The SP Miniguides Compilation (updates in progress)

Find a handful of guides and walkthroughs here!
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ChuckNoRis
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The M2017 Compilation by ChuckNoRis

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All my miniguides will be updated to M2017 . The process will be slow , as i got low spare time that i can use for gaming , but i estimate they will all be finished arround september . Stay tooned !

If you got questions related to my minigudes , ask here ! I'll be glad to help :)


General Gameplay Tips ( updated to 2017 !!! )

► Show Spoiler


The Ranking System
► Show Spoiler


Table of contents

To avoid scrolling trough a wall of text , click on the links to jump straight at the miniguide you want to see
Press the arrow from the bottom right corner of your screen to get back at the top ! :)


1. XVI. Road Warrior Hawk - a trap barbarian - KS:7 S:6 Ge:9 F:7 Ga:6 E:7 Build rank: 7 Jump at the miniguide!
2. XVI. Indiana Jones - barbarian pirate - KS:6 S:8 Ge:9 F:8 Ga:9 E:8 Build rank: 8 Jump at the miniguide!
3. M2017. Athelstan - neutral caster paladin - KS:9 S:5 Ge:9 F:10 Ga:6 E:9 Build rank: 8 Jump at the miniguide!
4. XVI. TerrorBlade - DW barbarian - KS:7 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 7.66 Jump at the miniguide!
5. XVI. Rollo - 2h barbarian - KS:9 S:6 Ge:7 F:9 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
6. M2017. Lagertha - the Javazon - KS:9 S:7 Ge:8 F:8 Ga:8 E:9 Build rank: 8.16 Jump at the miniguide!
7. XVI. Kwenthrith - a Tiefling assassin - KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16 Jump at the miniguide!
8. XVI. Floki - rebound barbarian - KS:7 S:7 Ge:9 F:7 Ga:8 E:8 Build rank: 7.66 Jump at the miniguide!
9. M2017. Crystal Maiden - a sorceress hybrid - KS:8 S:7 Ge:9 F:8 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
10. XVI. The Seer- Malice necromancer - KS:8 S:6 Ge:8 F:8 Ga:7 E:7 Build rank: 7.33 Jump at the miniguide!
11. M2017. Rooftrellen - Aegipan treewarden - KS:8 S:8 Ge:7 F:9 Ga:7 E:9 Build rank: 8 Jump at the miniguide!
12. M2017. Sagittarius - a bow druid hybrid - KS:9 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
13. XVI. Traxex - bow amazon- KS:10 S:4 Ge:9 F:8 Ga:10 E:9 Build rank: 8.33 Jump at the miniguide!
14. XVI. Lucky Strike - ATMG assassin - KS:8 S:5 Ge:8 F:8 Ga:7 E:7 Build rank: 7.16 Jump at the miniguide!
15. M2017. Queen Of Pain - elemental melee sorceress - KS:8 S:8 Ge:8 F:8 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
16. M2017. ReaniMatrix - Reanimator mana sorceress - KS:9 S:8 Ge:8 F:9 Ga:8 E:9 Build rank:8.5 Jump at the miniguide!
17. M2017. Hulk - treewarden Hybrid - KS:8 S:8 Ge:9 F:9 Ga:8 E:9 Build rank: 8.5 Jump at the miniguide!
18. M2017. Maximus - a holy gladiator - KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16 Jump at the miniguide !
19. XVI. Merlin - a druid hybrid - KS:9 S:7 Ge:7 F:8 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
20. XVI. Lanaya - Twin Fang nagisin - KS:8 S:4 Ge:7 F:7 Ga:6 E:7 Build rank: 6.5 Jump at the miniguide!
21. M2017. EarthShaker - Carnage melee necro - KS:7 S:7 Ge:8 F:9 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
22. XVI. The Magician - a barb mage - KS:7 S:7 Ge:8 F:8 Ga:9 E:8 Build rank: 7.83 Jump at the miniguide!
23. M2017. Saruman - unholy caster hybrid - KS:8 S:8 Ge:8 F:8 Ga:8 E:8 Build rank: 8 Jump at the miniguide!
24. XVI. Mortred - Batstrike assassin - KS:8 S:8 Ge:9 F:7 Ga:2 E:9 Build rank: 7.16 Jump at the miniguide!
25. XVI. Zohan - disco barb - KS:8 S:6 Ge:2 F:9 Ga:9 E:6 Build rank: 6.66 Jump at the miniguide!
26. XVI. Die Hard - the tank - KS:7 S:10 Ge:9 F:9 Ga:9 E:9 Build rank: 8.83 Jump at the miniguide!
27. M2017. Gandalf - holy caster hybrid - KS:8 S:7 Ge:8 F:8 Ga:8 E:9 Build rank: 8 Jump at the miniguide!
28. XVI. Hestia - a SoV bloodzon - KS:7 S:6 Ge:9 F:8 Ga:5 E:7 Build rank: 7 Jump at the miniguide!
29. XVI. Vesta - a hybrid bloodzon- KS:8 S:7 Ge:9 F:8 Ga:6 E:8 Build rank: 7.66 Jump at the miniguide!
30. XVI. Freya - a BFG bloodzon - KS:8 S:7 Ge:9 F:8 Ga:6 E:8 Build rank: 7.66 Jump at the miniguide!
31. XVI. Alleria - bow sorceress - KS:6 S:7 Ge:6 F:9 Ga:6 E:7 Build rank: 6.83 Jump at the miniguide!
32. M2017. The Sloth - a lazy paladin - KS:8 S:8 Ge:5 F:10 Ga:9 E:8 Build rank: 8 Jump at the miniguide!
33. XVI. The Jumping Jack - a trolling necro- KS:7 S:7 Ge:9 F:10 Ga:9 E:6 Build rank: 8 Jump at the miniguide!
34. XVI. The Troll'Sin - a lazy assassin - KS:9 S:8 Ge:9 F:10 Ga:7 E:8 Build rank: 8.50 Jump at the miniguide!
35. XVI. Ragnar - a barbarian summoner - KS:9 S:9 Ge:9 F:8 Ga:5 E:9 Build rank: 8.16 Jump at the miniguide!
36. Placeholder for a new build
37. XVI. Tormund - overkill barbarian - KS:9 S:8 Ge:9 F:8 Ga:7 E:9 Build rank: 8.33 Jump at the miniguide !
38. M2017. The Arsonist - a Death Shards Xbow necro - KS:9 S:8 Ge:5 F:9 Ga:9 E:8 Build rank: 8 Jump at the miniguide !
39. M2017. Slark - a fat traprat - KS:9 S:8 Ge:8 F:7 Ga:10 E:8 Build rank: 8.33 Jump at the miniguide !
40. XVI. Britney Spear - The spearzon - KS:9 S:9 Ge:9 F:8 Ga:8 E:9 Build rank: 8.66 Jump at the miniguide !
41. XVI. Rexxar - dual axe wielder - KS: 7 S:8 Ge:8 F:8 Ga:8 E:9 Build rank: 8 Jump at the miniguide !
42. XVI. The Prophet - holy melee angel caller - KS:8 S:8 Ge:7 F:9 Ga:8 E:8 Build rank:8 Jump at the miniguide !
43. M2017. Xena - melee sorceress - KS:8 S:9 Ge:8 F:9 Ga:9 E:8 Build rank: 8.5 Jump at the miniguide !
44. XVI. The BloodSeeker - throwing assassin - KS:9 S:7 Ge:6 F:9 Ga:9 E:8 Build rank: 8 Jump at the miniguide !
45. M2017. Poison Ivy - poison caster sorceress - KS:8 S:7 Ge:3 F:9 Ga:9 E:9 Build rank: 7.5 Jump at the miniguide !
46. XVI. Minerva - aelien caster assassin - KS:8 S:6 Ge:8 F:10 Ga:8 E:8 Build rank: 8 Jump at the miniguide !
47. XVI. Storm - Thundercrack StormZon - KS:8 S:7 Ge:7 F:9 Ga:8 E:8 Build rank: 7.83 Jump at the miniguide !
48. M2017. Meteora - AoE oskill caster sorceress - KS:6 S:7 Ge:6 F:9 Ga:8 E:8 Build rank: 7.33 Jump at the miniguide !
Edited by ChuckNoRis 1 day.
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1.XVI. Road Warrior Hawk KS:7 S:6 Ge:9 F:7 Ga:6 E:7 Build rank: 7

A barbarian that uses Fortress as a support skill and Hawk Talons oskill . High Rainbow damage , 90% slow target - tactical build

The build can only be accesed after creating/finding a throwing axe/belt with Hawk talons oskill (alvl 48) , so untill then you may level as any build you want , and then respec . Hawk Talons is a static trap that throws axes after you lure monsters to step into it , dealing 3/2 WD , converting almost half of the physical damage to magical damage .
- Since you need to acces Hawk Talons to play this build , we will jump straight to mid game


Mid Game

Gameplay
- summon the wolves
- buff with NW and Thunder God
- cast Fortress - it has a duration of more than 10 seconds , locking the ranged skills at 3 seconds timer with 20 hard points . This means you have more than 7 seconds left to place Hawk talons traps and lure monsters at their position . after Fortress duration goes off , cast it again -> repeat process
- stance dance between snake stance to slow the screen and spread poison damage / switch to kraken stance for more elemental damage

Stats alocation :
Strength - all points you can get
Dexterity -enough for 95%chance to hit
Vitality - 0
Energy - 0

You got tons of slow target ,so all your opponents will move slow towards you ; their hits will be easy to avoid , allowing you to spend your hard points stats into STR for more damage . You will get enough HP from gear

Skillplan



20 points into fortress to reach the 3 seconds timer , 23 points into Snake stance to reach the 50% slow cap

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: craft with - enemy resists
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm : Crafted barbarian helm with Kraken stance
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Raptor
Raptor
Throwing Axes

'Ath'
Runeword Level: 90
15% Chance to cast level 18 Crucify when you Kill an Enemy
+1 to Barbarian Skill Levels
15% Faster Hit Recovery
+(115 to 143)% Enhanced damage
Adds 25-38 damage
+(12 to 15) to Hawk Talons
-100 Defense
+1 Life on Striking
/ weird crafted throwing axe with Hawk talons oskill , high damage and weapon damage proc
Shield:
Avatar
Avatar
Shields

'Qor'
Runeword Level: 100
100% Chance to cast level 61 Supernova when you Die
+1 to All Skills
45% Faster Cast Rate
45% Faster Hit Recovery
-(25 to 30)% to Enemy Cold Resistance
-(25 to 30)% to Enemy Lightning Resistance
-(25 to 30)% to Enemy Fire Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% better chance of getting magic item
Requirements +33%
/ crafted barbarian shield mo'ed with - enemy resists
Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

mo'ed with ctc thunder hammer and - enemy resists
Amulet: a good rare with ctc banish on striking (may spawn Lightning Arena oskill )
Sockets: jewels with resistances and attack rating

End Game

Gameplay
- summon the wolves
- buff with NW and Thunder God
- cast Fortress and lure enemies at your Hawk talons traps
- stance dance between snake stance to slow the screen and spread poison damage / switch to kraken stance for more elemental damage

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



20 points into fortress to reach the 3 seconds timer , 23 points into Snake stance to reach the 50% slow cap

Gear

Belt:
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3111-3455) to (3359-3731)
Required Strength: 568
Required Level: 100
20% Increased Attack Speed
Adds 7-13 damage
(10 to 15)% Life stolen per Hit
Slows Target By 10%
10% Bonus to Dexterity
10% Bonus to Strength
+(144 to 171)% Enhanced Defense
Target Takes Additional Damage of (25 to 50)
50% better chance of getting magic item
Socketed (2)


Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1107-1251) to (1214-1372)
Required Strength: 514
Required Level: 100
Stun Attack
(6 to 8)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(115 to 143)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)


Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)


Helm: Creepy crafted barbarian helm with Kraken stance
Armour:
Natasha's Legacy

Weapon:
Hawking Axe
Hawking Axe
Balanced Axe (Sacred)

Throw Damage: (190-206) to (312-334)
One-Hand Damage: (138-149) to (227-241)
Required Strength: 518
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
5% Chance to cast level 46 Singularity when you Kill an Enemy
25% Faster Run/Walk
+(172 to 200)% Enhanced damage
Adds 38-100 damage
+(14 to 18) to Hawk Talons
Slows Target By 20%
+100 to Strength
+100 to Energy
+250 Mana after each Kill
Socketed (6)


Shield:
The Flying Saucer
The Flying Saucer
Small Shield (Sacred)

Defense: (3545-4007) to (3818-4315)
Chance to Block: 1% + class%
Required Strength: 463
Required Dexterity: 499
Required Level: 100
2% Chance to cast level 41 Cryo Beam on Striking
10% Chance to cast level 38 Supernova when you Kill an Enemy
150% Faster Run/Walk
1% Increased Chance of Blocking
-(22 to 28)% to Enemy Cold Resistance
-(22 to 28)% to Enemy Lightning Resistance
+(115 to 143)% Enhanced Defense
Damage Reduced by 5%
Socketed (6)

/
Judge's Sin
Judge's Sin
Tower Shield (Sacred)

Defense: (4660-5176) to (5612-6233)
Chance to Block: class%
Required Strength: 514
Required Dexterity: 589
Required Level: 100
5% Chance to cast level 6 Thunder Hammer on Striking
+2 to Assassin Skill Levels
3% Chance of Crushing Blow
(11 to 15)% Bonus to Dexterity
+(144 to 171)% Enhanced Defense
(11 to 15)% Bonus to Strength
+100 Life after each Kill
250% extra gold from monsters
Socketed (6)

/
Mountain King
Mountain King
Tower Shield (Sacred)

Defense: (5695-6230) to (6756-7400)
Chance to Block: class%
Required Strength: 514
Required Dexterity: 589
Required Level: 100
2% Chance to cast level 8 Bear Claw on Striking
+(1 to 2) to All Skills
Adds 7-19 damage
(50 to 100)% bonus to Attack Rating
(21 to 25)% Life stolen per Hit
8% Chance of Crushing Blow
+(172 to 200)% Enhanced Defense
+500 Defense
Increase Maximum Durability 25%
Socketed (4)


Rings : 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

mo'ed with ctc thunder hammer -% enemy resists
Amulet: rare with ctc banish on striking , mo'ed with ctc thunder hammer and -%enemy resists
Sockets: sha'ad/xis for weapon , jewels with %stats + attack rating




2.XVI. Indiana Jones KS:6 S:8 Ge:9 F:8 Ga:9 E:8 Build rank: 8

A treasure finding barbarian - Theme build

Early Game

Gameplay
- summon the wolves for extra damage and defence
- keep Bear stance on for extra defence and damage reduction
- boost your damage with MotW
- use t-slam to stun your opponents
- StormBlast as main attack

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: rares with 20% ctc Lorenado on attack
Boots :
Rabbit's Foot
Rabbit's Foot
Boots (6)

Defense: (8 to 14)
Required Strength: 10
Required Level: 1
15% Faster Run/Walk
+(101 to 150) Maximum Stamina
(4 to 5)% Chance of Uninterruptable Attack
(51 to 75)% extra gold from monsters
(8 to 13)% better chance of getting magic item
Socketed (1)

Defense: (39 to 47)
Required Strength: 17
Required Level: 8
20% Faster Run/Walk
+(151 to 200) Maximum Stamina
(6 to 7)% Chance of Uninterruptable Attack
(76 to 100)% extra gold from monsters
(13 to 18)% better chance of getting magic item
Socketed (2)

Defense: (75 to 88)
Required Strength: 25
Required Level: 17
25% Faster Run/Walk
+(201 to 250) Maximum Stamina
(8 to 9)% Chance of Uninterruptable Attack
(101 to 125)% extra gold from monsters
(18 to 23)% better chance of getting magic item
Socketed (2)

Defense: (126 to 144)
Required Strength: 37
Required Level: 25
30% Faster Run/Walk
+(251 to 300) Maximum Stamina
(10 to 11)% Chance of Uninterruptable Attack
(126 to 150)% extra gold from monsters
(23 to 28)% better chance of getting magic item
Socketed (3)

Defense: (184 to 215)
Required Strength: 53
Required Level: 34
35% Faster Run/Walk
+(301 to 350) Maximum Stamina
(12 to 13)% Chance of Uninterruptable Attack
(151 to 175)% extra gold from monsters
(28 to 33)% better chance of getting magic item
Socketed (3)

Defense: (258 to 296)
Required Strength: 77
Required Level: 43
40% Faster Run/Walk
+(351 to 400) Maximum Stamina
(14 to 15)% Chance of Uninterruptable Attack
(176 to 200)% extra gold from monsters
(33 to 38)% better chance of getting magic item
Socketed (4)


Helm :
Summit
Summit
Helms

'El'
Runeword Level: 11
(76 to 100)% extra gold from monsters
Reduces all Vendor Prices (6 to 10)%
Requirements -15%
->
Cornucopia
Cornucopia
Horned Helm (6)

Defense: (75-82) to (113-123)
Required Strength: 55
Required Level: 6
(Barbarian Only)
+(18 to 29)% Enhanced Defense
Replenish Life +(31 to 50)
(26 to 50)% extra gold from monsters
(11 to 15)% better chance of getting magic item
Reduces all Vendor Prices (3 to 5)%
Socketed (2)

Defense: (154-166) to (214-231)
Required Strength: 80
Required Level: 14
(Barbarian Only)
+(30 to 40)% Enhanced Defense
Replenish Life +(51 to 70)
(51 to 75)% extra gold from monsters
(16 to 20)% better chance of getting magic item
Reduces all Vendor Prices (6 to 8)%
Socketed (2)

Defense: (269-290) to (365-393)
Required Strength: 116
Required Level: 23
(Barbarian Only)
+(41 to 52)% Enhanced Defense
Replenish Life +(71 to 90)
(76 to 100)% extra gold from monsters
(21 to 25)% better chance of getting magic item
Reduces all Vendor Prices (9 to 11)%
Socketed (2)

Defense: (428-459) to (576-617)
Required Strength: 170
Required Level: 32
(Barbarian Only)
+(52 to 63)% Enhanced Defense
Replenish Life +(91 to 110)
(101 to 125)% extra gold from monsters
(26 to 30)% better chance of getting magic item
Reduces all Vendor Prices (12 to 14)%
Socketed (3)

Defense: (654-698) to (870-929)
Required Strength: 245
Required Level: 41
(Barbarian Only)
+(64 to 75)% Enhanced Defense
Replenish Life +(111 to 130)
(126 to 150)% extra gold from monsters
(31 to 35)% better chance of getting magic item
Reduces all Vendor Prices (15 to 17)%
Socketed (3)

Defense: (959-1019) to (1268-1348)
Required Strength: 357
Required Level: 49
(Barbarian Only)
+(75 to 86)% Enhanced Defense
Replenish Life +(131 to 150)
(151 to 175)% extra gold from monsters
(36 to 40)% better chance of getting magic item
Reduces all Vendor Prices (18 to 20)%
Socketed (4)


Armor:
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (305-354) to (614-714)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(13 to 25)% extra gold from monsters
(8 to 10)% better chance of getting magic item
Socketed (2)

Defense: (573-653) to (1110-1265)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
+(3 to 4) to Vanquish
+(58 to 80)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(26 to 38)% extra gold from monsters
(11 to 13)% better chance of getting magic item
Socketed (3)

Defense: (984-1104) to (1878-2107)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(38 to 50)% extra gold from monsters
(13 to 15)% better chance of getting magic item
Socketed (4)

Defense: (1593-1765) to (3004-3328)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
+(7 to 8) to Vanquish
+(104 to 126)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(51 to 63)% extra gold from monsters
(16 to 18)% better chance of getting magic item
Socketed (4)

Defense: (2461-2711) to (4596-5064)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(63 to 75)% extra gold from monsters
(18 to 20)% better chance of getting magic item
Socketed (5)

