chance to cast level 15 Javelin Nova when you Kill an Enemy
1% Chance to cast level 45 Fire Bolt Nova on Striking
25% Chance to cast level 5 Javelin on Striking
+(2 to 3) to Amazon Skill Levels
35% Increased Attack Speed
25% Faster Block Rate
1% Increased Chance of Blocking
Adds 50-100 damage
+(41 to 50)% to Fire Spell Damage
+(201 to 250)% Enhanced Defense
Socketed (4)

Sockets : jewels with 2% dexterity and flat dexterity
On switch :
Weapon :
Shark (Xis)

Shark
Weapons

'TalXis'
Runeword Level: 120
6% Chance to cast level 31 Bloodlust when you Kill an Enemy
+(201 to 250)% Bonus Damage to Bloodlust
50% Increased Attack Speed
+350% Enhanced damage
+(15.625 per level) to Maximum Damage (Based on Character Level)
66% Chance of Open Wounds
+50% Enhanced Defense
+5 to all Attributes
-500 to Mana
: up to 250% bonus damage to Bloodlust
Sockets :
Vision of the Furies
Vision of the Furies
Athulua's Hand (Sacred)

Defense: (1886 to 1954)
Chance to Block: 4%
Required Dexterity: 349
Required Level: 100
(Amazon Only)
+75 Energy Factor to Spell Damage
+100% Bonus Elemental Damage to Bloodlust
25% Faster Cast Rate
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
10% Bonus to Energy
(21 to 25)% Bonus to Vitality
+1000 Defense
Damage Reduced by 100
Level 61 Bloodstorm (10 Charges)
Level 57 Lava Pit (10 Charges)
Level 54 Pyroclastic Flow (10 Charges)
Socketed (4)
: 100% bonus elemental damage to bloodlust




7.XVI. Kwenthrith KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16

A Tiefling Form caster assassin

Tiefling form turns your defence down to zero , so you can equip (leather) armors with low requirements , allowing you to invest more points into Energy

Lots of reanimates , Charm , Blink , Vampiric icon and Psihic scream will keep you alive while dealing damage from a safe distance

Early Game

Gameplay

- activate Tiefling Form
- cast Limpet LaserS (PewPew) and stick them on solid objects (walls/trees/rocks/other stuff) - they shoot cold damage "bullets" very fast , freezing all enemies that are not cold immune (it also pierces) -> a very safe skill ; it is also a fast boss killer , as those limpets will auto focus the target . Hard points into the skill will add +1 limpet for each 10 points -> 2 limpets/cast at 10 points , 3 limpets at 20 , 4 limpets at 30 . This is such a great spell :)
- for elemental immunes use Psionic Storm - it deals magical damage based on hard points into energy
- Devouring Cloud oskill may also be used for elemental immunes
- blink away when in danger
- hire a tanky mercenary (shapeshifter-> barbarian)

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+5 to Maximum Damage
+5% to Spell Damage
All Resists +(11 to 15)%
(11 to 15)% better chance of getting magic item
+2 to Light Radius
-> Honorific with %30 cold spell damage and 15x fallen reanimate MOs -> 30% reanimate as fallen one -> not much tanking , but they will distract your opponents from attacking you
Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> Honorific with %30 cold spell damage and -30% enemy cold spell damage
Boots : Jewelward -> Honorific with %30 cold spell damage and -30% enemy cold spell damage
Helm :
Topspin
Topspin
Skull Cap (6)

Defense: (30-37) to (43-54)
Required Strength: 25
Required Level: 3
5% Chance to cast level 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(21 to 50)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)
Defense: (78-93) to (105-126)
Required Strength: 36
Required Level: 11
7% Chance to cast level 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(51 to 80)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)
Defense: (166-193) to (213-247)
Required Strength: 53
Required Level: 20
9% Chance to cast level 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(81 to 110)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)
Defense: (301-343) to (371-422)
Required Strength: 76
Required Level: 29
11% Chance to cast level 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(111 to 140)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)
Defense: (501-561) to (612-685)
Required Strength: 111
Required Level: 37
13% Chance to cast level 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(141 to 170)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)
Defense: (775-858) to (943-1044)
Required Strength: 160
Required Level: 47
15% Chance to cast level 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(171 to 200)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)

Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Victory(Median XL - 6 years)
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
Staff of Roses
Staff of Roses
War Staff (6)

Two-Hand Damage: 22 to 30
Required Dexterity: 34
Required Level: 10
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+(21 to 25)% Bonus to Energy Factor
10% Faster Cast Rate
+50% Damage to Undead
+(1 to 2) to Blood Flash
Regenerate Mana +(16 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
(8 to 10)% Reanimate as: Knight of Death
+(16 to 25) Life after each Kill
Socketed (2)
Two-Hand Damage: 32 to 42
Required Dexterity: 51
Required Level: 19
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+(26 to 30)% Bonus to Energy Factor
20% Faster Cast Rate
+50% Damage to Undead
+(3 to 4) to Blood Flash
Regenerate Mana +(26 to 35)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
(11 to 13)% Reanimate as: Knight of Death
+(26 to 35) Life after each Kill
Socketed (3)
Two-Hand Damage: 42 to 56
Required Dexterity: 73
Required Level: 29
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+(31 to 35)% Bonus to Energy Factor
30% Faster Cast Rate
+50% Damage to Undead
+(5 to 6) to Blood Flash
Regenerate Mana +(36 to 45)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
(14 to 16)% Reanimate as: Knight of Death
+(36 to 45) Life after each Kill
Socketed (4)
Two-Hand Damage: 54 to 72
Required Dexterity: 104
Required Level: 38
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+(36 to 40)% Bonus to Energy Factor
40% Faster Cast Rate
+50% Damage to Undead
+(7 to 8) to Blood Flash
Regenerate Mana +(46 to 55)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
(17 to 19)% Reanimate as: Knight of Death
+(46 to 55) Life after each Kill
Socketed (4)
Two-Hand Damage: 68 to 88
Required Dexterity: 146
Required Level: 47
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+(41 to 45)% Bonus to Energy Factor
50% Faster Cast Rate
+50% Damage to Undead
+(9 to 10) to Blood Flash
Regenerate Mana +(56 to 65)%
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
(20 to 22)% Reanimate as: Knight of Death
+(56 to 65) Life after each Kill
Socketed (5)
Two-Hand Damage: 81 to 106
Required Dexterity: 202
Required Level: 54
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+(46 to 50)% Bonus to Energy Factor
60% Faster Cast Rate
+50% Damage to Undead
+(11 to 12) to Blood Flash
Regenerate Mana +(66 to 75)%
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
(23 to 25)% Reanimate as: Knight of Death
+(66 to 75) Life after each Kill
Socketed (6)

Rings: rares with 1 all skills and cold spell damage (may spawn with reanimate chance )
Amulet: rare with +all skills , %cold spell damage and flat life (may also spawn with reanimate chance) - may spawn with Devouring Cloud Oskill
Sockets: jewels with -% requirements for armor + perfect gems to smax resistances . higher resistances = less (spell) damage taken ; perfect diamonds for staff (MOAR spell damage)

Mid Game

Gameplay
- activate Tiefling Form
- spam Limpet LaserS
- Phase Bomb / Devouring Cloud for Elemental Immunes
- use Vampiric Icon to Leech
- use Physic Scream to make opponents flee / Blink away when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan


*points into WotS are there for boosting Devouring Cloud's damage

Gear

Belt: Eerie craft
Gloves: Sacred craft with Devouring Cloud Oskill
Boots : Sacred craft or
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm : Sacred craft
Armour: Eerie craft or
Zerae's Redemption
Zerae's Redemption
Plate Mail (Sacred)

Defense: (7683-8616) to (8848-9944)
Required Strength: 432
Required Level: 100
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
(26 to 30)% Bonus to Energy
(26 to 30)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)

Weapon:
Elverfolk
Elverfolk
Staves

'Yul'
Runeword Level: 100
+(51 to 100) Energy Factor to Spell Damage
+(6 to 8) to All Skills
-(41 to 60)% to All Enemy Resistances
(21 to 30)% Bonus to Energy
+750 Defense vs. Missile
All Resists +(31 to 50)%

Rings: rares with 1 all skills and cold spell damage (may spawn with reanimate chance )
Amulet: rare with +all skills , %cold spell damage and Devouring Cloud Oskill
Sockets: jewels with -%requirements for armors , jewels with %cold spell damage for staff , perfect gems to smax resistances .
MO the crafts to get a total of 25-35% chance to reanimate , MO the staff with 10 MOs for LaK

End Game

Gameplay
- activate Tiefling Form , summon the SoV for more life , damage and reanimates to do the tanking
- spam Limpet LaserS
- Phase Bomb /Devouring Cloud for Elemental Immunes
- use Charm to force small packs of opponents to tank for you
- use Vampiric Icon to Leech
- Blink away when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan



Gear

Gloves: Sacred craft with Devouring Cloud Oskill
Boots:
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm:
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1194 to 1252)
Required Strength: 563
Required Level: 100
5% Chance to cast level 19 Arcane Fury on Melee Attack
1% Chance to cast level 22 Charm on Melee Attack
Adds 500-1000 fire damage
Adds 500-1000 lightning damage
Adds 500-1000 cold damage
+(21 to 25)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)
(SoV)
Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Armour:
Sahuagin Skin
Sahuagin Skin
Scale Mail (Sacred)

Defense: (6223-7112) to (6947-7940)
Required Strength: 525
Required Level: 100
100% Chance to cast level 16 Frog Prince when you Die
+(1 to 2) to All Skills
50% Faster Run/Walk
+(25 to 75)% to Cold Spell Damage
-50% to Enemy Cold Resistance
+(12 to 16) to Shatter the Flesh
+(250 to 300)% Enhanced Defense
+5% to Maximum Cold Resist
(10 to 15)% Reanimate as: Landshark
Socketed (6)

Weapon:
Staff of Lady Salene
Staff of Lady Salene
Short Staff (Sacred)

Two-Hand Damage: 106 to 109
Required Dexterity: 188
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
5% Chance to cast level 39 Death Blossom when Struck by a Missile
+(10 to 12) to All Skills
+50% Damage to Undead
+(41 to 50)% to Cold Spell Damage
+(71 to 100)% to Poison Spell Damage
+(4 to 7) to Dire Charm
25% Reanimate as: Soul Spider
Slows Attacker by 33%
25% Damage Taken Goes To Mana
Total Character Defense = 0
Socketed (6)

Rings : rares with 1 all skills ,%cold spell damage and reanimate
Amulet: rare with + all skills , %cold spell damage and Devouring Cloud Oskill
Sockets: jewels with % energy and % cold spell damage
Edited by ChuckNoRis 6 months.
User avatar
ChuckNoRis
Mahasattva
915 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide

8.XVI. Floki KS:7 S:7 Ge:9 F:7 Ga:8 E:8 Build rank: 7.66

A clasical throwing barbarian that uses Rebound to hit opponents from a far distance , spreading poison damage and slow from Snake stance , elemental damage from Kraken stance + procs after kill .

Rebound needs to hit a solid object so that it will be able to spread axes all over the screen . Snake stance provides a lot of poison damage and slow target , that will be spread all over the screen by Rebound . Points into Eagle stance work as a sinergy for Snake Stance , and may also be used to heal .Kraken stance may be found on crafted helms and deals tri-elemental damage that is boosted by points invested into other stances . This means the points from Snake stance and Eagle stance will both work as a sinergy for Kraken stance.

Early Game

Gameplay
- summon the wolves for extra damage and defence ( they will also spread doom)
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- Snake stance to spread damage and slow targets , Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (22-25) to (39-45)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(31 to 50)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)
Defense: (60-68) to (92-103)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(51 to 70)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)
Defense: (129-144) to (176-195)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(71 to 90)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)
Defense: (225-247) to (301-331)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(91 to 110)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)
Defense: (362-395) to (478-522)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(111 to 130)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)
Defense: (549-595) to (718-777)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(131 to 150)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm :
Algiz
Algiz
Barbarian Helms

'Ort'
Runeword Level: 21
10% Chance to cast level 4 Thunder Hammer on Melee Attack
Adds 1-40 lightning damage
+5% to Lightning Spell Damage
5% Chance of Crushing Blow
10% Bonus to Vitality
10% Bonus to Strength
Total Character Defense Plus (11 to 15)%
->
Nasrudin
Nasrudin
Barbarian Helms

'Fal'
Runeword Level: 41
50% Faster Run/Walk
50% Increased Attack Speed
30% Faster Cast Rate
50% Faster Hit Recovery
30% Faster Block Rate
+(3 to 9) to Cautious Strike
+(101 to 150)% Enhanced Defense
+(41 to 50) to Dexterity
(101 to 150)% extra gold from monsters

Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Cheetah
Cheetah
Throwing Axes

'Eld'
Runeword Level: 11
5% Chance to cast level 9 Gift of the Wild when you Kill an Enemy
30% Faster Run/Walk
+(31 to 60)% Enhanced damage
100% bonus to Attack Rating
+(21 to 50)% Bonus to Summoned Minion Attack Rating
+(11 to 20)% Bonus to Summoned Minion Damage
->
Rockshatter
Rockshatter
Balanced Axe (6)

Throw Damage: (10-13) to (79-112)
One-Hand Damage: (13-17) to (62-90)
Required Strength: 77
Required Level: 6
Current Strength Damage Bonus: (51/256 per Strength)%
2% Chance to cast level 7 Blast Wave when you Kill an Enemy
+(31 to 70)% Enhanced damage
+(31 to 50) to Maximum Damage
(7 to 10)% Chance of Crushing Blow
Enhanced Weapon Damage +(31 to 50)%
+(16 to 25) to Strength
+(11 to 15) Life after each Kill
Socketed (2)
Throw Damage: (23-29) to (145-185)
One-Hand Damage: (22-27) to (107-139)
Required Strength: 114
Required Level: 15
Current Strength Damage Bonus: (51/256 per Strength)%
2% Chance to cast level 13 Blast Wave when you Kill an Enemy
+(71 to 110)% Enhanced damage
+(51 to 70) to Maximum Damage
(11 to 14)% Chance of Crushing Blow
Enhanced Weapon Damage +(51 to 70)%
+(26 to 35) to Strength
+(16 to 20) Life after each Kill
Socketed (3)
Throw Damage: (50-60) to (227-275)
One-Hand Damage: (37-45) to (159-195)
Required Strength: 164
Required Level: 24
Current Strength Damage Bonus: (51/256 per Strength)%
3% Chance to cast level 19 Blast Wave when you Kill an Enemy
+(111 to 150)% Enhanced damage
+(71 to 90) to Maximum Damage
(15 to 18)% Chance of Crushing Blow
Enhanced Weapon Damage +(71 to 90)%
+(36 to 45) to Strength
+(21 to 25) Life after each Kill
Socketed (4)
Throw Damage: (85-98) to (331-388)
One-Hand Damage: (57-66) to (224-263)
Required Strength: 231
Required Level: 34
Current Strength Damage Bonus: (51/256 per Strength)%
3% Chance to cast level 25 Blast Wave when you Kill an Enemy
+(151 to 190)% Enhanced damage
+(91 to 110) to Maximum Damage
(19 to 22)% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 110)%
+(46 to 55) to Strength
+(26 to 30) Life after each Kill
Socketed (4)
Throw Damage: (128-145) to (454-519)
One-Hand Damage: (78-89) to (294-337)
Required Strength: 322
Required Level: 43
Current Strength Damage Bonus: (51/256 per Strength)%
4% Chance to cast level 31 Blast Wave when you Kill an Enemy
+(191 to 230)% Enhanced damage
+(111 to 130) to Maximum Damage
(23 to 26)% Chance of Crushing Blow
Enhanced Weapon Damage +(111 to 130)%
+(56 to 65) to Strength
+(31 to 35) Life after each Kill
Socketed (5)
Throw Damage: (178-199) to (597-671)
One-Hand Damage: (105-118) to (375-423)
Required Strength: 445
Required Level: 53
Current Strength Damage Bonus: (51/256 per Strength)%
4% Chance to cast level 37 Blast Wave when you Kill an Enemy
+(231 to 270)% Enhanced damage
+(131 to 150) to Maximum Damage
(27 to 30)% Chance of Crushing Blow
Enhanced Weapon Damage +(131 to 150)%
+(66 to 75) to Strength
+(36 to 40) Life after each Kill
Socketed (6)

Shield :
The Breaking Wheel
The Breaking Wheel
Bronze Shield (6)

Defense: (107-129) to (204-246)
Chance to Block: 1%
Required Strength: 25
Required Level: 7
(Barbarian Only)
(3 to 5)% Chance of Crushing Blow
Enhanced Weapon Damage +(16 to 25)%
+(41 to 70)% Enhanced Defense
(7 to 10)% Bonus to Strength
(7 to 10)% Bonus to Dexterity
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (1)
Defense: (232-272) to (403-472)
Chance to Block: 1%
Required Strength: 36
Required Level: 16
(Barbarian Only)
(6 to 8)% Chance of Crushing Blow
Enhanced Weapon Damage +(26 to 35)%
+(71 to 100)% Enhanced Defense
(11 to 14)% Bonus to Strength
(11 to 14)% Bonus to Dexterity
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Socketed (2)
Defense: (432-494) to (727-832)
Chance to Block: 1%
Required Strength: 52
Required Level: 24
(Barbarian Only)
(9 to 11)% Chance of Crushing Blow
Enhanced Weapon Damage +(36 to 45)%
+(101 to 130)% Enhanced Defense
(15 to 18)% Bonus to Strength
(15 to 18)% Bonus to Dexterity
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)
Defense: (732-824) to (1212-1365)
Chance to Block: 1%
Required Strength: 77
Required Level: 33
(Barbarian Only)
(12 to 14)% Chance of Crushing Blow
Enhanced Weapon Damage +(46 to 55)%
+(131 to 160)% Enhanced Defense
(19 to 22)% Bonus to Strength
(19 to 22)% Bonus to Dexterity
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)
Defense: (1169-1299) to (1910-2122)
Chance to Block: 1%
Required Strength: 111
Required Level: 42
(Barbarian Only)
(15 to 17)% Chance of Crushing Blow
Enhanced Weapon Damage +(56 to 65)%
+(161 to 190)% Enhanced Defense
(23 to 26)% Bonus to Strength
(23 to 26)% Bonus to Dexterity
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
Socketed (4)
Defense: (1780-1958) to (2901-3190)
Chance to Block: 1%
Required Strength: 162
Required Level: 51
(Barbarian Only)
(18 to 20)% Chance of Crushing Blow
Enhanced Weapon Damage +(66 to 75)%
+(191 to 220)% Enhanced Defense
(27 to 30)% Bonus to Strength
(27 to 30)% Bonus to Dexterity
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
Socketed (4)

Rings: rares-> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters

Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius

Sockets: eld runes for weapon , perfect gems for resistances
on Switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- blink

Mid Game

Gameplay
- summon the wolves , buff with MotW and Thunder God
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- stance dance between Snake Stance to slow the screen and spread poison damage / switch to Kraken stance. for more elemental damage. procs will do the rest
- use Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan


*23 points into Snake stance to reach the 50% slow target cap

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: Quiet craft
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm : Quiet Craft with Kraken stance.
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
10% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(251 to 300)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Manitou
Manitou
Throwing Axes

'Ber'
Runeword Level: 63
25% Chance to cast level 60 Elemental when you Kill an Enemy
+2 to Barbarian Skill Levels
+(201 to 250)% Enhanced damage
+(101 to 200) to Maximum Damage
+(21 to 25)% to Fire Spell Damage
+(10 per level) Defense (Based on Character Level)
+50 to all Attributes
10% Chance of Uninterruptable Attack
(double mo'ed) ->
Raptor
Raptor
Throwing Axes

'Ath'
Runeword Level: 90
15% Chance to cast level 18 Crucify when you Kill an Enemy
+1 to Barbarian Skill Levels
15% Faster Hit Recovery
+(201 to 250)% Enhanced damage
Adds 100-150 damage
+(12 to 15) to Hawk Talons
-100 Defense
+1 Life on Striking

Shield :
Wall of Fire
Wall of Fire
Shields

'On'
Runeword Level: 100
+1 to All Skills
40% Faster Block Rate
(31 to 40)% Bonus to Strength
(31 to 40)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (16 to 25)%
Attacker Takes Fire Damage of 500

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer and - enemy resists
Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer and - enemy resists
Sockets: jewels with % stats and attack rating , jah runes for crafted weapon , runes with resistances / Ohm runes
on Switch : 2x rare/crafted barbarian axes with MotW oskill

End Game

Gameplay
- summon the wolves , buff with Thunder God and Bloodlust
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- stance dance between Snake Stance for slow and spreading poison damage / switch to Kraken stance. for more elemental damage. procs will do the rest
- use Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough for 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan


*23 points into Snake stance to reach the 50% slow target cap

Gear

Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33%ctc level 33 fire splash after kill , 2 all skills , smaxed fire resist
Boots:
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 120
100% Chance to cast level 33 Tremor when you Die
(0.25 per level)% Chance of Crushing Blow (Based on Character Level)
+(350 to 400)% Enhanced Defense
Increase Maximum Life (31 to 40)%
: 30%CB , up to 40% max life
Helm: Quiet Craft with Kraken stance.
Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)
- 10% offscreen SoR proc ... how could you not love it ?
Armor:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Griefbringer
Griefbringer
Balanced Axe (Sacred)

Throw Damage: (543-598) to (947-1024)
One-Hand Damage: (409-446) to (729-776)
Required Strength: 518
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
50% Chance to cast level 12 Bear Claw when you Kill an Enemy
40% Increased Attack Speed
+(251 to 300)% Enhanced damage
Adds 150-400 damage
(101 to 150)% bonus to Attack Rating
+250% Damage to Undead
(21 to 25)% Chance of Open Wounds
Enhanced Weapon Damage +(51 to 100)%
-25 to Energy
Damage Reduced by (31 to 40)
Socketed (6)
: 50% bear claw proc will pierce trough and stun your opponents 25 yards away :twisted:
Shield :
Toraja's Champion
Toraja's Champion
Gilded Shield (Sacred)

Defense: (7973-9271) to (9881-11490)
Chance to Block: 1%
Required Strength: 655
Required Level: 100
(Barbarian Only)
+(2 to 3) to Barbarian Skill Levels
40% Faster Cast Rate
+(201 to 250)% Damage to Protector Spirit Bloodlust
+(41 to 50)% Bonus to Summoned Minion Damage
+(201 to 250)% Enhanced Defense
+4 to Maximum Barbarian Minions
+500 to Life
+500 to Mana
All Resists +(11 to 15)%
+10 Life on Striking
+(21 to 25) Mana on Striking
Socketed (4)
: 500 flat life , 10 LoS :shock:
Rings : 2x
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring (Sacred)

Required Level: 120
+2 to All Skills
(11 to 15)% Bonus to Vitality
(11 to 15)% Bonus to Strength
Total Character Defense Plus (11 to 15)%
(101 to 150)% extra gold from monsters

Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer and - enemy resists
Sockets : sha'ad/xis runes for weapon , Ohm runes for the rest
on Switch : 2x rare/crafted barbarian axes with MotW oskill
MO your gear in order to hit -100% to all enemy resists




9.XVI. Crystal Maiden KS:8 S:7 Ge:9 F:8 Ga:8 E:8 Build rank: 8

A caster sorceress hybrid that uses Ice elementals as meat shield , slows monsters with Chronofileld , deals heavy fire and cold damage and may instant heal with Inner Fire . A very good starting build that can do great with cheap gear.

Frigid sphere deals great cold damage and also works as a sinergy for Ice Elementals by boosting their HP / hard point into the skill ; Apocalypse is one of the best early-mid game fire spells as it covers all screen and deals good damage .

Early Game

Gameplay
- summon your Ice elementals army . summon just a few Shadows to benefit from their aura
- boost your damage with Firedance
- cast Apocalypse as main attack , Frigid Sphere for fire immunes

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves: honorific with minion life and resistances
Boots : honorific with minion life and resistances
Helm :
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (36 to 52)
Required Strength: 50
Required Level: 7
+(3 to 5)% to Poison Spell Damage
+(3 to 5)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)
Defense: (70 to 94)
Required Strength: 73
Required Level: 16
+(6 to 8)% to Poison Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)
Defense: (118 to 154)
Required Strength: 105
Required Level: 24
+(9 to 11)% to Poison Spell Damage
+(9 to 11)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(8 to 9)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)
Defense: (176 to 227)
Required Strength: 152
Required Level: 33
+(12 to 14)% to Poison Spell Damage
+(12 to 14)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(10 to 11)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)
Defense: (254 to 324)
Required Strength: 221
Required Level: 42
+(15 to 17)% to Poison Spell Damage
+(15 to 17)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(12 to 13)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)
Defense: (348 to 441)
Required Strength: 320
Required Level: 50
+(18 to 20)% to Poison Spell Damage
+(18 to 20)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(14 to 15)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)

Armor:
Wisdom's Wrap
Wisdom's Wrap
Banded Plate (6)

Defense: (174 to 351)
Required Dexterity: (81-85)
Required Level: 12
(Sorceress Only)
+1 to Sorceress Skill Levels
+(16 to 20)% to Fire Spell Damage
Regenerate Mana +(11 to 15)%
Fire Resist +(21 to 30)%
Slows Attacker by (3 to 5)%
-1 to Light Radius
Level 3 Summon Shadows (25 Charges)
Requirements -(10 to 6)%
Socketed (2)
Defense: (280 to 543)
Required Dexterity: (112-117)
Required Level: 20
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(21 to 25)% to Fire Spell Damage
Regenerate Mana +(16 to 20)%
Fire Resist +(31 to 40)%
Slows Attacker by (6 to 8)%
-1 to Light Radius
Level 6 Summon Shadows (30 Charges)
Requirements -(15 to 11)%
Socketed (3)
Defense: (420 to 802)
Required Dexterity: (152-160)
Required Level: 29
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(26 to 30)% to Fire Spell Damage
Regenerate Mana +(21 to 25)%
Fire Resist +(41 to 50)%
Slows Attacker by (9 to 11)%
-2 to Light Radius
Level 9 Summon Shadows (35 Charges)
Requirements -(20 to 16)%
Socketed (4)
Defense: (604 to 1140)
Required Dexterity: (207-218)
Required Level: 38
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(31 to 35)% to Fire Spell Damage
Regenerate Mana +(26 to 30)%
Fire Resist +(51 to 60)%
Slows Attacker by (12 to 14)%
-2 to Light Radius
Level 12 Summon Shadows (40 Charges)
Requirements -(25 to 21)%
Socketed (4)
Defense: (843 to 1573)
Required Dexterity: (281-297)
Required Level: 47
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(36 to 40)% to Fire Spell Damage
Regenerate Mana +(31 to 35)%
Fire Resist +(61 to 70)%
Slows Attacker by (15 to 17)%
-3 to Light Radius
Level 15 Summon Shadows (45 Charges)
Requirements -(30 to 26)%
Socketed (5)
Defense: (1141 to 2128)
Required Dexterity: (378-402)
Required Level: 55
(Sorceress Only)
+(2 to 4) to Sorceress Skill Levels
+(41 to 45)% to Fire Spell Damage
Regenerate Mana +(36 to 40)%
Fire Resist +(71 to 80)%
Slows Attacker by (18 to 20)%
-3 to Light Radius
Level 18 Summon Shadows (50 Charges)
Requirements -(35 to 31)%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings: good rares with spell damage and - enemy resists
Amulet: rare with spell damage
Sockets: pgems , jewels with minion stats life
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- Blink

Mid Game

Gameplay
- summon your Ice elementals and Acid fiends army
- boost your damage with Firedance
- cast Apocalypse as main attack , Frigid Sphere for fire immunes
- cast Chronofield to slow down the opponents
- instant heal with Inner Fire

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: magical craft with Inner Fire oskill
Gloves: magical craft
Boots : magical craft with Apocalypse Oskill
Helm : magical craft
Armour: magical craft with Acid fiends oskill
Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- Blink
Rings: good rares with spell damage and - enemy resists
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(16 to 20)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill

Sockets: pgems, jewels with minion stats .

