ChuckNoRis wrote:you only got a few main skills that you are maxing and therefore you have some spare points left . dumping them into shamanic trance and spirits are providing you a good damage boost (450% for 30 points dumped there ) that i don't see why you would not want to have . nobody complained about having too much damage untill now . it's a very welcomed buff imo as you got the spare points to dump there already . if you don't want that (by some unknown reason that i cannot understand ) , you can dump them into ancient blood and increase the max level of the other main skills (and your max life along with it) , or wherever else you think you want (Daedalus or Fortress or whatever you want to try) , but that would mean playing another buildSinClaire wrote:But I do mean a different skill to take other than shamanic trance. I'll give shamanic trance a try.
Ha I am on similar experiments here, trying out Crane stance build (mid game gear) - since no Xis rune at the moment the issue is if I use this as main hand then it will be tad worse than Nimmen, so okay maybe off hand? Well damage is slightly higher with +16 Crane stance than with TU Gilded shield(which gives us STR based bonus). And we loose 10% DR and we loose block but we get some avoid, but we cannot use other stance. So I am not so sure it is a best choice at the moment. So not sure if main point of Crane is added damage or the avoid.
Kraken stance was quite nice in terms of displayed added damage, though still trying to roll a good craft.
So for now as usual with the issue of not having end game gear and experimenting - nimmen+TU shield 6 points deathgaze. Bear stance for 40% dr as a main stance. Rebel armor for 300%ew and stats. Trying to roll Colosseum to check it out since won't be using fort anymore(lack of points really).
Shamanic Trance seems not worth point investment(2% base dmg per point) compared to Deadalus - or am I missing something?