Defense: (3675-3999) to (6849-7455)
Required Strength: 583
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(76 to 88)% extra gold from monsters
(21 to 23)% better chance of getting magic item
Socketed (6)


Weapon:
The Prospector's Pick
The Prospector's Pick
Military Pick (6)

One-Hand Damage: (11-12) to (17-19)
Required Strength: 67
Required Level: 7
Current Strength Damage Bonus: (51/256 per Strength)%
+(24 to 40)% Enhanced damage
+(11 to 15) to Strength
+(11 to 15) to Dexterity
(16 to 25)% extra gold from monsters
(8 to 13)% better chance of getting magic item
Socketed (2)

One-Hand Damage: (18-20) to (28-31)
Required Strength: 100
Required Level: 16
Current Strength Damage Bonus: (51/256 per Strength)%
+(41 to 57)% Enhanced damage
+(16 to 20) to Strength
+(16 to 20) to Dexterity
(26 to 35)% extra gold from monsters
(13 to 18)% better chance of getting magic item
Socketed (3)

One-Hand Damage: (26-29) to (39-43)
Required Strength: 146
Required Level: 26
Current Strength Damage Bonus: (51/256 per Strength)%
+(58 to 75)% Enhanced damage
+(21 to 25) to Strength
+(21 to 25) to Dexterity
(36 to 45)% extra gold from monsters
(18 to 23)% better chance of getting magic item
Socketed (4)

One-Hand Damage: (36-40) to (56-61)
Required Strength: 207
Required Level: 35
Current Strength Damage Bonus: (51/256 per Strength)%
+(75 to 92)% Enhanced damage
+(26 to 30) to Strength
+(26 to 30) to Dexterity
(46 to 55)% extra gold from monsters
(23 to 28)% better chance of getting magic item
Socketed (4)

One-Hand Damage: (49-54) to (74-81)
Required Strength: 289
Required Level: 44
Current Strength Damage Bonus: (51/256 per Strength)%
+(92 to 109)% Enhanced damage
+(31 to 35) to Strength
+(31 to 35) to Dexterity
(56 to 65)% extra gold from monsters
(28 to 33)% better chance of getting magic item
Socketed (5)

One-Hand Damage: (62-67) to (94-101)
Required Strength: 400
Required Level: 53
Current Strength Damage Bonus: (51/256 per Strength)%
+(109 to 126)% Enhanced damage
+(36 to 40) to Strength
+(36 to 40) to Dexterity
(66 to 75)% extra gold from monsters
(33 to 38)% better chance of getting magic item
Socketed (6)


Shield:
Golden Fleece
Golden Fleece
Bull Shield (6)

Defense: (43-50) to (84-96)
Chance to Block: 1%
Required Strength: 10
Required Dexterity: 23
Required Level: 3
(Barbarian Only)
25% Chance to cast level 2 Arrow when Struck by a Missile
+1 to Barbarian Skill Levels
Enhanced Weapon Damage +(31 to 50)%
+(12 to 29)% Enhanced Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Lightning Resist +(11 to 15)%
(11 to 15)% better chance of getting magic item
Socketed (1)

Defense: (100-112) to (169-189)
Chance to Block: 1%
Required Strength: 15
Required Dexterity: 33
Required Level: 12
(Barbarian Only)
30% Chance to cast level 4 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(51 to 70)%
+(30 to 46)% Enhanced Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Lightning Resist +(16 to 20)%
(16 to 20)% better chance of getting magic item
Socketed (2)

Defense: (186-207) to (295-327)
Chance to Block: 1%
Required Strength: 21
Required Dexterity: 48
Required Level: 21
(Barbarian Only)
35% Chance to cast level 6 Arrow when Struck by a Missile
+(1 to 2) to Barbarian Skill Levels
Enhanced Weapon Damage +(71 to 90)%
+(47 to 63)% Enhanced Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Lightning Resist +(21 to 25)%
(21 to 25)% better chance of getting magic item
Socketed (3)

Defense: (316-347) to (490-538)
Chance to Block: 1%
Required Strength: 32
Required Dexterity: 71
Required Level: 30
(Barbarian Only)
40% Chance to cast level 8 Arrow when Struck by a Missile
+(1 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(91 to 110)%
+(64 to 80)% Enhanced Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Lightning Resist +(26 to 30)%
(26 to 30)% better chance of getting magic item
Socketed (3)

Defense: (499-543) to (754-821)
Chance to Block: 1%
Required Strength: 46
Required Dexterity: 102
Required Level: 38
(Barbarian Only)
45% Chance to cast level 10 Arrow when Struck by a Missile
+(2 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(111 to 130)%
+(81 to 97)% Enhanced Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Lightning Resist +(31 to 35)%
(31 to 35)% better chance of getting magic item
Socketed (4)

Defense: (754-815) to (1130-1221)
Chance to Block: 1%
Required Strength: 67
Required Dexterity: 149
Required Level: 47
(Barbarian Only)
50% Chance to cast level 12 Arrow when Struck by a Missile
+(2 to 4) to Barbarian Skill Levels
Enhanced Weapon Damage +(131 to 150)%
+(98 to 114)% Enhanced Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Lightning Resist +(36 to 40)%
(36 to 40)% better chance of getting magic item
Socketed (4)


Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

MO'ed with ctc thunder hammer
Amulet:
Hangman
Hangman
Amulet

Required Level: 1
33% Chance to cast level 10 Pain Spirit when you Kill an Enemy
+(3 to 5)% to Physical/Magic Spell Damage
Drain Life -5
(26 to 38)% extra gold from monsters

MO'ed with ctc thunder hammer
Sockets: Lum Runes / perfect gems to max resistances
On switch : 2x barbarian axes with MOTW oskill

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW
- use t-slam to stun your opponents
- use Bear Stance for high defence and 50%DR , switch to Kraken stance for more elemental damage
- StormBlast as main attack
- instant heal with Inner fire at 5 seconds timer

Stats alocation :
Strength - enough for gear
Dexterity -enough for 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt: Spiritual craft with Inner fire oskill
Gloves: Spiritual craft with 20% ctc Lorenado on attack , MO'ed with -%ELR and resistances
Boots: Spiritual craft
Helm : Spiritual craft with Kraken stance oskill
Armor:
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (305-354) to (614-714)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 per Strength)%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(13 to 25)% extra gold from monsters
(8 to 10)% better chance of getting magic item
Socketed (2)

Defense: (573-653) to (1110-1265)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 per Strength)%
+(3 to 4) to Vanquish
+(58 to 80)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(26 to 38)% extra gold from monsters
(11 to 13)% better chance of getting magic item
Socketed (3)

Defense: (984-1104) to (1878-2107)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 per Strength)%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(38 to 50)% extra gold from monsters
(13 to 15)% better chance of getting magic item
Socketed (4)

Defense: (1593-1765) to (3004-3328)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 per Strength)%
+(7 to 8) to Vanquish
+(104 to 126)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(51 to 63)% extra gold from monsters
(16 to 18)% better chance of getting magic item
Socketed (4)

Defense: (2461-2711) to (4596-5064)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 per Strength)%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(63 to 75)% extra gold from monsters
(18 to 20)% better chance of getting magic item
Socketed (5)

Defense: (3675-3999) to (6849-7455)
Required Strength: 583
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 per Strength)%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(76 to 88)% extra gold from monsters
(21 to 23)% better chance of getting magic item
Socketed (6)


Weapon:
Lahmu
Lahmu
Barbarian Weapons

'Lai'
Runeword Level: 100
Indestructible
+(144 to 171)% Enhanced damage
+(76 to 100) to Maximum Damage
(14 to 18)% Mana stolen per Hit
(14 to 18)% Life stolen per Hit
-(21 to 25)% to Enemy Poison Resistance
Enhanced Weapon Damage +5%
+100 to Strength
+100 to Vitality

Shield: Spiritual craft with 25% ctc Carpet of Spiders on attack
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

MO'ed with ctc thunder hammer
Amulet: rare with all skills, flat life and ctc hymn
Sockets: Lum Runes / perfect gems to smax resistances
On switch : 2x barbarian axes with MOTW oskill

End Game

Gameplay
- summon the wolves
- boost your damage with MotW
- buff with Hive
- keep Bear stance on for extra defence and damage reduction
- use t-slam to stun your opponents
- StormBlast as main attack

Stats alocation :
Strength - enough for gear
Dexterity - enough for 95% chance to hit
Vitality - all the rest
Energy - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3707-4089) to (4060-4479)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(172 to 200)% Enhanced Defense
-25 to all Attributes
100% better chance of getting magic item
Requirements -100%
Socketed (2)


Gloves:
Gulag's Frenzy
Gulag's Frenzy
Heavy Gloves (Sacred)

Defense: (920-1052) to (976-1117)
Required Strength: 484
Required Level: 100
2% Chance to cast level 13 Broadside when you Kill an Enemy
25% Increased Attack Speed
5% Deadly Strike
+(87 to 114)% Enhanced Defense
15% Bonus to Vitality
+(1.25 per level) to Life (Based on Character Level)
25% better chance of getting magic item
Socketed (4)


Boots: Spiritual craft
Helm:
Lilith's Legion
Lilith's Legion
Avenger Guard (Sacred)

Defense: (3691-4041) to (4067-4455)
Required Strength: 461
Required Level: 100
(Barbarian Only)
+(1 to 2) to Barbarian Skill Levels
150% bonus to Attack Rating
20% Bonus to Strength
10% Bonus to Vitality
+(172 to 200)% Enhanced Defense
+300 Defense
Damage Reduced by 10%
(1 to 2)% Reanimate as: Celebrant of the Triune
1% Reanimate as: Morlu
(375 to 475)% extra gold from monsters
75% better chance of getting magic item
Socketed (4)


Armour:
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6480-7197) to (7610-8452)
Required Strength: 288
Required Level: 100
20% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Faster Hit Recovery
+38 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(144 to 171)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
Replenish Life +100
75% better chance of getting magic item
Requirements -50%
Socketed (6)


Weapon:
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (319-329) to (572-583)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(87 to 114)% Enhanced damage
Adds 250-500 damage
150% bonus to Attack Rating
125% extra gold from monsters
50% better chance of getting magic item
+(3 to 5) to Light Radius
Socketed (3)


Shield: Spiritual craft with 25% ctc Carpet of Spiders on attack
Rings : 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

MO'ed with ctc thunder hammer and -%enemy resists
Amulet:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-375 lightning damage
Adds 900 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots


Sockets: Lum Runes
On switch : 2x barbarian axes with MOTW oskill




3.M2017. Athelstan KS:9 S:5 Ge:9 F:10 Ga:6 E:9 Build rank: 8

A neutral paladin - he loves both The Holy and The Unholy sides . Being traped between the sides , he can gain both influences for his Vessel ,extra targets and extra damage

The build has outstanging damage in short-mid range , good damage for large AoE , tons of reanimates to tank , 50% DR , low timered teleportation skill and much much more . Enjoy ! :)

Early Game

Gameplay
- buff your character with Euphoria and VoJ
- summon the Scourges , activate Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- Apocalypse as main attack (it used to be one of the main Sorceress fire spells back in the Median2008 )
- use Vindicate for extra regeneration

Stats alocation :
Strength : enough for armors
Dexterity : enough for staff
Vitality : 0
Energy: the rest (MOAR spell damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
->
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius

Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
-> rares with Apocalypse Oskill -> http://i.imgur.com/YxdgvLb.jpg
Helm :
Summit
Summit
Helms

'El'
Runeword Level: 11
(76 to 100)% extra gold from monsters
Reduces all Vendor Prices (6 to 10)%
Requirements -15%
->
Ra
Ra
Helms

'Lum'
Runeword Level: 37
+1 to All Skills
-10% Slower Run/Walk
25% Faster Cast Rate
-(6 to 10)% to Enemy Poison Resistance
-(6 to 10)% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
(26 to 50)% extra gold from monsters
10% better chance of getting magic item
->
Hierodule
Hierodule
Paladin Helms

'Gul'
Runeword Level: 53
Sorceress Morph
+1 to Paladin Skill Levels
20% Faster Cast Rate
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Physical/Magic Spell Damage
: Sorceress Morph untill you can acces Superbeast for fast cast rate
Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Victory
Victory
(Median XL - 6 years)
Body Armor

'Shael'
Runeword Level: 29
10% Chance to cast level 11 Countdown on Melee Attack
50% bonus to Attack Rating
+(6 to 8)% to Spell Damage
+(11 to 20) to Strength
+(11 to 20) to Dexterity
+(11 to 20) to Vitality
+(11 to 20) to Energy
(16 to 25)% better chance of getting magic item
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings: some good rares with spell damage
Amulet: a good rare with +to all skills and %spell damage
Sockets: perfect gems for smaxing resistances , perfect rubies in weapon for LaK , jewels with -% requirements for body armor if needed to waste less points into str
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport untill you can accces DA

Mid Game

Gameplay
- buff your character with Superbeast and VoJ
- summon the Scourges , activate Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- Apocalypse main attack vs crowded spots , Devouring Cloud Oskill vs fire immunes
- switch to Brimstone for single targets . For those of you who don't know , Brimstone was an old holy caster skill that places holy seeds that explode dealing fire damage . It deals almost 3x the damage of Apocalypse in a smaller AoE , with 5 seconds duration . 3x Apocalypse damage x5 seconds -> an excelent boss killer
- use Ring Of Light to surround you with some extra heavy fire damage . Again , another ancient holy caster spell : it creates a circle arround you that deals huge damage/second , arround 10x the damage of Apocalypse and lasts 3 seconds .
- instant heal from Inner fire
- use Divine Aparition to stay away from dangerous places

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating craft with Inner fire oskill
Gloves: Fascinating craft with Devouring Cloud Oskill
Boots : Fascinating craft with Apocalypse Oskill
Helm : Fascinating craft with Brimstone oskill
Armor: Fascinating craft
Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings: some good rares with 1 all skills and %spell damage
Amulet: a good rare with Devouring Cloud Oskill
Sockets: jewels with %energy and spell damage
On switch :
Weapon : Fascinating crafted scepter with Brimstone oskill
Shield : Fascinating crafted paladin shield with Ring Of Light oskill

End Game

Gameplay

- activate the buffs : Superbeast, VoJ , Hive , Nova Charge , Path of Flames and Lightning Arena
- use Demiurge whenever the timer goes off for increased stats and tons of reanimates to tank
- your main attack becomes Brimstone , Magic Missiles for fire immunes (extra magical damage along VoJ to deal with fire immunes faster )
- cast Ring of Light when you fight vs melee opponents /get swarmed
- use DA/SA to avoid danger

Stats alocation :
Strenght - enough for belt
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Yaerius' Alembic
Yaerius' Alembic
Yaerius' Grey Omen Set
Light Belt (Sacred)

Defense: (2367-2675) to (2457-2777)
Required Strength: 1225
Required Level: 100
+(41 to 50) Energy Factor to Spell Damage
15% Damage to Paladin Vessels
+(21 to 25)% to Physical/Magic Spell Damage
+(3 to 7) to Sacred Armor
+(3 to 7) to Demiurge
+(115 to 143)% Enhanced Defense
(31 to 40)% Bonus to Energy
Requirements +150%
Socketed (2)
- beware of increased requirements -> socket jewels with -requirements , mo with 10 extra -requirements mo's
Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 121
+(51 to 60)% Bonus to Poison Skill Duration
+(33 to 38)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+30% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: % fire spell damage , up to 35% more energy , 10% fire absorb , +10 light radius
Boots: Fascinating craft
Helm: Fascinating craft with Brimstone oskill
Armor:
Sankekur's Faulds
Sankekur's Faulds
Full Plate Mail (Sacred)

Defense: (7697-8490) to (9432-10404)
Required Strength: 627
Required Level: 100
+2 to Paladin Skill Levels
40% Increased Attack Speed
40% Faster Cast Rate
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(172 to 200)% Enhanced Defense
+100 to Energy
Cold Absorb (11 to 15)%
Fire Absorb (11 to 15)%
5% Reanimate as: Onyx Knight
Socketed (6)


Shield: Fascinating crafted paladin shield with Ring Of Light oskill
Weapon: Fascinating crafted scepter with Brimstone oskill
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

(MOAR buffs duration)
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets : crafted jewels (%energy / %spell damage)
On switch :
Weapon:
Oris' Herald


Oris' Herald
Sceptres

'MaMaMaMaMaMa'
Runeword Level: 100
+(0 to 4) to All Skills
50% Faster Cast Rate
Adds 150-300 magic damage
+(25 to 35)% to Physical/Magic Spell Damage
+(23 to 46) to Magic Missiles
30% Bonus to Energy
+1000 Defense
Damage Reduced by 15%
: Magic Missiles Oskill
Shield: Enchanted craft - >
Vizjun's Commdish
Vizjun's Commdish
Rondache (Sacred)

Defense: (4536-5004) to (5004-5520)
Chance to Block: 3%
Required Dexterity: 440
Required Level: 100
(Paladin Only)
+(41 to 50) Energy Factor to Spell Damage
100% Chance to cast level 19 Rain of Bombs on Melee Attack
2% Chance to cast level 27 Beacon when you Kill an Enemy
40% Increased Attack Speed
1% Increased Chance of Blocking
+(16 to 20)% to Spell Damage
(21 to 25)% Bonus to Energy
+(172 to 200)% Enhanced Defense
+10 to Light Radius
Socketed (6)

or
Mark of the Que-Hegan
Mark of the Que-Hegan
Targe (Sacred)

Defense: (3896-4327) to (4145-4604)
Chance to Block: 2%
Required Dexterity: 437
Required Level: 100
(Paladin Only)
+(1 to 2) to Paladin Skill Levels
50% Faster Run/Walk
-30% Slower Cast Rate
+(20 to 25)% to Physical/Magic Spell Damage
+(13 to 21) to Solstice and Equinox (Paladin Only)
+(144 to 171)% Enhanced Defense
15% Bonus to Energy
Increase Maximum Life 5%
5% Chance to Avoid Damage
3% Reanimate as: Que-Hegan
Slows Attacker by 20%
Socketed (4)






4.XVI. TerrorBlade KS:7 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 7.66

A dual wielder barbarian with Wolf stance

Early Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW from the switch gear
- activate the Lightning Shield keep Wolf stance on
- use t-slam to stun large packs , Iron spiral as main attack , Inner Fire for instant heal at 5 sec timer

Stats alocation :
Strength - enough for gear
Dexterity - 0 - the gear and Daedalus provide enough attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Thunderdome
Assault Helmet (6)

Defense: (104-117) to (153-173)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(4 to 8) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(24 to 40)% Enhanced Defense
Socketed (2)

Defense: (204-227) to (293-326)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(8 to 15) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(41 to 57)% Enhanced Defense
Socketed (2)

Defense: (361-400) to (500-554)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(58 to 75)% Enhanced Defense
Socketed (2)

Defense: (586-643) to (805-883)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(75 to 92)% Enhanced Defense
Socketed (3)

Defense: (910-990) to (1236-1345)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(92 to 109)% Enhanced Defense
Socketed (3)

Defense: (1358-1469) to (1832-1982)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(109 to 126)% Enhanced Defense
Socketed (4)

Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack


Bul Kathos' Teaching
Kriegsmesser (6)

One-Hand Damage: (14-16) to (18-21)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(24 to 40)% Enhanced damage
+(0.4375 per level) to Maximum Damage (Based on Character Level)
+(41 to 80)% Damage to Demons
+(1 to 2) to Inner Fire
+(101 to 150) to Life
+(6 to 10) Life on Attack
Total Character Defense Plus (3 to 5)%
Socketed (2)

One-Hand Damage: (22-25) to (28-31)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 57)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(81 to 120)% Damage to Demons
+(3 to 4) to Inner Fire
+(151 to 200) to Life
+(11 to 15) Life on Attack
Total Character Defense Plus (6 to 8)%
Socketed (3)