End Game

Gameplay
- summon your Ice elementals and Acid fiends army
- boost your damage with Firedance , cast Bloodlust for even more damage
- Buff with Hive / Path of flames / Nova charge and Lightning Arena from
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

- cast Apocalypse as main attack , Frigid Sphere for fire immunes
- cast Chronofield to slow down the opponents
- instant heal with Inner Fire

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: magical craft with Inner Fire oskill
Gloves: magical craft
Boots : magical craft with Apocalypse Oskill
Helm : magical craft
Armor: magical craft with Acid fiends oskill
Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+ 1 good rare
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets: jewels with minion stats
On switch :
Circe (Xis)

Circe
Sorceress Orbs

'AmnXis'
Runeword Level: 120
+50% Enhanced damage
+88% to Poison Spell Damage
+88% to Lightning Spell Damage
+24 to Bloodlust
(61 to 75)% Bonus to Energy
+3 to All Skills when using an Apple
: +24 to Bloodlust




10.XVI. The Seer KS:8 S:6 Ge:8 F:8 Ga:7 E:7 Build rank: 7.33

A caster necromancer build based on the Malice tree , using Boneyard as main attack and Flamestrike for poison/magical immunes

Early Game

Gameplay
- buff your damage with Burning veil
- activate Pestilence
- use Boneyard as main attack , Funeral Pyre (untill you can acces Flamestrike) for poison/magical immunes
- Blast Wave if in danger

Stats alocation :
Strength - enough for gear
Dexterity - enough for staff
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+5 to Maximum Damage
+5% to Spell Damage
All Resists +(11 to 15)%
(11 to 15)% better chance of getting magic item
+2 to Light Radius
-> honorific with 30% fire/poison/physical magical spell
Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> honorific with 30% fire/poison/physical magical spell
Boots : honorific with - 30% enemy resists to fire and poison + anything else you migh find usefull (resistances)
Helm :
Cannonball
Cannonball
Helms

'Ral'
Runeword Level: 19
1% Chance to cast level 6 Celerity on Melee Attack
40% Faster Run/Walk
+(6 to 10)% to Fire Spell Damage
5% Chance of Crushing Blow
+(101 to 150) Maximum Stamina
Level 5 Blast Wave (5 Charges)
->
Ra
Ra
Helms

'Lum'
Runeword Level: 37
+1 to All Skills
-10% Slower Run/Walk
25% Faster Cast Rate
-(11 to 20)% to Enemy Poison Resistance
-(11 to 20)% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
(51 to 100)% extra gold from monsters
20% better chance of getting magic item
-> honorific with 30% fire/poison/physical magical spell
Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
Deep Water
Deep Water
Necromancer Staves

'Ith'
Runeword Level: 15
+1 to Necromancer Skill Levels
-10% Slower Run/Walk
+15% Enhanced damage
+(11 to 20)% to Spell Damage
+(1 to 4) to Mana Coil
All Resists +(11 to 15)%
->
Eurynome
Eurynome
Necromancer Staves

'Lum'
Runeword Level: 37
+2 to Necromancer Skill Levels
+(31 to 40)% to Fire Spell Damage
+(5 to 7) to Pyroblast
+100% Bonus to Summoned Minion Damage
-50% Penalty to Summoned Minion Life
-25 to Vitality
+50 to Energy
20% better chance of getting magic item
-> t6
The Covenant
The Covenant
Battle Staff (6)

Two-Hand Damage: 18 to 26
Required Dexterity: 25
Required Level: 6
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(21 to 50) Crafting Points
+1 to Paladin Skill Levels
15% Faster Run/Walk
15% Faster Cast Rate
+50% Damage to Undead
+(21 to 30)% to Physical/Magic Spell Damage
+(21 to 30)% to Fire Spell Damage
Replenish Life +(24 to 55)
Socketed (2)
Two-Hand Damage: 28 to 36
Required Dexterity: 39
Required Level: 16
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(51 to 80) Crafting Points
+(1 to 2) to Paladin Skill Levels
20% Faster Run/Walk
20% Faster Cast Rate
+50% Damage to Undead
+(31 to 40)% to Physical/Magic Spell Damage
+(31 to 40)% to Fire Spell Damage
Replenish Life +(57 to 88)
Socketed (2)
Two-Hand Damage: 38 to 49
Required Dexterity: 58
Required Level: 25
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(81 to 110) Crafting Points
+(2 to 3) to Paladin Skill Levels
25% Faster Run/Walk
25% Faster Cast Rate
+50% Damage to Undead
+(41 to 50)% to Physical/Magic Spell Damage
+(41 to 50)% to Fire Spell Damage
Replenish Life +(90 to 121)
Socketed (3)
Two-Hand Damage: 49 to 63
Required Dexterity: 83
Required Level: 34
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(111 to 140) Crafting Points
+(2 to 4) to Paladin Skill Levels
30% Faster Run/Walk
30% Faster Cast Rate
+50% Damage to Undead
+(51 to 60)% to Physical/Magic Spell Damage
+(51 to 60)% to Fire Spell Damage
Replenish Life +(123 to 154)
Socketed (3)
Two-Hand Damage: 61 to 78
Required Dexterity: 118
Required Level: 43
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(141 to 170) Crafting Points
+(3 to 5) to Paladin Skill Levels
35% Faster Run/Walk
35% Faster Cast Rate
+50% Damage to Undead
+(61 to 70)% to Physical/Magic Spell Damage
+(61 to 70)% to Fire Spell Damage
Replenish Life +(156 to 187)
Socketed (4)
Two-Hand Damage: 72 to 92
Required Dexterity: 164
Required Level: 52
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(171 to 200) Crafting Points
+(3 to 6) to Paladin Skill Levels
40% Faster Run/Walk
40% Faster Cast Rate
+50% Damage to Undead
+(71 to 80)% to Physical/Magic Spell Damage
+(71 to 80)% to Fire Spell Damage
Replenish Life +(189 to 220)
Socketed (4)

Rings: 2 good rares with %spell damage , mo'ed with -enemy resists
Amulet: a good rare with %spell damage , mo'ed with -enemy resists
Sockets: pgems to smax resistances , jewels with -% requirements for amour
On switch :
Ladon
Ladon
Necromancer Staves

'Gul'
Runeword Level: 53
+(3 to 5) to Necromancer Skill Levels
+(31 to 40)% to Fire Spell Damage
+(1 to 12) to Blast Wave
+(1 to 12) to Flamestrike
Fire Resist +(31 to 50)%
Damage Reduced by (11 to 15)
: Flamestrike oskill , Blast wave Oskill


Mid Game

Gameplay

- buff your damage with Burning veil
- activate Pestilence and Graveyard
- use Boneyard as main attack , Flamestrike for poison/magical immunes / single targets
- Blast Wave if in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Enchanted craft
Gloves: Enchanted craft
Boots :
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm :
Eulenspiegel
Eulenspiegel
Circlets

'Thur'
Runeword Level: 84
+(31 to 50) Energy Factor to Spell Damage
15% Chance to cast level 1 Teleport when Struck
+2 to All Skills
20% Faster Run/Walk
20% Faster Cast Rate
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Energy

Armour:
Zerae's Redemption
Zerae's Redemption
Plate Mail (Sacred)

Defense: (7683-8616) to (8848-9944)
Required Strength: 432
Required Level: 100
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
(26 to 30)% Bonus to Energy
(26 to 30)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)

Weapon:
Elverfolk
Elverfolk
Staves

'Yul'
Runeword Level: 100
+(51 to 100) Energy Factor to Spell Damage
+(6 to 8) to All Skills
-(41 to 60)% to All Enemy Resistances
(21 to 30)% Bonus to Energy
+750 Defense vs. Missile
All Resists +(31 to 50)%

Rings: 2 good rares with %spell damage , mo'ed with -% enemy resists
Amulet: a good rare with %spell damage , mo'ed with -% enemy resists
Sockets: pgems to smax resistances
On switch :
Ladon
Ladon
Necromancer Staves

'Gul'
Runeword Level: 53
+(3 to 5) to Necromancer Skill Levels
+(31 to 40)% to Fire Spell Damage
+(1 to 12) to Blast Wave
+(1 to 12) to Flamestrike
Fire Resist +(31 to 50)%
Damage Reduced by (11 to 15)
: Flamestrike oskill , Blast wave Oskill

End Game

Gameplay
- buff your damage with Burning veil
- activate Pestilence and Graveyard
- Buff with Hive / Path of flames / Nova charge from
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

- summon the Spirit Of Vengeance to boost your life and damage + some reanimates to tank
- use Boneyard as main attack , Flamestrike for immunes
- Blast Wave when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Gloves:
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (963-1152) to (1096-1311)
Required Strength: 272
Required Level: 100
5% Chance to cast level 9 Elemental when you Take Damage
15% Faster Cast Rate
+(31 to 40)% to Spell Damage
(21 to 25)% Bonus to Energy
+(151 to 200)% Enhanced Defense
All Resists +(41 to 50)%
Requirements -50%
Socketed (4)

Boots :
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm :
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1194 to 1252)
Required Strength: 563
Required Level: 100
5% Chance to cast level 19 Arcane Fury on Melee Attack
1% Chance to cast level 22 Charm on Melee Attack
Adds 500-1000 fire damage
Adds 500-1000 lightning damage
Adds 500-1000 cold damage
+(21 to 25)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)

Armor:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Styx
Styx
Necromancer Staves

'Shaad'
Runeword Level: 100
+(10 to 12) to Necromancer Skill Levels
+30% Enhanced damage
+(61 to 80)% to Spell Damage
+(2 to 5) to Warp Armor
+(29 to 32) to Abyss
+(29 to 32) to Plague Avatar
-3 to Maximum Necromancer Minions
(41 to 50)% Bonus to Energy

Rings:
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+ a good rare with %spell damage , mo'ed with -enemy resists
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets: Zod crafted jewels
On switch :
Ladon (Xis)

Ladon
Necromancer Staves

'GulXis'
Runeword Level: 120
+(8 to 12) to Necromancer Skill Levels
+50% Enhanced damage
+(71 to 120)% to Fire Spell Damage
+(21 to 34) to Blast Wave
+(21 to 34) to Flamestrike
Fire Resist +(101 to 150)%
Damage Reduced by 100
: up to +34 to Flamestrike, Blast wave Oskill




11.XVI. Rooftrellen KS:8 S:8 Ge:7 F:8 Ga:9 E:8 Build rank: 8
The Treant Protector

A clasical treewarden

Early Game

Gameplay
- activate treewarden form
- increase your damage with MOTW
- use Pummel as main attack , use Idol of Scosglen every time the timer goes off

Stats alocation :
Strength - all you can get
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: Rare with 20% ctc Lorenado on attack
Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm :
Lanterne Rouge
Lanterne Rouge
Great Helm (6)

Defense: (84-105) to (124-154)
Required Strength: 67
Required Level: 8
5% Chance to cast level 4 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(3 to 5)% to Enemy Fire Resistance
+(21 to 50)% Enhanced Defense
Replenish Life +(16 to 25)
Socketed (1)
Defense: (181-216) to (259-309)
Required Strength: 97
Required Level: 16
7% Chance to cast level 6 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(6 to 8)% to Enemy Fire Resistance
+(51 to 80)% Enhanced Defense
Replenish Life +(26 to 35)
Socketed (2)
Defense: (342-396) to (474-550)
Required Strength: 141
Required Level: 25
9% Chance to cast level 8 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(9 to 11)% to Enemy Fire Resistance
+(81 to 110)% Enhanced Defense
Replenish Life +(36 to 45)
Socketed (3)
Defense: (584-664) to (801-912)
Required Strength: 204
Required Level: 34
11% Chance to cast level 10 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(12 to 14)% to Enemy Fire Resistance
+(111 to 140)% Enhanced Defense
Replenish Life +(46 to 55)
Socketed (3)
Defense: (944-1058) to (1282-1436)
Required Strength: 296
Required Level: 43
13% Chance to cast level 12 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(15 to 17)% to Enemy Fire Resistance
+(141 to 170)% Enhanced Defense
Replenish Life +(56 to 65)
Socketed (4)
Defense: (1452-1608) to (1962-2172)
Required Strength: 429
Required Level: 51
15% Chance to cast level 14 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(18 to 20)% to Enemy Fire Resistance
+(171 to 200)% Enhanced Defense
Replenish Life +(66 to 75)
Socketed (4)
(MOAR fire procs) /
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (22 to 48)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (11 to 15)-(21 to 35) fire damage
Adds (11 to 15)-(21 to 35) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)
Defense: (39 to 76)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)
Defense: (62 to 116)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)
Defense: (91 to 166)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)
Defense: (129 to 231)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (121 to 240)-(281 to 560) fire damage
Adds (121 to 240)-(281 to 560) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)
Defense: (177 to 313)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (241 to 480)-(561 to 1120) fire damage
Adds (241 to 480)-(561 to 1120) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)
(MOAR elemental damage to weapon)
Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
The Flying Anvil
The Flying Anvil
Great Maul (6)

Two-Hand Damage: (38-47) to (50-63)
Required Strength: 117
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
+(31 to 50) Crafting Points
15% Chance to cast level 4 Flamestrike on Melee Attack
+(41 to 75)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: (66-79) to (88-105)
Required Strength: 170
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
+(51 to 70) Crafting Points
18% Chance to cast level 7 Flamestrike on Melee Attack
+(76 to 110)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense Plus (16 to 20)%
Socketed (3)
Two-Hand Damage: (105-122) to (137-159)
Required Strength: 240
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
+(71 to 90) Crafting Points
21% Chance to cast level 10 Flamestrike on Melee Attack
+(111 to 145)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)
Two-Hand Damage: (152-173) to (201-229)
Required Strength: 336
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
+(91 to 110) Crafting Points
24% Chance to cast level 13 Flamestrike on Melee Attack
+(146 to 180)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense Plus (26 to 30)%
Socketed (4)
Two-Hand Damage: (213-239) to (281-315)
Required Strength: 465
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
+(111 to 130) Crafting Points
27% Chance to cast level 16 Flamestrike on Melee Attack
+(181 to 215)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense Plus (31 to 35)%
Socketed (5)
Two-Hand Damage: (259-287) to (395-437)
Required Strength: 640
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
+(131 to 150) Crafting Points
30% Chance to cast level 19 Flamestrike on Melee Attack
+(216 to 250)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense Plus (36 to 40)%
Socketed (6)
: decent damage , 30% Flamestrike proc
Rings: rares with +1 to all skills
Amulet:
Hangman
Hangman
Amulet

Required Level: 1
33% Chance to cast level 10 Pain Spirit when you Kill an Enemy
+(6 to 10)% to Physical/Magic Spell Damage
Drain Life -5
(51 to 75)% extra gold from monsters
-> Lucky'd
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius

Sockets: ITH runes/perfect skulls for weapon (you might need a few -%requirements jewels for the weapon at low level ), pgems to smax resistances, jewels with % attack rating
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
: Blink

Mid Game

Gameplay

- activate Treewarden Form and Faerie Fire
- eat a berry
- increase your damage with MOTW while using your secondary attack for more damage and duration
- use Pummel as main attack , use Idol of Scosglen every time the timer goes off

Stats alocation :

Strength - all you can get
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan


*You may choose between FoN to boost your procs or Faerie Fire for 20% dodge and the Spark Trail , according to your needs

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: Craft with ctc Stormblast on attack , mo'ed with -% enemy resist to fire/lightning
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Dreadlord
Dreadlord
Helms

'Lah'
Runeword Level: 75
25% Chance to cast level 22 Mind Flay on Melee Attack
+(41 to 50)% Bonus to Summoned Minion Attack Rating
5% Chance of Crushing Blow
+(1 to 6) to Death Coil
+(2 to 4) to Maximum Necromancer Minions
+(41 to 50)% Bonus to Summoned Minion Damage
3% Bonus to All Attributes
+(201 to 250)% Enhanced Defense

Armor:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
10% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(251 to 300)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%
or
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)

Weapon:
The Flying Anvil
The Flying Anvil
Great Maul (6)

Two-Hand Damage: (38-47) to (50-63)
Required Strength: 117
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
+(31 to 50) Crafting Points
15% Chance to cast level 4 Flamestrike on Melee Attack
+(41 to 75)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: (66-79) to (88-105)
Required Strength: 170
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
+(51 to 70) Crafting Points
18% Chance to cast level 7 Flamestrike on Melee Attack
+(76 to 110)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense Plus (16 to 20)%
Socketed (3)
Two-Hand Damage: (105-122) to (137-159)
Required Strength: 240
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
+(71 to 90) Crafting Points
21% Chance to cast level 10 Flamestrike on Melee Attack
+(111 to 145)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)
Two-Hand Damage: (152-173) to (201-229)
Required Strength: 336
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
+(91 to 110) Crafting Points
24% Chance to cast level 13 Flamestrike on Melee Attack
+(146 to 180)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense Plus (26 to 30)%
Socketed (4)
Two-Hand Damage: (213-239) to (281-315)
Required Strength: 465
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
+(111 to 130) Crafting Points
27% Chance to cast level 16 Flamestrike on Melee Attack
+(181 to 215)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense Plus (31 to 35)%
Socketed (5)
Two-Hand Damage: (259-287) to (395-437)
Required Strength: 640
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
+(131 to 150) Crafting Points
30% Chance to cast level 19 Flamestrike on Melee Attack
+(216 to 250)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense Plus (36 to 40)%
Socketed (6)
double mo'ed with ctc Spike nova and ctc Crucify on attack
Rings: 2x rares with ctc Unseelie Curse mo'ed with -% enemy resistances to fire/lightning
Amulet: rare with ctc Banish on striking (might spawn with Lightning Arena oskill)
Sockets: 6x Jah in weapon , jewels with % attack rating inside runewords , perfect gems to smax resistances
On switch
Weapon :
Instinct
Instinct
Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(101 to 150)% Bonus Damage to Mark of the Wild
25% Faster Hit Recovery
+(151 to 200)% Enhanced damage
+(51 to 100) to Maximum Damage
+(31 to 50)% to Fire Spell Damage
5% Bonus to Vitality
+250 Defense

Shield :
Marchosias' Deception
Marchosias' Deception
Spiked Shield (Sacred)

Defense: (2179-2534) to (2600-3024)
Chance to Block: -3% + class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+(41 to 50)% Bonus Damage to Mark of the Wild
10% Increased Attack Speed
-3% Decreased Chance of Blocking
(101 to 150)% Duration Bonus to Mark of the Wild
+(201 to 250)% Enhanced Defense
(6 to 10)% Bonus to Strength
Socketed (6)
MOAR damage/duration for MOTW

End Game

Gameplay

- activate Treewarden Form and Faerie Fire
- eat a berry
- increase your damage with MOTW while using your secondary attack for more damage and duration
- release the deadly insects that live inside your trunk (Hive) , set your trail on fire ( Path of Flames )
- use Pummel as main attack , use Idol of Scosglen every time the timer goes off
- switch attack and use the 1-pointer Wildfire when you face physical / physical/magical immunes

Stats alocation :

Strength - all you can get
Dexterity - 0 (points into Pummel and the gear is more than enough for 95% chance to hit + Wildfire doesn't require attack rating . forget about Metalhead and ITD . you don't need it here ; you can get more than 50k attack rating in end game)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1347-1536) to (1533-1748)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(11 to 15)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(251 to 300)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)

Boots:
Clawfeet
Clawfeet
Chain Boots (Sacred)

Defense: (1860-2120) to (2014-2296)
Required Strength: 527
Required Level: 100
+1 to Druid Skill Levels
+50% Bonus Elemental Damage to Mark of the Wild
+50% Bonus to Poison Skill Duration
+150% Bonus Damage to Mark of the Wild
30% Faster Run/Walk
10% Increased Attack Speed
Adds 50-150 damage
50% bonus to Attack Rating
+(251 to 300)% Enhanced Defense
Socketed (4)
or
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack

Helm: Here you have so many viable options :
Ranger's Disguise
Ranger's Disguise
Spirit Mask (Sacred)

Defense: (3299-3666) to (3664-4075)
Required Strength: 458
Required Level: 100
(Druid Only)
+(1 to 2) to Druid Skill Levels
Adds 25-50 damage
+(1 to 2) to Perfect Being
+(301 to 350)% Enhanced Defense
15% Bonus to Strength
+300 Defense
Increase Maximum Life 5%
-10% to All Maximum Resistances
Damage Reduction Decreased by -15%
+(25 to 40) Life after each Kill
Socketed (4)
(PB for MOAR dodge ) /
Natha (Xis)
Natha
Druid Helms

'LoXis'
Runeword Level: 120
15% Chance to cast level 2 Arrow on Striking
50% Increased Attack Speed
50% Faster Hit Recovery
(101 to 150)% bonus to Attack Rating
+400% Enhanced Defense
Damage Reduced by 15%
: 15% arrow on striking /
Yee Naaldlooshii
Yee Naaldlooshii
Spirit Mask (Sacred)

Defense: (1503-1870) to (1686-2097)
Required Strength: 183
Required Level: 100
(Druid Only)
+50 Energy Factor to Spell Damage
1% Chance to cast level 7 Bloodlust when Attacked
+250% Bonus to Poison Skill Duration
+(41 to 50)% to Poison Spell Damage
+(41 to 50)% to Fire Spell Damage
+1 to Bear Stance
+1 to Eagle Stance
+(101 to 150)% Bonus to Summoned Minion Life
+(101 to 150)% Enhanced Defense
Requirements -60%
Socketed (4)
(Bear stance) /
Nature's Orphan
Nature's Orphan
Spirit Mask (Sacred)

Defense: (2251-2618) to (2525-2936)
Required Strength: 458
Required Level: 100
(Druid Only)
100% Chance to cast level 39 Carpet of Spiders when you Die
+2 to Druid Skill Levels
+(151 to 200)% Bonus to Poison Skill Duration
+(13 to 16) to Way of the Spider
+(22 to 27) to Hive
(11 to 15)% Bonus to Strength
(11 to 15)% Bonus to Energy
+(201 to 250)% Enhanced Defense
Regenerate Mana +(41 to 60)%
Poison Length Reduced by (46 to 50)%
Socketed (4)
(a lot more points into Hive + WOTS) /
Windsinger
Windsinger
Falcon Mask (Sacred)

Defense: (1215-1414) to (1290-1489)
Required Strength: 454
Required Level: 100
(Druid Only)
40% Faster Run/Walk
60% Increased Attack Speed
40% Faster Block Rate
Adds 50-150 damage
10% Chance of Crushing Blow
(31 to 40)% Bonus to Dexterity
+(501 to 700) Defense
15% Chance to Avoid Damage
10% Chance of Uninterruptable Attack
Socketed (4)
... Choose wisely !
Armor:
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6683-7616) to (7848-8944)
Required Strength: 288
Required Level: 100
20% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Faster Hit Recovery
+150 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(251 to 300)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
Replenish Life +100
150% better chance of getting magic item
Requirements -50%
Socketed (6)

Weapon:
Shattered Stone


Shattered Stone
Weapons

'EaEaEaEaEaEa'
Runeword Level: 100
20% Chance to cast level 12 Crucify on Melee Attack
+(0 to 2) to All Skills
50% Increased Attack Speed
+350% Enhanced damage
Adds 280-410 damage
20% Life stolen per Hit
50% Chance of Uninterruptable Attack
->
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (1185-1222) to (2193-2231)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(151 to 200)% Enhanced damage
Adds 1000-2000 damage
150% bonus to Attack Rating
250% extra gold from monsters
100% better chance of getting magic item
+(3 to 5) to Light Radius
Socketed (3)

Shield :
Derweze
Derweze
Shields

'Shaad'
Runeword Level: 100
20% Chance to cast level 27 Lava Pit on Melee Attack
15% Chance to cast level 27 Pentagram when Attacked
1% Increased Chance of Blocking
+250% Damage to Demons
+(201 to 250)% Enhanced Defense
+15% to Maximum Fire Resist
Fire Resist +150%
->
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1455-1810) to (1736-2160)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(31 to 40)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(101 to 150)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)

Rings: 2x rares with ctc Unseelie Curse mo'ed with -% enemy resists /
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
for more buffs and duration
Amulet :
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-1500 lightning damage
Adds 1800 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots
(nice proc + Hive oskill)
Sockets : Sha'ads for weapon , fill the rest with
Zakarum Stoning Rock
Zakarum Stoning Rock
Jewel

Required Level: 60
1% Chance to cast level 4 Shower of Rocks when you Kill an Enemy
+(6 to 10)% Damage to Demons
Stun Attack
Enhanced Weapon Damage +5%
, or jewels with %spell damage to boost your procs/Wildfire
On switch
Weapon:
Instinct (Xis)

Instinct
Axes

'OhmXis'
Runeword Level: 120
+7 to Druid Skill Levels
+(201 to 250)% Bonus Damage to Mark of the Wild
50% Faster Hit Recovery
+(351 to 400)% Enhanced damage
+(251 to 500) to Maximum Damage
+(111 to 140)% to Fire Spell Damage
5% Bonus to Vitality
+777 Defense
: +7 druid skills , up to 140% fire spell damage
Shield :
Dragon's Breach
Dragon's Breach
Gothic Shield (Sacred)