One-Hand Damage: (33-36) to (41-45)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(58 to 75)% Enhanced damage
+(0.5625 per level) to Maximum Damage (Based on Character Level)
+(121 to 160)% Damage to Demons
+(5 to 6) to Inner Fire
+(201 to 250) to Life
+(16 to 20) Life on Attack
Total Character Defense Plus (9 to 11)%
Socketed (4)

One-Hand Damage: (49-53) to (57-63)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(75 to 92)% Enhanced damage
+(0.625 per level) to Maximum Damage (Based on Character Level)
+(161 to 200)% Damage to Demons
+(7 to 8) to Inner Fire
+(251 to 300) to Life
+(21 to 25) Life on Attack
Total Character Defense Plus (12 to 14)%
Socketed (4)

One-Hand Damage: (65-71) to (76-83)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(92 to 109)% Enhanced damage
+(0.6875 per level) to Maximum Damage (Based on Character Level)
+(201 to 240)% Damage to Demons
+(9 to 10) to Inner Fire
+(301 to 350) to Life
+(26 to 30) Life on Attack
Total Character Defense Plus (15 to 17)%
Socketed (5)

One-Hand Damage: (83-90) to (100-108)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(109 to 126)% Enhanced damage
+(0.75 per level) to Maximum Damage (Based on Character Level)
+(241 to 280)% Damage to Demons
+(11 to 12) to Inner Fire
+(351 to 400) to Life
+(31 to 35) Life on Attack
Total Character Defense Plus (18 to 20)%
Socketed (6)

Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

Bul Kathos' Teaching
Kriegsmesser (6)

One-Hand Damage: (14-16) to (18-21)
Required Strength: 96
Required Level: 13
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 4 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(24 to 40)% Enhanced damage
+(0.4375 per level) to Maximum Damage (Based on Character Level)
+(41 to 80)% Damage to Demons
+(1 to 2) to Inner Fire
+(101 to 150) to Life
+(6 to 10) Life on Attack
Total Character Defense Plus (3 to 5)%
Socketed (2)

One-Hand Damage: (22-25) to (28-31)
Required Strength: 141
Required Level: 22
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 6 Spike Nova on Melee Attack
+1 to Barbarian Skill Levels
+(41 to 57)% Enhanced damage
+(0.5 per level) to Maximum Damage (Based on Character Level)
+(81 to 120)% Damage to Demons
+(3 to 4) to Inner Fire
+(151 to 200) to Life
+(11 to 15) Life on Attack
Total Character Defense Plus (6 to 8)%
Socketed (3)

One-Hand Damage: (33-36) to (41-45)
Required Strength: 201
Required Level: 31
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 8 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(58 to 75)% Enhanced damage
+(0.5625 per level) to Maximum Damage (Based on Character Level)
+(121 to 160)% Damage to Demons
+(5 to 6) to Inner Fire
+(201 to 250) to Life
+(16 to 20) Life on Attack
Total Character Defense Plus (9 to 11)%
Socketed (4)

One-Hand Damage: (49-53) to (57-63)
Required Strength: 283
Required Level: 41
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 10 Spike Nova on Melee Attack
+(1 to 2) to Barbarian Skill Levels
+(75 to 92)% Enhanced damage
+(0.625 per level) to Maximum Damage (Based on Character Level)
+(161 to 200)% Damage to Demons
+(7 to 8) to Inner Fire
+(251 to 300) to Life
+(21 to 25) Life on Attack
Total Character Defense Plus (12 to 14)%
Socketed (4)

One-Hand Damage: (65-71) to (76-83)
Required Strength: 394
Required Level: 50
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 12 Spike Nova on Melee Attack
+(1 to 3) to Barbarian Skill Levels
+(92 to 109)% Enhanced damage
+(0.6875 per level) to Maximum Damage (Based on Character Level)
+(201 to 240)% Damage to Demons
+(9 to 10) to Inner Fire
+(301 to 350) to Life
+(26 to 30) Life on Attack
Total Character Defense Plus (15 to 17)%
Socketed (5)

One-Hand Damage: (83-90) to (100-108)
Required Strength: 543
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 14 Spike Nova on Melee Attack
+(2 to 3) to Barbarian Skill Levels
+(109 to 126)% Enhanced damage
+(0.75 per level) to Maximum Damage (Based on Character Level)
+(241 to 280)% Damage to Demons
+(11 to 12) to Inner Fire
+(351 to 400) to Life
+(31 to 35) Life on Attack
Total Character Defense Plus (18 to 20)%
Socketed (6)


Visegrip
Light Gauntlets (6)

Defense: (29 to 56)
Required Strength: 52
Required Level: 6
5% Chance to cast level 1 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)

Defense: (67 to 109)
Required Strength: 75
Required Level: 15
6% Chance to cast level 3 Crucify on Melee Attack
+(4 to 5) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)

Defense: (120 to 176)
Required Strength: 109
Required Level: 24
7% Chance to cast level 5 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)

Defense: (187 to 266)
Required Strength: 159
Required Level: 33
8% Chance to cast level 7 Crucify on Melee Attack
+(7 to 8) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)

Defense: (273 to 381)
Required Strength: 230
Required Level: 41
9% Chance to cast level 9 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)

Defense: (375 to 522)
Required Strength: 333
Required Level: 50
10% Chance to cast level 11 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)

Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Sockets: jahs/elds in weapons , runes with resists
*MO the rings and amulet with ctc thunderhammer after kill and - enemy resists
On switch : 2 x barbarian axes with MotW oskill

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- boost your damage with MotW
- activate Thunder God , buff with NW and Path Of Flames , keep Wolf stance on
- use t-slam to stun large packs , Iron spiral as main attack , fast heal with BH

Stats alocation :
Strenght - enough for gear
Dexterity - 0 - the gear and Daedalus provide enough attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Ravine
Mount Arreat Set
Horned Helm (Sacred)

Defense: (2793-3102) to (3013-3346)
Required Strength: 451
Required Level: 100
(Barbarian Only)
100% Chance to cast level 32 Pyroclastic Flow when you Die
+(2 to 3) to Barbarian Skill Levels
Enhanced Weapon Damage +(31 to 50)%
+(144 to 171)% Enhanced Defense
+(81 to 100) to Strength
Lightning Resist +(31 to 50)%
Damage Reduced by 5%
Socketed (4)
Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack


Snowstorm
Mount Arreat Set
Ida (Sacred)

One-Hand Damage: (172-185) to (229-243)
Required Strength: 552
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 35 Rune of Ice on Melee Attack
+2 to Barbarian Skill Levels
+(144 to 171)% Enhanced damage
Adds 50-100 damage
Adds 375-625 cold damage
Cold Resist +(31 to 50)%
Socketed (6)
Avalanche
Mount Arreat Set
Ancient Armor (Sacred)

Defense: (7015-7791) to (8686-9647)
Required Strength: 666
Required Level: 100
+(1 to 2) to Barbarian Skill Levels
Stun Attack
+(144 to 171)% Enhanced Defense
+(41 to 50) to Vitality
Cold Resist +(31 to 50)%
Total Character Defense Plus (11 to 15)%
Attacker Takes Cold Damage of 500
Socketed (6)
Eruption
Mount Arreat Set
Kriegsmesser (Sacred)

One-Hand Damage: (179-193) to (239-254)
Required Strength: 602
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 35 Rune of Fire on Melee Attack
+2 to Barbarian Skill Levels
+(144 to 171)% Enhanced damage
Adds 50-100 damage
Adds 375-625 fire damage
Fire Resist +(31 to 50)%
Socketed (6)

Rockslide
Mount Arreat Set
Gauntlets (Sacred)

Defense: (1361-1512) to (1593-1769)
Required Strength: 574
Required Level: 100
1% Chance to cast level 33 Tremor on Melee Attack
25% Increased Attack Speed
(3 to 5)% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
+(41 to 50) to Vitality
Total Character Defense Plus (11 to 15)%
Socketed (4)

Rings : 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Sockets: jahs/elds in weapons , runes with resists , jewels with %attack rating for runewords
*MO the rings and amulet with ctc thunderhammer after kill and - enemy resists
On switch : 2 x barbarian axes with MotW oskill

End Game

Gameplay
- summon the wolves for extra damage and defence
- buff your damage with Motw
- activate Thunder God , buff with Path Of Flames and Lightning Arena , keep Wolf stance on
- use t-slam to stun large packs, Iron spiral as main attack , fast heal with BH

Stats alocation :
Strength - enough for gear
Dexterity - 0 - the gear and Daedalus will take care of the attack rating
Vitality - all the rest
Energy - 0

Skillplan



Gear

Helm:
Wandelkoning
Wandelkoning
Assault Helmet (Sacred)

Defense: (3255-3591) to (3563-3930)
Required Strength: 456
Required Level: 100
(Barbarian Only)
Indestructible
40% Increased Attack Speed
+(51 to 75) to Maximum Damage
Enhanced Weapon Damage +(101 to 150)%
-50% Penalty to Summoned Minion Life
(21 to 30)% Bonus to Energy
(21 to 30)% Bonus to Dexterity
+(172 to 200)% Enhanced Defense
(21 to 30)% Bonus to Vitality
(21 to 30)% Bonus to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)


WeaponS: 2x
Gilgamesh
Gilgamesh
Barbarian Weapons

'Auhe'
Runeword Level: 100
25% Chance to cast level 34 Spike Nova on Melee Attack
+(172 to 200)% Enhanced damage
Adds 125-188 damage
5% Deadly Strike
+(6 to 14) to Ancients' Hand
-50% Bonus to Summoned Minion Damage
+250 to Strength
-50 to Vitality

Armor :
Wolverine Skin
Wolverine Skin
Plate Mail (Sacred)

Defense: (6480-7197) to (7610-8452)
Required Strength: 288
Required Level: 100
20% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Faster Hit Recovery
+38 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(144 to 171)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
Replenish Life +100
75% better chance of getting magic item
Requirements -50%
Socketed (6)


Gloves :
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)


Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Boots :
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , 15% CB , 50 flat stats , TCD
Rings : 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
5% Chance of Crushing Blow
+25 to Strength
+25 to Vitality


Amulet : rare with ctc Banish on striking and Lightning Arena oskill
Sockets: thai/lah runes
On switch : 2 x barbarian axes with MotW oskill




5.XVI. Rollo KS:9 S:6 Ge:7 F:9 Ga:8 E:9 Build rank: 8

A powerfull barbarian that uses a 2h weapon + lion stance and dual conversion to cold and lightning

Lion stance provides a lot of magical damage/hard point to strength and increased physical damage , but come with a penalty to damage taken . Hard points into it will increase the magical damage /point of strength and reduce the penalty of damage taken . That will also be reduced from gear parts/charms . If you get to spots/bosses where things get tough and there is needed more defence , you will switch to Bear stance - it will increase your defence and damage reduction to keep you safer . Don't forget T-Slam !

Early Game

Gameplay
- summon the wolves for extra damage and defence
- use Ice Burst as main attack - it's quite nicer than stormblast in early game because of free -enemy resist (MOAR damage)
- use Thunder Slam for crowd control ; in open arreas/crowded arreas it is a great way to stay safe and avoid getting swarmed : stun first-> kill after . Use it as often as you need - you should use it from time to time even in early game , untill this skill switching will be almost an automatism , that will prove very usefull in late game .
- Use Lion stance for tons of damage / 1-pointer Bear stance for extra defence and damage reduction

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: jewelward ->
Mercy
Mercy
Gloves

'Shael'
Runeword Level: 29
5% Chance to cast level 14 Punisher on Melee Attack
+(6 to 8) to Maximum Damage
(11 to 15)% Bonus to Vitality
+26 Defense
+(11 to 20) to Strength
->
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)


Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Helm :
Thunderdome
Thunderdome
Assault Helmet (6)

Defense: (104-117) to (153-173)
Required Strength: 70
Required Level: 8
(Barbarian Only)
10% Chance to cast level 4 Flash on Melee Attack
100% Chance to cast level 14 Tempest when you Level-Up
Adds 1-(4 to 8) lightning damage
+(3 to 5) to Lightning Shield
(7 to 10)% Bonus to Strength
+(24 to 40)% Enhanced Defense
Socketed (2)

Defense: (204-227) to (293-326)
Required Strength: 101
Required Level: 16
(Barbarian Only)
14% Chance to cast level 9 Flash on Melee Attack
100% Chance to cast level 21 Tempest when you Level-Up
Adds 1-(8 to 15) lightning damage
+(6 to 8) to Lightning Shield
(11 to 14)% Bonus to Strength
+(41 to 57)% Enhanced Defense
Socketed (2)

Defense: (361-400) to (500-554)
Required Strength: 148
Required Level: 25
(Barbarian Only)
18% Chance to cast level 14 Flash on Melee Attack
100% Chance to cast level 28 Tempest when you Level-Up
Adds 1-(16 to 30) lightning damage
+(9 to 11) to Lightning Shield
(15 to 18)% Bonus to Strength
+(58 to 75)% Enhanced Defense
Socketed (2)

Defense: (586-643) to (805-883)
Required Strength: 214
Required Level: 34
(Barbarian Only)
22% Chance to cast level 19 Flash on Melee Attack
100% Chance to cast level 35 Tempest when you Level-Up
Adds 1-(31 to 60) lightning damage
+(12 to 14) to Lightning Shield
(19 to 22)% Bonus to Strength
+(75 to 92)% Enhanced Defense
Socketed (3)

Defense: (910-990) to (1236-1345)
Required Strength: 310
Required Level: 43
(Barbarian Only)
26% Chance to cast level 24 Flash on Melee Attack
100% Chance to cast level 42 Tempest when you Level-Up
Adds 1-(61 to 120) lightning damage
+(15 to 17) to Lightning Shield
(23 to 26)% Bonus to Strength
+(92 to 109)% Enhanced Defense
Socketed (3)

Defense: (1358-1469) to (1832-1982)
Required Strength: 450
Required Level: 51
(Barbarian Only)
30% Chance to cast level 29 Flash on Melee Attack
100% Chance to cast level 49 Tempest when you Level-Up
Adds 1-(121 to 240) lightning damage
+(18 to 20) to Lightning Shield
(27 to 30)% Bonus to Strength
+(109 to 126)% Enhanced Defense
Socketed (4)


Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Bergkaiser
Bergkaiser
Valaska (6)

Two-Hand Damage: (23-27) to (48-62)
Required Strength: 89
Required Level: 7
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
15% Chance to cast level 4 Shadowstorm on Melee Attack
+(24 to 46)% Enhanced damage
+(16 to 25) to Maximum Damage
(51 to 75)% bonus to Attack Rating
Stun Attack
+(1 to 3) to Balance
+(16 to 25) to all Attributes
All Resists +(11 to 15)%
Socketed (2)

Two-Hand Damage: (41-47) to (80-97)
Required Strength: 130
Required Level: 17
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
20% Chance to cast level 8 Shadowstorm on Melee Attack
+(47 to 69)% Enhanced damage
+(26 to 35) to Maximum Damage
(76 to 100)% bonus to Attack Rating
Stun Attack
+(3 to 5) to Balance
+(26 to 35) to all Attributes
All Resists +(16 to 20)%
Socketed (3)

Two-Hand Damage: (62-71) to (118-139)
Required Strength: 188
Required Level: 27
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
25% Chance to cast level 12 Shadowstorm on Melee Attack
+(69 to 92)% Enhanced damage
+(36 to 45) to Maximum Damage
(101 to 125)% bonus to Attack Rating
Stun Attack
+(5 to 7) to Balance
+(36 to 45) to all Attributes
All Resists +(21 to 25)%
Socketed (4)

Two-Hand Damage: (94-104) to (165-187)
Required Strength: 265
Required Level: 38
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
30% Chance to cast level 16 Shadowstorm on Melee Attack
+(92 to 114)% Enhanced damage
+(46 to 55) to Maximum Damage
(126 to 150)% bonus to Attack Rating
Stun Attack
+(7 to 9) to Balance
+(46 to 55) to all Attributes
All Resists +(26 to 30)%
Socketed (4)

Two-Hand Damage: (126-139) to (221-247)
Required Strength: 368
Required Level: 48
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
35% Chance to cast level 20 Shadowstorm on Melee Attack
+(115 to 137)% Enhanced damage
+(56 to 65) to Maximum Damage
(151 to 175)% bonus to Attack Rating
Stun Attack
+(9 to 11) to Balance
+(56 to 65) to all Attributes
All Resists +(31 to 35)%
Socketed (5)

Two-Hand Damage: (168-184) to (282-311)
Required Strength: 509
Required Level: 58
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
40% Chance to cast level 24 Shadowstorm on Melee Attack
+(138 to 160)% Enhanced damage
+(66 to 75) to Maximum Damage
(176 to 200)% bonus to Attack Rating
Stun Attack
+(11 to 13) to Balance
+(66 to 75) to all Attributes
All Resists +(36 to 40)%
Socketed (6)


Rings: some good rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius


Sockets: Tal/shael tunes /eld for weapon , perfect gems for smaxing resistances
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport

Mid Game

Gameplay
- summon the wolves for extra damage and defence
- buff with Thunder God
- use Ice Burst as main attack
- use Thunder Slam for crowd control
- Use Lion stance for tons of damage / 1-pointer Bear stance for extra defence and damage reduction

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: craft with ctc Stormblast on attack
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Cauldron (Runeword)
- that proc will make your life easyer
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Lahmu
Lahmu
Barbarian Weapons

'Lai'
Runeword Level: 100
Indestructible
+(144 to 171)% Enhanced damage
+(76 to 100) to Maximum Damage
(14 to 18)% Mana stolen per Hit
(14 to 18)% Life stolen per Hit
-(21 to 25)% to Enemy Poison Resistance
Enhanced Weapon Damage +5%
+100 to Strength
+100 to Vitality

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with ctc thunder hammer
Amulet: a good rare with ctc Hymn mo'ed with ctc thunder hammer
Sockets: jewels with flat strength and attack rating for runewords , lah runes/runes with resistances
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- your source of teleport

End Game

Gameplay
- Ice Burst as main attack -> converts 100% physical damage to cold damage; Along with the SU labrys that provides 100% ctc stormblast ( 100% physical damage conversion to lightning damage) on attack. so we got 2 conversions/hit... add the fact that you invest a lot of points into strenght and use lion stance... just imagine the damage...
- aim for -100% enemy cold and lightning resists
- crafts may spawn with TTAD that will double Doom's damage . TTAD can can also be obtained by socketing a Krys rune ; it may also spawn on rare amulets
- buff your character with thundergod and PoF
- use tslam for crowd control
- Lion stance for godly damage/ bear stance for extra defence

Stats alocation :
Strength - 700->800 flat points should be enough
Dexterity - enough for 95% chance to hit
Vitality - leftovers
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1107-1251) to (1214-1372)
Required Strength: 514
Required Level: 100
Stun Attack
(6 to 8)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(115 to 143)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)


Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
:16% ctc SoR on attack , 15% CB , 50 flat stats , TCD
Helm:
Wandelkoning
Wandelkoning
Assault Helmet (Sacred)

Defense: (3255-3591) to (3563-3930)
Required Strength: 456
Required Level: 100
(Barbarian Only)
Indestructible
40% Increased Attack Speed
+(51 to 75) to Maximum Damage
Enhanced Weapon Damage +(101 to 150)%
-50% Penalty to Summoned Minion Life
(21 to 30)% Bonus to Energy
(21 to 30)% Bonus to Dexterity
+(172 to 200)% Enhanced Defense
(21 to 30)% Bonus to Vitality
(21 to 30)% Bonus to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)


Armour:
Natasha's Legacy

Weapon:
Yaggai's Sagaris
Yaggai's Sagaris
Labrys (Sacred)

Two-Hand Damage: (441-471) to (496-527)
Required Strength: 706
Required Level: 100
(Barbarian Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Thunderfury
100% Chance to cast level 16 Stormblast on Melee Attack
50% Increased Attack Speed
+(172 to 200)% Enhanced damage
Adds 150-200 damage
-35% to Enemy Lightning Resistance
+100 to Strength
+100 to Vitality
All Resists +(31 to 40)%
+250 Life on Attack
Socketed (6)

:
Rings : 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
5% Chance of Crushing Blow
+25 to Strength
+25 to Vitality


Amulet: rare with ctc hymn /
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet (Sacred)

Required Level: 120
-25% to All Enemy Resistances

Sockets: jah/sha'ad/xis for weapon , lah runes for the rest




6.M2017. Lagertha KS:9 S:7 Ge:8 F:8 Ga:8 E:9 Build rank: 8.16

The viking Shieldmaiden

Early Game

Gameplay
- buff your damage with Bloodlust using the switch gear for increased damage
- use Ricochet as main attack , then spam Fairy Ring from corpses
- throw MoonBeam to boost your damage reduction and regeneration whenever necessary (it doesn't need to hit something , you can just throw it with shift+attack)
- for strong single targets use the 1-pointer Enfilade for rapid fire

Stats alocation :
Strenght - enough for gear
Dexterity - all the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: rares ->
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Helm :
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (31 to 67)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (3 to 4)-(6 to 9) fire damage
Adds (3 to 4)-(6 to 9) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)

Defense: (54 to 106)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (4 to 8)-(9 to 18) fire damage
Adds (4 to 8)-(9 to 18) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)

Defense: (86 to 162)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (8 to 15)-(18 to 35) fire damage
Adds (8 to 15)-(18 to 35) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)

Defense: (127 to 232)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)

Defense: (180 to 322)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)

Defense: (247 to 437)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)

->
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 84-250 fire damage
Adds 84-250 lightning damage
Adds 84-250 cold damage
5% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(87 to 115)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%

Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Raid
Raid
Javelins

'Thul'
Runeword Level: 23
+1 to Amazon Skill Levels
+(35 to 57)% Enhanced damage
Ignore Target's Defense
+3% to Cold Spell Damage
+(11 to 15)% Bonus to Summoned Minion Damage
+10 Mana after each Kill
Level 5 Blink (10 Charges)
->
Scar
Scar
Amazon Javelins

'Io'
Runeword Level: 35
100% Chance to cast level 16 Bloodstorm when you Kill an Enemy
+(58 to 86)% Enhanced damage
Adds 13-38 fire damage
(6 to 8)% Chance of Crushing Blow
(21 to 40)% Chance of Open Wounds
+(3 to 4) to Ecstatic Frenzy (Amazon Only)
5% Bonus to Dexterity
+15 to Dexterity

Shield:
Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (492-573) to (969-1127)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)

Defense: (959-1092) to (1796-2046)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)

Defense: (1695-1902) to (3048-3418)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)

Defense: (2760-3057) to (4914-5444)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)

Defense: (4287-4723) to (7550-8319)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)

Defense: (6416-6983) to (11272-12268)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)


Rings: 2x rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare with + skills ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius


Sockets: perfect gems to smax resistances (less spell damage taken)
On Switch :
Koth's Lesson
Koth's Lesson
Mace (6)

One-Hand Damage: (8-9) to (11-13)
Required Strength: 36
Required Level: 5
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 4 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(31 to 50)% Bonus Damage to Bloodlust
+(18 to 35)% Enhanced damage
+(111 to 170)% Damage to Undead
+(51 to 100) Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Socketed (1)

One-Hand Damage: (13-15) to (18-21)
Required Strength: 59
Required Level: 14
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
18% Chance to cast level 8 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(51 to 70)% Bonus Damage to Bloodlust
+(35 to 52)% Enhanced damage
+(171 to 230)% Damage to Undead
+(101 to 150) Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Socketed (2)

One-Hand Damage: (19-21) to (28-32)
Required Strength: 89
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
21% Chance to cast level 12 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(71 to 90)% Bonus Damage to Bloodlust
+(52 to 69)% Enhanced damage
+(231 to 290)% Damage to Undead
+(151 to 200) Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Socketed (2)

One-Hand Damage: (28-31) to (40-44)
Required Strength: 130
Required Level: 33
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
24% Chance to cast level 16 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(91 to 110)% Bonus Damage to Bloodlust
+(69 to 86)% Enhanced damage
+(291 to 350)% Damage to Undead
+(201 to 250) Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Socketed (2)

One-Hand Damage: (37-40) to (56-60)
Required Strength: 186
Required Level: 42
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
27% Chance to cast level 20 Bloodlust when you Kill an Enemy
+(1 to 3) to Barbarian Skill Levels
+(111 to 130)% Bonus Damage to Bloodlust
+(87 to 103)% Enhanced damage
+(351 to 410)% Damage to Undead
+(251 to 300) Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Socketed (3)

One-Hand Damage: (48-52) to (71-77)
Required Strength: 261
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
30% Chance to cast level 24 Bloodlust when you Kill an Enemy
+(2 to 3) to Barbarian Skill Levels
+(131 to 150)% Bonus Damage to Bloodlust
+(104 to 120)% Enhanced damage
+(411 to 470)% Damage to Undead
+(301 to 350) Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Socketed (3)

(extra damage to Bloodlust)

Mid Game

Gameplay
- buff your damage with Bloodlust
- buff with Lightning Arena and the War Spirit
-Stone your opponents with Spellblind , spam Ricochet and Fairy Ring , cast another Spellblind , spam more Ricochet and Fairy Ring , repeat .
- throw MoonBeams to boost your damage reduction and regeneration whenever necessary , for strong single targets use the 1-pointer Enfilade for rapid fire

Stats alocation :

Strenght - enough for gear
Dexterity - all the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Abandoned Craft
Gloves: Abandoned Craft
Boots : Abandoned Craft ->
Vasily's Moonwalkers
Vasily's Moonwalkers
Vasily's Following Set
Heavy Boots (Sacred)

Defense: (1496-1691) to (1584-1790)
Required Strength: 492
Required Level: 100
40% Faster Run/Walk
20% Faster Block Rate
3% Chance of Crushing Blow
+(115 to 143)% Enhanced Defense
+(41 to 50) to Strength
+(31 to 40) to Dexterity
+(201 to 250) to Mana
Lightning Resist +(41 to 50)%
Socketed (4)

Helm: Abandoned Craft ->
Witchhunter's Hood
Witchhunter's Hood
Witchhunter's Attire Set
Cap (Sacred)

Defense: (2219-2540) to (2245-2570)
Required Strength: 228
Required Level: 100
+(87 to 114)% Enhanced Defense
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
+5% to All Maximum Resistances
All Resists +(31 to 40)%
Damage Reduced by 5%
Total Character Defense Plus (16 to 20)%
Requirements -50%
Socketed (4)
->
Vasily's Crescent
Vasily's Crescent
Vasily's Following Set
Spangenhelm (Sacred)

Defense: (2287-2585) to (2534-2864)
Required Strength: 606
Required Level: 100
(Amazon Only)
10% Chance to cast level 24 Abyss when you Kill an Enemy
15% Faster Hit Recovery
+(13 to 25) to Maximum Damage
+(16 to 20)% to Cold Spell Damage
+(115 to 143)% Enhanced Defense
(11 to 15)% Bonus to Dexterity
Cold Resist +(41 to 50)%
Socketed (4)

Armor: Abandoned Craft ->
Vasily's Shepherd Moon
Vasily's Shepherd Moon
Vasily's Following Set
Splint Mail (Sacred)

Defense: (5617-6349) to (6516-7365)
Required Strength: 563
Required Level: 100
+1 to Amazon Skill Levels
25% Faster Block Rate
8% Chance of Crushing Blow
Attacker Flees after Striking (3 to 5)%
(11 to 20)% Bonus to Energy
(11 to 15)% Bonus to Dexterity
+(115 to 143)% Enhanced Defense
Socketed (6)

Weapon:
Trishula
Trishula
Amazon Javelins

'Sha'
Runeword Level: 72
15% Faster Run/Walk
15% Increased Attack Speed
+(87 to 114)% Enhanced damage
Adds 125-250 fire damage
Adds 125-250 lightning damage
Adds 125-250 cold damage
-(16 to 25)% to Enemy Lightning Resistance
-(16 to 25)% to Enemy Fire Resistance
-(16 to 25)% to Enemy Cold Resistance
+(6 to 12) to Lion Stance
+(6 to 12) to Snake Stance
+(21 to 40) to Strength
+(21 to 40) to Dexterity
+(21 to 40) to Vitality
-> Weird Craft with ctc SoR after kill ->
Vasily's Falling Star
Vasily's Falling Star
Vasily's Following Set
Maiden Javelin (Sacred)

Throw Damage: (173-192) to (265-338)
One-Hand Damage: (112-124) to (182-246)
Required Strength: 175
Required Dexterity: 184
Required Level: 100
(Amazon Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
40% Increased Attack Speed
+(144 to 171)% Enhanced damage
+(51 to 100) to Maximum Damage
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
Requirements -50%
Socketed (3)

Shield:
Chargebreaker
Chargebreaker
Setzschild (6)

Defense: (492-573) to (969-1127)
Chance to Block: 4%
Required Strength: 47
Required Level: 12
(Amazon Only)
5% Chance to cast level 3 Guard Tower when you Kill an Enemy
+(16 to 25)% Bonus to Summoned Minion Damage
+(11 to 15)% Bonus to Summoned Minion Resistances
(8 to 10)% Bonus to Dexterity
(8 to 10)% Bonus to Strength
+(35 to 57)% Enhanced Defense
Damage Reduced by (3 to 5)
Damage Reduced by 5%
Total Character Defense Plus (8 to 10)%
Socketed (1)

Defense: (959-1092) to (1796-2046)
Chance to Block: 4%
Required Strength: 68
Required Level: 21
(Amazon Only)
6% Chance to cast level 6 Guard Tower when you Kill an Enemy
+(26 to 35)% Bonus to Summoned Minion Damage
+(16 to 20)% Bonus to Summoned Minion Resistances
(11 to 13)% Bonus to Dexterity
(11 to 13)% Bonus to Strength
+(58 to 80)% Enhanced Defense
Damage Reduced by (6 to 8)
Damage Reduced by 6%
Total Character Defense Plus (11 to 13)%
Socketed (2)

Defense: (1695-1902) to (3048-3418)
Chance to Block: 4%
Required Strength: 100
Required Level: 30
(Amazon Only)
7% Chance to cast level 9 Guard Tower when you Kill an Enemy
+(36 to 45)% Bonus to Summoned Minion Damage
+(21 to 25)% Bonus to Summoned Minion Resistances
(14 to 16)% Bonus to Dexterity
(14 to 16)% Bonus to Strength
+(81 to 103)% Enhanced Defense
Damage Reduced by (9 to 11)
Damage Reduced by 7%
Total Character Defense Plus (14 to 16)%
Socketed (3)

Defense: (2760-3057) to (4914-5444)
Chance to Block: 4%
Required Strength: 145
Required Level: 39
(Amazon Only)
8% Chance to cast level 12 Guard Tower when you Kill an Enemy
+(46 to 55)% Bonus to Summoned Minion Damage
+(26 to 30)% Bonus to Summoned Minion Resistances
(17 to 19)% Bonus to Dexterity
(17 to 19)% Bonus to Strength
+(104 to 126)% Enhanced Defense
Damage Reduced by (12 to 14)
Damage Reduced by 8%
Total Character Defense Plus (17 to 19)%
Socketed (4)

Defense: (4287-4723) to (7550-8319)
Chance to Block: 4%
Required Strength: 210
Required Level: 47
(Amazon Only)
9% Chance to cast level 15 Guard Tower when you Kill an Enemy
+(56 to 65)% Bonus to Summoned Minion Damage
+(31 to 35)% Bonus to Summoned Minion Resistances
(20 to 22)% Bonus to Dexterity
(20 to 22)% Bonus to Strength
+(126 to 149)% Enhanced Defense
Damage Reduced by (15 to 17)
Damage Reduced by 9%
Total Character Defense Plus (20 to 22)%
Socketed (5)

Defense: (6416-6983) to (11272-12268)
Chance to Block: 4%
Required Strength: 305
Required Level: 56
(Amazon Only)
10% Chance to cast level 18 Guard Tower when you Kill an Enemy
+(66 to 75)% Bonus to Summoned Minion Damage
+(36 to 40)% Bonus to Summoned Minion Resistances
(23 to 25)% Bonus to Dexterity
(23 to 25)% Bonus to Strength
+(149 to 171)% Enhanced Defense
Damage Reduced by (18 to 20)
Damage Reduced by 10%
Total Character Defense Plus (23 to 25)%
Socketed (6)

->
Vasily's Eclipse
Vasily's Eclipse
Vasily's Following Set
Athulua's Hand (Sacred)

Defense: (2657-3003) to (2861-3234)
Chance to Block: 4%
Required Dexterity: 174
Required Level: 100
(Amazon Only)
40% Faster Block Rate
(16 to 20)% Mana stolen per Hit
(16 to 20)% Life stolen per Hit
(6 to 8)% Chance of Crushing Blow
Attacker Flees after Striking (3 to 5)%
(21 to 25)% Bonus to Strength
+(115 to 143)% Enhanced Defense
Requirements -50%
Socketed (4)

Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

-> when this procs , go trough the wall of fire in order to boost your damage
Amulet: rare with Lightning Arena oskill ; it may spawn with ctc Banish on striking
Sockets: jewels with 2% dexterity for the weapon runeword , perfect gems for the rest
On Switch :
Koth's Lesson
Koth's Lesson
Mace (6)

One-Hand Damage: (8-9) to (11-13)
Required Strength: 36
Required Level: 5
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 4 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(31 to 50)% Bonus Damage to Bloodlust
+(18 to 35)% Enhanced damage
+(111 to 170)% Damage to Undead
+(51 to 100) Defense
+(11 to 15) to Strength
Increase Maximum Life (3 to 5)%
Socketed (1)

One-Hand Damage: (13-15) to (18-21)
Required Strength: 59
Required Level: 14
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
18% Chance to cast level 8 Bloodlust when you Kill an Enemy
+1 to Barbarian Skill Levels
+(51 to 70)% Bonus Damage to Bloodlust
+(35 to 52)% Enhanced damage
+(171 to 230)% Damage to Undead
+(101 to 150) Defense
+(16 to 20) to Strength
Increase Maximum Life (6 to 8)%
Socketed (2)

One-Hand Damage: (19-21) to (28-32)
Required Strength: 89
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
21% Chance to cast level 12 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(71 to 90)% Bonus Damage to Bloodlust
+(52 to 69)% Enhanced damage
+(231 to 290)% Damage to Undead
+(151 to 200) Defense
+(21 to 25) to Strength
Increase Maximum Life (9 to 11)%
Socketed (2)

One-Hand Damage: (28-31) to (40-44)
Required Strength: 130
Required Level: 33
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
24% Chance to cast level 16 Bloodlust when you Kill an Enemy
+(1 to 2) to Barbarian Skill Levels
+(91 to 110)% Bonus Damage to Bloodlust
+(69 to 86)% Enhanced damage
+(291 to 350)% Damage to Undead
+(201 to 250) Defense
+(26 to 30) to Strength
Increase Maximum Life (12 to 14)%
Socketed (2)

One-Hand Damage: (37-40) to (56-60)
Required Strength: 186
Required Level: 42
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
27% Chance to cast level 20 Bloodlust when you Kill an Enemy
+(1 to 3) to Barbarian Skill Levels
+(111 to 130)% Bonus Damage to Bloodlust
+(87 to 103)% Enhanced damage
+(351 to 410)% Damage to Undead
+(251 to 300) Defense
+(31 to 35) to Strength
Increase Maximum Life (15 to 17)%
Socketed (3)

One-Hand Damage: (48-52) to (71-77)
Required Strength: 261
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
30% Chance to cast level 24 Bloodlust when you Kill an Enemy
+(2 to 3) to Barbarian Skill Levels
+(131 to 150)% Bonus Damage to Bloodlust
+(104 to 120)% Enhanced damage
+(411 to 470)% Damage to Undead
+(301 to 350) Defense
+(36 to 40) to Strength
Increase Maximum Life (18 to 20)%
Socketed (3)

(extra damage to Bloodlust)
*Only equip Vasily's set items when you got 3 set parts (Helm+armor+weapon/boots) to benefit from the 25% SoR after kill , or the full set to get all bonusses.

End Game

Gameplay
- buff with Bloodlust (using the switch gear ) and Ecstatic Frenzy for extra magic damage to weapon -> this will also turn your defence to zero , so try to avoid getting hit too much , mostly that now you skip Paragon (extra life) and get Curare instead (more damage)
- activate the War Spirit and Lightning Arena + Rapture for increased velocity/FHR/FBR
-Stone your opponents with Spellblind , spam Ricochet and Fairy Ring , cast another Spellblind , spam more Ricochet and Fairy Ring , repeat .
- throw MoonBeams to boost your damage reduction and regeneration whenever necessary , for strong single targets use the 1-pointer Enfilade for rapid fire

Stats alocation :

Strength - 0
Dexterity - all you can get
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: choose between
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

(proc) / Abandoned Craft (MOAR dexterity) /
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3707-4089) to (4060-4479)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(172 to 200)% Enhanced Defense
-25 to all Attributes
100% better chance of getting magic item
Requirements -100%
Socketed (2)

for more MF
Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 121
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+30% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
->
Centuria Insectorum
Centuria Insectorum
Gauntlets (Sacred)

Defense: (1517-1674) to (1776-1959)
Required Strength: 574
Required Level: 100
+1 to All Skills
25% Increased Attack Speed
+13 to Minimum Damage
+(172 to 200)% Enhanced Defense
(10 to 15)% Bonus to Dexterity
(10 to 15)% Bonus to Strength
+(21 to 25) to all Attributes
Total Character Defense Plus (41 to 50)%
10% Reanimate as: Darkling
Socketed (4)


Boots:
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%
: %CB , %max life
Helm:
Ylfa Ban
Ylfa Ban
Einherjar Helm (Sacred)

Defense: (2388-2653) to (2569-2853)
Required Dexterity: 534
Required Level: 100
(Amazon Only)
Adds 38-63 damage
Ignore Target's Defense
+(4 to 9) to Elfin Weapons
+(12 to 29) to Miasma
(21 to 25)% Bonus to Dexterity
+(144 to 171)% Enhanced Defense
(11 to 15)% Bonus to Energy
+5 Life on Striking
Reduces all Vendor Prices 10%
Socketed (4)


Armor:
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 121
Enhanced Weapon Damage +300%
+(202 to 230)% Enhanced Defense
+300 to Strength
+300 to Dexterity
-75 to Vitality
-75 to Energy
All Resists +(101 to 150)%
+1 to Light Radius
: 300% EWD , 300 flat strength and dexterity , resistances
Rings : 2x
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

for MOAR duration buffs duration (over 30 sec MoonBeam ) and Rapture
Amulet: rare with ctc Banish on striking and Lightning Arena oskill
Weapon :
Scar (Xis)

Scar
Amazon Javelins

'IoXis'
Runeword Level: 121
100% Chance to cast level 49 Bloodstorm when you Kill an Enemy
+(174 to 201)% Enhanced damage
Adds 150-200 fire damage
22% Chance of Crushing Blow
50% Chance of Open Wounds
+(15 to 29) to Ecstatic Frenzy (Amazon Only)
5% Bonus to Dexterity
+100 to Dexterity
: 100% ctc lvl 49 Bloodstorm after kill , 22%CB , up to +29 more points into Ecstatic Frenzy !
Shield:
Danmaku
Danmaku
Athulua's Hand (Sacred)