Defense: (5026-5728) to (6230-7100)
Chance to Block: 1% + class%
Required Strength: 531
Required Dexterity: 619
Required Level: 100
10% Chance to cast level 26 Apocalypse when Attacked
10% Chance to cast level 17 Cataclysm on Melee Attack
+1 to All Skills
50% Faster Block Rate
1% Increased Chance of Blocking
+(31 to 40)% to Fire Spell Damage
-(10 to 6)% Penalty to Vitality
(21 to 25)% Bonus to Energy
(21 to 25)% Bonus to Strength
+(251 to 300)% Enhanced Defense
Socketed (4)





12.XVI. Sagittarius KS:8 S:7 Ge:7 F:8 Ga:9 E:8 Build rank: 7.83

A hybrid bow druid that kills his opponents from behind his minion army

Acid fiends , beside being a good meatshield , come with a very nice aura that boosts our speed and the elemental damage. Poison flash works as a sinergy for them , boosting their life/hard point . Our main attack is cascade - auto detects and strikes enemyes from a safe distance .
FoN also provides a good damage boost to our elemental procs so put as many points into strength as you can


Early Game

Gameplay
- summon the acid fiends
- boost damage with MOTW
- cascade as main attack in wide arreas , 1-pointer nova shot/spore shot in narrow places

Stats alocation :
Strenght - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Honorific with minion stats
Gloves: Honorific with minion stats
Boots : Honorifc boots with minion stats
Helm :
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (36 to 52)
Required Strength: 50
Required Level: 7
+(3 to 5)% to Poison Spell Damage
+(3 to 5)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)
Defense: (70 to 94)
Required Strength: 73
Required Level: 16
+(6 to 8)% to Poison Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)
Defense: (118 to 154)
Required Strength: 105
Required Level: 24
+(9 to 11)% to Poison Spell Damage
+(9 to 11)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(8 to 9)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)
Defense: (176 to 227)
Required Strength: 152
Required Level: 33
+(12 to 14)% to Poison Spell Damage
+(12 to 14)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(10 to 11)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)
Defense: (254 to 324)
Required Strength: 221
Required Level: 42
+(15 to 17)% to Poison Spell Damage
+(15 to 17)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(12 to 13)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)
Defense: (348 to 441)
Required Strength: 320
Required Level: 50
+(18 to 20)% to Poison Spell Damage
+(18 to 20)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(14 to 15)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)

Armour:
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (6)

Defense: (110-126) to (222-255)
Required Strength: (41-43)
Required Level: 4
5% Chance to cast level 1 Arrow on Striking
Adds (11 to 25)-(41 to 50) cold damage
+(31 to 50)% Enhanced Defense
Cold Resist +(21 to 25)%
(8 to 10)% Reanimate as: Returned Archer
+(7 to 15) Life after each Demon Kill
Requirements -(15 to 11)%
Socketed (2)
Defense: (215-243) to (409-460)
Required Strength: (56-59)
Required Level: 13
6% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) cold damage
+(51 to 70)% Enhanced Defense
Cold Resist +(26 to 30)%
(11 to 13)% Reanimate as: Returned Archer
+(16 to 24) Life after each Demon Kill
Requirements -(20 to 16)%
Socketed (3)
Defense: (379-421) to (694-771)
Required Strength: (77-81)
Required Level: 22
7% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(71 to 90)% Enhanced Defense
Cold Resist +(31 to 35)%
(14 to 16)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(25 to 21)%
Socketed (4)
Defense: (618-680) to (1107-1218)
Required Strength: (104-110)
Required Level: 31
8% Chance to cast level 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(91 to 110)% Enhanced Defense
Cold Resist +(36 to 40)%
(17 to 19)% Reanimate as: Returned Archer
+(34 to 42) Life after each Demon Kill
Requirements -(30 to 26)%
Socketed (4)
Defense: (957-1044) to (1700-1853)
Required Strength: (141-149)
Required Level: 39
9% Chance to cast level 1 Arrow on Striking
Adds (201 to 400)-(401 to 800) cold damage
+(111 to 130)% Enhanced Defense
Cold Resist +(41 to 45)%
(20 to 22)% Reanimate as: Returned Archer
+(43 to 51) Life after each Demon Kill
Requirements -(35 to 31)%
Socketed (5)
Defense: (1432-1550) to (2527-2735)
Required Strength: (188-200)
Required Level: 49
10% Chance to cast level 1 Arrow on Striking
Adds (401 to 800)-(801 to 1600) cold damage
+(131 to 150)% Enhanced Defense
Cold Resist +(46 to 50)%
(23 to 25)% Reanimate as: Returned Archer
+(52 to 60) Life after each Demon Kill
Requirements -(40 to 36)%
Socketed (6)

Weapon:
Salamander's Breath
Salamander's Breath
Viper Bow (6)

Two-Hand Damage: (62-81) to (89-118)
Required Strength: 98
Required Level: 9
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 6 Fire Splash when you Kill an Enemy
5% Chance to cast level 5 Rune of Fire on Striking
25% Faster Hit Recovery
+(41 to 80)% Enhanced damage
Adds (26 to 35)-(36 to 50) damage
(7 to 10)% Chance of Crushing Blow
Fire Resist +(31 to 40)%
Socketed (2)
Two-Hand Damage: (110-135) to (152-188)
Required Strength: 143
Required Level: 18
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 12 Fire Splash when you Kill an Enemy
10% Chance to cast level 6 Rune of Fire on Striking
35% Faster Hit Recovery
+(81 to 120)% Enhanced damage
Adds (36 to 45)-(51 to 65) damage
(11 to 14)% Chance of Crushing Blow
Fire Resist +(41 to 50)%
Socketed (3)
Two-Hand Damage: (169-200) to (233-277)
Required Strength: 205
Required Level: 29
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 18 Fire Splash when you Kill an Enemy
15% Chance to cast level 7 Rune of Fire on Striking
45% Faster Hit Recovery
+(121 to 160)% Enhanced damage
Adds (46 to 55)-(66 to 80) damage
(15 to 18)% Chance of Crushing Blow
Fire Resist +(51 to 60)%
Socketed (4)
Two-Hand Damage: (249-287) to (336-389)
Required Strength: 289
Required Level: 38
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 24 Fire Splash when you Kill an Enemy
20% Chance to cast level 8 Rune of Fire on Striking
55% Faster Hit Recovery
+(161 to 200)% Enhanced damage
Adds (56 to 65)-(81 to 95) damage
(19 to 22)% Chance of Crushing Blow
Fire Resist +(61 to 70)%
Socketed (4)
Two-Hand Damage: (342-387) to (457-518)
Required Strength: 401
Required Level: 48
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 30 Fire Splash when you Kill an Enemy
25% Chance to cast level 9 Rune of Fire on Striking
65% Faster Hit Recovery
+(201 to 240)% Enhanced damage
Adds (66 to 75)-(96 to 110) damage
(23 to 26)% Chance of Crushing Blow
Fire Resist +(71 to 80)%
Socketed (5)
Two-Hand Damage: (461-514) to (612-683)
Required Strength: 553
Required Level: 55
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 36 Fire Splash when you Kill an Enemy
30% Chance to cast level 10 Rune of Fire on Striking
75% Faster Hit Recovery
+(241 to 280)% Enhanced damage
Adds (76 to 85)-(111 to 125) damage
(27 to 30)% Chance of Crushing Blow
Fire Resist +(81 to 90)%
Socketed (6)

Quiver:
Locust Hive
Locust Hive
Arrow Quiver

Required Level: 1
5% Chance to cast level 1 Arrow on Striking
Adds 25-50 poison damage over 2 seconds
Poison Length Reduced by (11 to 15)%
->
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Rings: 2x rares with ctc Supernova after kill
Amulet: rare with ctc banish on striking
Sockets: pgems for resistances / jewels with minion stats
*after reaching 75% minion resist , focus on extra minion life

Mid Game

Gameplay
- summon the acid fiends , eat a Goodberry
- boost damage with MOTW
- cascade as main attack in wide arreas , 1-pointer nova shot/spore shot in narrow places

Stats alocation :
Strenght - all points you can get - MOAR damage
Dexterity - enough to get 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Magical craft ->
Marchosias' Hatred
Marchosias' Hatred
Heavy Belt (Sacred)

Defense: (3208-3656) to (3464-3948)
Required Strength: 568
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
5% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% Bonus to Summoned Minion Life
(6 to 10)% Bonus to Strength
+(251 to 300)% Enhanced Defense
Socketed (2)

Gloves: Magical craft
Boots : Magical craft
Helm : Magical craft
Armour: Magical craft ->
Laz's Chasuble
Laz's Chasuble
Light Plate (Sacred)

Defense: (9513 to 11290)
Required Strength: 602
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
+(100 to 150)% Bonus to Summoned Minion Damage
+25% Bonus to Summoned Minion Resistances
+(100 to 150)% Bonus to Summoned Minion Life
+350% Enhanced Defense
+666 Defense
+5% to All Maximum Resistances
Damage Reduced by 5%
Socketed (6)

Weapon:
Phantom
Phantom
Bows

'Nas'
Runeword Level: 87
50% Chance to cast level 15 Frozen Soul on Striking
+(251 to 300)% Enhanced damage
(11 to 17)% Stamina stolen per Hit
+(51 to 100) to all Attributes
Increase Maximum Mana 50%
Cannot Be Frozen
(double mo'ed) ->
Raudna
Raudna
Druid Bows

'Taha'
Runeword Level: 100
50% Chance to cast level 56 Death Blossom when you Kill an Enemy
25% Chance to cast level 7 Arrow on Striking
+(3 to 5) to Druid Skill Levels
+(301 to 350)% Enhanced damage
+(301 to 400) to Maximum Damage
33% Chance of Crushing Blow
Requirements -20%

Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Rings: 2 rares with ctc Supernova after kill
Amulet: rare with ctc banish on striking
Sockets: pgems for resistances , jewels with minion stats

End Game

Gameplay
- summon the Acid fiends , the Rampagors and the Void Archon
- boost your damage with MOTW , eat a Goodberry
- cascade as main attack in wide arreas , 1-pointer nova shot/spore shot in narrow places

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough to get 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Magical craft
Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc level 33 fire splash after kill , smaxed fire resist
Boots: Magical craft
Helm:
Sky Spirit
Sky Spirit
Falcon Mask (Sacred)

Defense: (2506-2856) to (2769-3156)
Required Strength: 454
Required Level: 100
(Druid Only)
2% Chance to cast level 32 Tempest on Striking
50% Faster Run/Walk
25% Increased Attack Speed
150% bonus to Attack Rating
Adds 333-666 lightning damage
+(40 to 50)% to Lightning Spell Damage
-(40 to 50)% to Enemy Lightning Resistance
+(251 to 300)% Enhanced Defense
+1 Life on Striking
Damage Reduced by 10%
+(4 to 5) to Light Radius
Socketed (4)

Armour:
Goetia Plate
Goetia Plate
Gothic Plate (Sacred)

Defense: (8011-8991) to (9720-10908)
Required Strength: 614
Required Level: 100
+3 to All Skills
+5 to Maximum Necromancer Minions
+(201 to 250)% Bonus to Summoned Minion Life
+(101 to 150)% Bonus to Summoned Minion Damage
+(301 to 350)% Enhanced Defense
+1000 to Life
Replenish Life +1000
+1000 to Mana
-4 to Light Radius
Socketed (6)

Weapon:
Leathdhiabhala
Leathdhiabhala
Maple Bow (Sacred)

Two-Hand Damage: (593-666) to (633-711)
Required Strength: 581
Required Level: 100
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
33% Chance to cast level 52 Ice Lance on Striking
+(4 to 6) to Druid Skill Levels
+(301 to 350)% Enhanced damage
+(4 per level) to Maximum Damage (Based on Character Level)
Adds 1000-2000 fire damage
Adds 1000-2000 poison damage over 5 seconds
+(24 to 30) to Summon Rampagor
+(14 to 26) to Summon Void Archon
+(61 to 80)% Bonus to Summoned Minion Damage
+(61 to 80)% Bonus to Summoned Minion Life
Fire Resist +50%
Poison Resist +50%
Socketed (6)
:shock:
Rings: 2 rares with ctc Supernova after kill
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 25-50 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill

Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Sockets: sha'ad/xis for bow , crafted jewels with minion life




13.XVI. Traxex KS:10 S:4 Ge:9 F:8 Ga:10 E:9 Build rank: 8.33

A bowazon build that uses Phalanx and Barrage to melt faces

Early Game

Gameplay
- buff with Bloodlust to boost your damage
- buff with Ecstatic Frenzy for some magic damage to your attacks (it turns your defence to zero -> you can Run all the time)
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Death Spur
Death Spur
Heavy Boots (6)

Defense: (19 to 28)
Required Strength: 28
Required Level: 3
1% Chance to cast level 6 Spike Nova when you Take Damage
+(0.375 per level) to Maximum Damage (Based on Character Level)
(21 to 25)% Chance of Open Wounds
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: (42 to 59)
Required Strength: 41
Required Level: 11
1% Chance to cast level 8 Spike Nova when you Take Damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
(26 to 30)% Chance of Open Wounds
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)
Defense: (78 to 101)
Required Strength: 59
Required Level: 20
1% Chance to cast level 10 Spike Nova when you Take Damage
+(0.625 per level) to Maximum Damage (Based on Character Level)
(31 to 35)% Chance of Open Wounds
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: (124 to 154)
Required Strength: 85
Required Level: 28
1% Chance to cast level 12 Spike Nova when you Take Damage
+(0.75 per level) to Maximum Damage (Based on Character Level)
(36 to 40)% Chance of Open Wounds
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)
Defense: (178 to 222)
Required Strength: 124
Required Level: 38
1% Chance to cast level 14 Spike Nova when you Take Damage
+(0.875 per level) to Maximum Damage (Based on Character Level)
(41 to 45)% Chance of Open Wounds
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: (248 to 306)
Required Strength: 179
Required Level: 46
1% Chance to cast level 16 Spike Nova when you Take Damage
+(1 per level) to Maximum Damage (Based on Character Level)
(46 to 50)% Chance of Open Wounds
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)

Helm :
Snakehair
Snakehair
Cervelliere (6)

Defense: (33-42) to (50-63)
Required Strength: 39
Required Level: 5
(Amazon Only)
5% Chance to cast level 3 Venomous Spirit on Striking
-(11 to 15)% to Enemy Poison Resistance
(2 to 4)% Life stolen per Hit
+(21 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: (81-97) to (111-133)
Required Strength: 57
Required Level: 14
(Amazon Only)
6% Chance to cast level 7 Venomous Spirit on Striking
-(16 to 20)% to Enemy Poison Resistance
(5 to 7)% Life stolen per Hit
+(51 to 80)% Enhanced Defense
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)
Defense: (162-189) to (213-247)
Required Strength: 82
Required Level: 23
(Amazon Only)
7% Chance to cast level 11 Venomous Spirit on Striking
-(21 to 25)% to Enemy Poison Resistance
(8 to 10)% Life stolen per Hit
+(81 to 110)% Enhanced Defense
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (3)
Defense: (286-326) to (373-424)
Required Strength: 119
Required Level: 31
(Amazon Only)
8% Chance to cast level 15 Venomous Spirit on Striking
-(26 to 30)% to Enemy Poison Resistance
(11 to 13)% Life stolen per Hit
+(111 to 140)% Enhanced Defense
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)
Defense: (465-521) to (600-672)
Required Strength: 172
Required Level: 40
(Amazon Only)
9% Chance to cast level 19 Venomous Spirit on Striking
-(31 to 35)% to Enemy Poison Resistance
(14 to 16)% Life stolen per Hit
+(141 to 170)% Enhanced Defense
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (4)
Defense: (720-798) to (918-1017)
Required Strength: 250
Required Level: 49
(Amazon Only)
10% Chance to cast level 23 Venomous Spirit on Striking
-(36 to 40)% to Enemy Poison Resistance
(17 to 19)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)

Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Shockwave
Shockwave
Bows

'Sol'
Runeword Level: 27
100% Chance to cast level 16 Punisher when you Kill an Enemy
+(101 to 125)% Enhanced damage
+(41 to 60) to Maximum Damage
+5% to Poison Spell Damage
(11 to 15)% Chance of Crushing Blow
Slows Target By (11 to 15)%
+(21 to 40) to Dexterity
+(21 to 40) to Energy
->
Ice Breaker
Ice Breaker
Amazon Bows

'Sur'
Runeword Level: 61
+200 Crafting Points
50% Chance to cast level 23 Flamestrike when you Kill an Enemy
+(151 to 200)% Enhanced damage
+(101 to 150) to Maximum Damage
(11 to 20)% Chance of Crushing Blow
Cold Resist +(51 to 70)%
Cannot Be Frozen

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: rare with all skills flat life and ctc banish on striking
Quiver:
Locust Hive
Locust Hive
Arrow Quiver

Required Level: 1
5% Chance to cast level 1 Arrow on Striking
Adds 25-50 poison damage over 2 seconds
Poison Length Reduced by (11 to 15)%
->
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Sockets: perfect gems to smax resistances

Mid Game

Gameplay
- buff with bloodlust , Ecstatic Frenzy and War Spirit
- use Spellblind to slow your opponents and increase their damage taken
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan


*15 points into phalanx remove the timer

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Yaerius' Mediation
Yaerius' Mediation
Light Gauntlets (Sacred)

Defense: (184 to 237)
Required Strength: 544
Required Level: 100
+(0 to 1) to Paladin Skill Levels
25% Faster Run/Walk
+300 magic damage
+(31 to 40)% to Spell Damage
(16 to 20)% Bonus to Strength
-200 Defense
+1 Life on Striking
Socketed (4)
: 1 LoS
Boots :
Charge of the Goddess
Charge of the Goddess
Chain Boots (Sacred)

Defense: (1860-2120) to (2014-2296)
Required Strength: 316
Required Level: 100
2% Chance to cast level 15 Celerity on Melee Attack
+1 to Sorceress Skill Levels
Adds 100-150 damage
+(251 to 300)% Enhanced Defense
Magic Damage Reduced by (11 to 15)
Total Character Defense Plus (11 to 15)%
Requirements -40%
Socketed (4)

Helm :
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 333-1000 fire damage
Adds 333-1000 lightning damage
Adds 333-1000 cold damage
10% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(151 to 200)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%

Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Ice Breaker
Ice Breaker
Amazon Bows

'Sur'
Runeword Level: 61
+200 Crafting Points
50% Chance to cast level 23 Flamestrike when you Kill an Enemy
+(151 to 200)% Enhanced damage
+(101 to 150) to Maximum Damage
(11 to 20)% Chance of Crushing Blow
Cold Resist +(51 to 70)%
Cannot Be Frozen

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer and -enemy resists
Amulet : rare with all skills flat life and ctc banish on striking-> MO it with ctc thunder hammer and -enemy resists
Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Sockets: perfect gems to smax resistances, Ber crafted jewels with life leech for weapon and helm

End Game

Gameplay
- buff with bloodlust , Ecstatic Frenzy and War Spirit
- use Ressurect to get 5 tanks
- use Spellblind to slow your opponents and increase their damage taken
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3917-4396) to (4290-4815)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(301 to 350)% Enhanced Defense
-25 to all Attributes
200% better chance of getting magic item
Requirements -100%
Socketed (2)
MF
Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1110-1291) to (1219-1417)
Required Strength: 514
Required Level: 100
Stun Attack
(11 to 15)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(201 to 250)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)
: 1 Los
Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2377-2668) to (2682-3010)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 35-65 damage
+(301 to 350)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

Helm :
Asgardsreia
Asgardsreia
Spangenhelm (Sacred)

Defense: (3059-3433) to (3388-3802)
Required Strength: 303
Required Level: 100
(Amazon Only)
10% Chance to cast level 1 Arrow on Striking
Indestructible
50% Faster Run/Walk
-2% Decreased Chance of Blocking
-(41 to 50)% to Enemy Lightning Resistance
-(41 to 50)% to Enemy Fire Resistance
-(41 to 50)% to Enemy Cold Resistance
+(4 to 7) to Resurrect
+(301 to 350)% Enhanced Defense
(31 to 40)% Bonus to Dexterity
Requirements -50%
Socketed (4)

Armour:
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (8011-8991) to (9720-10908)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 100-150 damage
-10% Target Defense
150% bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(301 to 350)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)

Weapon:
Ice Breaker (Xis)

Ice Breaker
Amazon Bows

'SurXis'
Runeword Level: 120
+425 Crafting Points
50% Chance to cast level 48 Flamestrike when you Kill an Enemy
+(351 to 400)% Enhanced damage
+(1 to 2000) to Maximum Damage
(1 to 100)% Chance of Crushing Blow
Cold Resist +(81 to 100)%
Cannot Be Frozen
: 50% ctc level 48 fLameStrike after kill , up to 2000 max damage , up to 100% CB
Rings: 2x
Bad Mood Ring
Bad Mood Ring
Ring (Sacred)

Required Level: 100
+1 to All Skills
Adds 250-500 fire damage
Adds 250-500 lightning damage
Adds 250-500 cold damage
-(11 to 15)% to Enemy Fire Resistance
-(11 to 15)% to Enemy Cold Resistance
-(11 to 15)% to Enemy Lightning Resistance
+(11 to 16) to Disintegrate

Amulet: rare with all skills and ctc banish on striking
Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 100-200 fire damage
Adds 100-200 lightning damage
Adds 100-200 cold damage
-(11 to 15)% to All Enemy Resistances
-15 to Vitality

Sockets: ber crafted jewels , perfect gems
*make sure you don't have any other sources of slow equiped beside DH !




14.XVI. Lucky Strike KS:8 S:5 Ge:8 F:8 Ga:7 E:7 Build rank: 7.16

An ATMG sentry Assassin

ATMG is an oskill that places traps that deal 1/8 weapon damage, shooting 12 times/second (points into ATMG only increase the duration of the trap ) . It spreads ways damage , combined with "on striking" and "after kill" procs + Doom to increase the damage/hit -> a very nice proc machine

Early Game

You can acces ATMG at level 35 with
Shamo
Shamo
Assassin Naginatas

'Io'
Runeword Level: 35
15% Chance to cast level 10 Fowl Fight on Melee Attack
30% Increased Attack Speed
+(101 to 150)% Enhanced damage
+100 to Maximum Damage
50% Chance of Open Wounds
+(1 to 5) to ATMG Sentry
5% Bonus to Dexterity
+40 to Strength
+40 to Dexterity
and use it as a support skill while you level . It deals 1/8 weapon damage so for it to be efficient you need a weapon with high damage . This is the main reason why leveling with as a main skill is pointless untill arround level 100 when you can acces some serious gear to make it viable .

Mid Game

Gameplay

- increase your damage with Bloodlust
- cast Doom to increase your physical damage /hit
- keep Bloodbath active to benefit from that nice leech and block
- spam ATMG -> switch to the runewords dual claws for the procfest ->spam more ATMG -> switch to the runewords dual claws-> repeat
- keep moving to avoid getting hit , use the 1-pointer Barrier Strike if needed

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Abandoned craft
Boots: Abandoned craft
Helm:
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136-2553) to (2161-2583)
Required Strength: 228
Required Level: 100
+(151 to 200)% Enhanced Defense
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
+5% to All Maximum Resistances
All Resists +(31 to 40)%
Damage Reduced by 5%
Total Character Defense Plus (16 to 20)%
Requirements -50%
Socketed (4)

WeaponS:
Judge
Judge
Assassin Claws

'Ohm'
Runeword Level: 57
25% Chance to cast level 7 Thunder Hammer on Striking
10% Chance to cast level 17 Forked Lightning on Melee Attack
+(151 to 200)% Enhanced damage
Adds 1-1000 lightning damage
Stun Attack
5% Bonus to Dexterity
5% Bonus to Vitality
Lightning Resist +(31 to 60)%
: 25% thunder hammer on striking + Abandoned crafted Claw with Bloodlust Oskill
Gloves: Abandoned craft
Armor:
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (6)

Defense: (110-126) to (222-255)
Required Strength: (41-43)
Required Level: 4
5% Chance to cast level 1 Arrow on Striking
Adds (11 to 25)-(41 to 50) cold damage
+(31 to 50)% Enhanced Defense
Cold Resist +(21 to 25)%
(8 to 10)% Reanimate as: Returned Archer
+(7 to 15) Life after each Demon Kill
Requirements -(15 to 11)%
Socketed (2)
Defense: (215-243) to (409-460)
Required Strength: (56-59)
Required Level: 13
6% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) cold damage
+(51 to 70)% Enhanced Defense
Cold Resist +(26 to 30)%
(11 to 13)% Reanimate as: Returned Archer
+(16 to 24) Life after each Demon Kill
Requirements -(20 to 16)%
Socketed (3)
Defense: (379-421) to (694-771)
Required Strength: (77-81)
Required Level: 22
7% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(71 to 90)% Enhanced Defense
Cold Resist +(31 to 35)%
(14 to 16)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(25 to 21)%
Socketed (4)
Defense: (618-680) to (1107-1218)
Required Strength: (104-110)
Required Level: 31
8% Chance to cast level 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(91 to 110)% Enhanced Defense
Cold Resist +(36 to 40)%
(17 to 19)% Reanimate as: Returned Archer
+(34 to 42) Life after each Demon Kill
Requirements -(30 to 26)%
Socketed (4)
Defense: (957-1044) to (1700-1853)
Required Strength: (141-149)
Required Level: 39
9% Chance to cast level 1 Arrow on Striking
Adds (201 to 400)-(401 to 800) cold damage
+(111 to 130)% Enhanced Defense
Cold Resist +(41 to 45)%
(20 to 22)% Reanimate as: Returned Archer
+(43 to 51) Life after each Demon Kill
Requirements -(35 to 31)%
Socketed (5)
Defense: (1432-1550) to (2527-2735)
Required Strength: (188-200)
Required Level: 49
10% Chance to cast level 1 Arrow on Striking
Adds (401 to 800)-(801 to 1600) cold damage
+(131 to 150)% Enhanced Defense
Cold Resist +(46 to 50)%
(23 to 25)% Reanimate as: Returned Archer
+(52 to 60) Life after each Demon Kill
Requirements -(40 to 36)%
Socketed (6)

Rings : 2x rares with ctc Supernova after kill
Amulet: rare with ctc Banish on striking
Sockets: jewels with 2% dexterity . MO the crafted armors with -%enemy resists , MO the rings and amulet with ctc thunder hammer after kill
On switch : 2x crafted claws with ATMG sentry oskill (more ATMG duration)

End Game

Gameplay

cast Doom to increase your physical damage /hit
- keep Bloodbath active to benefit from that nice leech and block
- spam ATMG -> switch to Judge RW for the procfest ->spam more ATMG -> switch to Judge RW -> repeat
- keep moving to avoid getting hit , use the 1-pointer Barrier Strike if needed