Defense: (2657-3003) to (2861-3234)
Chance to Block: 5%
Required Dexterity: 349
Required Level: 100
(Amazon Only)
10% Chance to cast level 15 Javelin Nova when you Kill an Enemy
1% Chance to cast level 45 Fire Bolt Nova on Striking
25% Chance to cast level 5 Javelin on Striking
+(2 to 3) to Amazon Skill Levels
35% Increased Attack Speed
25% Faster Block Rate
1% Increased Chance of Blocking
Adds 13-25 damage
+(21 to 25)% to Fire Spell Damage
+(115 to 143)% Enhanced Defense
Socketed (4)

hands down the best option for end game
Sockets : jewels with 2% dexterity and flat dexterity
On switch :
Weapon :
Shark (Xis)

Shark
Weapons

'TalXis'
Runeword Level: 121
1% Chance to cast level 31 Bloodlust when you Kill an Enemy
+(201 to 250)% Bonus Damage to Bloodlust
50% Increased Attack Speed
+230% Enhanced damage
+(3.25 per level) to Maximum Damage (Based on Character Level)
66% Chance of Open Wounds
+5 to all Attributes
-500 to Mana
: up to 250% bonus damage to Bloodlust
Shield :
Vision of the Furies
Vision of the Furies
Athulua's Hand (Sacred)

Defense: (2236 to 2331)
Chance to Block: 4%
Required Dexterity: 349
Required Level: 100
(Amazon Only)
+75 Energy Factor to Spell Damage
+50% Bonus Elemental Damage to Bloodlust
25% Faster Cast Rate
(0.375 per level)% to Fire Spell Damage (Based on Character Level)
10% Bonus to Energy
(21 to 25)% Bonus to Vitality
+1000 Defense
Damage Reduced by 100
Level 61 Bloodstorm (10 Charges)
Level 57 Lava Pit (10 Charges)
Level 54 Pyroclastic Flow (10 Charges)
Socketed (4)

: 100% bonus elemental damage to bloodlust




7.XVI. Kwenthrith KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16

A Tiefling Form caster assassin

Tiefling form turns your defence down to zero , so you can equip (leather) armors with low requirements , allowing you to invest more points into Energy

Lots of reanimates , Charm , Blink , Vampiric icon and Psihic scream will keep you alive while dealing damage from a safe distance

Early Game

Gameplay

- activate Tiefling Form
- cast Limpet LaserS (PewPew) and stick them on solid objects (walls/trees/rocks/other stuff) - they shoot cold damage "bullets" very fast , freezing all enemies that are not cold immune (it also pierces) -> a very safe skill ; it is also a fast boss killer , as those limpets will auto focus the target . Hard points into the skill will add +1 limpet for each 10 points -> 2 limpets/cast at 10 points , 3 limpets at 20 , 4 limpets at 30 . This is such a great spell :)
- for elemental immunes use Psionic Storm - it deals magical damage based on hard points into energy
- Devouring Cloud oskill may also be used for elemental immunes
- blink away when in danger
- hire a tanky mercenary (shapeshifter-> barbarian)

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
-> Honorific with %30 cold spell damage and 15x fallen reanimate MOs -> 30% reanimate as fallen one -> not much tanking , but they will distract your opponents from attacking you
Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> Honorific with %30 cold spell damage and -30% enemy cold spell damage
Boots : Jewelward -> Honorific with %30 cold spell damage and -30% enemy cold spell damage
Helm :
Topspin
Topspin
Skull Cap (6)

Defense: (39-45) to (56-64)
Required Strength: 25
Required Level: 3
5% Chance to cast level 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(12 to 29)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)

Defense: (94-106) to (127-143)
Required Strength: 36
Required Level: 11
7% Chance to cast level 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(30 to 46)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)

Defense: (188-208) to (242-268)
Required Strength: 53
Required Level: 20
9% Chance to cast level 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(47 to 63)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)

Defense: (326-358) to (403-442)
Required Strength: 76
Required Level: 29
11% Chance to cast level 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(64 to 80)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)

Defense: (524-571) to (640-697)
Required Strength: 111
Required Level: 37
13% Chance to cast level 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(81 to 97)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)

Defense: (790-853) to (960-1037)
Required Strength: 160
Required Level: 47
15% Chance to cast level 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(98 to 114)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)


Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Victory(Median XL - 6 years)
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
Staff of Roses
Staff of Roses
War Staff (6)

Two-Hand Damage: 11 to 15
Required Dexterity: 34
Required Level: 10
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+(21 to 25)% Bonus to Energy Factor
10% Faster Cast Rate
+50% Damage to Undead
+(1 to 2) to Blood Flash
Regenerate Mana +(16 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
(4 to 5)% Reanimate as: Knight of Death
+(16 to 25) Life after each Kill
Socketed (2)

Two-Hand Damage: 16 to 21
Required Dexterity: 51
Required Level: 19
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+(26 to 30)% Bonus to Energy Factor
20% Faster Cast Rate
+50% Damage to Undead
+(3 to 4) to Blood Flash
Regenerate Mana +(26 to 35)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
(6 to 7)% Reanimate as: Knight of Death
+(26 to 35) Life after each Kill
Socketed (3)

Two-Hand Damage: 21 to 28
Required Dexterity: 73
Required Level: 29
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+(31 to 35)% Bonus to Energy Factor
30% Faster Cast Rate
+50% Damage to Undead
+(5 to 6) to Blood Flash
Regenerate Mana +(36 to 45)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
(7 to 8)% Reanimate as: Knight of Death
+(36 to 45) Life after each Kill
Socketed (4)

Two-Hand Damage: 27 to 36
Required Dexterity: 104
Required Level: 38
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+(36 to 40)% Bonus to Energy Factor
40% Faster Cast Rate
+50% Damage to Undead
+(7 to 8) to Blood Flash
Regenerate Mana +(46 to 55)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
(9 to 10)% Reanimate as: Knight of Death
+(46 to 55) Life after each Kill
Socketed (4)

Two-Hand Damage: 34 to 44
Required Dexterity: 146
Required Level: 47
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+(41 to 45)% Bonus to Energy Factor
50% Faster Cast Rate
+50% Damage to Undead
+(9 to 10) to Blood Flash
Regenerate Mana +(56 to 65)%
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
(10 to 11)% Reanimate as: Knight of Death
+(56 to 65) Life after each Kill
Socketed (5)

Two-Hand Damage: 41 to 53
Required Dexterity: 202
Required Level: 54
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+(46 to 50)% Bonus to Energy Factor
60% Faster Cast Rate
+50% Damage to Undead
+(11 to 12) to Blood Flash
Regenerate Mana +(66 to 75)%
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
(12 to 13)% Reanimate as: Knight of Death
+(66 to 75) Life after each Kill
Socketed (6)


Rings: rares with 1 all skills and cold spell damage (may spawn with reanimate chance )
Amulet: rare with +all skills , %cold spell damage and flat life (may also spawn with reanimate chance) - may spawn with Devouring Cloud Oskill
Sockets: jewels with -% requirements for armor + perfect gems to smax resistances . higher resistances = less (spell) damage taken ; perfect diamonds for staff (MOAR spell damage)

Mid Game

Gameplay
- activate Tiefling Form
- spam Limpet LaserS
- Phase Bomb / Devouring Cloud for Elemental Immunes
- use Vampiric Icon to Leech
- use Physic Scream to make opponents flee / Blink away when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan


*points into WotS are there for boosting Devouring Cloud's damage

Gear

Belt: Eerie craft
Gloves: Sacred craft with Devouring Cloud Oskill
Boots : Sacred craft or
Tanya, the Sorceress

Helm : Sacred craft
Armour: Eerie craft or
Zerae's Redemption
Zerae's Redemption
Zerae's Divinity Set
Plate Mail (Sacred)

Defense: (7480-8197) to (8610-9452)
Required Strength: 432
Required Level: 100
(11 to 15)% Life stolen per Hit
+(18 to 25) to Stormeye Totem
(26 to 30)% Bonus to Energy
(26 to 30)% Bonus to Dexterity
+(144 to 171)% Enhanced Defense
+1000 Defense
+(101 to 200) to Life
Requirements -25%
Socketed (6)

Weapon:
Elverfolk
Elverfolk
Staves

'Yul'
Runeword Level: 100
+(51 to 100) Energy Factor to Spell Damage
+(6 to 8) to All Skills
-(21 to 30)% to All Enemy Resistances
(21 to 30)% Bonus to Energy
+750 Defense vs. Missile
All Resists +(31 to 50)%

Rings: rares with 1 all skills and cold spell damage (may spawn with reanimate chance )
Amulet: rare with +all skills , %cold spell damage and Devouring Cloud Oskill
Sockets: jewels with -%requirements for armors , jewels with %cold spell damage for staff , perfect gems to smax resistances .
MO the crafts to get a total of 25-35% chance to reanimate , MO the staff with 10 MOs for LaK

End Game

Gameplay
- activate Tiefling Form , summon the SoV for more life , damage and reanimates to do the tanking
- spam Limpet LaserS
- Phase Bomb /Devouring Cloud for Elemental Immunes
- use Charm to force small packs of opponents to tank for you
- use Vampiric Icon to Leech
- Blink away when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0 - Tiefling form adds flat dexterity
Vitality - 0 - Tiefling form adds flat life
Energy - all the rest(MOAR damage)

Skillplan



Gear

Gloves: Sacred craft with Devouring Cloud Oskill
Boots:
Tanya, the Sorceress

Helm:
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1468 to 1549)
Required Strength: 563
Required Level: 100
1% Chance to cast level 22 Charm on Melee Attack
Adds 125-250 magic damage
Adds 125-250 fire damage
Adds 125-250 lightning damage
Adds 125-250 cold damage
+(11 to 13)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)

(SoV)
Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Armour:
Sahuagin Skin
Sahuagin Skin
Scale Mail (Sacred)

Defense: (6026-6720) to (6728-7503)
Required Strength: 525
Required Level: 100
100% Chance to cast level 16 Frog Prince when you Die
+(1 to 2) to All Skills
50% Faster Run/Walk
+(13 to 38)% to Cold Spell Damage
-35% to Enemy Cold Resistance
+(12 to 16) to Shatter the Flesh
+(143 to 171)% Enhanced Defense
+5% to Maximum Cold Resist
(5 to 8)% Reanimate as: Landshark
Socketed (6)


Weapon:
Staff of Lady Salene
Staff of Lady Salene
Short Staff (Sacred)

Two-Hand Damage: 53 to 55
Required Dexterity: 188
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
5% Chance to cast level 39 Death Blossom when Struck by a Missile
+(10 to 12) to All Skills
+50% Damage to Undead
+(21 to 25)% to Cold Spell Damage
+(36 to 50)% to Poison Spell Damage
+(4 to 7) to Dire Charm
13% Reanimate as: Soul Spider
Slows Attacker by 33%
25% Damage Taken Goes To Mana
Total Character Defense = 0
Socketed (6)


Rings : rares with 1 all skills ,%cold spell damage and reanimate
Amulet: rare with + all skills , %cold spell damage and Devouring Cloud Oskill
Sockets: jewels with % energy and % cold spell damage
Edited by ChuckNoRis 1 month.
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8.XVI. Floki KS:7 S:7 Ge:9 F:7 Ga:8 E:8 Build rank: 7.66

A clasical throwing barbarian that uses Rebound to hit opponents from a far distance , spreading poison damage and slow from Snake stance , elemental damage from Kraken stance + procs after kill .

Rebound needs to hit a solid object so that it will be able to spread axes all over the screen . Snake stance provides a lot of poison damage and slow target , that will be spread all over the screen by Rebound . Points into Eagle stance work as a sinergy for Snake Stance , and may also be used to heal .Kraken stance may be found on crafted helms and deals tri-elemental damage that is boosted by points invested into other stances . This means the points from Snake stance and Eagle stance will both work as a sinergy for Kraken stance.

Early Game

Gameplay
- summon the wolves for extra damage and defence ( they will also spread doom)
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- Snake stance to spread damage and slow targets , Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)


Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Helm :
Algiz
Algiz
Barbarian Helms

'Ort'
Runeword Level: 21
10% Chance to cast level 4 Thunder Hammer on Melee Attack
Adds 1-10 lightning damage
+3% to Lightning Spell Damage
3% Chance of Crushing Blow
10% Bonus to Vitality
10% Bonus to Strength
Total Character Defense Plus (11 to 15)%
->
Nasrudin
Nasrudin
Barbarian Helms

'Fal'
Runeword Level: 41
50% Faster Run/Walk
50% Increased Attack Speed
30% Faster Cast Rate
50% Faster Hit Recovery
30% Faster Block Rate
+(3 to 9) to Cautious Strike
+(58 to 86)% Enhanced Defense
+(41 to 50) to Dexterity
(51 to 75)% extra gold from monsters

Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Cheetah
Cheetah
Throwing Axes

'Eld'
Runeword Level: 11
5% Chance to cast level 9 Gift of the Wild when you Kill an Enemy
30% Faster Run/Walk
+(18 to 35)% Enhanced damage
100% bonus to Attack Rating
+(21 to 50)% Bonus to Summoned Minion Attack Rating
+(11 to 20)% Bonus to Summoned Minion Damage
->
Rockshatter
Rockshatter
Balanced Axe (6)

Throw Damage: (4-5) to (30-39)
One-Hand Damage: (5-7) to (22-29)
Required Strength: 77
Required Level: 6
Current Strength Damage Bonus: (51/256 per Strength)%
2% Chance to cast level 7 Blast Wave when you Kill an Enemy
+(18 to 40)% Enhanced damage
+(8 to 13) to Maximum Damage
(4 to 5)% Chance of Crushing Blow
Enhanced Weapon Damage +(31 to 50)%
+(16 to 25) to Strength
+(11 to 15) Life after each Kill
Socketed (2)

Throw Damage: (9-11) to (52-63)
One-Hand Damage: (9-11) to (36-45)
Required Strength: 114
Required Level: 15
Current Strength Damage Bonus: (51/256 per Strength)%
2% Chance to cast level 13 Blast Wave when you Kill an Enemy
+(41 to 63)% Enhanced damage
+(13 to 18) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
Enhanced Weapon Damage +(51 to 70)%
+(26 to 35) to Strength
+(16 to 20) Life after each Kill
Socketed (3)

Throw Damage: (19-22) to (78-91)
One-Hand Damage: (14-16) to (52-62)
Required Strength: 164
Required Level: 24
Current Strength Damage Bonus: (51/256 per Strength)%
3% Chance to cast level 19 Blast Wave when you Kill an Enemy
+(64 to 86)% Enhanced damage
+(18 to 23) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
Enhanced Weapon Damage +(71 to 90)%
+(36 to 45) to Strength
+(21 to 25) Life after each Kill
Socketed (4)

Throw Damage: (31-35) to (112-128)
One-Hand Damage: (22-25) to (73-84)
Required Strength: 231
Required Level: 34
Current Strength Damage Bonus: (51/256 per Strength)%
3% Chance to cast level 25 Blast Wave when you Kill an Enemy
+(87 to 109)% Enhanced damage
+(23 to 28) to Maximum Damage
(10 to 11)% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 110)%
+(46 to 55) to Strength
+(26 to 30) Life after each Kill
Socketed (4)

Throw Damage: (45-51) to (151-169)
One-Hand Damage: (29-32) to (94-107)
Required Strength: 322
Required Level: 43
Current Strength Damage Bonus: (51/256 per Strength)%
4% Chance to cast level 31 Blast Wave when you Kill an Enemy
+(109 to 132)% Enhanced damage
+(28 to 33) to Maximum Damage
(12 to 13)% Chance of Crushing Blow
Enhanced Weapon Damage +(111 to 130)%
+(56 to 65) to Strength
+(31 to 35) Life after each Kill
Socketed (5)

Throw Damage: (62-68) to (197-218)
One-Hand Damage: (37-40) to (118-131)
Required Strength: 445
Required Level: 53
Current Strength Damage Bonus: (51/256 per Strength)%
4% Chance to cast level 37 Blast Wave when you Kill an Enemy
+(132 to 154)% Enhanced damage
+(33 to 38) to Maximum Damage
(14 to 15)% Chance of Crushing Blow
Enhanced Weapon Damage +(131 to 150)%
+(66 to 75) to Strength
+(36 to 40) Life after each Kill
Socketed (6)


Shield :
The Breaking Wheel
The Breaking Wheel
Bronze Shield (6)

Defense: (131-148) to (250-282)
Chance to Block: 1%
Required Strength: 25
Required Level: 7
(Barbarian Only)
(2 to 3)% Chance of Crushing Blow
Enhanced Weapon Damage +(16 to 25)%
+(24 to 40)% Enhanced Defense
(7 to 10)% Bonus to Strength
(7 to 10)% Bonus to Dexterity
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Socketed (1)

Defense: (267-298) to (463-516)
Chance to Block: 1%
Required Strength: 36
Required Level: 16
(Barbarian Only)
(3 to 4)% Chance of Crushing Blow
Enhanced Weapon Damage +(26 to 35)%
+(41 to 57)% Enhanced Defense
(11 to 14)% Bonus to Strength
(11 to 14)% Bonus to Dexterity
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Socketed (2)

Defense: (474-525) to (797-883)
Chance to Block: 1%
Required Strength: 52
Required Level: 24
(Barbarian Only)
(5 to 6)% Chance of Crushing Blow
Enhanced Weapon Damage +(36 to 45)%
+(58 to 75)% Enhanced Defense
(15 to 18)% Bonus to Strength
(15 to 18)% Bonus to Dexterity
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Socketed (3)

Defense: (773-848) to (1281-1405)
Chance to Block: 1%
Required Strength: 77
Required Level: 33
(Barbarian Only)
(6 to 7)% Chance of Crushing Blow
Enhanced Weapon Damage +(46 to 55)%
+(75 to 92)% Enhanced Defense
(19 to 22)% Bonus to Strength
(19 to 22)% Bonus to Dexterity
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
Socketed (3)

Defense: (1200-1306) to (1960-2133)
Chance to Block: 1%
Required Strength: 111
Required Level: 42
(Barbarian Only)
(8 to 9)% Chance of Crushing Blow
Enhanced Weapon Damage +(56 to 65)%
+(92 to 109)% Enhanced Defense
(23 to 26)% Bonus to Strength
(23 to 26)% Bonus to Dexterity
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
Socketed (4)

Defense: (1784-1930) to (2907-3143)
Chance to Block: 1%
Required Strength: 162
Required Level: 51
(Barbarian Only)
(9 to 10)% Chance of Crushing Blow
Enhanced Weapon Damage +(66 to 75)%
+(109 to 126)% Enhanced Defense
(27 to 30)% Bonus to Strength
(27 to 30)% Bonus to Dexterity
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
Socketed (4)


Rings: rares-> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius


Sockets: eld runes for weapon , perfect gems for resistances
on Switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- blink

Mid Game

Gameplay
- summon the wolves , buff with MotW and Thunder God
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- stance dance between Snake Stance to slow the screen and spread poison damage / switch to Kraken stance. for more elemental damage. procs will do the rest
- use Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough to get 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan


*23 points into Snake stance to reach the 50% slow target cap

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: Quiet craft
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm : Quiet Craft with Kraken stance.
Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Manitou
Manitou
Throwing Axes

'Ber'
Runeword Level: 63
25% Chance to cast level 60 Elemental when you Kill an Enemy
+2 to Barbarian Skill Levels
+(115 to 143)% Enhanced damage
+(26 to 50) to Maximum Damage
+(11 to 13)% to Fire Spell Damage
+(10 per level) Defense (Based on Character Level)
+50 to all Attributes
10% Chance of Uninterruptable Attack
(double mo'ed) ->
Raptor
Raptor
Throwing Axes