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3917-4396) to (4290-4815)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(301 to 350)% Enhanced Defense
-25 to all Attributes
200% better chance of getting magic item
Requirements -100%
Socketed (2)

Gloves:
Demonic Touch
Demonic Touch
Leather Gloves (Sacred)

Defense: (1003 to 1008)
Required Strength: 908
Required Level: 100
1% Chance to cast level 16 Cataclysm on Striking
30% Faster Run/Walk
Adds 25-50 damage
+666 Defense
All Resists +(15 to 20)%
Damage Reduced by 5%
1% Reanimate as: Edyrem
Requirements +100%
Socketed (4)
/
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc lvl 33 fire splash after kill
Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2377-2668) to (2682-3010)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 35-65 damage
+(301 to 350)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)

Helm:
Ra (Xis)
Ra
Helms

'LumXis'
Runeword Level: 120
+1 to All Skills
-10% Slower Run/Walk
60% Faster Cast Rate
-(41 to 60)% to Enemy Poison Resistance
-(41 to 60)% to Enemy Fire Resistance
Attacker Flees after Striking (21 to 25)%
+50% Enhanced Defense
(151 to 200)% extra gold from monsters
20% better chance of getting magic item
: up to -60% enemy resist to fire and poison
Armor: any of those 3 :
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (8011-8991) to (9720-10908)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 100-150 damage
-10% Target Defense
150% bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(301 to 350)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)
/
Segnitia
Segnitia
Field Plate (Sacred)

Defense: (6991-7940) to (8265-9392)
Required Strength: 589
Required Level: 100
10% Chance to cast level 10 Time Strike on Striking
+100 damage
(16 to 20)% Chance of Crushing Blow
Slows Target By 10%
+(251 to 300)% Enhanced Defense
+200 Defense
All Resists +(20 to 25)%
Damage Reduced by 50
+(50 to 75) Life after each Kill
Socketed (6)
/
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7012-7992) to (8508-9696)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Carpet of Spiders on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 400-600 poison damage over 2 seconds
-50% to Enemy Poison Resistance
10% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(251 to 300)% Enhanced Defense
+100 to Strength
+50 Life on Striking in Melee
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)

Weapon:
Judge (Xis)

Judge
Assassin Claws

'OhmXis'
Runeword Level: 120
35% Chance to cast level 14 Thunder Hammer on Striking
50% Chance to cast level 38 Forked Lightning on Melee Attack
+(301 to 350)% Enhanced damage
Adds 100-2000 lightning damage
Stun Attack
5% Bonus to Vitality
(21 to 30)% Bonus to Dexterity
Lightning Resist +75%
: 35% ctc Thunder Hammer on striking + Dawn RW (El + XIS) : 100% AA
Rings :
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
(MOAR bloodbath duration) +1 rare with ctc Supernova after kill
Amulet: rare with ctc Banish on striking
Sockets: jewels with 2% dexterity , MO the rings and amulet with ctc thunder hammer after kill
On switch: 2x crafted claws with ATMG sentry oskill (more ATMG duration)




15.XVI. Queen Of Pain KS:7 S:8 Ge:8 F:7 Ga:8 E:8 Build rank: 7.66

A melee sorceress

Early Game

Gameplay
- buff your character with Nova Charge and Hive
- buff the character with moonstrike , use Wraithsword for crowds , bladestorm for magical conversion if needed

Stats alocation :
Strength - enough for gear
Dexterity - the rest (nova charge adds 25% to energy to boost the procs)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Dragon Tail
Dragon Tail
Plated Belt (6)

Defense: (138-166) to (186-224)
Required Strength: 81
Required Level: 10
5% Chance to cast level 3 Seal of Fire on Melee Attack
5% Faster Run/Walk
15% Increased Attack Speed
Adds (11 to 15)-(31 to 40) fire damage
Stun Attack
+(41 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (283-332) to (369-432)
Required Strength: 117
Required Level: 19
6% Chance to cast level 5 Seal of Fire on Melee Attack
10% Faster Run/Walk
20% Increased Attack Speed
Adds (16 to 30)-(41 to 80) fire damage
Stun Attack
+(71 to 100)% Enhanced Defense
Fire Resist +(26 to 35)%
Socketed (2)
Defense: (510-584) to (659-754)
Required Strength: 170
Required Level: 27
7% Chance to cast level 7 Seal of Fire on Melee Attack
15% Faster Run/Walk
25% Increased Attack Speed
Adds (31 to 60)-(81 to 160) fire damage
Stun Attack
+(101 to 130)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (854-962) to (1085-1222)
Required Strength: 247
Required Level: 36
8% Chance to cast level 9 Seal of Fire on Melee Attack
20% Faster Run/Walk
30% Increased Attack Speed
Adds (61 to 120)-(161 to 320) fire damage
Stun Attack
+(131 to 160)% Enhanced Defense
Fire Resist +(46 to 55)%
Socketed (2)
Defense: (1346-1496) to (1709-1899)
Required Strength: 358
Required Level: 44
9% Chance to cast level 11 Seal of Fire on Melee Attack
25% Faster Run/Walk
35% Increased Attack Speed
Adds (121 to 240)-(321 to 640) fire damage
Stun Attack
+(161 to 190)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2048-2252) to (2589-2848)
Required Strength: 519
Required Level: 52
10% Chance to cast level 13 Seal of Fire on Melee Attack
30% Faster Run/Walk
40% Increased Attack Speed
Adds (241 to 480)-(641 to 1280) fire damage
Stun Attack
+(191 to 220)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)

Gloves:
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm :
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (22 to 48)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (11 to 15)-(21 to 35) fire damage
Adds (11 to 15)-(21 to 35) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)
Defense: (39 to 76)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)
Defense: (62 to 116)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)
Defense: (91 to 166)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)
Defense: (129 to 231)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (121 to 240)-(281 to 560) fire damage
Adds (121 to 240)-(281 to 560) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)
Defense: (177 to 313)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (241 to 480)-(561 to 1120) fire damage
Adds (241 to 480)-(561 to 1120) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)

Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Shield:
Banner of Duncraig
Banner of Duncraig
Kite Shield (6)

Defense: (110-134) to (212-259)
Chance to Block: class%
Required Strength: 30
Required Dexterity: 59
Required Level: 5
2% Chance to cast level 1 Bloodlust on Melee Attack
2% Chance to cast level 1 Fortress on Melee Attack
+(31 to 60)% Enhanced Defense
+(9 to 15) to Strength
+(9 to 15) to Dexterity
Cold Resist +(16 to 25)%
Lightning Resist +(16 to 25)%
Socketed (1)
Defense: (225-266) to (415-490)
Chance to Block: class%
Required Strength: 44
Required Dexterity: 86
Required Level: 14
2% Chance to cast level 3 Bloodlust on Melee Attack
2% Chance to cast level 3 Fortress on Melee Attack
+(61 to 90)% Enhanced Defense
+(16 to 22) to Strength
+(16 to 22) to Dexterity
Cold Resist +(26 to 35)%
Lightning Resist +(26 to 35)%
Socketed (2)
Defense: (416-479) to (737-849)
Chance to Block: class%
Required Strength: 63
Required Dexterity: 124
Required Level: 23
3% Chance to cast level 5 Bloodlust on Melee Attack
3% Chance to cast level 5 Fortress on Melee Attack
+(91 to 120)% Enhanced Defense
+(23 to 29) to Strength
+(23 to 29) to Dexterity
Cold Resist +(36 to 45)%
Lightning Resist +(36 to 45)%
Socketed (3)
Defense: (711-805) to (1228-1390)
Chance to Block: class%
Required Strength: 91
Required Dexterity: 180
Required Level: 32
3% Chance to cast level 7 Bloodlust on Melee Attack
3% Chance to cast level 7 Fortress on Melee Attack
+(121 to 150)% Enhanced Defense
+(30 to 36) to Strength
+(30 to 36) to Dexterity
Cold Resist +(46 to 55)%
Lightning Resist +(46 to 55)%
Socketed (3)
Defense: (1129-1260) to (1940-2164)
Chance to Block: class%
Required Strength: 133
Required Dexterity: 261
Required Level: 40
4% Chance to cast level 9 Bloodlust on Melee Attack
4% Chance to cast level 9 Fortress on Melee Attack
+(151 to 180)% Enhanced Defense
+(37 to 43) to Strength
+(37 to 43) to Dexterity
Cold Resist +(56 to 65)%
Lightning Resist +(56 to 65)%
Socketed (4)
Defense: (1722-1900) to (2944-3248)
Chance to Block: class%
Required Strength: 192
Required Dexterity: 378
Required Level: 49
4% Chance to cast level 11 Bloodlust on Melee Attack
4% Chance to cast level 11 Fortress on Melee Attack
+(181 to 210)% Enhanced Defense
+(44 to 50) to Strength
+(44 to 50) to Dexterity
Cold Resist +(66 to 75)%
Lightning Resist +(66 to 75)%
Socketed (4)

Weapon:
Inanna
Inanna
Sorceress Crystal Swords

'Sol'
Runeword Level: 27
+(41 to 80)% Enhanced damage
Slows Target By 25%
All Resists +(21 to 25)%
+(41 to 50) Life on Striking in Melee
(11 to 20)% Chance of Uninterruptable Attack
->
The Warped Blade
The Warped Blade
Warp Blade (6)

One-Hand Damage: (25-32) to (90-150)
Required Dexterity: (39-41)
Required Level: 12
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
15% Chance to cast level 4 Energy Beam on Melee Attack
15% Increased Attack Speed
+(41 to 80)% Enhanced damage
+(51 to 100) to Maximum Damage
+(16 to 25) to Dexterity
(11 to 15)% Reanimate as: Soul Flayer
Requirements -(15 to 11)%
Socketed (2)
One-Hand Damage: (43-52) to (171-235)
Required Dexterity: (56-58)
Required Level: 23
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
18% Chance to cast level 8 Energy Beam on Melee Attack
20% Increased Attack Speed
+(81 to 120)% Enhanced damage
+(101 to 150) to Maximum Damage
+(26 to 35) to Dexterity
(16 to 20)% Reanimate as: Soul Flayer
Requirements -(20 to 16)%
Socketed (3)
One-Hand Damage: (68-80) to (272-343)
Required Dexterity: (76-80)
Required Level: 33
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
21% Chance to cast level 12 Energy Beam on Melee Attack
25% Increased Attack Speed
+(121 to 160)% Enhanced damage
+(151 to 200) to Maximum Damage
+(36 to 45) to Dexterity
(21 to 25)% Reanimate as: Soul Flayer
Requirements -(25 to 21)%
Socketed (4)
One-Hand Damage: (101-117) to (388-466)
Required Dexterity: (100-105)
Required Level: 42
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
24% Chance to cast level 16 Energy Beam on Melee Attack
30% Increased Attack Speed
+(161 to 200)% Enhanced damage
+(201 to 250) to Maximum Damage
+(46 to 55) to Dexterity
(26 to 30)% Reanimate as: Soul Flayer
Requirements -(30 to 26)%
Socketed (4)
One-Hand Damage: (138-156) to (512-595)
Required Dexterity: (130-138)
Required Level: 52
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
27% Chance to cast level 20 Energy Beam on Melee Attack
35% Increased Attack Speed
+(201 to 240)% Enhanced damage
+(251 to 300) to Maximum Damage
+(56 to 65) to Dexterity
(31 to 35)% Reanimate as: Soul Flayer
Requirements -(35 to 31)%
Socketed (5)
One-Hand Damage: (194-216) to (659-749)
Required Dexterity: (166-177)
Required Level: 62
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
30% Chance to cast level 24 Energy Beam on Melee Attack
40% Increased Attack Speed
+(241 to 280)% Enhanced damage
+(301 to 350) to Maximum Damage
+(66 to 75) to Dexterity
(36 to 40)% Reanimate as: Soul Flayer
Requirements -(40 to 36)%
Socketed (6)

Rings: rares with 1 all skills and -enemy resists
Amulet:
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius

Sockets: jewels with -%requirements , Ith runes for weapon
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
: Blink

Mid Game

Gameplay
- buff your character with baneblade , Nova Charge and Hive
- buff the character with moonstrike , use Wraithsword for crowds , bladestorm for magical conversion if needed
- instant heal with Inner fire (this way you can spend the skillpoints somewhere else instead of those moon symbols )
- use Tslam (from switch gear) to stun all screen when in danger

Stats alocation :
Strength - enough for gear
Dexterity - the rest (nova charge adds 25% to energy to boost the procs)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Abandoned craft with Inner Fire oskill
Gloves: Abandoned craft with ctc Stormblast
Boots : Abandoned craft
Helm :
Cauldron (Runeword)
Cauldron
Helms

'Yul'
Runeword Level: 100
20% Chance to cast level 11 Miasma on Melee Attack
+1 to All Skills
Adds 596-1789 poison damage over 5 seconds
+(201 to 250)% Enhanced Defense

Armour:
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)

Shield:
Cauldron (Set Item)
Cauldron
Large Shield (Sacred)

Defense: (3747-4357) to (4210-4896)
Chance to Block: 1% + class%
Required Strength: 384
Required Dexterity: 423
Required Level: 100
10% Chance to cast level 25 Spike Nova when Attacked
+1 to Sorceress Skill Levels
35% Faster Block Rate
1% Increased Chance of Blocking
(101 to 150)% Bonus to Miasma Haunt Duration
+(201 to 250)% Enhanced Defense
Requirements -20%
Socketed (6)

Weapon:
Gehenna
Gehenna
Weapons

'Xar'
Runeword Level: 100
25% Chance to cast level 27 Frozen Crown on Melee Attack
+(251 to 300)% Enhanced damage
Adds 750-1000 cold damage
Adds 1500-2000 poison damage over 5 seconds
+50% to Cold Spell Damage
-50% to Enemy Poison Resistance
+50% to Poison Spell Damage
-50% to Enemy Cold Resistance
Increase Maximum Life and Mana 25%
Requirements -33%
->
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1-4000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 25

Rings: rares with ctc Supernova after kill
Amulet: rare with ctc Hymn
Sockets: jewels with -%requirements
On switch :
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(201 to 250)% Enhanced damage
+(2 per level) to Maximum Damage (Based on Character Level)
+(31 to 40)% to Spell Damage
+(8 to 17) to Thunder Slam
Total Character Defense Plus 5%
: thunderslam oskill

End Game

Gameplay
- buff your character with baneblade , Nova Charge and Hive
- buff the character with moonstrike , Wraithsword for crowds , bladestorm for magical conversion if needed
- use Tslam (from switch gear) to stun all screen
- instant heal with Inner Fire

Stats alocation :
Strength - enough for gear
Dexterity - the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Abandoned craft with Inner Fire oskill
Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1347-1536) to (1533-1748)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(11 to 15)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(251 to 300)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)

Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , flat stats, UA , TCD
Helm :
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1825-2080) to (2063-2352)
Required Dexterity: 392
Required Level: 100
+2 to All Skills
+150% Damage to Demons
+150% Damage to Undead
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
All Resists +(31 to 40)%
Damage Reduced by 5%
(41 to 50)% better chance of getting magic item
Socketed (4)

Armor:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 97 to 171
Required Dexterity: 331
Required Level: 100
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
25% Chance to cast level 29 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Increased Attack Speed
Adds 2500-4000 magic damage
Adds 2500-4000 fire damage
Adds 2500-4000 lightning damage
Adds 2500-4000 cold damage
-(31 to 50)% to All Enemy Resistances
10% Chance to Avoid Damage
Socketed (6)
-> MO it with %ED . I wish you luck for double MO :)
Shield:
Stormflyer
Stormflyer
Kite Shield (Sacred)

Defense: (3931-4571) to (4587-5334)
Chance to Block: 1% + class%
Required Strength: 497
Required Dexterity: 559
Required Level: 100
50% Chance to cast level 25 Forked Lightning on Melee Attack
100% Faster Run/Walk
1% Increased Chance of Blocking
Adds 1-2500 lightning damage
+(31 to 40)% to Lightning Spell Damage
(11 to 15)% Bonus to Dexterity
(31 to 40)% Bonus to Energy
+(201 to 250)% Enhanced Defense
Lightning Absorb 15%
250% Damage Taken Goes To Mana
Socketed (6)

Rings: 2x rares with ctc Supernova after kill
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 25-50 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill

Sockets: 6 sha'ads in weapon , crafted jewel with 2%dexterity and flat dexterity for the rest
On switch :
Khany
Khany
Sorceress Crystal Swords

'On'
Runeword Level: 100
5% Chance to cast level 29 Shuriken Flurry on Melee Attack
+(1 to 2) to Sorceress Skill Levels
50% Increased Attack Speed
50% Faster Cast Rate
+(201 to 250)% Enhanced damage
+(2 per level) to Maximum Damage (Based on Character Level)
+(31 to 40)% to Spell Damage
+(8 to 17) to Thunder Slam
Total Character Defense Plus 5%
: thunderslam oskill




16.XVI. ReaniMatrix KS:8 S:6 Ge:8 F:9 Ga:9 E:7 Build rank:7.83

A caster sorceress with reanimates and chronofield

Reanimates do the tanking while opponents are 75%slowed from Chronofield -> all you got to do is spam your spells

Early Game

Gameplay

- summon the Familiars, cast Firedance to boost your spell damage
- buff your character with Nova Charge , use Apocalypse as main attack
- arcane torrent for elemental immunes
- heal with Antimass

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
(plenty of mo space)
Boots : roll some rares with Apocalypse oskill
Helm :
Topspin
Topspin
Skull Cap (6)

Defense: (30-37) to (43-54)
Required Strength: 25
Required Level: 3
5% Chance to cast level 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(21 to 50)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)
Defense: (78-93) to (105-126)
Required Strength: 36
Required Level: 11
7% Chance to cast level 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(51 to 80)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)
Defense: (166-193) to (213-247)
Required Strength: 53
Required Level: 20
9% Chance to cast level 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(81 to 110)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)
Defense: (301-343) to (371-422)
Required Strength: 76
Required Level: 29
11% Chance to cast level 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(111 to 140)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)
Defense: (501-561) to (612-685)
Required Strength: 111
Required Level: 37
13% Chance to cast level 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(141 to 170)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)
Defense: (775-858) to (943-1044)
Required Strength: 160
Required Level: 47
15% Chance to cast level 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(171 to 200)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)

Armour:
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse oskill
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with -% enemy resists
Amulet: rare with +all skills and spell damage ->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(16 to 20)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill
MO'ed with -% enemy resists
Sockets: jewels with -requirements , perfect gems to smax resistances , 6x perfect ambers in weapon for some reanimates
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
: Blink


Mid Game

Gameplay
- summon the Familiars , cast Firedance to boost your spell damage
- buff your character with Nova Charge , use Apocalypse as main attack
- arcane torrent for elemental immunes
- cast Chronofield to slow your the opponents
- heal with Antimass

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Dyaus Pita
Dyaus Pita
Belts

'On'
Runeword Level: 100
100% Chance to cast level 19 Death of a God when you Die
(11 to 15)% Bonus to Vitality
(11 to 15)% Bonus to Energy
(11 to 15)% Bonus to Strength
+(201 to 250)% Enhanced Defense
Total Character Defense Plus 5%

Gloves: Fascinating craft
Boots : Fascinating craft with Apocalypse oskill
Helm :
Eulenspiegel
Eulenspiegel
Circlets

'Thur'
Runeword Level: 84
+(31 to 50) Energy Factor to Spell Damage
15% Chance to cast level 1 Teleport when Struck
+2 to All Skills
20% Faster Run/Walk
20% Faster Cast Rate
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Energy

Armor:
Oracle
Oracle
Sorceress Body Armor

'Ath'
Runeword Level: 90
+(3 to 4) to Sorceress Skill Levels
40% Faster Cast Rate
15% Faster Hit Recovery
+(201 to 250)% Enhanced Defense
+500 Defense
Increase Maximum Mana (31 to 50)%
+(15 per level) to Mana (Based on Character Level)
->
Zerae's Redemption
Zerae's Redemption
Plate Mail (Sacred)

Defense: (7683-8616) to (8848-9944)
Required Strength: 432
Required Level: 100
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
(26 to 30)% Bonus to Energy
(26 to 30)% Bonus to Dexterity
+(251 to 300)% Enhanced Defense
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
Apocalypse oskill
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with -% enemy resists
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(16 to 20)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill
mo'ed with -% enemy resists
Sockets: jewels with -requirements ,perfect gems for resistances , 6x perfect ambers in weapon -> reanimates

End Game

Gameplay

- summon the Familiars, cast Firedance and buff with Bloodlust to boost your spell damage
- buff your character with Nova Charge , use Cataclysm as main attack
- arcane torrent for elemental immunes (capped at 25000 mana)
- cast Chronofield to slow your the opponents
- heal with Antimass

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan


* 25 points into Firedance remove the timer !

Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 120
+(51 to 60)% Bonus to Poison Skill Duration
+(65 to 75)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+50% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: up to 75% fire spell dmage ,up to 35% energy , 10% fire absorb , + 10 light radius
Boots:
Outlaw (Xis)
Outlaw
Boots

'DolXis'
Runeword Level: 120
+5 Extra Shadow Minions
+5 to Minimum Damage
Attacker Flees after Striking 10%
+400% Enhanced Defense
-1 Defense
+(250 to 300) to Energy
: up to 300 flat energy ,10% flee attackers
Helm :
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1194 to 1252)
Required Strength: 563
Required Level: 100
5% Chance to cast level 19 Arcane Fury on Melee Attack
1% Chance to cast level 22 Charm on Melee Attack
Adds 500-1000 fire damage
Adds 500-1000 lightning damage
Adds 500-1000 cold damage
+(21 to 25)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)
: SoV
Armour:
Bartuc's Curse
Bartuc's Curse
Lamellar Armor (Sacred)

Defense: (4646-5553) to (5037-6021)
Required Dexterity: 499
Required Level: 100
(Sorceress Only)
+(3 to 4) to Sorceress Skill Levels
40% Faster Cast Rate
+(51 to 100)% to Spell Damage
+(31 to 40) to Cataclysm
+(31 to 40) to Static Lance
+(31 to 40) to Frozen Crown
+(151 to 200)% Enhanced Defense
(21 to 25)% Bonus to All Attributes
Damage Reduction Decreased by -25%
+(21 to 25)% to Experience Gained
Socketed (6)
: Cataclysm oskill
Weapon :
Apostasy
Apostasy
Sceptres

'Shaad'
Runeword Level: 100
+3 to Paladin Skill Levels
50% Faster Cast Rate
+30% Enhanced damage
+(41 to 50)% to Physical/Magic Spell Damage
+(41 to 50)% to Lightning Spell Damage
+(24 to 29) to Cataclysm
+(24 to 29) to Frozen Crown
Total Character Defense Plus (21 to 30)%
: Cataclysm oskill
Shield:
Wizard's Wall
Wizard's Wall
Large Shield (Sacred)

Defense: (3747-4357) to (4210-4896)
Chance to Block: 1% + class%
Required Strength: 432
Required Dexterity: 476
Required Level: 100
+(50 to 75) Energy Factor to Spell Damage
+(1 to 2) to All Skills
25% Faster Cast Rate
1% Increased Chance of Blocking
+30% to Spell Damage
(20 to 25)% Bonus to Energy
+(201 to 250)% Enhanced Defense
Increase Maximum Mana 10%
150% extra gold from monsters
Requirements -10%
Socketed (4)

Rings: rares with 1 all skills , fire spell damage and reanimate
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets: crafted jewel with %fire spell damage + % energy
On switch :
Circe (Xis)

Circe
Sorceress Orbs

'AmnXis'
Runeword Level: 120
+50% Enhanced damage
+88% to Poison Spell Damage
+88% to Lightning Spell Damage
+24 to Bloodlust
(61 to 75)% Bonus to Energy
+3 to All Skills when using an Apple
: +24 to Bloodlust
Edited by ChuckNoRis 5 months.
User avatar
ChuckNoRis
Mahasattva
915 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide

17.XVI. HULK KS:8 S:8 Ge:9 F:9 Ga:8 E:8 Build rank: 8.33

An elemental treewarden hybrid

Acid fiends provide a spell boost with their aura ( along with FoN ) and a nice speed boost . Poison flash , also works as a sinergy for those nice fiends by boosting their HP/hard point invested into this skill . Wildfire will be our main attack -> tons of damage + Eyecandy Procs ; 20k hp , more than 500k defence , 50% damage reduction , instant heal , Huge elemental damage , fast moving/attacking , tanky summons ... What more would you need ?

Early Game

Gameplay
- treewarden form
- boost your damage with MotW
- summon your fiends
- wildfire /poison flash main attacks
- use Pagan Rites for extra heal

Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Earth Song
Hawk Helm (6)

Defense: (41-48) to (61-70)
Required Strength: 37
Required Level: 4
(Druid Only)
1% Chance to cast level 4 Chronofield when you Take Damage
5% Faster Cast Rate
+(6 to 10)% to Cold Spell Damage
+(6 to 10)% to Fire Spell Damage
+(6 to 10)% to Poison Spell Damage
+(31 to 50)% Enhanced Defense
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
+(16 to 25) Mana after each Kill
Socketed (2)
Defense: (90-102) to (123-139)
Required Strength: 54
Required Level: 13
(Druid Only)
1% Chance to cast level 9 Chronofield when you Take Damage
5% Faster Cast Rate
+(11 to 15)% to Cold Spell Damage
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Poison Spell Damage
+(51 to 70)% Enhanced Defense
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
+(26 to 35) Mana after each Kill
Socketed (2)
Defense: (171-190) to (224-248)
Required Strength: 78
Required Level: 22
(Druid Only)
1% Chance to cast level 14 Chronofield when you Take Damage
10% Faster Cast Rate
+(16 to 20)% to Cold Spell Damage
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Poison Spell Damage
+(71 to 90)% Enhanced Defense
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
+(36 to 45) Mana after each Kill
Socketed (2)
Defense: (288-317) to (374-411)
Required Strength: 113
Required Level: 30
(Druid Only)
1% Chance to cast level 19 Chronofield when you Take Damage
10% Faster Cast Rate
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Poison Spell Damage
+(91 to 110)% Enhanced Defense
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
+(46 to 55) Mana after each Kill
Socketed (3)
Defense: (453-494) to (582-634)
Required Strength: 163
Required Level: 39
(Druid Only)
1% Chance to cast level 24 Chronofield when you Take Damage
15% Faster Cast Rate
+(26 to 30)% to Cold Spell Damage
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Poison Spell Damage
+(111 to 130)% Enhanced Defense
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
+(56 to 65) Mana after each Kill
Socketed (3)
Defense: (683-740) to (870-942)
Required Strength: 238
Required Level: 48
(Druid Only)
1% Chance to cast level 29 Chronofield when you Take Damage
15% Faster Cast Rate
+(31 to 35)% to Cold Spell Damage
+(31 to 35)% to Fire Spell Damage
+(31 to 35)% to Poison Spell Damage
+(131 to 150)% Enhanced Defense
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
+(66 to 75) Mana after each Kill
Socketed (4)

Edge of Extinction
Giant Axe (6)

Two-Hand Damage: (47-61) to (64-82)
Required Strength: 102
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 6 Gamma Field when you Kill an Enemy
+(1 to 2) to Druid Skill Levels
+(41 to 80)% Enhanced damage
+(31 to 50)% Damage to Undead
-(11 to 15)% to Enemy Poison Resistance
Slows Ranged Attacker by (3 to 5)%
Poison Resist +(21 to 30)%
(3 to 5)% Reanimate as: Zombie
Socketed (2)
Two-Hand Damage: (88-107) to (117-143)
Required Strength: 148
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
18% Chance to cast level 12 Gamma Field when you Kill an Enemy
+(1 to 3) to Druid Skill Levels
+(81 to 120)% Enhanced damage
+(51 to 70)% Damage to Undead
-(16 to 20)% to Enemy Poison Resistance
Slows Ranged Attacker by (6 to 8)%
Poison Resist +(31 to 40)%
(6 to 8)% Reanimate as: Zombie
Socketed (3)
Two-Hand Damage: (143-169) to (187-221)
Required Strength: 209
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 18 Gamma Field when you Kill an Enemy
+(2 to 3) to Druid Skill Levels
+(121 to 160)% Enhanced damage
+(71 to 90)% Damage to Undead
-(21 to 25)% to Enemy Poison Resistance
Slows Ranged Attacker by (9 to 11)%
Poison Resist +(41 to 50)%
(9 to 11)% Reanimate as: Zombie
Socketed (4)
Two-Hand Damage: (214-246) to (279-321)
Required Strength: 293
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
24% Chance to cast level 24 Gamma Field when you Kill an Enemy
+(2 to 4) to Druid Skill Levels
+(161 to 200)% Enhanced damage
+(91 to 110)% Damage to Undead
-(26 to 30)% to Enemy Poison Resistance
Slows Ranged Attacker by (12 to 14)%
Poison Resist +(51 to 60)%
(12 to 14)% Reanimate as: Zombie
Socketed (4)
Two-Hand Damage: (301-340) to (394-445)
Required Strength: 405
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
27% Chance to cast level 30 Gamma Field when you Kill an Enemy
+(3 to 4) to Druid Skill Levels
+(201 to 240)% Enhanced damage
+(111 to 130)% Damage to Undead
-(31 to 35)% to Enemy Poison Resistance
Slows Ranged Attacker by (15 to 17)%
Poison Resist +(61 to 70)%
(15 to 17)% Reanimate as: Zombie
Socketed (5)
Two-Hand Damage: (368-410) to (562-627)
Required Strength: 557
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
30% Chance to cast level 36 Gamma Field when you Kill an Enemy
+(3 to 5) to Druid Skill Levels
+(241 to 280)% Enhanced damage
+(131 to 150)% Damage to Undead
-(36 to 40)% to Enemy Poison Resistance
Slows Ranged Attacker by (18 to 20)%
Poison Resist +(71 to 80)%
(18 to 20)% Reanimate as: Zombie
Socketed (6)
Robe of Leaves
Scale Mail (6)

Defense: (104-129) to (207-257)
Required Strength: 43
Required Level: 4
+(16 to 25)% Bonus Elemental Damage to Mark of the Wild
-(3 to 5)% to Enemy Fire Resistance
-(3 to 5)% to Enemy Cold Resistance
-(3 to 5)% to Enemy Poison Resistance
+(41 to 75)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)
Defense: (221-264) to (418-499)
Required Strength: 62
Required Level: 12
+(26 to 35)% Bonus Elemental Damage to Mark of the Wild
-(6 to 8)% to Enemy Fire Resistance
-(6 to 8)% to Enemy Cold Resistance
-(6 to 8)% to Enemy Poison Resistance
+(76 to 110)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)
Defense: (417-485) to (753-874)
Required Strength: 90
Required Level: 21
+(36 to 45)% Bonus Elemental Damage to Mark of the Wild
-(9 to 11)% to Enemy Fire Resistance
-(9 to 11)% to Enemy Cold Resistance
-(9 to 11)% to Enemy Poison Resistance
+(111 to 145)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)
Defense: (713-812) to (1259-1433)
Required Strength: 131
Required Level: 30
+(46 to 55)% Bonus Elemental Damage to Mark of the Wild
-(12 to 14)% to Enemy Fire Resistance
-(12 to 14)% to Enemy Cold Resistance
-(12 to 14)% to Enemy Poison Resistance
+(146 to 180)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)
Defense: (1152-1291) to (2006-2249)
Required Strength: 190
Required Level: 39
+(56 to 65)% Bonus Elemental Damage to Mark of the Wild
-(15 to 17)% to Enemy Fire Resistance
-(15 to 17)% to Enemy Cold Resistance
-(15 to 17)% to Enemy Poison Resistance
+(181 to 215)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)
Defense: (1756-1946) to (3065-3395)
Required Strength: 276
Required Level: 47
+(66 to 75)% Bonus Elemental Damage to Mark of the Wild
-(18 to 20)% to Enemy Fire Resistance
-(18 to 20)% to Enemy Cold Resistance
-(18 to 20)% to Enemy Poison Resistance
+(216 to 250)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)

Dragon Tail
Plated Belt (6)

Defense: (138-166) to (186-224)
Required Strength: 81
Required Level: 10
5% Chance to cast level 3 Seal of Fire on Melee Attack
5% Faster Run/Walk
15% Increased Attack Speed
Adds (11 to 15)-(31 to 40) fire damage
Stun Attack
+(41 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (283-332) to (369-432)
Required Strength: 117
Required Level: 19
6% Chance to cast level 5 Seal of Fire on Melee Attack
10% Faster Run/Walk
20% Increased Attack Speed
Adds (16 to 30)-(41 to 80) fire damage
Stun Attack
+(71 to 100)% Enhanced Defense
Fire Resist +(26 to 35)%
Socketed (2)
Defense: (510-584) to (659-754)
Required Strength: 170
Required Level: 27
7% Chance to cast level 7 Seal of Fire on Melee Attack
15% Faster Run/Walk
25% Increased Attack Speed
Adds (31 to 60)-(81 to 160) fire damage
Stun Attack
+(101 to 130)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (854-962) to (1085-1222)
Required Strength: 247
Required Level: 36
8% Chance to cast level 9 Seal of Fire on Melee Attack
20% Faster Run/Walk
30% Increased Attack Speed
Adds (61 to 120)-(161 to 320) fire damage
Stun Attack
+(131 to 160)% Enhanced Defense
Fire Resist +(46 to 55)%
Socketed (2)
Defense: (1346-1496) to (1709-1899)
Required Strength: 358
Required Level: 44
9% Chance to cast level 11 Seal of Fire on Melee Attack
25% Faster Run/Walk
35% Increased Attack Speed
Adds (121 to 240)-(321 to 640) fire damage
Stun Attack
+(161 to 190)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2048-2252) to (2589-2848)
Required Strength: 519
Required Level: 52
10% Chance to cast level 13 Seal of Fire on Melee Attack
30% Faster Run/Walk
40% Increased Attack Speed
Adds (241 to 480)-(641 to 1280) fire damage
Stun Attack
+(191 to 220)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
Wake of Destruction
Greaves (6)

Defense: (73-88) to (109-132)
Required Strength: (68-71)
Required Level: 9
100% Chance to cast level 14 Meteor Shower when you Level-Up
+(3 to 5)% Bonus to Energy Factor
+(3 to 5)% to Poison Spell Damage
+(3 to 5)% to Fire Spell Damage
+(41 to 70)% Enhanced Defense
Fire Resist +(6 to 10)%
Poison Resist +(6 to 10)%
Requirements -(10 to 6)%
Socketed (1)
Defense: (160-188) to (229-268)
Required Strength: (93-97)
Required Level: 18
100% Chance to cast level 22 Meteor Shower when you Level-Up
+(6 to 8)% Bonus to Energy Factor
+(6 to 8)% to Poison Spell Damage
+(6 to 8)% to Fire Spell Damage
+(71 to 100)% Enhanced Defense
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Requirements -(15 to 11)%
Socketed (2)
Defense: (303-347) to (422-483)
Required Strength: (128-134)
Required Level: 27
100% Chance to cast level 30 Meteor Shower when you Level-Up
+(9 to 11)% Bonus to Energy Factor
+(9 to 11)% to Poison Spell Damage
+(9 to 11)% to Fire Spell Damage
+(101 to 130)% Enhanced Defense
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Requirements -(20 to 16)%
Socketed (2)
Defense: (524-590) to (706-795)
Required Strength: (174-183)
Required Level: 36
100% Chance to cast level 38 Meteor Shower when you Level-Up
+(12 to 14)% Bonus to Energy Factor
+(12 to 14)% to Poison Spell Damage
+(12 to 14)% to Fire Spell Damage
+(131 to 160)% Enhanced Defense
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Requirements -(25 to 21)%
Socketed (3)
Defense: (832-925) to (1122-1247)
Required Strength: (235-248)
Required Level: 44
100% Chance to cast level 46 Meteor Shower when you Level-Up
+(15 to 17)% Bonus to Energy Factor
+(15 to 17)% to Poison Spell Damage
+(15 to 17)% to Fire Spell Damage
+(161 to 190)% Enhanced Defense
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Requirements -(30 to 26)%
Socketed (3)
Defense: (1271-1398) to (1711-1881)
Required Strength: (316-336)
Required Level: 52
100% Chance to cast level 54 Meteor Shower when you Level-Up
+(18 to 20)% Bonus to Energy Factor
+(18 to 20)% to Poison Spell Damage
+(18 to 20)% to Fire Spell Damage
+(191 to 220)% Enhanced Defense
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Requirements -(35 to 31)%
Socketed (4)

Gloves :
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> Honorific with minion stats and - enemy resists
Rings: Rares with 1 all skills and spell damage
Amulet: Rare with ctc hymn spell damage
Sockets: jewels with minion life and spell damage
MO the rings and amulet with %minion resistances and %minion life
Mid Game

Gameplay
- treewarden form , eat a berry to increase your hp and defence
- boost your damage with MotW
- summon your fiends
- wildfire /poison flash main attacks
- use Pagan Rites for extra heal

Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Weapon : Fascinating craft with ctc Cataclysm on attack ->
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1-4000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 25

Shield: Fascinating craft - mo with -%enemy resistances to fire and poison
Armor :
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)
: 15% ctc Lame strike on attack
Helm: Magical Craft
Boots : Magical Craft
Belt : Magical craft with ctc Disintegrate on attack
Gloves: Magical Craft
Rings: Rares with 1 all skills and spell damage
Amulet: Rare with ctc hymn and spell damage
Sockets: jewels with minion life and spell damage

End Game

Gameplay
- treewarden form , eat a berry to increase your hp and defence
- boost your damage with MotW
- summon your fiends
- activate Nova charge , Path of Flames , Hive , Lightning Arena and Rapture - the 200% increased duration from Adrenaline rush ring is outstanding ;)
- wildfire /poison flash main attacks
- keep bear stance on for extra defence and 25% damage reduction
- use Pagan Rites for extra heal

Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Helm:
Yee Naaldlooshii
Yee Naaldlooshii
Spirit Mask (Sacred)

Defense: (1503-1870) to (1686-2097)
Required Strength: 183
Required Level: 100
(Druid Only)
+50 Energy Factor to Spell Damage
1% Chance to cast level 7 Bloodlust when Attacked
+250% Bonus to Poison Skill Duration
+(41 to 50)% to Poison Spell Damage
+(41 to 50)% to Fire Spell Damage
+1 to Bear Stance
+1 to Eagle Stance
+(101 to 150)% Bonus to Summoned Minion Life
+(101 to 150)% Enhanced Defense
Requirements -60%
Socketed (4)

Gloves:
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred)

Defense: (1404-1600) to (1642-1872)
Required Strength: 344
Required Level: 100
+150 Strength Factor to Spell Damage
+2 to All Skills
30% Faster Cast Rate
+(31 to 40)% to Spell Damage
+(251 to 300)% Enhanced Defense
+75 to Strength
-100 to Life
All Resists +(21 to 25)%
Requirements -40%
Socketed (4)
/
Mercy (Xis)
Mercy
Gloves

'ShaelXis'
Runeword Level: 120
10% Chance to cast level 18 Punisher on Melee Attack
+(200 to 250) to Maximum Damage
(11 to 15)% Bonus to Vitality
+50% Enhanced Defense
+26 Defense
+(161 to 210) to Strength
: 10% ctc lvl 18 Pwnisher on attack , up to 200 flat str
Boots: Magical Craft
Belt: Magical Craft with with ctc Disintegrate on attack
Armor:
Natasha's Legacy


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
50% Faster Run/Walk
-(5 to 50)% to All Enemy Resistances
+1 to Ultimative
+(601 to 650)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1-4000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 25
/
Instinct (Xis)

Instinct
Axes

'OhmXis'
Runeword Level: 120
+7 to Druid Skill Levels
+(201 to 250)% Bonus Damage to Mark of the Wild
50% Faster Hit Recovery
+(351 to 400)% Enhanced damage
+(251 to 500) to Maximum Damage
+(111 to 140)% to Fire Spell Damage
5% Bonus to Vitality
+777 Defense
: 7 druid skills,great damage , up to 140% fire spell damage , 50%fhr
Shield:
Nomad (Xis)
Nomad
Shields

'LemXis'
Runeword Level: 120
10% Chance to cast level 54 Carpet of Spiders on Melee Attack
70% Faster Block Rate
+(351 to 400)% Enhanced Defense
+606 Defense
40% Stamina Drain
+(50 to 70)% to Experience Gained
300% extra gold from monsters
: 10% ctc lvl 54 Carpet of Spiders on attack
Rings :
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
+
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

Amulet:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-1500 lightning damage
Adds 1800 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots
- the proc doesn't deal tons of damage ,but it's nice eyecandy . extra points to Hive make it a good option
Sockets: crafted jewel with %spell damage and minion life




18.XVI. Legion Commander KS:7 S:7 Ge:8 F:7 Ga:8 E:7 Build rank: 7.66

A holy melee paladin (plague retaliator)

Early Game

Gameplay
- buff with Dragonheart , VoR and Rapture
- cast Vindicate to boost your damage
- Retaliate as main attack
- allways run in hatred -> opponents deal low damage + you want them to be able hit you so you may retaliate (running = 0 defence)

Stats alocation :
Strength - all you can get (Dragonheart gives you a 25% bonus to vitality from hard points invested into strength)
Dexterity - arround 100 points should be enough
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm:
Ilmatar
Ilmatar
Paladin Helms

'Thul'
Runeword Level: 23
25% Chance to cast level 7 Lightning Wall on Melee Attack
+1 to Paladin Skill Levels
+5% to Lightning Spell Damage
+5% to Cold Spell Damage
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Energy
Replenish Life +(11 to 15)
->
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (22 to 48)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (11 to 15)-(21 to 35) fire damage
Adds (11 to 15)-(21 to 35) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)
Defense: (39 to 76)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)
Defense: (62 to 116)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)
Defense: (91 to 166)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)
Defense: (129 to 231)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (121 to 240)-(281 to 560) fire damage
Adds (121 to 240)-(281 to 560) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)
Defense: (177 to 313)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (241 to 480)-(561 to 1120) fire damage
Adds (241 to 480)-(561 to 1120) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)

Weapon:
Archon's Wrath
Archon's Wrath
War Hammer (6)

One-Hand Damage: (16-21) to (46-81)
Required Strength: 56
Required Level: 5
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 5 Apocalypse on Melee Attack
+(41 to 75)% Enhanced damage
+(21 to 50) to Maximum Damage
+(101 to 150)% Damage to Demons
+(151 to 200)% Damage to Undead
Adds (21 to 25)-(31 to 35) fire damage
(7 to 10)% Bonus to Strength
Socketed (1)
One-Hand Damage: (29-35) to (95-132)
Required Strength: 87
Required Level: 14
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 12 Apocalypse on Melee Attack
+(76 to 110)% Enhanced damage
+(51 to 80) to Maximum Damage
+(151 to 200)% Damage to Demons
+(201 to 250)% Damage to Undead
Adds (26 to 50)-(36 to 70) fire damage
(11 to 14)% Bonus to Strength
Socketed (2)
One-Hand Damage: (46-53) to (148-188)
Required Strength: 129
Required Level: 24
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 19 Apocalypse on Melee Attack
+(111 to 145)% Enhanced damage
+(81 to 110) to Maximum Damage
+(201 to 250)% Damage to Demons
+(251 to 300)% Damage to Undead
Adds (51 to 100)-(71 to 140) fire damage
(15 to 18)% Bonus to Strength
Socketed (3)
One-Hand Damage: (68-78) to (209-252)
Required Strength: 186
Required Level: 33
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 26 Apocalypse on Melee Attack
+(146 to 180)% Enhanced damage
+(111 to 140) to Maximum Damage
+(251 to 300)% Damage to Demons
+(301 to 350)% Damage to Undead
Adds (101 to 200)-(141 to 280) fire damage
(19 to 22)% Bonus to Strength
Socketed (4)
One-Hand Damage: (95-107) to (275-321)
Required Strength: 263
Required Level: 42
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 33 Apocalypse on Melee Attack
+(181 to 215)% Enhanced damage
+(141 to 170) to Maximum Damage
+(301 to 350)% Damage to Demons
+(351 to 400)% Damage to Undead
Adds (201 to 400)-(281 to 560) fire damage
(23 to 26)% Bonus to Strength
Socketed (5)
One-Hand Damage: (126-140) to (351-399)
Required Strength: 366
Required Level: 51
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 40 Apocalypse on Melee Attack
+(216 to 250)% Enhanced damage
+(171 to 200) to Maximum Damage
+(351 to 400)% Damage to Demons
+(401 to 450)% Damage to Undead
Adds (401 to 800)-(561 to 1120) fire damage
(27 to 30)% Bonus to Strength
Socketed (6)

Shield :
Catechumen
Catechumen
Aerin Shield (6)

Defense: (101-126) to (198-246)
Chance to Block: 2%
Required Strength: (30-32)
Required Level: 7
(Paladin Only)
5% Chance to cast level 6 Flamefront on Melee Attack
Adds (16 to 25)-(31 to 50) damage
+(31 to 50)% Damage to Undead
+(21 to 50)% Enhanced Defense
Cold Resist +(13 to 15)%
Lightning Resist +(13 to 15)%
Fire Resist +(13 to 15)%
Poison Resist +(16 to 25)%
(3 to 5)% Reanimate as: Crimson Templar
Requirements -(15 to 11)%
Socketed (2)
Defense: (209-250) to (392-468)
Chance to Block: 2%
Required Strength: (41-43)
Required Level: 16
(Paladin Only)
7% Chance to cast level 12 Flamefront on Melee Attack
Adds (26 to 35)-(51 to 70) damage
+(51 to 70)% Damage to Undead
+(51 to 80)% Enhanced Defense
Cold Resist +(16 to 18)%
Lightning Resist +(16 to 18)%
Fire Resist +(16 to 18)%
Poison Resist +(26 to 35)%
(6 to 8)% Reanimate as: Crimson Templar
Requirements -(20 to 16)%
Socketed (2)
Defense: (389-451) to (698-810)
Chance to Block: 2%
Required Strength: (57-60)
Required Level: 25
(Paladin Only)
9% Chance to cast level 18 Flamefront on Melee Attack
Adds (36 to 45)-(71 to 90) damage
+(71 to 90)% Damage to Undead
+(81 to 110)% Enhanced Defense
Cold Resist +(19 to 21)%
Lightning Resist +(19 to 21)%
Fire Resist +(19 to 21)%
Poison Resist +(36 to 45)%
(9 to 11)% Reanimate as: Crimson Templar
Requirements -(25 to 21)%
Socketed (2)
Defense: (654-744) to (1164-1324)
Chance to Block: 2%
Required Strength: (77-81)
Required Level: 34
(Paladin Only)
11% Chance to cast level 24 Flamefront on Melee Attack
Adds (46 to 55)-(91 to 110) damage
+(91 to 110)% Damage to Undead
+(111 to 140)% Enhanced Defense
Cold Resist +(22 to 24)%
Lightning Resist +(22 to 24)%
Fire Resist +(22 to 24)%
Poison Resist +(46 to 55)%
(12 to 14)% Reanimate as: Crimson Templar
Requirements -(30 to 26)%
Socketed (3)
Defense: (1048-1174) to (1846-2068)
Chance to Block: 2%
Required Strength: (104-110)
Required Level: 42
(Paladin Only)
13% Chance to cast level 30 Flamefront on Melee Attack
Adds (56 to 65)-(111 to 130) damage
+(111 to 130)% Damage to Undead
+(141 to 170)% Enhanced Defense
Cold Resist +(25 to 27)%
Lightning Resist +(25 to 27)%
Fire Resist +(25 to 27)%
Poison Resist +(56 to 65)%
(15 to 17)% Reanimate as: Crimson Templar
Requirements -(35 to 31)%
Socketed (3)
Defense: (1601-1773) to (2812-3114)
Chance to Block: 2%
Required Strength: (139-148)
Required Level: 51
(Paladin Only)
15% Chance to cast level 36 Flamefront on Melee Attack
Adds (66 to 75)-(131 to 150) damage
+(131 to 150)% Damage to Undead
+(171 to 200)% Enhanced Defense
Cold Resist +(28 to 30)%
Lightning Resist +(28 to 30)%
Fire Resist +(28 to 30)%
Poison Resist +(66 to 75)%
(18 to 20)% Reanimate as: Crimson Templar
Requirements -(40 to 36)%
Socketed (4)

Gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (22-25) to (39-45)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(31 to 50)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)
Defense: (60-68) to (92-103)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(51 to 70)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)
Defense: (129-144) to (176-195)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(71 to 90)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)
Defense: (225-247) to (301-331)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(91 to 110)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)
Defense: (362-395) to (478-522)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(111 to 130)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)
Defense: (549-595) to (718-777)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(131 to 150)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)

Armour:
Rebel
Rebel
Body Armor

'El'
Runeword Level: 11
Enhanced Weapon Damage +(6 to 10)%
+(21 to 40)% Enhanced Defense
+20 to Strength
+20 to Dexterity
-10 to Vitality
-10 to Energy
All Resists +(16 to 20)%
+1 to Light Radius
->
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Rings: 2x
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius
mo'ed with chc thunder hammer and -% enemy fire resist
Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer , -% enemy fire resist and % fire spell damage
Sockets: jewels with %resistances and attack rating

Mid Game

Gameplay
- buff with Dragonheart and VoR
- activate Dragonknight
- cast Vindicate to boost your damage
- Retaliate as main attack
- keep Bear Stance on for more damage / defence / 25% extra damage reduction

Stats alocation :
Strength - all you can get (Dragonheart gives you a 25% bonus to vitality from hard points invested into strength)
Dexterity - arround 100 points should be enough
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm:
Cinadide's Bellows
Cinadide's Bellows
Hundsgugel (Sacred)

Defense: (2790-3180) to (3088-3520)
Required Strength: 363
Required Level: 100
(Paladin Only)
10% Chance to cast level 44 Immolation Bomb on Melee Attack
40% Increased Attack Speed
20% Faster Hit Recovery
Adds 100-200 damage
Enhanced Weapon Damage +(31 to 50)%
+(251 to 300)% Enhanced Defense
+(41 to 60) to Strength
Socketed (4)

Weapon:
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(251 to 300)% Enhanced damage
Adds 200-400 damage
Adds 1-4000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 25

Shield : Creepy crafted paladin shield with Bear Stance oskill
Gloves: Creepy crafted gloves with ctc Stormblast on attack
Armour:
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)

Rings: 2x
Ring of Truth
Ring of Truth
Ring

Required Level: 20
15% Faster Hit Recovery
25% Faster Block Rate
(31 to 50)% bonus to Attack Rating
Total Character Defense Plus (11 to 15)%
Slows Attacker by (3 to 5)%
+2 to Light Radius
mo'ed with chc thunder hammer , -% enemy fire resist and % fire spell damage
Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer , -% enemy fire resist and % fire spell damage
Sockets: jewels with %resistances and attack rating

End Game

Gameplay
- buff with Dragonheart ,VoR and Path of Flames
- activate Dragonknight
- cast Vindicate to boost your damage
- Retaliate as main attack
- keep Bear Stance on for more damage / defence / 25% extra damage reduction

Stats alocation :
Strength - all you can get (Lionheart gives you a 25% bonus to vitality from hard points invested into strength)
Dexterity - arround 100 points should be enough
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1347-1536) to (1533-1748)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(11 to 15)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(251 to 300)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)

Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , 15% CB , 50 flat stats , TCD
Helm:
Battle Rage

Battle Rage
Paladin Helms

'EaEaEaEa'
Runeword Level: 100
+(0 to 1) to Paladin Skill Levels
25% Increased Attack Speed
Adds 170-290 damage
(10 to 20)% Life stolen per Hit
+(300 to 350)% Enhanced Defense
All Resists +(20 to 25)%
Damage Reduced by 10%

Armour:
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7012-7992) to (8508-9696)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Carpet of Spiders on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 400-600 poison damage over 2 seconds
-50% to Enemy Poison Resistance
10% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(251 to 300)% Enhanced Defense
+100 to Strength
+50 Life on Striking in Melee
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)

Shield: Creepy crafted paladin shield with Bear Stance oskill
Weapon:
Quaoar (Xis)

Quaoar
Paladin Blunt Weapons

'SurXis'
Runeword Level: 120
+200 Crafting Points
25% Chance to cast level 36 Spiral Dance on Melee Attack
+(351 to 400)% Enhanced damage
Adds 250-750 damage
Increase Maximum Life 25%
+8 Life on Striking
Cannot Be Frozen
: 25% ctc Spiral dance on attack , high damage , 25% max life , 8 LoS
Rings : 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
10% Chance of Crushing Blow
+25 to Strength
+25 to Vitality

Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer , -% enemy fire resist and % fire spell damage
Sockets: nas crafted jewel with life leech ,attack rating and flat strength

- wait.. what? you're not using Solar flare and Incarnation ?
- No , you don't need that leech to survive and you got more than enough attack rating with this setup . So no , this build will not stop every 5 seconds to cast that .