'Ath'
Runeword Level: 90
15% Chance to cast level 18 Crucify when you Kill an Enemy
+1 to Barbarian Skill Levels
15% Faster Hit Recovery
+(115 to 143)% Enhanced damage
Adds 25-38 damage
+(12 to 15) to Hawk Talons
-100 Defense
+1 Life on Striking

Shield :
Wall of Fire
Wall of Fire
Shields

'On'
Runeword Level: 100
+1 to All Skills
40% Faster Block Rate
(31 to 40)% Bonus to Strength
(31 to 40)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
Total Character Defense Plus (16 to 25)%
Attacker Takes Fire Damage of 500

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with ctc thunder hammer and - enemy resists
Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer and - enemy resists
Sockets: jewels with % stats and attack rating , jah runes for crafted weapon , runes with resistances / Ohm runes
on Switch : 2x rare/crafted barbarian axes with MotW oskill

End Game

Gameplay
- summon the wolves , buff with Thunder God and Bloodlust
- throw your Rebound at the closest solid object ; use stampede to stun your opponents if needed
- stance dance between Snake Stance for slow and spreading poison damage / switch to Kraken stance. for more elemental damage. procs will do the rest
- use Eagle stance to heal

Stats alocation :
Strength - enough for gear
Dexterity - enough for 95% chance to hit
Vitality - the rest
Energy - 0

Skillplan


*23 points into Snake stance to reach the 50% slow target cap

Gear

Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 121
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+30% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33%ctc level 33 fire splash after kill , 2 all skills , smaxed fire resist
Boots:
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%
: 30%CB , up to 40% max life
Helm: Quiet Craft with Kraken stance.
Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

- 10% offscreen SoR proc ... how could you not love it ?
Armor:
Natasha's Legacy

Weapon:
Griefbringer
Griefbringer
Balanced Axe (Sacred)

Throw Damage: (174-189) to (290-311)
One-Hand Damage: (128-138) to (214-227)
Required Strength: 518
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
50% Chance to cast level 12 Bear Claw when you Kill an Enemy
40% Increased Attack Speed
+(144 to 171)% Enhanced damage
Adds 38-100 damage
(101 to 150)% bonus to Attack Rating
+250% Damage to Undead
(21 to 25)% Chance of Open Wounds
Enhanced Weapon Damage +(51 to 100)%
-25 to Energy
Damage Reduced by (31 to 40)
Socketed (6)

: 50% bear claw proc will pierce trough and stun your opponents 25 yards away :twisted:
Shield :
Toraja's Champion
Toraja's Champion
Gilded Shield (Sacred)

Defense: (7944-8978) to (9847-11129)
Chance to Block: 1%
Required Strength: 655
Required Level: 100
(Barbarian Only)
+(2 to 3) to Barbarian Skill Levels
40% Faster Cast Rate
+(201 to 250)% Damage to Protector Spirit Bloodlust
+(41 to 50)% Bonus to Summoned Minion Damage
+(115 to 143)% Enhanced Defense
+2 to Maximum Barbarian Minions
+500 to Life
+500 to Mana
All Resists +(11 to 15)%
+10 Life on Striking
+(21 to 25) Mana on Striking
Socketed (4)

: 500 flat life , 10 LoS :shock:
Rings : 2x
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring (Sacred)

Required Level: 120
+2 to All Skills
(11 to 15)% Bonus to Vitality
(11 to 15)% Bonus to Strength
Total Character Defense Plus (11 to 15)%
(51 to 75)% extra gold from monsters


Amulet: rare with ctc banish on striking mo'ed with ctc thunder hammer and - enemy resists
Sockets : sha'ad/xis runes for weapon , Ohm runes for the rest
on Switch : 2x rare/crafted barbarian axes with MotW oskill
MO your gear in order to hit -100% to all enemy resists




9.M2017. Crystal Maiden KS:8 S:7 Ge:9 F:8 Ga:8 E:8 Build rank: 8

A caster sorceress hybrid that uses Ice elementals as meat shield , slows monsters with Chronofileld , deals heavy fire and cold damage and may instant heal with Inner Fire . A very good starting build that can do great with cheap gear.

Early Game

Gameplay
- summon your Ice elementals army . summon just a few Skeletal Flayers to benefit from their aura
- boost your damage with Firedance
- cast Apocalypse as main attack , Frigid Sphere for fire immunes ,Flamestrike for strong single targets / blink on top of your target so that your summons may focus it
*Get a shapeshifter merc and then replace it with a barbarian once you get to act 5 -> Beside the extra tanking meatshield you will also benefit from boosted damage for you and your party (MOTW)

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> honorific with minion life, resistances and damage
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
-> rares -> honorific with minion life , resistances and damage
Helm :
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (50 to 73)
Required Strength: 50
Required Level: 7
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(2 to 3)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)

Defense: (98 to 131)
Required Strength: 73
Required Level: 16
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(3 to 4)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)

Defense: (165 to 215)
Required Strength: 105
Required Level: 24
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)

Defense: (246 to 317)
Required Strength: 152
Required Level: 33
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(5 to 6)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)

Defense: (354 to 452)
Required Strength: 221
Required Level: 42
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)

Defense: (485 to 615)
Required Strength: 320
Required Level: 50
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(7 to 8)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)


Armor:
Wisdom's Wrap
Wisdom's Wrap
Banded Plate (6)

Defense: (243 to 490)
Required Dexterity: (81-85)
Required Level: 12
(Sorceress Only)
+1 to Sorceress Skill Levels
+(8 to 10)% to Fire Spell Damage
Regenerate Mana +(11 to 15)%
Fire Resist +(21 to 30)%
Slows Attacker by (3 to 5)%
-1 to Light Radius
Level 3 Skeletal Flayers (25 Charges)
Requirements -(10 to 6)%
Socketed (2)

Defense: (391 to 757)
Required Dexterity: (112-117)
Required Level: 20
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(11 to 13)% to Fire Spell Damage
Regenerate Mana +(16 to 20)%
Fire Resist +(31 to 40)%
Slows Attacker by (6 to 8)%
-1 to Light Radius
Level 6 Skeletal Flayers (30 Charges)
Requirements -(15 to 11)%
Socketed (3)

Defense: (586 to 1119)
Required Dexterity: (152-160)
Required Level: 29
(Sorceress Only)
+(1 to 2) to Sorceress Skill Levels
+(13 to 15)% to Fire Spell Damage
Regenerate Mana +(21 to 25)%
Fire Resist +(41 to 50)%
Slows Attacker by (9 to 11)%
-2 to Light Radius
Level 9 Skeletal Flayers (35 Charges)
Requirements -(20 to 16)%
Socketed (4)

Defense: (843 to 1590)
Required Dexterity: (207-218)
Required Level: 38
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(16 to 18)% to Fire Spell Damage
Regenerate Mana +(26 to 30)%
Fire Resist +(51 to 60)%
Slows Attacker by (12 to 14)%
-2 to Light Radius
Level 12 Skeletal Flayers (40 Charges)
Requirements -(25 to 21)%
Socketed (4)

Defense: (1176 to 2194)
Required Dexterity: (281-297)
Required Level: 47
(Sorceress Only)
+(2 to 3) to Sorceress Skill Levels
+(18 to 20)% to Fire Spell Damage
Regenerate Mana +(31 to 35)%
Fire Resist +(61 to 70)%
Slows Attacker by (15 to 17)%
-3 to Light Radius
Level 15 Skeletal Flayers (45 Charges)
Requirements -(30 to 26)%
Socketed (5)

Defense: (1592 to 2969)
Required Dexterity: (378-402)
Required Level: 55
(Sorceress Only)
+(2 to 4) to Sorceress Skill Levels
+(21 to 23)% to Fire Spell Damage
Regenerate Mana +(36 to 40)%
Fire Resist +(71 to 80)%
Slows Attacker by (18 to 20)%
-3 to Light Radius
Level 18 Skeletal Flayers (50 Charges)
Requirements -(35 to 31)%
Socketed (6)


Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings: 2x rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

(MO with minion stats)
Amulet: rare ->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: perfect rubies in weapon for LaK , pgems to max resistances in armors , jewels with minion stats
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- Blink

Mid Game

Gameplay
- summon your Ice elementals and Acid fiends army
- boost your damage with Firedance and Bloodlust
- cast Apocalypse as main attack , Frigid Sphere for fire immunes , Flamestrike for strong single targets / blink on top of your target so that your summons may focus it
- cast Chronofield to slow down the opponents
- instant heal with Inner Fire

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating Craft with Inner Fire oskill
Gloves: magical craft
Boots : magical craft with Apocalypse Oskill
Helm : magical craft
Armour: magical craft with Acid fiends oskill
Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse -> MO with LaK and energy factor
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with minion stats
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: perfect rubies in weapon for LaK , pgems to max resistances in armors , jewels with minion stats
On switch :
Circe
Circe
Sorceress Orbs

'Amn'
Runeword Level: 25
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Poison Spell Damage
+1 to Bloodlust
(11 to 15)% Bonus to Energy
+1 to All Skills when using an Apple
(Bloodlust)

End Game

Gameplay
- summon your Ice elementals and Acid fiends army
- boost your damage with Firedance , cast Bloodlust for even more damage
- Buff with Hive / Path of flames / Nova charge and Lightning Arena from
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames


- cast Apocalypse as main attack , Frigid Sphere for fire immunes , Flamestrike for strong single targets / blink on top of your target so that your summons may focus it
- cast Chronofield to slow down the opponents
- instant heal with Inner Fire

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating Craft with Inner Fire oskill
Gloves: magical craft
Boots : magical craft with Apocalypse Oskill
Helm : magical craft
Armor: magical craft with Acid fiends oskill
Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+
Der Nebelring
Der Nebelring
Ring (Sacred)

Required Level: 120
+(21 to 30)% Bonus to Summoned Minion Damage
+(21 to 30)% Bonus to Summoned Minion Life
+1000 Defense
+400 to Life
Damage Reduced by 5%
+(41 to 50) Life after each Kill
-2 to Light Radius


Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: perfect rubies in weapon for LaK, jewels with minion stats
On switch :
Circe (Xis)

Circe
Sorceress Orbs

'AmnXis'
Runeword Level: 121
+30% Enhanced damage
+44% to Poison Spell Damage
+44% to Lightning Spell Damage
+24 to Bloodlust
(61 to 75)% Bonus to Energy
+3 to All Skills when using an Apple
: +24 to Bloodlust




10.M2017. The Seer KS:8 S:6 Ge:8 F:8 Ga:7 E:7 Build rank: 7.33

A malice caster necromancer - Updates in progress

Early Game

Gameplay
- buff your damage with Burning veil
- activate Pestilence
- use Boneyard as main attack , Funeral Pyre for poison and magical immunes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
-> a nice rare with %spell damage / honorific with 10% fire/poison/physical magical spell and flat energy
Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> MO it with % fire/poison/physical magical spell
Boots :
Wake of Destruction
Wake of Destruction
Greaves (6)

Defense: (90-102) to (135-152)
Required Strength: (68-71)
Required Level: 9
100% Chance to cast level 14 Meteor Shower when you Level-Up
+(3 to 5)% Bonus to Energy Factor
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(24 to 40)% Enhanced Defense
Fire Resist +(6 to 10)%
Poison Resist +(6 to 10)%
Requirements -(10 to 6)%
Socketed (1)

Defense: (184-205) to (263-293)
Required Strength: (93-97)
Required Level: 18
100% Chance to cast level 22 Meteor Shower when you Level-Up
+(6 to 8)% Bonus to Energy Factor
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(41 to 57)% Enhanced Defense
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
Requirements -(15 to 11)%
Socketed (2)

Defense: (333-369) to (462-512)
Required Strength: (128-134)
Required Level: 27
100% Chance to cast level 30 Meteor Shower when you Level-Up
+(9 to 11)% Bonus to Energy Factor
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(58 to 75)% Enhanced Defense
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
Requirements -(20 to 16)%
Socketed (2)

Defense: (554-608) to (747-819)
Required Strength: (174-183)
Required Level: 36
100% Chance to cast level 38 Meteor Shower when you Level-Up
+(12 to 14)% Bonus to Energy Factor
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(75 to 92)% Enhanced Defense
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
Requirements -(25 to 21)%
Socketed (3)

Defense: (854-930) to (1152-1254)
Required Strength: (235-248)
Required Level: 44
100% Chance to cast level 46 Meteor Shower when you Level-Up
+(15 to 17)% Bonus to Energy Factor
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(92 to 109)% Enhanced Defense
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
Requirements -(30 to 26)%
Socketed (3)

Defense: (1274-1378) to (1713-1853)
Required Strength: (316-336)
Required Level: 52
100% Chance to cast level 54 Meteor Shower when you Level-Up
+(18 to 20)% Bonus to Energy Factor
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(109 to 126)% Enhanced Defense
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
Requirements -(35 to 31)%
Socketed (4)


Helm :
Cannonball
Cannonball
Helms

'Ral'
Runeword Level: 19
1% Chance to cast level 6 Celerity on Melee Attack
40% Faster Run/Walk
+(4 to 6)% to Fire Spell Damage
3% Chance of Crushing Blow
+(101 to 150) Maximum Stamina
Level 5 Blast Wave (5 Charges)
->
Ra
Ra
Helms

'Lum'
Runeword Level: 37
+1 to All Skills
-10% Slower Run/Walk
25% Faster Cast Rate
-(6 to 10)% to Enemy Poison Resistance
-(6 to 10)% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
(26 to 50)% extra gold from monsters
10% better chance of getting magic item

Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
Quov Tsin's Fall
Quov Tsin's Fall
Dirk (6)

One-Hand Damage: 5
Required Dexterity: 25
Required Level: 4
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+1 to Necromancer Skill Levels
15% Faster Cast Rate
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(4 to 5)% Reanimate as: Succubus
(4 to 5)% Reanimate as: Dark Magistrate
Socketed (1)

One-Hand Damage: 7 to 8
Required Dexterity: 44
Required Level: 13
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
(6 to 7)% Reanimate as: Succubus
(6 to 7)% Reanimate as: Dark Magistrate
Socketed (1)

One-Hand Damage: 9 to 10
Required Dexterity: 69
Required Level: 22
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(8 to 9)% Reanimate as: Succubus
(8 to 9)% Reanimate as: Dark Magistrate
Socketed (2)

One-Hand Damage: 12 to 13
Required Dexterity: 103
Required Level: 31
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
(10 to 11)% Reanimate as: Succubus
(10 to 11)% Reanimate as: Dark Magistrate
Socketed (2)

One-Hand Damage: 15 to 16
Required Dexterity: 149
Required Level: 41
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(12 to 13)% Reanimate as: Succubus
(12 to 13)% Reanimate as: Dark Magistrate
Socketed (2)

One-Hand Damage: 18 to 20
Required Dexterity: 212
Required Level: 50
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(14 to 15)% Reanimate as: Succubus
(14 to 15)% Reanimate as: Dark Magistrate
Socketed (2)

: +Necro skils ,FCR , great reanimates to tank
Shield:
Shadowchild
Shadowchild
Zombie Head (6)

Defense: (62-72) to (119-138)
Chance to Block: 1%
Required Dexterity: (14-15)
Required Level: 4
(Necromancer Only)
+(21 to 25)% Bonus to Summoned Minion Damage
+(12 to 29)% Enhanced Defense
(11 to 15)% Bonus to Energy
Cold Absorb (3 to 5)%
Lightning Absorb (3 to 5)%
Fire Absorb (3 to 5)%
Requirements -(15 to 11)%
Socketed (2)

Defense: (130-146) to (228-256)
Chance to Block: 1%
Required Dexterity: (20-21)
Required Level: 13
(Necromancer Only)
+(26 to 30)% Bonus to Summoned Minion Damage
+(30 to 46)% Enhanced Defense
(16 to 20)% Bonus to Energy
Cold Absorb (6 to 8)%
Lightning Absorb (6 to 8)%
Fire Absorb (6 to 8)%
Requirements -(20 to 16)%
Socketed (2)

Defense: (233-259) to (395-438)
Chance to Block: 1%
Required Dexterity: (27-28)
Required Level: 21
(Necromancer Only)
+(31 to 35)% Bonus to Summoned Minion Damage
+(47 to 63)% Enhanced Defense
(21 to 25)% Bonus to Energy
Cold Absorb (9 to 11)%
Lightning Absorb (9 to 11)%
Fire Absorb (9 to 11)%
Requirements -(25 to 21)%
Socketed (2)

Defense: (387-424) to (641-703)
Chance to Block: 1%
Required Dexterity: (37-39)
Required Level: 30
(Necromancer Only)
+(36 to 40)% Bonus to Summoned Minion Damage
+(64 to 80)% Enhanced Defense
(26 to 30)% Bonus to Energy
Cold Absorb (12 to 14)%
Lightning Absorb (12 to 14)%
Fire Absorb (12 to 14)%
Requirements -(30 to 26)%
Socketed (3)

Defense: (602-656) to (984-1071)
Chance to Block: 1%
Required Dexterity: (50-53)
Required Level: 39
(Necromancer Only)
+(41 to 45)% Bonus to Summoned Minion Damage
+(81 to 97)% Enhanced Defense
(31 to 35)% Bonus to Energy
Cold Absorb (15 to 17)%
Lightning Absorb (15 to 17)%
Fire Absorb (15 to 17)%
Requirements -(35 to 31)%
Socketed (3)

Defense: (900-973) to (1469-1587)
Chance to Block: 1%
Required Dexterity: (67-71)
Required Level: 48
(Necromancer Only)
+(46 to 50)% Bonus to Summoned Minion Damage
+(98 to 114)% Enhanced Defense
(36 to 40)% Bonus to Energy
Cold Absorb (18 to 20)%
Lightning Absorb (18 to 20)%
Fire Absorb (18 to 20)%
Requirements -(40 to 36)%
Socketed (4)

: great boost for energy + elemental absorb , low requirements
Rings: rares with %spell damage (may spawn with reanimates)
Amulet: rare ->
Felblood
Felblood
Amulet

Required Level: 20
+1 to Necromancer Skill Levels
(3 to 6)% Life stolen per Hit
+2 to Maximum Necromancer Minions
+50 to Life
3% Reanimate as: Magma Demon

->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: pgems to smax resistances , jewels with -% requirements for armor
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)



Mid Game

Gameplay

- buff your damage with Burning veil
- activate Pestilence and Graveyard
- use Boneyard as main attack , Flamestrike for poison/magical immunes / single targets
- Blast Wave if in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Enchanted craft
Gloves: Enchanted craft
Boots :
Tanya, the Sorceress

Helm :
Eulenspiegel
Eulenspiegel
Circlets

'Thur'
Runeword Level: 84
+(31 to 50) Energy Factor to Spell Damage
15% Chance to cast level 1 Teleport when Struck
+2 to All Skills
20% Faster Run/Walk
20% Faster Cast Rate
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Energy

Armor:
Weapon:
Elverfolk
Elverfolk
Staves

'Yul'
Runeword Level: 100
+(51 to 100) Energy Factor to Spell Damage
+(6 to 8) to All Skills
-(21 to 30)% to All Enemy Resistances
(21 to 30)% Bonus to Energy
+750 Defense vs. Missile
All Resists +(31 to 50)%

Rings: rares with %spell damage and reanimates
Amulet:
The Dreamcatcher
The Dreamcatcher
Amulet

Required Level: 80
+2 to All Skills
15% Faster Cast Rate
-(3 to 5)% to All Enemy Resistances
All Resists +(21 to 25)%
+(31 to 40) Mana after each Kill


Sockets: pgems to smax resistances
On switch :
Ladon
Ladon
Necromancer Staves

'Gul'
Runeword Level: 53
+(3 to 5) to Necromancer Skill Levels
+(16 to 20)% to Fire Spell Damage
+(1 to 12) to Blast Wave
+(1 to 12) to Flamestrike
Fire Resist +(31 to 50)%
Damage Reduced by (11 to 15)
: Flamestrike oskill , Blast wave Oskill