19.XVI. Merlin KS:9 S:7 Ge:7 F:8 Ga:8 E:9 Build rank: 8

A caster druid hybrid that deals heavy damage from behind an army of tanks

Early Game

Gameplay
- boost your damage with MotW
- cast Mythal to reduce enemies %resistances untill you equip the t6 armor and staff
- summon the Acid Fiends to tank and to benefit from their aura
- Freezing gale as main attack + Elemental for cold immunes
- Plague avatar / Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+5 to Maximum Damage
+5% to Spell Damage
All Resists +(11 to 15)%
(11 to 15)% better chance of getting magic item
+2 to Light Radius
->
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> Honorific with 30% fire/cold spell damage
Boots : Honorific with 30% fire/cold spell damage
Helm :
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (36 to 52)
Required Strength: 50
Required Level: 7
+(3 to 5)% to Poison Spell Damage
+(3 to 5)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)
Defense: (70 to 94)
Required Strength: 73
Required Level: 16
+(6 to 8)% to Poison Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)
Defense: (118 to 154)
Required Strength: 105
Required Level: 24
+(9 to 11)% to Poison Spell Damage
+(9 to 11)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(8 to 9)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)
Defense: (176 to 227)
Required Strength: 152
Required Level: 33
+(12 to 14)% to Poison Spell Damage
+(12 to 14)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(10 to 11)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)
Defense: (254 to 324)
Required Strength: 221
Required Level: 42
+(15 to 17)% to Poison Spell Damage
+(15 to 17)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(12 to 13)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)
Defense: (348 to 441)
Required Strength: 320
Required Level: 50
+(18 to 20)% to Poison Spell Damage
+(18 to 20)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(14 to 15)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)

Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
Naiad King
Naiad King
Flamen Staff (6)

Two-Hand Damage: 13 to 15
Required Strength: 18
Required Level: 4
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+1 to Druid Skill Levels
+(11 to 15)% Bonus Elemental Damage to Mark of the Wild
(21 to 30)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(11 to 15)% to Enemy Cold Resistance
-(11 to 15)% to Enemy Fire Resistance
+(1 to 4) to Charm
Lightning Resist +(11 to 20)%
Fire Resist +(11 to 20)%
Poison Resist +(11 to 20)%
Socketed (2)
Two-Hand Damage: 20 to 24
Required Strength: 30
Required Level: 15
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(1 to 2) to Druid Skill Levels
+(16 to 20)% Bonus Elemental Damage to Mark of the Wild
(31 to 40)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(16 to 20)% to Enemy Cold Resistance
-(16 to 20)% to Enemy Fire Resistance
+(5 to 8) to Charm
Lightning Resist +(21 to 30)%
Fire Resist +(21 to 30)%
Poison Resist +(21 to 30)%
Socketed (2)
Two-Hand Damage: 26 to 34
Required Strength: 46
Required Level: 25
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(1 to 3) to Druid Skill Levels
+(21 to 25)% Bonus Elemental Damage to Mark of the Wild
(41 to 50)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(21 to 25)% to Enemy Cold Resistance
-(21 to 25)% to Enemy Fire Resistance
+(9 to 12) to Charm
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Poison Resist +(31 to 40)%
Socketed (3)
Two-Hand Damage: 36 to 44
Required Strength: 68
Required Level: 35
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(2 to 4) to Druid Skill Levels
+(26 to 30)% Bonus Elemental Damage to Mark of the Wild
(51 to 60)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(26 to 30)% to Enemy Cold Resistance
-(26 to 30)% to Enemy Fire Resistance
+(13 to 16) to Charm
Lightning Resist +(41 to 50)%
Fire Resist +(41 to 50)%
Poison Resist +(41 to 50)%
Socketed (3)
Two-Hand Damage: 43 to 54
Required Strength: 98
Required Level: 46
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(2 to 5) to Druid Skill Levels
+(31 to 35)% Bonus Elemental Damage to Mark of the Wild
(61 to 70)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(31 to 35)% to Enemy Cold Resistance
-(31 to 35)% to Enemy Fire Resistance
+(17 to 20) to Charm
Lightning Resist +(51 to 60)%
Fire Resist +(51 to 60)%
Poison Resist +(51 to 60)%
Socketed (4)
Two-Hand Damage: 53 to 65
Required Strength: 138
Required Level: 55
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(3 to 6) to Druid Skill Levels
+(36 to 40)% Bonus Elemental Damage to Mark of the Wild
(71 to 80)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(36 to 40)% to Enemy Cold Resistance
-(36 to 40)% to Enemy Fire Resistance
+(21 to 24) to Charm
Lightning Resist +(61 to 70)%
Fire Resist +(61 to 70)%
Poison Resist +(61 to 70)%
Socketed (4)

On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+100 Crafting Points
+(3 to 6) to Druid Skill Levels
-20% to Enemy Poison Resistance
-20% to Enemy Cold Resistance
-20% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(21 to 40)%
+5% to All Maximum Resistances
-> Arcane Torrent
Rings: rares with +1 to all skills and %spell damage mo'ed with 15% minion resists each
Amulet: rare with +to all skills and spell damage mo'ed with 15% minion resist
Sockets: jewels with resistances and %minion life


Mid Game

Gameplay
- boost your damage with MotW and Firedance , eat a berry to increase your life and defence
- summon your Fiends army
- cast Mythal to reduce enemies %resistances
- Freezing gale as main attack + Elemental for cold immunes
- Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - the rest
Dexterity - 0
Vitality - 0
Energy - enough for 20000-> 25000 mana (MOAR damage for Arcane Torrent , cap'ed at 25000 mana)

Skillplan



Gear

Belt: Eerie Craft
Gloves:
Lone Wolf's Claws
Lone Wolf's Claws
Heavy Gloves (Sacred)

Defense: (1062-1235) to (1125-1309)
Required Strength: 387
Required Level: 100
20% Faster Hit Recovery
+(11 to 20)% to Fire Spell Damage
+(11 to 20)% to Cold Spell Damage
(11 to 15)% Bonus to Energy
+(201 to 250)% Enhanced Defense
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -20%
Socketed (4)

Boots : Eerie Craft
Helm :
Lone Wolf's Gaze
Lone Wolf's Gaze
Spirit Mask (Sacred)

Defense: (2251-2618) to (2525-2936)
Required Strength: 458
Required Level: 100
(Druid Only)
+(21 to 40) Energy Factor to Spell Damage
20% Faster Cast Rate
-(11 to 20)% to Enemy Fire Resistance
-(11 to 20)% to Enemy Cold Resistance
(11 to 15)% Bonus to Vitality
+(201 to 250)% Enhanced Defense
Cold Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (4)

Armor:
Laz's Chasuble
Laz's Chasuble
Light Plate (Sacred)

Defense: (9513 to 11290)
Required Strength: 602
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
+(100 to 150)% Bonus to Summoned Minion Damage
+25% Bonus to Summoned Minion Resistances
+(100 to 150)% Bonus to Summoned Minion Life
+350% Enhanced Defense
+666 Defense
+5% to All Maximum Resistances
Damage Reduced by 5%
Socketed (6)

Weapon:
Lone Wolf's Maul
Lone Wolf's Maul
Flamen Staff (Sacred)

Two-Hand Damage: 96 to 102
Required Strength: 240
Required Level: 100
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(101 to 150) Energy Factor to Spell Damage
+(8 to 10) to Druid Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
+(31 to 50)% to Cold Spell Damage
+(31 to 50)% to Fire Spell Damage
+66 to Energy
Damage Reduced by (51 to 60)
Socketed (4)

On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+100 Crafting Points
+(3 to 6) to Druid Skill Levels
-20% to Enemy Poison Resistance
-20% to Enemy Cold Resistance
-20% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(21 to 40)%
+5% to All Maximum Resistances
-> Arcane Torrent Oskill
Rings: 2x rares with +1 to all skills , %spell damage MO'ed with %minion resistances
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(16 to 20)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill
MO'ed with %minion resistances
Sockets: jewels with resistances and %minion life
*With the 3 Lone Wolf set parts you gain +150 str factor and +14 to Firedance
*MO the crafts with -%enemy resistances to fire and cold

End Game

Gameplay
- boost your damage with MotW , eat a berry
- Buff with Hive / Path of flames / Nova charge from Elemental Band
- you can now leave your Fiends Army behind and use Resurect to raise 5 fat revenants + Charm to force strong enemyes to fight for you instead
- Freezing gale as main attack + Elemental for cold immunes
- Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - the rest
Dexterity - 0
Vitality - 0
Energy - enough to hit 25000 mana

Skillplan



Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Gloves:
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (963-1152) to (1096-1311)
Required Strength: 272
Required Level: 100
5% Chance to cast level 9 Elemental when you Take Damage
15% Faster Cast Rate
+(31 to 40)% to Spell Damage
(21 to 25)% Bonus to Energy
+(151 to 200)% Enhanced Defense
All Resists +(41 to 50)%
Requirements -50%
Socketed (4)

Boots:
Outlaw (Xis)
Outlaw
Boots

'DolXis'
Runeword Level: 120
+5 Extra Shadow Minions
+5 to Minimum Damage
Attacker Flees after Striking 10%
+400% Enhanced Defense
-1 Defense
+(250 to 300) to Energy
: up to 300 flat energy
Helm:
Linarian's Furs
Linarian's Furs
Wolf Head (Sacred)

Defense: (1848-2149) to (1923-2236)
Required Strength: 440
Required Level: 100
(Druid Only)
100% Chance to cast level 26 Superbeast when you Level-Up
+1 to Druid Skill Levels
+(31 to 40)% to Poison Spell Damage
10% Chance of Crushing Blow
+2 to Resurrect
(21 to 25)% Bonus to Strength
(21 to 25)% Bonus to Energy
+(201 to 250)% Enhanced Defense
Decrease Maximum Life -15%
5% Reanimate as: Banshee
Socketed (4)
: Ressurect oskill
Armour:
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred)

Defense: (6107-7101) to (7482-8701)
Required Strength: 420
Required Level: 100
+(11 to 20)% Bonus to Energy Factor
25% Faster Cast Rate
+(41 to 50)% to Spell Damage
+(201 to 250)% Enhanced Defense
+100 to Strength
+100 to Energy
All Resists +(21 to 30)%
Total Character Defense Plus (31 to 40)%
+250 Life after each Demon Kill
Requirements -33%
Socketed (6)

Weapon:
Issalfarstafr
Issalfarstafr
Battle Staff (Sacred)

Two-Hand Damage: 121 to 131
Required Dexterity: 234
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(6 to 8) to Sorceress Skill Levels
+(6 to 8) to Druid Skill Levels
200% Bonus to Buff/Debuff/Cold Skill Duration
+50% Damage to Undead
+(101 to 150)% to Cold Spell Damage
+(12 to 17) to Cone of Cold
+(7 to 14) to Charm
+(4 to 7) to Glacial Nova
Freezes attacker +2
+(101 to 150)% Bonus to Summoned Minion Life
Cold Resist +250%
Socketed (6)
: Charm Oskill
On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+100 Crafting Points
+(3 to 6) to Druid Skill Levels
-20% to Enemy Poison Resistance
-20% to Enemy Cold Resistance
-20% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(21 to 40)%
+5% to All Maximum Resistances
(XIS boosted version) -> Arcane Torrent Oskill
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets: Zod crafted jewel (%energy+%spell damage)




20.XVI. Lanaya KS:8 S:4 Ge:7 F:7 Ga:6 E:7 Build rank: 6.5

An elemental Nagisin

Twin fang Strike deals good amounts of fire and poison damage , poison damage that is also boosted by our defensive skill - Shadow refuge . The Ways provide an extra boost to our fire/poison spells , by hard and soft points .
Hades gate is used as a support skill in early game , which gets replaced with Shunpo (very similar to Pounce ) , to jump to a safer zone when in danger + dealing some damage at the same time . The build can also reach ammounts of over 30k magic damage added to the Area effect by Laserblade + some nice procs

High damage , great procs/buffs , 50% damage reduction , tons of avoid + a "bounce" support skill -> Win


Early Game

Gameplay
- buff your character with shadow refuge for increased damage reduction , velocity + higher damage buff
- spam TFS
- use Hades Gate every time the timer goes off
- even though you got a lot of DR and avoid + smaxed resists , you're not a tank ! You got low HP , so you gotta keep moving and dodge incoming damage , either by running / luring opponents to strategic spots , either by jumping from corpse to corpse with HG .

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+5 to Maximum Damage
+5% to Spell Damage
All Resists +(11 to 15)%
(11 to 15)% better chance of getting magic item
+2 to Light Radius
-> Honorific with %fire and poison spell damage and -%enemy resists to fire and poison
Boots : Honorific with %fire and poison spell damage and -%enemy resists to fire and poison
Helm : Honorific with %fire and poison spell damage and -%enemy resists to fire and poison
Weapon :
Na-Krul's Spine
Na-Krul's Spine
Naginata (6)

Two-Hand Damage: (80-102) to (105-148)
Required Dexterity: 58
Required Level: 6
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
5% Chance to cast level 2 Bloodlust on Melee Attack
20% Chance to cast level 4 Flamefront on Melee Attack
+(41 to 50)% Bonus Damage to Bloodlust
15% Increased Attack Speed
+(61 to 100)% Enhanced damage
Adds (31 to 40)-(51 to 80) damage
All Resists +(21 to 25)%
Damage Reduced by (3 to 5)%
Socketed (2)
Two-Hand Damage: (143-172) to (191-242)
Required Dexterity: 91
Required Level: 16
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
6% Chance to cast level 5 Bloodlust on Melee Attack
25% Chance to cast level 8 Flamefront on Melee Attack
+(51 to 60)% Bonus Damage to Bloodlust
20% Increased Attack Speed
+(101 to 140)% Enhanced damage
Adds (41 to 50)-(81 to 110) damage
All Resists +(26 to 30)%
Damage Reduced by (6 to 8)%
Socketed (3)
Two-Hand Damage: (231-270) to (298-358)
Required Dexterity: 135
Required Level: 26
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
7% Chance to cast level 8 Bloodlust on Melee Attack
30% Chance to cast level 12 Flamefront on Melee Attack
+(61 to 70)% Bonus Damage to Bloodlust
25% Increased Attack Speed
+(141 to 180)% Enhanced damage
Adds (51 to 60)-(111 to 140) damage
All Resists +(31 to 35)%
Damage Reduced by (9 to 11)%
Socketed (4)
Two-Hand Damage: (347-396) to (433-502)
Required Dexterity: 194
Required Level: 36
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
8% Chance to cast level 11 Bloodlust on Melee Attack
35% Chance to cast level 16 Flamefront on Melee Attack
+(71 to 80)% Bonus Damage to Bloodlust
30% Increased Attack Speed
+(181 to 220)% Enhanced damage
Adds (61 to 70)-(141 to 170) damage
All Resists +(36 to 40)%
Damage Reduced by (12 to 14)%
Socketed (4)
Two-Hand Damage: (488-548) to (594-675)
Required Dexterity: 274
Required Level: 47
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
9% Chance to cast level 14 Bloodlust on Melee Attack
40% Chance to cast level 20 Flamefront on Melee Attack
+(81 to 90)% Bonus Damage to Bloodlust
35% Increased Attack Speed
+(221 to 260)% Enhanced damage
Adds (71 to 80)-(171 to 200) damage
All Resists +(41 to 45)%
Damage Reduced by (15 to 17)%
Socketed (5)
Two-Hand Damage: (644-714) to (778-870)
Required Dexterity: 382
Required Level: 57
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
10% Chance to cast level 17 Bloodlust on Melee Attack
45% Chance to cast level 24 Flamefront on Melee Attack
+(91 to 100)% Bonus Damage to Bloodlust
40% Increased Attack Speed
+(261 to 300)% Enhanced damage
Adds (81 to 90)-(201 to 230) damage
All Resists +(46 to 50)%
Damage Reduced by (18 to 20)%
Socketed (6)

Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
->
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Cathedral
Cathedral
Body Armor

'Gul'
Runeword Level: 53
+(101 to 150)% Bonus to Poison Skill Duration
+(31 to 40)% to Poison Spell Damage
+(151 to 200)% Enhanced Defense
+1311 Defense
Replenish Life +(1 per level) (Based on Character Level)
Level 20 Plague Avatar (50 Charges)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with % fire and poison spell damage
Amulet: rare with all skills , flat life , spell damage and ctc hymn
Sockets: perfect gems ( smax your resists ! ) , jewels with spell damage and flat life
-> get -100% enemy resitances to fire and poison

i recommend using armors with low str requirements (Leather) , so you may spend as less points as possible to STR , and dump more to Energy ; focusing to reach high amounts of defence is pointless.

Mid Game

Gameplay
- buff your character with Shadow Refuge and Beacon
- spam twing fang strike
- use Shunpo to stay away from danger
- even though you got a lot of DR and avoid + smaxed resists , you're not a tank ! You got low HP , so you gotta keep moving and dodge incoming damage , either by running / luring opponents to strategic spots , either by jumping with Shunpo

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan



Gear

Belt: Fascinating craft
Boots :
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm :
fearless, the Barbarian
fearless, the Barbarian
Crown (Sacred)

Defense: (4770 to 5283)
Required Strength: 303
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 fire damage
-25% to Enemy Fire Resistance
+50% to Fire Spell Damage
+350% Enhanced Defense
15% Bonus to Strength
+40 to Strength
+5% to Maximum Fire Resist
Fire Resist +30%
+5 Fire Absorb
Requirements -50%
Socketed (4)

Weapon: crafted naginata with 10 all skills and Shunpo Oskill - it would be nice if you can also get a proc
Gloves: Shimmering craft
Armor:
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)
: 15% ctc Lame Strike on attack , low requirements (you may socket few more -%requirements jewels) / or you may use
Natasha, the Assassin
Natasha, the Assassin
Gothic Plate (Sacred)

Defense: (10491 to 12408)
Required Strength: 307
Required Level: 100
Orb Effects Applied to this Item are Doubled
50% Increased Overall Speed
+350% Enhanced Defense
+1500 Defense
5% Chance to Avoid Damage
Damage Reduced by 10%
Requirements -50%
Socketed (6)
for 15% more stats , 10%DR and 5% more avoid
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with % fire and poison spell damage
Amulet: rare with all skills , flat life , spell damage and ctc hymn
Sockets: perfect gems ( smax your resists ! ) , jewels with spell damage and flat life

End Game

Gameplay
- cast Bloodlust to boost your damage
- summon SoV to boost your life (25% ) , damage and reanimate opponents to tank for you
- buff your character with Path Of Flames (deals over 100k fire damage/second) , Hive , Lightning Arena , Nova Charge , Beacon, Bloodlust, Shadow Refuge and Rapture -> 3x duration thanks to the adrenaline rush ring
- spam TFS
- use Shunpo to stay away from danger

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear (TFS doesn't require attack rating )
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan


*After smaxing TFS, Laserblade and PB , split points between WotS and WotP

Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 120
+(51 to 60)% Bonus to Poison Skill Duration
+(65 to 75)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+50% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: up to 75% fire spell damage, up to 35% energy, 10% fire absorb, up to 60% psd
Boots:
Tanya, the Sorceress
Tanya, the Sorceress
Greaves (Sacred)

Defense: (2668 to 3010)
Required Strength: 297
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 magic damage
-25% to Enemy Poison Resistance
+50% to Poison Spell Damage
+350% Enhanced Defense
15% Bonus to Energy
+40 to Energy
+5% to Maximum Poison Resist
Poison Resist +30%
+5 Magic Absorb
Requirements -50%
Socketed (4)

Helm:
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1194 to 1252)
Required Strength: 563
Required Level: 100
5% Chance to cast level 19 Arcane Fury on Melee Attack
1% Chance to cast level 22 Charm on Melee Attack
Adds 500-1000 fire damage
Adds 500-1000 lightning damage
Adds 500-1000 cold damage
+(21 to 25)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)
: SoV oskill :twisted:
Armor:
Coat of Darkness
Coat of Darkness
Hard Leather Armor (Sacred)

Defense: (5371-6197) to (5708-6589)
Required Strength: 729
Required Level: 100
+(0 to 1) to All Skills
-(10 to 25)% to All Enemy Resistances
+(30 to 60)% to Spell Damage
+(201 to 250)% Enhanced Defense
+300 Defense
+(50 to 75) to Energy
+(1.25 per level) to Life (Based on Character Level)
+250 Maximum Stamina
+25 Life after each Kill
-5 to Light Radius
Requirements +50%
Socketed (6)

Weapon: crafted naginata with 10 all skills and Shunpo Oskill - it would be nice if you can also get a proc
Rings:
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(30 to 35)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill

Sockets: jewels with spell damage and flat life
On switch :
Shamanka
Shamanka
Long Staff (Sacred)

Two-Hand Damage: 112 to 116
Required Dexterity: 203
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
Druid Morph
100% Chance to cast level 25 Raven Flight when you Level-Up
+(3 to 6) to Sorceress Skill Levels
45% Faster Cast Rate
45% Faster Hit Recovery
+50% Damage to Undead
+(41 to 50)% to Cold Spell Damage
+(41 to 50)% to Poison Spell Damage
+(41 to 50)% to Fire Spell Damage
+(6 to 16) to Bloodlust
Increase Maximum Life (31 to 40)%
Lightning Resist +(51 to 70)%
Fire Resist +(51 to 70)%
Socketed (4)
: Bloodlust




21.XVI. EarthShaker KS:7 S:7 Ge:8 F:9 Ga:10 E:8 Build rank: 8.50

A melee necro that uses Masacre as main attack

This a necromancer theme build that is bringing the end of days for all those who oppose him , his wrath causes Earthquakes and destruction , the world will tremble at his arrival . He will even make your screen shake .

Early Game

Gameplay
- activate Deathlord
- boost your damage with Dark Power and Burning Veil
- crush everything you see by using Massacre as main attack

Stats alocation :
Strength - all you can get
Dexterity - 0
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves:
Visegrip
Visegrip
Light Gauntlets (6)

Defense: (21 to 40)
Required Strength: 52
Required Level: 6
5% Chance to cast level 1 Crucify on Melee Attack
+(11 to 15) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)
Defense: (48 to 78)
Required Strength: 75
Required Level: 15
6% Chance to cast level 3 Crucify on Melee Attack
+(16 to 20) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)
Defense: (86 to 126)
Required Strength: 109
Required Level: 24
7% Chance to cast level 5 Crucify on Melee Attack
+(21 to 25) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)
Defense: (134 to 191)
Required Strength: 159
Required Level: 33
8% Chance to cast level 7 Crucify on Melee Attack
+(26 to 30) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)
Defense: (196 to 273)
Required Strength: 230
Required Level: 41
9% Chance to cast level 9 Crucify on Melee Attack
+(31 to 35) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)
Defense: (269 to 374)
Required Strength: 333
Required Level: 50
10% Chance to cast level 11 Crucify on Melee Attack
+(36 to 40) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)

Boots :
Lionpaw
Lionpaw
Chain Boots (6)

Defense: (39-45) to (57-66)
Required Strength: 44
Required Level: 4
+(31 to 50)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(31 to 50) to Mana
Total Character Defense Plus (3 to 5)%
(41 to 75)% extra gold from monsters
Socketed (1)
Defense: (92-103) to (126-142)
Required Strength: 64
Required Level: 13
+(51 to 70)% Enhanced Defense
+(11 to 14) to all Attributes
+(51 to 70) to Life
+(51 to 70) to Mana
Total Character Defense Plus (6 to 8)%
(76 to 110)% extra gold from monsters
Socketed (2)
Defense: (176-195) to (232-258)
Required Strength: 93
Required Level: 22
+(71 to 90)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(71 to 90) to Mana
Total Character Defense Plus (9 to 11)%
(111 to 145)% extra gold from monsters
Socketed (2)
Defense: (301-331) to (389-428)
Required Strength: 134
Required Level: 31
+(91 to 110)% Enhanced Defense
+(19 to 22) to all Attributes
+(91 to 110) to Life
+(91 to 110) to Mana
Total Character Defense Plus (12 to 14)%
(146 to 180)% extra gold from monsters
Socketed (3)
Defense: (478-522) to (616-671)
Required Strength: 195
Required Level: 39
+(111 to 130)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(111 to 130) to Mana
Total Character Defense Plus (15 to 17)%
(181 to 215)% extra gold from monsters
Socketed (3)
Defense: (718-777) to (921-997)
Required Strength: 282
Required Level: 48
+(131 to 150)% Enhanced Defense
+(27 to 30) to all Attributes
+(131 to 150) to Life
+(131 to 150) to Mana
Total Character Defense Plus (18 to 20)%
(216 to 250)% extra gold from monsters
Socketed (4)

Helm :
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (22 to 48)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (11 to 15)-(21 to 35) fire damage
Adds (11 to 15)-(21 to 35) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)
Defense: (39 to 76)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)
Defense: (62 to 116)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)
Defense: (91 to 166)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)
Defense: (129 to 231)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (121 to 240)-(281 to 560) fire damage
Adds (121 to 240)-(281 to 560) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)
Defense: (177 to 313)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (241 to 480)-(561 to 1120) fire damage
Adds (241 to 480)-(561 to 1120) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)

Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Weapon:
Black Cat
Black Cat
Necromancer Scythes

'Eld'
Runeword Level: 11
10% Chance to cast level 2 Rune of Ice on Melee Attack
50% Chance to cast level 28 Punisher when you Kill an Enemy
+(51 to 100)% Enhanced damage
100% bonus to Attack Rating
(11 to 15)% Chance of Crushing Blow
+7 to Life
-13% Worse Chance of Getting Magic Items
->
Chthon
Chthon
Necromancer Scythes

'Sur'
Runeword Level: 61
25% Chance to cast level 10 Crucify when you Kill an Enemy
25% Chance to cast level 5 Tremor when you Kill an Enemy
+(151 to 200)% Enhanced damage
+200 to Maximum Damage
(21 to 40)% Chance of Open Wounds
Enhanced Weapon Damage +100%

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet:
Felblood
Felblood
Amulet

Required Level: 20
+1 to Necromancer Skill Levels
(3 to 6)% Life stolen per Hit
+2 to Maximum Necromancer Minions
+50 to Life
5% Reanimate as: Magma Demon
-> a good rare with ctc Hymn mo'ed with ctc thunder hammer
Sockets: pgems/jewels with resistances
On switch
Weapon:
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 13 to 20
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)
One-Hand Damage: 18 to 27
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 22 to 35
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 27 to 43
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 33 to 52
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 39 to 61
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)
(Dark Power Oskill -> 25%CB , adds magic damage to weapon + enhanced damage buff)
Shield : you may go for
Pharaoh
Pharaoh
Shields

'Sol'
Runeword Level: 27
+1 to All Skills
+(11 to 15)% to Poison Spell Damage
+(11 to 15) to Strength
+(11 to 15) to Vitality
Requirements -10%
or
Cube
Cube
Necromancer Shields