End Game

Gameplay
- buff your damage with Burning veil
- activate Pestilence and Graveyard
- Buff with Hive / Path of flames / Nova charge from
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames


- summon the Spirit Of Vengeance to boost your life and damage + some reanimates to tank
- use Boneyard as main attack , Flamestrike for immunes
- Blast Wave when in danger

Stats alocation :
Strength - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Gloves:
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (1002-1147) to (1140-1305)
Required Strength: 272
Required Level: 100
5% Chance to cast level 9 Elemental when you Take Damage
15% Faster Cast Rate
+(16 to 20)% to Spell Damage
(21 to 25)% Bonus to Energy
+(87 to 114)% Enhanced Defense
All Resists +(41 to 50)%
Requirements -50%
Socketed (4)


Boots :
Tanya, the Sorceress

Helm :
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1468 to 1549)
Required Strength: 563
Required Level: 100
1% Chance to cast level 22 Charm on Melee Attack
Adds 125-250 magic damage
Adds 125-250 fire damage
Adds 125-250 lightning damage
Adds 125-250 cold damage
+(11 to 13)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)


Armor:
Natasha's Legacy

Weapon:
Styx
Styx
Necromancer Staves

'Shaad'
Runeword Level: 100
+(10 to 12) to Necromancer Skill Levels
+20% Enhanced damage
+(31 to 40)% to Spell Damage
+(2 to 5) to Warp Armor
+(29 to 32) to Abyss
+(29 to 32) to Plague Avatar
-3 to Maximum Necromancer Minions
(41 to 50)% Bonus to Energy

Rings:
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+ a good rare with %spell damage
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: Zod crafted jewels
On switch :
Ladon (Xis)

Ladon
Necromancer Staves

'GulXis'
Runeword Level: 121
+(8 to 12) to Necromancer Skill Levels
+30% Enhanced damage
+(36 to 60)% to Fire Spell Damage
+(21 to 34) to Blast Wave
+(21 to 34) to Flamestrike
Fire Resist +(101 to 150)%
Damage Reduced by 100
: up to +34 to Flamestrike, Blast wave Oskill




11.M2017. Rooftrellen KS:8 S:8 Ge:7 F:9 Ga:7 E:9 Build rank: 8
A treewarden procmachine

After the replacement of Pummel with Thorn Strike , the treewarden now lacks a weapon damage attack that can trigger procs "on melee attack" . In order to fix this , the Rooftrellen uses something else as a main attack , the oskill Ravage found on the Aegipan runeword . Aegipan grants 3 oskills : Feral strike , Ravage and Thorn Field - they all require using an axe/mace/sword . Feral strike provides attack rating,attack speed,FHR,FBR ,velocity and last 10 seconds ; Ravage provides super fast attacks , boosting the attack rating and physical damage , each attack providing 10 hits to the close enemies . The less enemies around , the more focused attacks on the main target (excelent for act bosses/strong single targets) , similar to what Massacre used to do for the melee necro , but with double amount of hits . Thorn Field is similar to Thorn strike, but deals less damage - we won't be using it .

in order to use Ravage , you must first use Feral strike ( after each 10 seconds ). The super fast attacks are hitting just the opponents in your close melee range , so in order to cover more screen/kill crowds faster , the build uses a lot of "on melee attack " procs , that will be triggered very often :flip:


Early Game

Gameplay
- activate the treewarden form using the switch gear (you need an axe or a mace)
- switch back to the sword setup and use Feral strike once , then use Ravage untill the 10sec duration of Feral strike goes off , use another Feral Strike , then Ravage again , repeat .
- cast Mythal and use Wildfire vs Physical immunes / Idol of Scosglen whenever there's more defence and damage reduction needed (using the switch gear)
- after you can equip Instinct RW on switch gear , boost your damage with MOTW ; there's no point to bother with it until then .


Stats alocation :
Strength - all you can get
Dexterity - enough for 95% chance to hit (100 or less)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

: 10% SoR after kill , %CB ,UA
Gloves: rares ->
Mercy
Mercy
Gloves

'Shael'
Runeword Level: 29
5% Chance to cast level 14 Punisher on Melee Attack
+(6 to 8) to Maximum Damage
(11 to 15)% Bonus to Vitality
+26 Defense
+(11 to 20) to Strength
->
Visegrip
Visegrip
Light Gauntlets (6)

Defense: (29 to 56)
Required Strength: 52
Required Level: 6
5% Chance to cast level 1 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)

Defense: (67 to 109)
Required Strength: 75
Required Level: 15
6% Chance to cast level 3 Crucify on Melee Attack
+(4 to 5) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)

Defense: (120 to 176)
Required Strength: 109
Required Level: 24
7% Chance to cast level 5 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)

Defense: (187 to 266)
Required Strength: 159
Required Level: 33
8% Chance to cast level 7 Crucify on Melee Attack
+(7 to 8) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)

Defense: (273 to 381)
Required Strength: 230
Required Level: 41
9% Chance to cast level 9 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)

Defense: (375 to 522)
Required Strength: 333
Required Level: 50
10% Chance to cast level 11 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)

: 10% Crucify on attack , OW , %strength , -enemy defence/hit
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
->
Death Spur
Death Spur
Heavy Boots (6)

Defense: (27 to 39)
Required Strength: 28
Required Level: 3
1% Chance to cast level 6 Spike Nova when you Take Damage
+(0.09375 per level) to Maximum Damage (Based on Character Level)
(21 to 25)% Chance of Open Wounds
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)

Defense: (59 to 82)
Required Strength: 41
Required Level: 11
1% Chance to cast level 8 Spike Nova when you Take Damage
+(0.125 per level) to Maximum Damage (Based on Character Level)
(26 to 30)% Chance of Open Wounds
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)

Defense: (109 to 141)
Required Strength: 59
Required Level: 20
1% Chance to cast level 10 Spike Nova when you Take Damage
+(0.15625 per level) to Maximum Damage (Based on Character Level)
(31 to 35)% Chance of Open Wounds
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)

Defense: (173 to 215)
Required Strength: 85
Required Level: 28
1% Chance to cast level 12 Spike Nova when you Take Damage
+(0.1875 per level) to Maximum Damage (Based on Character Level)
(36 to 40)% Chance of Open Wounds
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)

Defense: (248 to 310)
Required Strength: 124
Required Level: 38
1% Chance to cast level 14 Spike Nova when you Take Damage
+(0.21875 per level) to Maximum Damage (Based on Character Level)
(41 to 45)% Chance of Open Wounds
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)

Defense: (346 to 427)
Required Strength: 179
Required Level: 46
1% Chance to cast level 16 Spike Nova when you Take Damage
+(0.25 per level) to Maximum Damage (Based on Character Level)
(46 to 50)% Chance of Open Wounds
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)

->
Craton
Craton
Boots

'Cham'
Runeword Level: 67
5% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Damage Reduced by (16 to 20)
Total Character Defense Plus (31 to 40)%
(11 to 20)% Chance of Uninterruptable Attack
: 5% SoR on attack , flat stats, flat DR , %CB ,UA ,TCD
Helm :
Aegipan
Aegipan
Druid Helms

'Ort'
Runeword Level: 21
1% Chance to cast level 15 Diseased Cattle on Melee Attack
+(6 to 9) to Feral Strike
+(6 to 9) to Ravage
+(6 to 9) to Thorn Field
10% Bonus to Strength
Total Character Defense Plus (21 to 25)%
- core of the build
Armor:
Werecat
Werecat
Breast Plate (6)

Defense: (162-183) to (329-372)
Required Strength: 55
Required Level: 5
5% Chance to cast level 1 Claw Tornado on Melee Attack
5% Increased Attack Speed
(21 to 25)% Chance of Open Wounds
+(24 to 40)% Enhanced Defense
+(11 to 15) to Strength
+(11 to 15) to Dexterity
+(11 to 15) to Vitality
Socketed (2)

Defense: (314-350) to (597-665)
Required Strength: 80
Required Level: 14
6% Chance to cast level 4 Claw Tornado on Melee Attack
10% Increased Attack Speed
(26 to 30)% Chance of Open Wounds
+(41 to 57)% Enhanced Defense
+(16 to 20) to Strength
+(16 to 20) to Dexterity
+(16 to 20) to Vitality
Socketed (3)

Defense: (541-600) to (1000-1107)
Required Strength: 116
Required Level: 23
7% Chance to cast level 7 Claw Tornado on Melee Attack
15% Increased Attack Speed
(31 to 35)% Chance of Open Wounds
+(58 to 75)% Enhanced Defense
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
Socketed (4)

Defense: (876-961) to (1583-1737)
Required Strength: 168
Required Level: 31
8% Chance to cast level 10 Claw Tornado on Melee Attack
20% Increased Attack Speed
(36 to 40)% Chance of Open Wounds
+(75 to 92)% Enhanced Defense
+(26 to 30) to Strength
+(26 to 30) to Dexterity
+(26 to 30) to Vitality
Socketed (4)

Defense: (1340-1458) to (2413-2627)
Required Strength: 243
Required Level: 40
9% Chance to cast level 13 Claw Tornado on Melee Attack
25% Increased Attack Speed
(41 to 45)% Chance of Open Wounds
+(92 to 109)% Enhanced Defense
+(31 to 35) to Strength
+(31 to 35) to Dexterity
+(31 to 35) to Vitality
Socketed (5)

Defense: (1987-2149) to (3557-3846)
Required Strength: 353
Required Level: 50
10% Chance to cast level 16 Claw Tornado on Melee Attack
30% Increased Attack Speed
(46 to 50)% Chance of Open Wounds
+(109 to 126)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) to Dexterity
+(36 to 40) to Vitality
Socketed (6)

: 10% ctc Claw tornado on attack , flat stats , IAS , OW
Weapon: rare ->
Jared's Fragmentor
Jared's Fragmentor
Claymore (6)

One-Hand Damage: (6-7) to (7-9)
Two-Hand Damage: (10-11) to (11-12)
Required Strength: 41
Required Level: 2
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 4 Spike Nova on Melee Attack
100% Chance to cast level 9 Immolation Bomb when you Die
+(12 to 29)% Enhanced damage
(4 to 5)% Chance of Crushing Blow
(21 to 25)% Chance of Open Wounds
+(6 to 10) to Strength
Socketed (2)

One-Hand Damage: (11-13) to (13-14)
Two-Hand Damage: (16-18) to (18-20)
Required Strength: 65
Required Level: 12
Current Strength Damage Bonus: (76/256 per Strength)%
17% Chance to cast level 6 Spike Nova on Melee Attack
100% Chance to cast level 17 Immolation Bomb when you Die
+(30 to 46)% Enhanced damage
(6 to 7)% Chance of Crushing Blow
(26 to 30)% Chance of Open Wounds
+(11 to 15) to Strength
Socketed (2)

One-Hand Damage: (17-19) to (19-21)
Two-Hand Damage: (26-29) to (27-30)
Required Strength: 98
Required Level: 21
Current Strength Damage Bonus: (76/256 per Strength)%
19% Chance to cast level 8 Spike Nova on Melee Attack
100% Chance to cast level 25 Immolation Bomb when you Die
+(47 to 63)% Enhanced damage
(8 to 9)% Chance of Crushing Blow
(31 to 35)% Chance of Open Wounds
+(16 to 20) to Strength
Socketed (3)

One-Hand Damage: (24-27) to (27-30)
Two-Hand Damage: (39-43) to (41-45)
Required Strength: 143
Required Level: 31
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 10 Spike Nova on Melee Attack
100% Chance to cast level 33 Immolation Bomb when you Die
+(64 to 80)% Enhanced damage
(10 to 11)% Chance of Crushing Blow
(36 to 40)% Chance of Open Wounds
+(21 to 25) to Strength
Socketed (3)

One-Hand Damage: (32-35) to (38-41)
Two-Hand Damage: (52-57) to (57-63)
Required Strength: 203
Required Level: 39
Current Strength Damage Bonus: (76/256 per Strength)%
23% Chance to cast level 12 Spike Nova on Melee Attack
100% Chance to cast level 41 Immolation Bomb when you Die
+(81 to 97)% Enhanced damage
(12 to 13)% Chance of Crushing Blow
(41 to 45)% Chance of Open Wounds
+(26 to 30) to Strength
Socketed (4)

One-Hand Damage: (41-44) to (49-53)
Two-Hand Damage: (71-77) to (73-79)
Required Strength: 283
Required Level: 50
Current Strength Damage Bonus: (76/256 per Strength)%
25% Chance to cast level 14 Spike Nova on Melee Attack
100% Chance to cast level 49 Immolation Bomb when you Die
+(98 to 114)% Enhanced damage
(14 to 15)% Chance of Crushing Blow
(46 to 50)% Chance of Open Wounds
+(31 to 35) to Strength
Socketed (4)

: 25% spike nova on attack (spreads damage and slow target all over the screen) , %CB , %OW
Rings: 2x rares -> 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

(go trough the wall to boost your damage)
Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius


Sockets: p.raindbow stones in weapon for MOAR %CB , pgems to max resistances , jewels with %attack rating in RW-s
On switch :
Norrec's Topor
Norrec's Topor
Great Axe (6)

Two-Hand Damage: (21-24) to (41-53)
Required Strength: 81
Required Level: 7
Current Strength Damage Bonus: (76/256 per Strength)%
+(24 to 46)% Enhanced damage
+(13 to 20) to Maximum Damage
-(6 to 8)% to Enemy Fire Resistance
+(6 to 8)% to Fire Spell Damage
+(16 to 25) to Strength
Replenish Life +(21 to 30)
Damage Reduced by (3 to 5)
(2 to 3)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (11 to 15)
Socketed (2)

Two-Hand Damage: (36-42) to (69-83)
Required Strength: 119
Required Level: 16
Current Strength Damage Bonus: (76/256 per Strength)%
+(47 to 69)% Enhanced damage
+(21 to 28) to Maximum Damage
-(8 to 10)% to Enemy Fire Resistance
+(8 to 10)% to Fire Spell Damage
+(26 to 35) to Strength
Replenish Life +(31 to 40)
Damage Reduced by (6 to 8)
(3 to 4)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (16 to 20)
Socketed (3)

Two-Hand Damage: (57-65) to (102-119)
Required Strength: 171
Required Level: 25
Current Strength Damage Bonus: (76/256 per Strength)%
+(69 to 92)% Enhanced damage
+(28 to 35) to Maximum Damage
-(11 to 13)% to Enemy Fire Resistance
+(11 to 13)% to Fire Spell Damage
+(36 to 45) to Strength
Replenish Life +(41 to 50)
Damage Reduced by (9 to 11)
(5 to 6)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (21 to 25)
Socketed (4)

Two-Hand Damage: (82-92) to (141-160)
Required Strength: 241
Required Level: 35
Current Strength Damage Bonus: (76/256 per Strength)%
+(92 to 114)% Enhanced damage
+(36 to 43) to Maximum Damage
-(13 to 15)% to Enemy Fire Resistance
+(13 to 15)% to Fire Spell Damage
+(46 to 55) to Strength
Replenish Life +(51 to 60)
Damage Reduced by (12 to 14)
(6 to 7)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (26 to 30)
Socketed (4)

Two-Hand Damage: (113-125) to (189-211)
Required Strength: 335
Required Level: 44
Current Strength Damage Bonus: (76/256 per Strength)%
+(115 to 137)% Enhanced damage
+(43 to 50) to Maximum Damage
-(16 to 18)% to Enemy Fire Resistance
+(16 to 18)% to Fire Spell Damage
+(56 to 65) to Strength
Replenish Life +(61 to 70)
Damage Reduced by (15 to 17)
(8 to 9)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (31 to 35)
Socketed (5)

Two-Hand Damage: (147-161) to (241-266)
Required Strength: 463
Required Level: 53
Current Strength Damage Bonus: (76/256 per Strength)%
+(138 to 160)% Enhanced damage
+(51 to 58) to Maximum Damage
-(18 to 20)% to Enemy Fire Resistance
+(18 to 20)% to Fire Spell Damage
+(66 to 75) to Strength
Replenish Life +(71 to 80)
Damage Reduced by (18 to 20)
(9 to 10)% Reanimate as: Infernal Lord
Target Takes Additional Damage of (36 to 40)
Socketed (6)

->
Instinct
Instinct
Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(101 to 150)% Bonus Damage to Mark of the Wild
25% Faster Hit Recovery
+(87 to 114)% Enhanced damage
+(13 to 25) to Maximum Damage
+(16 to 25)% to Fire Spell Damage
5% Bonus to Vitality
+250 Defense
(+ shield if you wish) - MO it with MoA
*MO the sword with %ED , %deadly strike and %CB . MO the armors with %ED ,flat dexterity and %UA , MO the rings and amulet with resistances

Mid Game

Gameplay

- activate the Treewarden Form and eat a berry
- increase your damage with MOTW , activate Lightning Arena in case your amulet has it
- use Feral strike once , then use Ravage untill the 10sec duration of Feral strike goes off , use another Feral Strike , then Ravage again , repeat .
- switch attacks , cast Mythal and use Wildfire vs Physical or magical (bladestorm conversion) immunes / Idol of Scosglen whenever there's more defence and damage reduction needed


Stats alocation :

Strength - all you can get
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Creepy Craft with ctc Disintegrate on attack ->
Marchosias' Hatred
Marchosias' Hatred
Marchosias' Essence Set
Heavy Belt (Sacred)

Defense: (3111-3455) to (3359-3731)
Required Strength: 568
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
3% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% Bonus to Summoned Minion Life
(6 to 10)% Bonus to Strength
+(144 to 171)% Enhanced Defense
Socketed (2)

Gloves: Creepy Craft with ctc Stormblast on attack
Boots :
Craton
Craton
Boots

'Cham'
Runeword Level: 67
5% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Damage Reduced by (16 to 20)
Total Character Defense Plus (31 to 40)%
(11 to 20)% Chance of Uninterruptable Attack

Helm :
Aegipan
Aegipan
Druid Helms

'Ort'
Runeword Level: 21
1% Chance to cast level 15 Diseased Cattle on Melee Attack
+(6 to 9) to Feral Strike
+(6 to 9) to Ravage
+(6 to 9) to Thorn Field
10% Bonus to Strength
Total Character Defense Plus (21 to 25)%

Armor: Creepy Craft with ctc Javelin nova on attack ->
Marchosias' Might
Marchosias' Might
Marchosias' Essence Set
Full Plate Mail (Sacred)

Defense: (7905-8669) to (9461-10398)
Required Strength: 1254
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+50 to Maximum Damage
+(144 to 171)% Enhanced Defense
(6 to 10)% Bonus to Strength
+1000 Defense
+(151 to 200) to Strength
(41 to 50)% Chance of Uninterruptable Attack
Requirements +100%
Socketed (6)

Weapon: Creepy/Weird crafted war axe with ctc Spike nova/Sor after kill ->
Marchosias' Anger
Marchosias' Anger
Marchosias' Essence Set
Long Sword (Sacred)

One-Hand Damage: (172-184) to (217-230)
Required Strength: 510
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 3 Bladestorm on Melee Attack
+(4 to 6) to Druid Skill Levels
+(144 to 171)% Enhanced damage
Adds 63-100 damage
(151 to 200)% bonus to Attack Rating
(11 to 20)% Bonus to Strength
+1 Life on Striking
Socketed (6)

Shield :
Wall of Fire
Wall of Fire
Shields

'On'
Runeword Level: 100
+1 to All Skills
40% Faster Block Rate
(31 to 40)% Bonus to Strength
(31 to 40)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
Total Character Defense Plus (16 to 25)%
Attacker Takes Fire Damage of 500
->
Marchosias' Deception
Marchosias' Deception
Marchosias' Essence Set
Spiked Shield (Sacred)