'Io'
Runeword Level: 35
+1 to Necromancer Skill Levels
10% Bonus to Energy
+(101 to 150)% Enhanced Defense
10% Bonus to Vitality
10% Bonus to Strength
+20 to Strength
+20 to Vitality
+20 to Energy
(31 to 50)% extra gold from monsters
shields that grant + skills to boost the Dark power oskill

Gameplay
- activate Deathlord and Graveyard
- boost your damage with Dark Power and Burning Veil
- crush everything you see with Massacre

Stats alocation :
Strength - all you can get
Dexterity - 0
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
9% Chance of Crushing Blow
+(201 to 240)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1970-2196) to (2468-2751)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
10% Chance of Crushing Blow
+(241 to 280)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Gloves: craft with ctc Stormblast
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(251 to 300)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Cauldron (Runeword)
Cauldron
Helms

'Yul'
Runeword Level: 100
20% Chance to cast level 11 Miasma on Melee Attack
+1 to All Skills
Adds 596-1789 poison damage over 5 seconds
+(201 to 250)% Enhanced Defense

Armour:
Cinadide's Forge
Cinadide's Forge
Ancient Armor (Sacred)

Defense: (7234-8244) to (8957-10208)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+100 to Maximum Damage
(11 to 15)% Chance of Crushing Blow
+(251 to 300)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)

Weapon:
Chthon
Chthon
Necromancer Scythes

'Sur'
Runeword Level: 61
25% Chance to cast level 10 Crucify when you Kill an Enemy
25% Chance to cast level 5 Tremor when you Kill an Enemy
+(151 to 200)% Enhanced damage
+200 to Maximum Damage
(21 to 40)% Chance of Open Wounds
Enhanced Weapon Damage +100%

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: rare with ctc Hymn mo'ed with ctc thunder hammer
Sockets: pgems/jewels with resistances
On switch
Weapon:
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 13 to 20
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)
One-Hand Damage: 18 to 27
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 22 to 35
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 27 to 43
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 33 to 52
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)
One-Hand Damage: 39 to 61
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)
(Dark Power Oskill -> 25%CB , adds magic damage to weapon + enhanced damage buff)
Shield :
Nahual
Nahual
Necromancer Shields

'Kur'
Runeword Level: 78
10% Chance to cast level 4 Gift of the Wild when Struck
+2 to All Skills
15% Faster Run/Walk
+(4 to 14) to Defender Spirit
+(2 to 12) to Greater Manifestations
+(201 to 250)% Enhanced Defense
+(31 to 40) to all Attributes
Increase Maximum Life and Mana (21 to 40)%
-> +2 to all skills to boost the Dark power oskill

End Game

Gameplay
- activate Deathlord and Graveyard
- buff with Dragonheart and Tainted Blood for higher defence
- boost your damage with Bloodlust and Burning Veil
- Buff with Path Of Flames
- crush everything you see with Massacre

Stats alocation :
Strength - all you can get
Dexterity - 0
Vitality - 0
Energy - 0

Skillplan



Gear

Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 25-100 damage
+150% Damage to Demons
Adds 500-1000 fire damage
+(31 to 40)% to Fire Spell Damage
+(15 to 19) to Path of Flames
+(201 to 250)% Enhanced Defense
Regenerate Mana +5%

Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc lvl 33 fire splash after kill
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 120
16% Chance to cast level 7 Shower of Rocks on Melee Attack
15% Chance of Crushing Blow
+50% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , 15%CB , flat stats, UA , TCD
Helm :
Metalhead
Metalhead
Great Helm (Sacred)

Defense: (3019-3518) to (3113-3612)
Required Strength: 576
Required Level: 100
3% Chance to cast level 10 Shower of Rocks on Melee Attack
3% Chance to cast level 10 Stormblast on Melee Attack
Ignore Target's Defense
Adds 1-333 lightning damage
Hit Causes Monster To Flee 1%
+(2001 to 2500) Defense
+50 to Strength
+2 Life on Striking
Total Character Defense Plus (21 to 25)%
5% Reanimate as: Obsidian Lord
-5 to Light Radius
Socketed (4)

Armour:
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7012-7992) to (8508-9696)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Carpet of Spiders on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 400-600 poison damage over 2 seconds
-50% to Enemy Poison Resistance
10% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(251 to 300)% Enhanced Defense
+100 to Strength
+50 Life on Striking in Melee
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)

Weapon:
Chthon (Xis)

Chthon
Necromancer Scythes

'SurXis'
Runeword Level: 120
30% Chance to cast level 27 Crucify when you Kill an Enemy
30% Chance to cast level 23 Tremor when you Kill an Enemy
+(351 to 400)% Enhanced damage
+500 to Maximum Damage
66% Chance of Open Wounds
Enhanced Weapon Damage +150%
: 30% ctc Crucify /Tremor after kill , 500 max damage , 351->400% ED , 150% EWD
Rings: 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
10% Chance of Crushing Blow
+25 to Strength
+25 to Vitality

Amulet: rare with ctc hymn
Sockets: jewels with % stats and flat stats
On switch
Weapon:
Vizharan
Vizharan
Wand (Sacred)

One-Hand Damage: 69 to 71
Required Dexterity: 166
Required Level: 100
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
Indestructible
+(2 to 3) to Necromancer Skill Levels
+50% Damage to Undead
+(4 to 9) to Tainted Blood
+300 Defense
+(41 to 50) to all Attributes
All Resists +(21 to 25)%
Damage Reduced by 5%
350% extra gold from monsters
50% better chance of getting magic item
Level 4 Dragonheart (20 Charges)
Socketed (2)
(Tainted Blood + Dragonheart )
Shield :
Trollskull
(-: ( Bloodlust )




22.XVI. The Magician KS:7 S:7 Ge:8 F:8 Ga:9 E:8 Build rank: 7.83

A caster barbarian (oskills)

Early Game

Gameplay
- summon the wolves for extra defence and FCR
- Apocalypse as main attack , Devouring Cloud for fire immunes
- keep eagle stance on for fast mana (and life) regeneration
- hire a Shapeshifter mercenary (it casts bloodlust to boost your spells)

Stats alocation :
Strength : enough for armors
Dexterity : enough for staff
Vitality : 0
Energy: the rest (MOAR spell damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+5 to Maximum Damage
+5% to Spell Damage
All Resists +(11 to 15)%
(11 to 15)% better chance of getting magic item
+2 to Light Radius
->
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(16 to 20)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> rares with Devouring Cloud oskill
Boots : rares with Apocalypse oskill
Helm :
Cannonball
Cannonball
Helms

'Ral'
Runeword Level: 19
1% Chance to cast level 6 Celerity on Melee Attack
40% Faster Run/Walk
+(6 to 10)% to Fire Spell Damage
5% Chance of Crushing Blow
+(101 to 150) Maximum Stamina
Level 5 Blast Wave (5 Charges)
->
Ra
Ra
Helms

'Lum'
Runeword Level: 37
+1 to All Skills
-10% Slower Run/Walk
25% Faster Cast Rate
-(11 to 20)% to Enemy Poison Resistance
-(11 to 20)% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
(51 to 100)% extra gold from monsters
20% better chance of getting magic item
->
Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(1.5 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings: some good rares with spell damage
Amulet: rare with spell damage and Devouring Cloud oskill
Sockets: gems/jewels with resistances and spell damage
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
- blink

Mid Game

Gameplay
- summon the wolves for extra defence and FCR
- buff with Thunder God
- buff with MotW for MOAR damage
- Apocalypse as main attack , Devouring Cloud for fire immunes

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating craft
Gloves: Fascinating craft with Devouring Cloud oskill
Boots : Fascinating craft with Apocalypse Oskill
Helm :
Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(1.5 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Armour:
Hypersurface
Hypersurface
Ancient Armor (Sacred)

Defense: (10264-11274) to (12233-13484)
Required Strength: 399
Required Level: 100
+(301 to 350)% Enhanced Defense
+2000 Defense
+200 to Energy
+(401 to 500) to Life
All Resists +77%
+(101 to 150) Life after each Kill
Requirements -40%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings: some good rares with 1 all skills and %spell damage
Amulet: a good rare with all skills , spell damage and Devouring Cloud oskill
Sockets: ral runes/runes with resistances
On switch : 2x crafted hammerhead axes with Mark of the Wild Oskill - MOAR damage

End Game

Gameplay
- summon the wolves for extra defence and FCR
- activate with Thunder God
- buff with PoF , Hive , LA , NC and Rapture from rings
- Apocalypse as main attack , Devouring Cloud for fire immunes
- use Blast Wave when in danger to knockback opponents

Stats alocation :
Strenght - 0
Dexterity - 0
Vitality - 0
Energy - everything (MOAR damage)

Skillplan



Gear

Belt:
Fuse (Xis)
Fuse
Belts

'MalXis'
Runeword Level: 120
25% Chance to cast level 28 Immolation Bomb when Struck
Adds 302-902 fire damage
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
+(300 to 350)% Enhanced Defense
Fire Resist +(75 to 100)%
Level 5 Blast Wave (40 Charges)
: 25% immolation bomb when struck , 90% fire spell damage , Blast Wave Oskill
Gloves: Fascinating craft with Devouring Cloud oskill
Boots: Fascinating craft with Apocalypse Oskill
Helm:
Fawkes (Xis)
Fawkes
Barbarian Helms

'ZodXis'
Runeword Level: 120
25% Chance to cast level 38 Elemental on Melee Attack
+(2 to 3) to All Skills
50% Faster Cast Rate
(2 per level)% to Fire Spell Damage (Based on Character Level)
+(26 to 32) to Powder Keg
+50% Enhanced Defense
+150 to Energy
+(61 to 90) Life after each Kill
Slows Attacker by 5%
: 240% fire spell damage , 150 flat energy, LaK
Armour:
Linga Sharira
Linga Sharira
Body Armor

'Auhe'
Runeword Level: 100
10% Chance to cast level 50 Punisher when Struck
+1 to All Skills
200% Faster Hit Recovery
+(301 to 350)% Enhanced Defense
Regenerate Mana +50%
Damage Reduced by 15%
Total Character Defense Plus 50%

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 12 to 15
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)
Two-Hand Damage: 18 to 23
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Two-Hand Damage: 26 to 31
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Two-Hand Damage: 35 to 42
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Two-Hand Damage: 44 to 52
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(41 to 45)% to Lightning Spell Damage
+(41 to 45)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Two-Hand Damage: 54 to 63
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(46 to 50)% to Lightning Spell Damage
+(46 to 50)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)
: Apocalypse
Rings : 1x
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+ 1x
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

Amulet: a good rare with all skills , spell damage and Devouring Cloud oskill
Sockets : ral runes
On switch : 2x crafted hammerhead axes with Mark of the Wild Oskill - MOAR damage




23.XVI. Saruman KS:8 S:6 Ge:9 F:8 Ga:8 E:8 Build rank: 7.83

An unholy caster paladin - Theme build

This unholy caster build uses Scourges and reanimates for meatshield while dealing nice damage from behind .
Early Game

Gameplay
- Buff with Tainted Blood for increased regeneration and defence , buff with SoD
- summon your army of Scourges , use Demiurge to increase your army even further (tons of unholy reanimates)
- Mind Flay as main attack, Devouring Cloud vs lightning immunes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (70-81) to (96-111)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(7 to 10)% to Fire Spell Damage
+(31 to 50)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)
Defense: (147-166) to (190-214)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 14)% to Fire Spell Damage
+(51 to 70)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)
Defense: (270-300) to (338-376)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(15 to 18)% to Fire Spell Damage
+(71 to 90)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)
Defense: (445-489) to (553-609)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(19 to 22)% to Fire Spell Damage
+(91 to 110)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)
Defense: (696-759) to (865-943)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(23 to 26)% to Fire Spell Damage
+(111 to 130)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)
Defense: (1044-1130) to (1284-1390)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(27 to 30)% to Fire Spell Damage
+(131 to 150)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

Gloves: rares with Devouring Cloud oskill
Boots : Honorific with + 30%minion resistances and -% enemy lightning resist
Helm:
Skull Lord
Skull Lord
Blackguard Helm (6)

Defense: (39-45) to (57-66)
Required Dexterity: 29
Required Level: 6
(Paladin Only)
+(16 to 25) Energy Factor to Spell Damage
5% Faster Cast Rate
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(31 to 50)% Enhanced Defense
(4 to 5)% Reanimate as: Knight of Famine
(8 to 10)% Curse Length Reduction
Socketed (2)
Defense: (86-96) to (116-130)
Required Dexterity: 42
Required Level: 15
(Paladin Only)
+(26 to 35) Energy Factor to Spell Damage
5% Faster Cast Rate
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(51 to 70)% Enhanced Defense
(6 to 7)% Reanimate as: Knight of Famine
(11 to 13)% Curse Length Reduction
Socketed (2)
Defense: (160-178) to (210-233)
Required Dexterity: 61
Required Level: 24
(Paladin Only)
+(36 to 45) Energy Factor to Spell Damage
10% Faster Cast Rate
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(71 to 90)% Enhanced Defense
(8 to 9)% Reanimate as: Knight of Famine
(14 to 16)% Curse Length Reduction
Socketed (2)
Defense: (269-296) to (351-386)
Required Dexterity: 89
Required Level: 32
(Paladin Only)
+(46 to 55) Energy Factor to Spell Damage
10% Faster Cast Rate
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(91 to 110)% Enhanced Defense
(10 to 11)% Reanimate as: Knight of Famine
(17 to 19)% Curse Length Reduction
Socketed (3)
Defense: (424-462) to (546-595)
Required Dexterity: 129
Required Level: 41
(Paladin Only)
+(56 to 65) Energy Factor to Spell Damage
15% Faster Cast Rate
+(31 to 35)% to Physical/Magic Spell Damage
+(31 to 35)% to Lightning Spell Damage
+(111 to 130)% Enhanced Defense
(12 to 13)% Reanimate as: Knight of Famine
(20 to 22)% Curse Length Reduction
Socketed (3)
Defense: (639-692) to (817-885)
Required Dexterity: 187
Required Level: 50
(Paladin Only)
+(66 to 75) Energy Factor to Spell Damage
15% Faster Cast Rate
+(36 to 40)% to Physical/Magic Spell Damage
+(36 to 40)% to Lightning Spell Damage
+(131 to 150)% Enhanced Defense
(14 to 15)% Reanimate as: Knight of Famine
(23 to 25)% Curse Length Reduction
Socketed (4)

Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(6 to 15)% to Enemy Cold Resistance
-(6 to 15)% to Enemy Poison Resistance
-(6 to 15)% to Enemy Lightning Resistance
-(6 to 15)% to Enemy Fire Resistance
+(46 to 75)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (227-261) to (455-522)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(11 to 15)% to All Enemy Resistances
+(31 to 50)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)
Defense: (418-470) to (815-918)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(16 to 20)% to All Enemy Resistances
+(51 to 70)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)
Defense: (711-790) to (1357-1508)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(21 to 25)% to All Enemy Resistances
+(71 to 90)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)
Defense: (1134-1247) to (2150-2364)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(26 to 30)% to All Enemy Resistances
+(91 to 110)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)
Defense: (1747-1904) to (3278-3574)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(31 to 35)% to All Enemy Resistances
+(111 to 130)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)
Defense: (2591-2805) to (4860-5260)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(36 to 40)% to All Enemy Resistances
+(131 to 150)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)

Weapon:
Voidstream
Voidstream
Grand Scepter (6)

One-Hand Damage: 12 to 17
Required Dexterity: 40
Required Level: 4
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+1 to Paladin Skill Levels
5% Faster Cast Rate
+50% Damage to Undead
+(11 to 15)% to Lightning Spell Damage
+(11 to 15)% to Physical/Magic Spell Damage
Regenerate Mana +(21 to 25)%
Damage Reduced by (3 to 5)
Slows Attacker by (3 to 5)%
Socketed (1)
One-Hand Damage: 18 to 24
Required Dexterity: 64
Required Level: 13
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(16 to 20)% to Lightning Spell Damage
+(16 to 20)% to Physical/Magic Spell Damage
Regenerate Mana +(26 to 30)%
Damage Reduced by (6 to 8)
Slows Attacker by (6 to 8)%
Socketed (2)
One-Hand Damage: 24 to 32
Required Dexterity: 96
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
15% Faster Cast Rate
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
Regenerate Mana +(31 to 35)%
Damage Reduced by (9 to 11)
Slows Attacker by (9 to 11)%
Socketed (2)
One-Hand Damage: 30 to 40
Required Dexterity: 140
Required Level: 32
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 3) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(26 to 30)% to Lightning Spell Damage
+(26 to 30)% to Physical/Magic Spell Damage
Regenerate Mana +(36 to 40)%
Damage Reduced by (12 to 14)
Slows Attacker by (12 to 14)%
Socketed (2)
One-Hand Damage: 38 to 49
Required Dexterity: 199
Required Level: 41
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 3) to Paladin Skill Levels
25% Faster Cast Rate
+50% Damage to Undead
+(31 to 35)% to Lightning Spell Damage
+(31 to 35)% to Physical/Magic Spell Damage
Regenerate Mana +(41 to 45)%
Damage Reduced by (15 to 17)
Slows Attacker by (15 to 17)%
Socketed (3)
One-Hand Damage: 44 to 58
Required Dexterity: 279
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 4) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(36 to 40)% to Lightning Spell Damage
+(36 to 40)% to Physical/Magic Spell Damage
Regenerate Mana +(46 to 50)%
Damage Reduced by (18 to 20)
Slows Attacker by (18 to 20)%
Socketed (3)

Shield:
Shadowmoon
Shadowmoon
Crown Shield (6)

Defense: (133-163) to (262-320)
Chance to Block: 2%
Required Dexterity: 43
Required Level: 10
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(7 to 10)% to Poison Spell Damage
+(7 to 10)% to Lightning Spell Damage
+(7 to 10)% to Cold Spell Damage
+(8 to 10)% Bonus to Summoned Minion Life
+(31 to 60)% Enhanced Defense
Cold Absorb (3 to 5)%
Lightning Absorb (3 to 5)%
Fire Absorb (3 to 5)%
Socketed (2)
Defense: (267-315) to (503-594)
Chance to Block: 2%
Required Dexterity: 63
Required Level: 19
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(11 to 14)% to Poison Spell Damage
+(11 to 14)% to Lightning Spell Damage
+(11 to 14)% to Cold Spell Damage
+(11 to 13)% Bonus to Summoned Minion Life
+(61 to 90)% Enhanced Defense
Cold Absorb (6 to 8)%
Lightning Absorb (6 to 8)%
Fire Absorb (6 to 8)%
Socketed (2)
Defense: (481-554) to (886-1020)
Chance to Block: 2%
Required Dexterity: 92
Required Level: 28
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(15 to 18)% to Poison Spell Damage
+(15 to 18)% to Lightning Spell Damage
+(15 to 18)% to Cold Spell Damage
+(14 to 16)% Bonus to Summoned Minion Life
+(91 to 120)% Enhanced Defense
Cold Absorb (9 to 11)%
Lightning Absorb (9 to 11)%
Fire Absorb (9 to 11)%
Socketed (2)
Defense: (804-910) to (1463-1655)
Chance to Block: 2%
Required Dexterity: 133
Required Level: 36
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(19 to 22)% to Poison Spell Damage
+(19 to 22)% to Lightning Spell Damage
+(19 to 22)% to Cold Spell Damage
+(17 to 19)% Bonus to Summoned Minion Life
+(121 to 150)% Enhanced Defense
Cold Absorb (12 to 14)%
Lightning Absorb (12 to 14)%
Fire Absorb (12 to 14)%
Socketed (3)
Defense: (1275-1422) to (2296-2562)
Chance to Block: 2%
Required Dexterity: 193
Required Level: 45
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(23 to 26)% to Poison Spell Damage
+(23 to 26)% to Lightning Spell Damage
+(23 to 26)% to Cold Spell Damage
+(20 to 22)% Bonus to Summoned Minion Life
+(151 to 180)% Enhanced Defense
Cold Absorb (15 to 17)%
Lightning Absorb (15 to 17)%
Fire Absorb (15 to 17)%
Socketed (3)
Defense: (1944-2145) to (3484-3844)
Chance to Block: 2%
Required Dexterity: 280
Required Level: 54
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(27 to 30)% to Poison Spell Damage
+(27 to 30)% to Lightning Spell Damage
+(27 to 30)% to Cold Spell Damage
+(23 to 25)% Bonus to Summoned Minion Life
+(181 to 210)% Enhanced Defense
Cold Absorb (18 to 20)%
Lightning Absorb (18 to 20)%
Fire Absorb (18 to 20)%
Socketed (4)

Rings: rares with +1 to all skills and +% lightning spell damage MO'ed with minion resists and -enemy lightning resist
Amulet: rare with +all skills and Devouring Cloud oskill
Sockets: jewels with %lightning spell damage
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(21 to 25)% better chance of getting magic item
Level 1 Blink (20 Charges)
: your surce of teleport untill you can acces DA
MO the gear to hit 75% minion resist and -100% enemy lightning resist

Mid Game

Gameplay
- Buff with Tainted Blood for increased regeneration and defence
- Buff with Superbeast and SoD
- summon your army of Scourges , use Demiurge to boost your stats (MOAR life and damage) and increase your army with tons of unholy reanimates every time the timer goes off
- Mind Flay as main attack , Devoruing Cloud vs lightning immunes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Ornate craft or
MISSINGNO, the Paladin
MISSINGNO, the Paladin
Plated Belt (Sacred)

Defense: (4396 to 4815)
Required Strength: 303
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 333-666 lightning damage
-25% to Enemy Lightning Resistance
+50% to Lightning Spell Damage
+350% Enhanced Defense
15% Bonus to Vitality
+40 to Vitality
+5% to Maximum Lightning Resist
Lightning Resist +30%
+5 Lightning Absorb
Requirements -50%
Socketed (2)

Gloves: Ornate craft with Devouring Cloud Oskill
Boots :
Imperius' Winged Feet
Imperius' Winged Feet
Boots (Sacred)

Defense: (467 to 481)
Required Strength: 274
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+1 to Paladin Skill Levels
40% Faster Run/Walk
20% Faster Cast Rate
+250 Maximum Stamina
Requirements -40%
Socketed (4)

Circlet :
Imperius' Crusade
Imperius' Crusade
Coronet (Sacred)

Defense: (834 to 890)
Required Dexterity: 327
Required Level: 100
+(1 to 2) to Paladin Skill Levels
(11 to 15)% Bonus to Energy
(11 to 15)% Bonus to Strength
+400 Defense
Cold Resist +(21 to 30)%
Fire Resist +(21 to 30)%
+2 to Light Radius
Socketed (4)

Armor:
Imperius' Aura
Imperius' Aura
Breast Plate (Sacred)

Defense: (1841 to 2110)
Required Strength: 330
Required Level: 100
+(1 to 2) to Paladin Skill Levels
25% Faster Cast Rate
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Poison Spell Damage
Cold Resist +(31 to 50)%
Lightning Resist +(52 to 80)%
Fire Resist +(31 to 50)%
Poison Resist +(31 to 50)%
Requirements -40%
Socketed (6)

Weapon:
Imperius' Sky Hammer
Imperius' Sky Hammer
War Scepter (Sacred)

One-Hand Damage: 60 to 86
Required Dexterity: 247
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(41 to 50) Energy Factor to Spell Damage
+(3 to 5) to Paladin Skill Levels
+50% Damage to Undead
+(31 to 40)% to Lightning Spell Damage
+(31 to 40)% to Physical/Magic Spell Damage
+(31 to 40)% to Poison Spell Damage
5% Reanimate as: Night Clan
Requirements -50%
Socketed (6)

Shield:
Imperius' Radiance
Imperius' Radiance
Targe (Sacred)

Defense: (1145 to 1218)
Chance to Block: 3%
Required Dexterity: 262
Required Level: 100
(Paladin Only)
30% Faster Cast Rate
15% Faster Block Rate
1% Increased Chance of Blocking
+(21 to 30)% to Poison Spell Damage
+(21 to 30)% to Lightning Spell Damage
(16 to 20)% Bonus to All Attributes
Requirements -40%
Socketed (4)

Rings: rares with +1 to all skills and %lightning spell damage mo'ed with % minion resistances and -%enemy resistances
Amulet: rare with +skills and Devouring Cloud Oskill mo'ed with % minion resistances and -%enemy resistances
Sockets: jewels with minion resistances , jewels with %spell damage
MO the gear to hit 75% minion resist and -100% enemy resists to lightning and poison

End Game

Gameplay
- Buff with Tainted Blood for increased regeneration and defence
- Buff with Superbeast , SoD , Lightning Arena, Nova Charge , Hive and Path of Flames
- summon your army of Scourges , use Demiurge to boost your stats (MOAR life and damage) and increase your army with tons of unholy reanimates every time the timer goes off
- Mind Flay as main attack , Devoruing Cloud vs lightning immunes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1351 to 1403)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(21 to 30)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)

Gloves: Ornate craft with Devouring Cloud Oskill
Boots :
Imperius' Winged Feet
Imperius' Winged Feet
Boots (Sacred)

Defense: (467 to 481)
Required Strength: 274
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+1 to Paladin Skill Levels
40% Faster Run/Walk
20% Faster Cast Rate
+250 Maximum Stamina
Requirements -40%
Socketed (4)

Circlet :
Imperius' Crusade
Imperius' Crusade
Coronet (Sacred)

Defense: (834 to 890)
Required Dexterity: 327
Required Level: 100
+(1 to 2) to Paladin Skill Levels
(11 to 15)% Bonus to Energy
(11 to 15)% Bonus to Strength
+400 Defense
Cold Resist +(21 to 30)%
Fire Resist +(21 to 30)%
+2 to Light Radius
Socketed (4)

Armor:
Imperius' Aura
Imperius' Aura
Breast Plate (Sacred)

Defense: (1841 to 2110)
Required Strength: 330
Required Level: 100
+(1 to 2) to Paladin Skill Levels
25% Faster Cast Rate
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Poison Spell Damage
Cold Resist +(31 to 50)%
Lightning Resist +(52 to 80)%
Fire Resist +(31 to 50)%
Poison Resist +(31 to 50)%
Requirements -40%
Socketed (6)

Weapon:
Imperius' Sky Hammer
Imperius' Sky Hammer
War Scepter (Sacred)

One-Hand Damage: 60 to 86
Required Dexterity: 247
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(41 to 50) Energy Factor to Spell Damage
+(3 to 5) to Paladin Skill Levels
+50% Damage to Undead
+(31 to 40)% to Lightning Spell Damage
+(31 to 40)% to Physical/Magic Spell Damage
+(31 to 40)% to Poison Spell Damage
5% Reanimate as: Night Clan
Requirements -50%
Socketed (6)

Shield:
Imperius' Radiance
Imperius' Radiance
Targe (Sacred)

Defense: (1145 to 1218)
Chance to Block: 3%
Required Dexterity: 262
Required Level: 100
(Paladin Only)
30% Faster Cast Rate
15% Faster Block Rate
1% Increased Chance of Blocking
+(21 to 30)% to Poison Spell Damage
+(21 to 30)% to Lightning Spell Damage
(16 to 20)% Bonus to All Attributes
Requirements -40%
Socketed (4)

Rings:
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
(MOAR buffs duration)
Amulet: rare with +skills and Devouring Cloud Oskill
Sockets: jewels with %spell damage
MO the gear to hit 75% minion resist and -100% enemy resists to lightning and poison




24.XVI. Mortred KS:8 S:8 Ge:9 F:7 Ga:2 E:9 Build rank: 7.16

A Batstrike Assassin

This assassin build has a large army of Familiars (30) and Ice elementals (25) to do the tanking , charm to force more opponents to "join the army" , a 3/2 weapon damage nova that spreads ways damage all over the screen , max block (bloodbath) , tons of avoid and damage reduction , nice procs , elemental damage buffs + a safe perimeter when using Barrier Strike -> one of the most diverse assassin builds available . It requires fast fingers to switch trough a set of skills in order to make it work as it is supposed to , so if you like builds that use only 2 buttons you can skip this one .

Early Game

Gameplay
- activate QoB
- release Batstrike's second charges to summon the familiars army (they innerhit ways damage and the avoid from PB)
- release Batstrike's third charge to charm opponents and increase your army
- release Batstrike's first charge to cast the 3/2 weapon damage nova to spread ways damage all over the screen
- keep Bloodbath active all the time for block and leech
- use Barrier strike as a support skill to obtain a safe perimeter
- use Blink to pulverize any strong single target (your minion army will teleport along with you and focus the opponent)

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Honorific with minion life and minion resistances
Boots:
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (52-60) to (79-91)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(31 to 50)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
(1 to 2)% Reanimate as: Dark Templar
Socketed (1)
Defense: (117-132) to (164-185)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(51 to 70)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
(3 to 4)% Reanimate as: Dark Templar
Socketed (2)
Defense: (215-239) to (294-326)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(71 to 90)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
(5 to 6)% Reanimate as: Dark Templar
Socketed (2)
Defense: (364-401) to (488-537)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(91 to 110)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
(7 to 8)% Reanimate as: Dark Templar
Socketed (3)
Defense: (576-627) to (768-837)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(111 to 130)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
(9 to 10)% Reanimate as: Dark Templar
Socketed (3)
Defense: (863-935) to (1141-1235)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(131 to 150)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
(11 to 12)% Reanimate as: Dark Templar
Socketed (4)

Helm:
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (36 to 52)
Required Strength: 50
Required Level: 7
+(3 to 5)% to Poison Spell Damage
+(3 to 5)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)
Defense: (70 to 94)
Required Strength: 73
Required Level: 16
+(6 to 8)% to Poison Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)
Defense: (118 to 154)
Required Strength: 105
Required Level: 24
+(9 to 11)% to Poison Spell Damage
+(9 to 11)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(8 to 9)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)
Defense: (176 to 227)
Required Strength: 152
Required Level: 33
+(12 to 14)% to Poison Spell Damage
+(12 to 14)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(10 to 11)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)
Defense: (254 to 324)
Required Strength: 221
Required Level: 42
+(15 to 17)% to Poison Spell Damage
+(15 to 17)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(12 to 13)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)
Defense: (348 to 441)
Required Strength: 320
Required Level: 50
+(18 to 20)% to Poison Spell Damage
+(18 to 20)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(14 to 15)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)

WeaponS: 2x
Hellfeast
Hellfeast
Cestus (6)

One-Hand Damage: (40-48) to (48-67)
Required Dexterity: 39
Required Level: 5
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
15% Chance to cast level 3 Flamefront on Melee Attack
25% Chance to cast level 4 Bloodstorm when you Kill an Enemy
+(41 to 70)% Enhanced damage
Adds (21 to 25)-(26 to 40) damage
-(11 to 15)% to Enemy Fire Resistance
(3 to 6)% Life stolen per Hit
(11 to 15)% Chance of Uninterruptable Attack
Socketed (1)
One-Hand Damage: (60-70) to (78-99)
Required Dexterity: 60
Required Level: 15
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
19% Chance to cast level 7 Flamefront on Melee Attack
30% Chance to cast level 8 Bloodstorm when you Kill an Enemy
+(71 to 100)% Enhanced damage
Adds (26 to 30)-(41 to 55) damage
-(16 to 20)% to Enemy Fire Resistance
(7 to 10)% Life stolen per Hit
(16 to 20)% Chance of Uninterruptable Attack
Socketed (2)
One-Hand Damage: (83-94) to (116-139)
Required Dexterity: 90
Required Level: 24
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
23% Chance to cast level 11 Flamefront on Melee Attack
35% Chance to cast level 12 Bloodstorm when you Kill an Enemy
+(101 to 130)% Enhanced damage
Adds (31 to 35)-(56 to 70) damage
-(21 to 25)% to Enemy Fire Resistance
(11 to 14)% Life stolen per Hit
(21 to 25)% Chance of Uninterruptable Attack
Socketed (2)
One-Hand Damage: (109-123) to (158-183)
Required Dexterity: 129
Required Level: 33
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
27% Chance to cast level 15 Flamefront on Melee Attack
40% Chance to cast level 16 Bloodstorm when you Kill an Enemy
+(131 to 160)% Enhanced damage
Adds (36 to 40)-(71 to 85) damage
-(26 to 30)% to Enemy Fire Resistance
(15 to 18)% Life stolen per Hit
(26 to 30)% Chance of Uninterruptable Attack
Socketed (2)
One-Hand Damage: (142-158) to (206-233)
Required Dexterity: 183
Required Level: 42
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
31% Chance to cast level 19 Flamefront on Melee Attack
45% Chance to cast level 20 Bloodstorm when you Kill an Enemy
+(161 to 190)% Enhanced damage
Adds (41 to 45)-(86 to 100) damage
-(31 to 35)% to Enemy Fire Resistance
(19 to 22)% Life stolen per Hit
(31 to 35)% Chance of Uninterruptable Attack
Socketed (2)
One-Hand Damage: (179-197) to (258-287)
Required Dexterity: 255
Required Level: 52
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
35% Chance to cast level 23 Flamefront on Melee Attack
50% Chance to cast level 24 Bloodstorm when you Kill an Enemy
+(191 to 220)% Enhanced damage
Adds (46 to 50)-(101 to 115) damage
-(36 to 40)% to Enemy Fire Resistance
(23 to 26)% Life stolen per Hit
(36 to 40)% Chance of Uninterruptable Attack
Socketed (3)

Gloves: Honorifics with minion life and resistances
Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer
Amulet: rare with + all skills and flat life
Sockets: jewels with minion life , perfect gems to smax resistances

Mid Game

Gameplay
- activate QoB , summon the ice elementals
- release Batstrike's second charges to summon the familiars
- release Batstrike's third charge to charm opponents and increase your army
- release Batstrike's first charge to cast the 3/2 weapon damage nova to spread ways damage all over the screen
- keep Bloodbath active all the time for block and leech
- use the 1-pointer Barrier strike as a support skill to obtain a safe perimeter
- use Blink to pulverize any strong single target (your minion army will teleport along with you and focus the opponent)
- instant heal with inner fire
* keep switching attacks ("w" key ) every 5 seconds to avoid losing the elementals . they will disappear if you keep the other attack on for too many seconds and you won't switch the attack just for just a milisecond then switch back to your main attack . you need to lie the game engine every few seconds , but i'm sure it won't be a problem for your fast fingers . 2 clicks on the "w" letter every 5 seconds is not that hard if you want 25 extra tanks and a 25% DR aura , is it ?

Stats alocation :
Strength - enough for gear
Dexterity - everything else (you need to hit 3750 for max block)
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Abandoned Craft (may spawn with Inner fire Oskill)
Boots: Abandoned Craft
Helm:
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136-2553) to (2161-2583)
Required Strength: 228
Required Level: 100
+(151 to 200)% Enhanced Defense
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
+5% to All Maximum Resistances
All Resists +(31 to 40)%
Damage Reduced by 5%
Total Character Defense Plus (16 to 20)%
Requirements -50%
Socketed (4)

WeaponS:
Hail
Hail
Assassin Claws

'Nih'
Runeword Level: 100
50% Chance to cast level 29 Shower of Rocks when you Kill an Enemy
+2 to Assassin Skill Levels
40% Increased Attack Speed
+(251 to 300)% Enhanced damage
+(301 to 400) to Maximum Damage
10% Bonus to Buff/Debuff/Cold Skill Duration
Adds 500-1500 cold damage
(keep this on the main hand) + Crafted Claw with ctc Cataclysm on attack
Gloves: Abandoned Craft (may spawn with ctc Stormblast )
Armor:
Laz's Chasuble
Laz's Chasuble
Light Plate (Sacred)

Defense: (9513 to 11290)
Required Strength: 602
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
+(100 to 150)% Bonus to Summoned Minion Damage
+25% Bonus to Summoned Minion Resistances
+(100 to 150)% Bonus to Summoned Minion Life
+350% Enhanced Defense
+666 Defense
+5% to All Maximum Resistances
Damage Reduced by 5%
Socketed (6)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
mo'ed with ctc thunder hammer and -enemy resists
Amulet: rare with + all skills , flat life and ctc Hymn mo'ed with ctc thunder hammer and -enemy resists
Sockets: jewels with minion life , perfect gems to smax resistances
On switch : 2x
Choronzon
Choronzon
Assassin Claws

'Sha'
Runeword Level: 72
20% Chance to cast level 24 Abyss on Melee Attack
15% Increased Attack Speed
+(201 to 250)% Enhanced damage
-(31 to 50)% to Enemy Cold Resistance
+(1 to 7) to Summon Ice Elementals
+(21 to 40)% Bonus to Summoned Minion Damage
+333 to Life
+333 to Mana
333% extra gold from monsters
(+14 to summon ice elementals)
*mo the gear to hit 75% minion resist

End Game

Gameplay
- activate QoB , summon the ice elementals
- buff with Hive , Nova Charge , Lightning Arena and Path of Flames
- release Batstrike's second charges to summon the familiars army
- release Batstrike's third charge to charm opponents and increase your army
- release Batstrike's first charge to cast the 3/2 weapon damage nova a few screens away and spread ways damage
- keep Bloodbath active all the time for MAX block and leech
- use the 1-pointer Barrier strike as a support skill to obtain a safe perimeter
- use Blink to pulverize any strong single target (your minion army will teleport along with you and focus the opponent)
- instant heal with inner fire

Stats alocation :
Strength - enough for gear
Dexterity - everything else (you need to hit 3750 for max block)
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Abandoned Craft with Inner fire Oskill
Gloves: Abandoned Craft with ctc Stormblast on attack
Boots: Magical Craft
Helm:
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136-2553) to (2161-2583)
Required Strength: 228
Required Level: 100
+(151 to 200)% Enhanced Defense
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
+5% to All Maximum Resistances
All Resists +(31 to 40)%
Damage Reduced by 5%
Total Character Defense Plus (16 to 20)%
Requirements -50%
Socketed (4)

Armor:
Goetia Plate
Goetia Plate
Gothic Plate (Sacred)

Defense: (8011-8991) to (9720-10908)
Required Strength: 614
Required Level: 100
+3 to All Skills
+5 to Maximum Necromancer Minions
+(201 to 250)% Bonus to Summoned Minion Life
+(101 to 150)% Bonus to Summoned Minion Damage
+(301 to 350)% Enhanced Defense
+1000 to Life
Replenish Life +1000
+1000 to Mana
-4 to Light Radius
Socketed (6)

WeaponS:
Hail
Hail
Assassin Claws

'Nih'
Runeword Level: 100
50% Chance to cast level 29 Shower of Rocks when you Kill an Enemy
+2 to Assassin Skill Levels
40% Increased Attack Speed
+(251 to 300)% Enhanced damage
+(301 to 400) to Maximum Damage
10% Bonus to Buff/Debuff/Cold Skill Duration
Adds 500-1500 cold damage
(keep it in main hand) +
Judge (Xis)

Judge
Assassin Claws

'OhmXis'
Runeword Level: 120
35% Chance to cast level 14 Thunder Hammer on Striking
50% Chance to cast level 38 Forked Lightning on Melee Attack
+(301 to 350)% Enhanced damage
Adds 100-2000 lightning damage
Stun Attack
5% Bonus to Vitality
(21 to 30)% Bonus to Dexterity
Lightning Resist +75%
: 50% ctc lvl 38 Forked Lightning on attack , 33% ctc thunder hamer on striking, up to 30% dexterity
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(15 to 20)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames
+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%
( huge duration boost for Bloodbath and the other buffs )
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 25-50 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill

Sockets: crafted jewel (2% dexterity and minion life)
On switch : 2x
Choronzon
Choronzon
Assassin Claws

'Sha'
Runeword Level: 72
20% Chance to cast level 24 Abyss on Melee Attack
15% Increased Attack Speed
+(201 to 250)% Enhanced damage
-(31 to 50)% to Enemy Cold Resistance
+(1 to 7) to Summon Ice Elementals
+(21 to 40)% Bonus to Summoned Minion Damage
+333 to Life
+333 to Mana
333% extra gold from monsters
(+14 to summon ice elementals)
*make sure you got 75% minion resist ; mo the crafts to hit as much -% enemy poison/lightning/fire resists as you can . it would be ideal to have values close to -100% to enemy resists to poison and lightning




25.XVI. ZOHAN KS:8 S:6 Ge:2 F:9 Ga:9 E:6 Build rank: 6.66

A barbarian build based on Disco Inferno oskill , with tons of procs and slow target : Disco! Disco! Good ! Good !
*Disco inferno oskill can be found on
Eternal


Eternal
Median 2005-2012
Thanks everyone!
Body Armor

'TahaGhalQorKrysAuheShaad'
Runeword Level: 100
+5 Energy Factor to Spell Damage
+4 to All Skills
+20 to Maximum Damage
+1 to Disco Inferno
+(331 to 380)% Enhanced Defense
Regenerate Mana +5%
+2 Life on Striking
25% Chance of Uninterruptable Attack
Target Takes Additional Damage of 25
+50% to Experience Gained
Requirements -12%
, it deals 3/4 WD at the costs of 1976 mana


This being a build based on a level 100 runeword , using 6 great runes , we will jump straight to end game

End Game

Gameplay
- Summon wolves , activate thundergod , buff with NW
- spam Disco inferno with snake stance on to spread poison + slow target and enjoy the procfest
- switch to eagle stance for fast mana regen

Stats alocation :
Strength - enough for gear
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - the rest

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3917-4396) to (4290-4815)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(301 to 350)% Enhanced Defense
-25 to all Attributes
200% better chance of getting magic item
Requirements -100%
Socketed (2)

Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 120
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+50% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc level 33 fire splash after kill
Boots:
Hooves of the Thunderhorse
Hooves of the Thunderhorse
Boots (Sacred)

Defense: (467 to 481)
Required Strength: 458
Required Level: 100
100% Chance to cast level 23 Singularity when you Die
40% Faster Run/Walk
+(21 to 25)% to Physical/Magic Spell Damage
+3 to Arcane Torrent
+3 to Banish
+750 to Mana
+5 Cold Absorb
+5 Lightning Absorb
+5 Fire Absorb
+5 Mana on Striking
Socketed (4)
: 750 flat mana , 5 mana on striking
Helm:
Larzuk's Contraption
Larzuk's Contraption
Jawbone Cap (Sacred)

Defense: (2254-2621) to (2335-2716)
Required Strength: 442
Required Level: 100
(Barbarian Only)
+(41 to 50) Energy Factor to Spell Damage
25% Chance to cast level 31 Rain of Bombs when you Kill an Enemy
30% Increased Attack Speed
Adds 400-500 fire damage
Adds 400-500 lightning damage
(12 to 16)% Mana stolen per Hit
+(11 to 19) to Immolation Bomb
+(11 to 19) to Nova Bomb
+(201 to 250)% Enhanced Defense
+(301 to 500) to Mana
Socketed (4)

Armour:
Eternal


Eternal
Median 2005-2012
Thanks everyone!
Body Armor

'TahaGhalQorKrysAuheShaad'
Runeword Level: 100
+5 Energy Factor to Spell Damage
+4 to All Skills
+20 to Maximum Damage
+1 to Disco Inferno
+(331 to 380)% Enhanced Defense
Regenerate Mana +5%
+2 Life on Striking
25% Chance of Uninterruptable Attack
Target Takes Additional Damage of 25
+50% to Experience Gained
Requirements -12%

Weapon:
Ashenwind
Ashenwind
Glaive (Sacred)

Throw Damage: (421-480) to (505-576)
One-Hand Damage: (270-308) to (315-360)
Required Dexterity: 496
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 8 Javelin on Striking
10% Chance to cast level 24 Crater when you Kill an Enemy
50% Chance to cast level 21 Fire Splash when you Kill an Enemy
+(251 to 300)% Enhanced damage
+250% Damage to Undead
Slows Target By 33%
+100 to Dexterity
Fire Resist +(31 to 50)%
(11 to 15)% Chance of Uninterruptable Attack
Socketed (4)
: great procs , 33% slow target
Shield:
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3557-4137) to (3831-4455)
Chance to Block: 1% + class%
Required Strength: 463
Required Dexterity: 499
Required Level: 100
2% Chance to cast level 41 Cryo Beam on Striking
10% Chance to cast level 38 Supernova when you Kill an Enemy
150% Faster Run/Walk
1% Increased Chance of Blocking
-(31 to 40)% to Enemy Cold Resistance
-(31 to 40)% to Enemy Lightning Resistance
+(201 to 250)% Enhanced Defense
Damage Reduced by 5%
Socketed (6)
or
Boneyard Scourge
Boneyard Scourge
Bone Shield (Sacred)

Defense: (2082-2422) to (2414-2807)
Chance to Block: class%
Required Dexterity: 527
Required Level: 100
25% Chance to cast level 57 Death Blossom when you Kill an Enemy
1% Chance to cast level 4 Lifeblood on Melee Attack
-20% Decreased Attack Speed
Adds 50-100 damage
-(31 to 40)% to Enemy Cold Resistance
+(201 to 250)% Enhanced Defense
+50 to Dexterity
Cold Resist +100%
Socketed (6)

Rings : 2x Rares with ctc Supernova after kill , MO'ed with Endless light UMOs
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 25-50 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill
MO'ed with Endless light UMOs
Sockets: Zod crafted jewels
Edited by ChuckNoRis 6 months.
User avatar
ChuckNoRis
Mahasattva
915 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide

26.XVI. Die Hard KS:7 S:10 Ge:9 F:9 Ga:9 E:9 Build rank: 8.83

A tanky barbarian build with more than 20k Life , HUGE defence , 50% Damage reduction , max block , more than 55% avoid and instant heal

Early Game

Gameplay
- summon the wolves for increased damage and defence
- activate Lightning Shield
- keep bear stance on for increased defence and physical damage reduction
- use stormblast as main attack , ice burst for lightning immunes , thunder slam for stunning packs (crowd control)
- instant heal with Inner fire oskill (regenerates full life in half a second , at 5 seconds timer)

Stats alocation :
Strength - enough for gear
Dexterity - the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Thunderdome
Assault Helmet (6)

Defense: (84-102) to (125-151)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(41 to 70)% Enhanced Defense
Socketed (2)
Defense: (177-208) to (254-298)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(71 to 100)% Enhanced Defense
Socketed (2)
Defense: (329-377) to (456-522)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(101 to 130)% Enhanced Defense
Socketed (2)
Defense: (554-624) to (762-858)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(131 to 160)% Enhanced Defense
Socketed (3)
Defense: (887-986) to (1205-1339)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(241 to 480) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(161 to 190)% Enhanced Defense
Socketed (3)
Defense: (1356-1491) to (1830-2012)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(481 to 960) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(191 to 220)% Enhanced Defense
Socketed (4)

Bul Kathos' Teaching
Kriegsmesser (6)

One-Hand Damage: (33-40) to (40-49)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 70)% Enhanced damage
+(1.75 per level) to Maximum Damage (Based on Character Level)
+(41 to 80)% Damage to Demons
+(1 to 2) to Inner Fire
+(101 to 150) to Life
+(6 to 10) Life on Striking in Melee
Total Character Defense Plus (3 to 5)%
Socketed (2)
One-Hand Damage: (54-64) to (68-80)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(71 to 100)% Enhanced damage
+(2 per level) to Maximum Damage (Based on Character Level)
+(81 to 120)% Damage to Demons
+(3 to 4) to Inner Fire
+(151 to 200) to Life
+(11 to 15) Life on Striking in Melee
Total Character Defense Plus (6 to 8)%
Socketed (3)
One-Hand Damage: (84-96) to (104-119)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(101 to 130)% Enhanced damage
+(2.25 per level) to Maximum Damage (Based on Character Level)
+(121 to 160)% Damage to Demons
+(5 to 6) to Inner Fire
+(201 to 250) to Life
+(16 to 20) Life on Striking in Melee
Total Character Defense Plus (9 to 11)%
Socketed (4)
One-Hand Damage: (129-145) to (152-171)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(131 to 160)% Enhanced damage
+(2.5 per level) to Maximum Damage (Based on Character Level)
+(161 to 200)% Damage to Demons
+(7 to 8) to Inner Fire
+(251 to 300) to Life
+(21 to 25) Life on Striking in Melee
Total Character Defense Plus (12 to 14)%
Socketed (4)
One-Hand Damage: (174-194) to (208-232)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(161 to 190)% Enhanced damage
+(2.75 per level) to Maximum Damage (Based on Character Level)
+(201 to 240)% Damage to Demons
+(9 to 10) to Inner Fire
+(301 to 350) to Life
+(26 to 30) Life on Striking in Melee
Total Character Defense Plus (15 to 17)%
Socketed (5)
One-Hand Damage: (232-256) to (276-304)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(191 to 220)% Enhanced damage
+(3 per level) to Maximum Damage (Based on Character Level)
+(241 to 280)% Damage to Demons
+(11 to 12) to Inner Fire
+(351 to 400) to Life
+(31 to 35) Life on Striking in Melee
Total Character Defense Plus (18 to 20)%
Socketed (6)
Jitan's Kamon
Splint Mail (6)

Defense: (150-181) to (301-363)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (11 to 15)-(26 to 30) fire damage
Adds (11 to 15)-(26 to 30) lightning damage
Adds (11 to 15)-(26 to 30) cold damage
+(41 to 70)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)
Defense: (300-352) to (574-672)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(71 to 100)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)
Defense: (540-618) to (1009-1154)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(101 to 130)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)
Defense: (905-1019) to (1653-1861)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(131 to 160)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)
Defense: (1430-1589) to (2594-2882)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (121 to 240)-(241 to 480) fire damage
Adds (121 to 240)-(241 to 480) lightning damage
Adds (121 to 240)-(241 to 480) cold damage
+(161 to 190)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)
Defense: (2170-2387) to (3916-4307)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (241 to 480)-(481 to 960) fire damage
Adds (241 to 480)-(481 to 960) lightning damage
Adds (241 to 480)-(481 to 960) cold damage
+(191 to 220)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)
Invictus
Gilded Shield (6)

Defense: (332-424) to (651-831)
Chance to Block: 1%
Required Strength: 44
Required Level: 14
(Barbarian Only)
2% Chance to cast level 3 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
Lion Stance Damage Bonus (21 to 50)%
+(41 to 80)% Enhanced Defense
+(11 to 15) to all Attributes
Damage Reduced by (4 to 5)%
Total Character Defense Plus (11 to 15)%
Socketed (1)
Defense: (695-844) to (1312-1595)
Chance to Block: 1%
Required Strength: 65
Required Level: 22
(Barbarian Only)
2% Chance to cast level 5 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
Lion Stance Damage Bonus (51 to 80)%
+(81 to 120)% Enhanced Defense
+(16 to 20) to all Attributes
Damage Reduced by (5 to 6)%
Total Character Defense Plus (16 to 20)%
Socketed (2)
Defense: (1286-1513) to (2371-2789)
Chance to Block: 1%
Required Strength: 94
Required Level: 31
(Barbarian Only)
3% Chance to cast level 7 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
Lion Stance Damage Bonus (81 to 110)%
+(121 to 160)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by (6 to 7)%
Total Character Defense Plus (21 to 25)%
Socketed (3)
Defense: (2200-2529) to (3995-4593)
Chance to Block: 1%
Required Strength: 136
Required Level: 39
(Barbarian Only)
3% Chance to cast level 9 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
Lion Stance Damage Bonus (111 to 140)%
+(161 to 200)% Enhanced Defense
+(26 to 30) to all Attributes
Damage Reduced by (7 to 8)%
Total Character Defense Plus (26 to 30)%
Socketed (3)
Defense: (3539-3998) to (6369-7194)
Chance to Block: 1%
Required Strength: 198
Required Level: 49
(Barbarian Only)
4% Chance to cast level 11 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
Lion Stance Damage Bonus (141 to 170)%
+(201 to 240)% Enhanced Defense
+(31 to 35) to all Attributes
Damage Reduced by (8 to 9)%
Total Character Defense Plus (31 to 35)%
Socketed (4)
Defense: (5456-6080) to (9776-10894)
Chance to Block: 1%
Required Strength: 286
Required Level: 57
(Barbarian Only)
4% Chance to cast level 13 Gift of the Wild when you Kill an Enemy
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
Lion Stance Damage Bonus (171 to 200)%
+(241 to 280)% Enhanced Defense
+(36 to 40) to all Attributes
Damage Reduced by (9 to 10)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

Featherclaw
Chain Gloves (6)

Defense: (22-25) to (39-45)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(31 to 50)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)
Defense: (60-68) to (92-103)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(51 to 70)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)
Defense: (129-144) to (176-195)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(71 to 90)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)
Defense: (225-247) to (301-331)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(91 to 110)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)
Defense: (362-395) to (478-522)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(111 to 130)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)
Defense: (549-595) to (718-777)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(131 to 150)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(51 to 100)% extra gold from monsters
Deadfall
Heavy Belt (6)

Defense: (109-140) to (145-185)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(41 to 80)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)
Defense: (238-290) to (311-378)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
6% Chance of Crushing Blow
+(81 to 120)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (455-535) to (579-681)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
7% Chance of Crushing Blow
+(121 to 160)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (783-900) to (991-1140)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)
Defense: (1276-1441) to (1601-1808)
Required Strength: 278<