Defense: (2171-2454) to (2590-2928)
Chance to Block: -3% + class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+(41 to 50)% Bonus Damage to Mark of the Wild
10% Increased Attack Speed
-3% Decreased Chance of Blocking
(101 to 150)% Duration Bonus to Mark of the Wild
+(115 to 143)% Enhanced Defense
(6 to 10)% Bonus to Strength
Socketed (6)

Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained


Amulet: rare with ctc Doom after kill (may also spawn with Lightning Arena oskill)
Sockets: p.raindbow stones in weapon for MOAR %CB , pgems to max resistances , jewels with %attack rating in RW-s
On switch
Weapon :
Instinct
Instinct
Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(101 to 150)% Bonus Damage to Mark of the Wild
25% Faster Hit Recovery
+(87 to 114)% Enhanced damage
+(13 to 25) to Maximum Damage
+(16 to 25)% to Fire Spell Damage
5% Bonus to Vitality
+250 Defense
mo'ed with MoA
Shield : Fascinating craft
*MO the main weapon with %ED and %deadly strike . MO the armors with %ED ,flat dexterity and %UA , MO the rings and amulet with resistances

End Game

Gameplay

- activate the Treewarden Form and eat a berry
- boost your damage with MOTW
- release the deadly insects that live inside your trunk (Hive) , set your trail on fire ( Path of Flames )
- use Feral strike once , then use Ravage untill the 10sec duration of Feral strike goes off , use another Feral Strike , then Ravage again , repeat .
- switch attacks , cast Mythal and use Wildfire vs Physical immunes / Idol of Scosglen whenever there's more defence and damage reduction needed


Stats alocation :

Strength - all you can get
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
: 10% ctc Fortress on attack ,Path of Flames oskill
Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)

: 20% ctc Crucify on attack , %CB , %AA , 2% max resists
Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , flat stats , %TCD , %UA (get one with positive flat DR )
Helm:
Aegipan (Xis)
Aegipan
Druid Helms

'OrtXis'
Runeword Level: 121
7% Chance to cast level 17 Diseased Cattle on Melee Attack
+(16 to 25) to Feral Strike
+(16 to 25) to Ravage
+(16 to 25) to Thorn Field
50% Bonus to Strength
+30% Enhanced Defense
Total Character Defense Plus (75 to 100)%
: 'nuf said
Armor:
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (6800-7552) to (8249-9162)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Arachnomancy on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 200-300 poison damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Attack
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)

: great procs , CB, UA , LoA , flat str , -%EPR
2h Weapon:
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

One-Hand Damage: (152-163) to (234-246)
Two-Hand Damage: (208-226) to (288-306)
Required Strength: 480
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 58 Pentagram on Melee Attack
25% Chance to cast level 34 Spike Nova on Melee Attack
10% Chance to cast level 36 Bloodlust when you Kill an Enemy
+250% Bonus Damage to Bloodlust
+(144 to 171)% Enhanced damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
17% Reanimate as: Flesh Clan
+333 Life after each Kill
Socketed (4)

/
Axekicker
Axekicker
Giant Axe (Sacred)

Two-Hand Damage: (302-324) to (396-423)
Required Strength: 565
Required Level: 100
Current Strength Damage Bonus: (76/256 per Strength)%
33% Chance to cast level 4 Earthquake on Melee Attack
+2 to Druid Skill Levels
+(144 to 171)% Enhanced damage
Adds 100-150 damage
(6 to 8)% Chance of Crushing Blow
Enhanced Weapon Damage +200%
Slows Target By 20%
(21 to 25)% Bonus to Strength
+100 Life after each Kill
Socketed (6)


or
1h Weapon + Shield :
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (319-329) to (572-583)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(87 to 114)% Enhanced damage
Adds 250-500 damage
150% bonus to Attack Rating
125% extra gold from monsters
50% better chance of getting magic item
+(3 to 5) to Light Radius
Socketed (3)

+
Akarat's Crucifix
Akarat's Crucifix
Spiked Shield (Sacred)

Defense: (1595-1878) to (1903-2241)
Chance to Block: class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 16 Bloodlust when you Take Damage
15% Chance to cast level 19 Mind Flay when Struck
+(16 to 20)% Bonus Elemental Damage to Bloodlust
50% Chance of Open Wounds
Enhanced Weapon Damage +400%
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(41 to 50) to Dexterity
+(41 to 50) to Vitality
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (6)


Rings: 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
5% Chance of Crushing Blow
+25 to Strength
+25 to Vitality

-> 10% ctc EQ on attack , 10%CB
Amulet :
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-375 lightning damage
Adds 900 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots

(eyecandy proc + Hive oskill)
Sockets : Auhe runes in the main weapon for MOAR deadly strike , Ber crafted jewels
On switch
Weapon:
Instinct (Xis)

Instinct
Axes

'OhmXis'
Runeword Level: 121
+7 to Druid Skill Levels
+(201 to 250)% Bonus Damage to Mark of the Wild
50% Faster Hit Recovery
+(202 to 230)% Enhanced damage
+(63 to 125) to Maximum Damage
+(56 to 70)% to Fire Spell Damage
5% Bonus to Vitality
+777 Defense

Shield :
Marchosias' Deception
Marchosias' Deception
Marchosias' Essence Set
Spiked Shield (Sacred)

Defense: (2171-2454) to (2590-2928)
Chance to Block: -3% + class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+(41 to 50)% Bonus Damage to Mark of the Wild
10% Increased Attack Speed
-3% Decreased Chance of Blocking
(101 to 150)% Duration Bonus to Mark of the Wild
+(115 to 143)% Enhanced Defense
(6 to 10)% Bonus to Strength
Socketed (6)





12.M2017. Sagittarius KS:9 S:7 Ge:8 F:8 Ga:8 E:8 Build rank: 8

A hybrid bow druid - Updates in progress

How does it work? First let's talk about the active skills in the bow tree :
- Laughing Ghost - it multihits (similar mechanics to nerco's fragmentation shot , but has attack rating check) so it's nice to have it vs strong single targets/small packs - you only gain extra magic damage to weapon if you invest into it , so this makes it a strong 1-pointer
- Cascade auto-detects and strikes opponents , now cap'ed at 40 yards . With this great skill you can hit opponents before they can see you , allowing you to play safe . You start by maxing it in order to reach the 40 yards seek range cap , then you got for 10 (or less) points into it , untill it also becomes a nice 1-pointer in end game ( Soft points will be enough to reach the seek cap ) , while extra targets will be gained from hard points into Spore Shot (sinergy)
- Spore Shot casts a high number of arrows , making it a strong option for mid-ranged fights in crowded spots . All leftovers may go here : More arrows shot + extra targets granted for Cascade (Sinergy)
- Nova Shot converts all physical damage to fire damage , allowing us to have an easy option vs physical immunes . Soft points also increase the arrow range , making it a great 1-pointer .

The Acid Fiends come with a very nice aura that boosts our speed and elemental procs damage, beside being a good meatshield. Poison flash works as a sinergy for them , boosting their life/hard point . You only need them for tanking , so their damage is not important , as you are the one dealing heavy damage from behind them.


Early Game

Gameplay
- level up using Poison Flash and Laughing Ghost untill you can access a decent bow
- summon the acid fiends army
- Cascade as main attack in the wide areas / Spore Shot in crowded areas / Laughing Ghost vs strong single targets / Nova Shot vs physical immunes
- boost your damage with MOTW using the switch gear after you can access and equip Instinct RW . Don't bother with it untill then

Stats alocation :
Strenght - all points you can get - MOAR damage
Dexterity - enough for 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

: 10% SoR after kill , %CB
Gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)

: FRW, IAS , %AR, flat dexterity
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
-> Honorific with %minion resistances/minion life , all resist , flat str , flat dexterity
Helm :
Auriel's Halo
Auriel's Halo
Tiara (6)

Defense: (31 to 67)
Required Dexterity: (19-20)
Required Level: 8
+1 to Paladin Skill Levels
Adds (3 to 4)-(6 to 9) fire damage
Adds (3 to 4)-(6 to 9) cold damage
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Requirements -(5 to 3)%
Socketed (2)

Defense: (54 to 106)
Required Dexterity: 34
Required Level: 16
+1 to Paladin Skill Levels
Adds (4 to 8)-(9 to 18) fire damage
Adds (4 to 8)-(9 to 18) cold damage
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Requirements -(8 to 6)%
Socketed (2)

Defense: (86 to 162)
Required Dexterity: (54-55)
Required Level: 25
+(1 to 2) to Paladin Skill Levels
Adds (8 to 15)-(18 to 35) fire damage
Adds (8 to 15)-(18 to 35) cold damage
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -(11 to 9)%
Socketed (2)

Defense: (127 to 232)
Required Dexterity: (82-84)
Required Level: 34
+(1 to 2) to Paladin Skill Levels
Adds (16 to 30)-(36 to 70) fire damage
Adds (16 to 30)-(36 to 70) cold damage
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Requirements -(14 to 12)%
Socketed (3)

Defense: (180 to 322)
Required Dexterity: (122-124)
Required Level: 43
+(1 to 3) to Paladin Skill Levels
Adds (31 to 60)-(71 to 140) fire damage
Adds (31 to 60)-(71 to 140) cold damage
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Requirements -(17 to 15)%
Socketed (3)

Defense: (247 to 437)
Required Dexterity: (176-180)
Required Level: 51
+(2 to 3) to Paladin Skill Levels
Adds (61 to 120)-(141 to 280) fire damage
Adds (61 to 120)-(141 to 280) cold damage
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Requirements -(20 to 18)%
Socketed (4)

->
Natha
Natha
Druid Helms

'Lo'
Runeword Level: 59
10% Chance to cast level 2 Arrow on Striking
20% Increased Attack Speed
50% Faster Hit Recovery
(31 to 50)% bonus to Attack Rating
+(58 to 86)% Enhanced Defense
Damage Reduced by 10%
: 10% arrow on striking , 10% DR , %FHR, %IAS ,%ar
Armor:
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (6)

Defense: (138-150) to (279-305)
Required Strength: (41-43)
Required Level: 4
5% Chance to cast level 1 Arrow on Striking
Adds (3 to 7)-(11 to 13) cold damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
(4 to 5)% Reanimate as: Returned Archer
+(7 to 15) Life after each Demon Kill
Requirements -(15 to 11)%
Socketed (2)

Defense: (258-278) to (491-529)
Required Strength: (56-59)
Required Level: 13
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) cold damage
+(30 to 40)% Enhanced Defense
Cold Resist +(26 to 30)%
(6 to 7)% Reanimate as: Returned Archer
+(16 to 24) Life after each Demon Kill
Requirements -(20 to 16)%
Socketed (3)

Defense: (437-471) to (798-860)
Required Strength: (77-81)
Required Level: 22
7% Chance to cast level 1 Arrow on Striking
Adds (13 to 25)-(26 to 50) cold damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
(7 to 8)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(25 to 21)%
Socketed (4)

Defense: (687-736) to (1229-1318)
Required Strength: (104-110)
Required Level: 31
8% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) cold damage
+(52 to 63)% Enhanced Defense
Cold Resist +(36 to 40)%
(9 to 10)% Reanimate as: Returned Archer
+(34 to 42) Life after each Demon Kill
Requirements -(30 to 26)%
Socketed (4)

Defense: (1038-1107) to (1843-1967)
Required Strength: (141-149)
Required Level: 39
9% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
(10 to 11)% Reanimate as: Returned Archer
+(43 to 51) Life after each Demon Kill
Requirements -(35 to 31)%
Socketed (5)

Defense: (1513-1608) to (2670-2838)
Required Strength: (188-200)
Required Level: 49
10% Chance to cast level 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
(12 to 13)% Reanimate as: Returned Archer
+(52 to 60) Life after each Demon Kill
Requirements -(40 to 36)%
Socketed (6)

: 10% arrow on striking , cold damage to weapon , reanimates
Weapon:
Shockwave
Shockwave
Bows

'Sol'
Runeword Level: 27
100% Chance to cast level 16 Punisher when you Kill an Enemy
+(58 to 72)% Enhanced damage
+(11 to 15) to Maximum Damage
+3% to Poison Spell Damage
(6 to 8)% Chance of Crushing Blow
Slows Target By (11 to 15)%
+(21 to 40) to Dexterity
+(21 to 40) to Energy
->
Salamander's Breath
Salamander's Breath
Viper Bow (6)

Two-Hand Damage: (23-27) to (32-40)
Required Strength: 98
Required Level: 9
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 6 Fire Splash when you Kill an Enemy
5% Chance to cast level 5 Rune of Fire on Striking
25% Faster Hit Recovery
+(24 to 46)% Enhanced damage
Adds (7 to 9)-(9 to 13) damage
(4 to 5)% Chance of Crushing Blow
Fire Resist +(31 to 40)%
Socketed (2)

Two-Hand Damage: (39-47) to (54-64)
Required Strength: 143
Required Level: 18
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 12 Fire Splash when you Kill an Enemy
10% Chance to cast level 6 Rune of Fire on Striking
35% Faster Hit Recovery
+(47 to 69)% Enhanced damage
Adds (9 to 12)-(13 to 17) damage
(6 to 7)% Chance of Crushing Blow
Fire Resist +(41 to 50)%
Socketed (3)

Two-Hand Damage: (59-67) to (81-92)
Required Strength: 205
Required Level: 29
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 18 Fire Splash when you Kill an Enemy
15% Chance to cast level 7 Rune of Fire on Striking
45% Faster Hit Recovery
+(69 to 92)% Enhanced damage
Adds (12 to 14)-(17 to 20) damage
(8 to 9)% Chance of Crushing Blow
Fire Resist +(51 to 60)%
Socketed (4)

Two-Hand Damage: (85-96) to (115-128)
Required Strength: 289
Required Level: 38
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 24 Fire Splash when you Kill an Enemy
20% Chance to cast level 8 Rune of Fire on Striking
55% Faster Hit Recovery
+(92 to 114)% Enhanced damage
Adds (14 to 17)-(21 to 24) damage
(10 to 11)% Chance of Crushing Blow
Fire Resist +(61 to 70)%
Socketed (4)

Two-Hand Damage: (115-128) to (153-170)
Required Strength: 401
Required Level: 48
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 30 Fire Splash when you Kill an Enemy
25% Chance to cast level 9 Rune of Fire on Striking
65% Faster Hit Recovery
+(115 to 137)% Enhanced damage
Adds (17 to 19)-(24 to 28) damage
(12 to 13)% Chance of Crushing Blow
Fire Resist +(71 to 80)%
Socketed (5)

Two-Hand Damage: (154-170) to (204-224)
Required Strength: 553
Required Level: 55
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
100% Chance to cast level 36 Fire Splash when you Kill an Enemy
30% Chance to cast level 10 Rune of Fire on Striking
75% Faster Hit Recovery
+(138 to 160)% Enhanced damage
Adds (19 to 22)-(28 to 32) damage
(14 to 15)% Chance of Crushing Blow
Fire Resist +(81 to 90)%
Socketed (6)


Quiver:
Locust Hive
Locust Hive
Arrow Quiver

Required Level: 1
5% Chance to cast level 1 Arrow on Striking
Adds 13-25 poison damage over 2 seconds
Poison Length Reduced by (11 to 15)%

->
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(6 to 8)% to All Enemy Resistances
-15 to Vitality


Rings: 2x rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare ->
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius

->
Athulua's Oracle
Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack


Sockets: perfect raindbow stones in the TU bow for MOAR %CB , pgems for maxing resistances , jewels with %minion life
On switch :
Instinct
Instinct
Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(101 to 150)% Bonus Damage to Mark of the Wild
25% Faster Hit Recovery
+(87 to 114)% Enhanced damage
+(13 to 25) to Maximum Damage
+(16 to 25)% to Fire Spell Damage
5% Bonus to Vitality
+250 Defense
: MOTW boost
*MO the bow with %ed and %deadly strike , MO the rings, amulet and quiver with minion resistances and minion life , MO the armors with %ed and minion stats


Mid Game

Gameplay
- summon the acid fiends , eat a Goodberry
- boost your damage with MOTW using the switch gear and activate the Lightning Arena
- Cascade as main attack in the wide areas / Spore Shot in crowded areas / Laughing Ghost vs strong single targets / Nova Shot vs physical immunes

Stats alocation :
Strenght - all points you can get - MOAR damage
Dexterity - enough to get 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Magical craft ->
Marchosias' Hatred
Marchosias' Hatred
Marchosias' Essence Set
Heavy Belt (Sacred)

Defense: (3111-3455) to (3359-3731)
Required Strength: 568
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
3% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% Bonus to Summoned Minion Life
(6 to 10)% Bonus to Strength
+(144 to 171)% Enhanced Defense
Socketed (2)

Gloves: Magical craft
Boots : Magical craft
Helm :
Natha
Natha
Druid Helms

'Lo'
Runeword Level: 59
10% Chance to cast level 2 Arrow on Striking
20% Increased Attack Speed
50% Faster Hit Recovery
(31 to 50)% bonus to Attack Rating
+(58 to 86)% Enhanced Defense
Damage Reduced by 10%

Armor: Magical craft ->
Lazarus' Chasuble
Lazarus' Chasuble
Archbishop Lazarus Set
Light Plate (Sacred)

Defense: (8895 to 10548)
Required Strength: 602
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
+(100 to 150)% Bonus to Summoned Minion Damage
+25% Bonus to Summoned Minion Resistances
+(100 to 150)% Bonus to Summoned Minion Life
+200% Enhanced Defense
+666 Defense
+5% to All Maximum Resistances
Damage Reduced by 5%
Socketed (6)

Weapon:
Cernunnos
Cernunnos
Druid Bows

'Yul'
Runeword Level: 100
25% Chance to cast level 5 Arrow on Striking
+(144 to 171)% Enhanced damage
+(76 to 100) to Maximum Damage
+(41 to 50)% Bonus to Summoned Minion Damage
+205 Defense vs. Melee
(11 to 20)% Reanimate as: Stone Clan
+(51 to 75) Life after each Kill
-> Creepy/Weird craft ->
Raudna
Raudna
Druid Bows

'Taha'
Runeword Level: 100
50% Chance to cast level 56 Death Blossom when you Kill an Enemy
25% Chance to cast level 7 Arrow on Striking
+(3 to 5) to Druid Skill Levels
+(172 to 200)% Enhanced damage
+(86 to 110) to Maximum Damage
17% Chance of Crushing Blow
Requirements -20%

Quiver: rare with 15% ctc level 40 Cryo beam on striking (if you can't find one , re-roll a magical untill you get it)
Rings: 2 x
Xorine's Ring
Xorine's Ring
Ring

Required Level: 80
15% Chance to cast level 9 Punisher when you Kill an Enemy
(51 to 100)% bonus to Attack Rating
Adds 88-306 poison damage over 7 seconds
Poison Resist +(31 to 40)%
(11 to 15)% Chance of Uninterruptable Attack


Amulet: rare with ctc Doom after kill and Lightning Arena oskill
Sockets: pgems for maxing resistances , jewels with %minion life
On switch
Weapon:
Instinct
Instinct
Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(101 to 150)% Bonus Damage to Mark of the Wild
25% Faster Hit Recovery
+(87 to 114)% Enhanced damage
+(13 to 25) to Maximum Damage
+(16 to 25)% to Fire Spell Damage
5% Bonus to Vitality
+250 Defense

Shield :
Marchosias' Deception
Marchosias' Deception
Marchosias' Essence Set
Spiked Shield (Sacred)

Defense: (2171-2454) to (2590-2928)
Chance to Block: -3% + class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+(41 to 50)% Bonus Damage to Mark of the Wild
10% Increased Attack Speed
-3% Decreased Chance of Blocking
(101 to 150)% Duration Bonus to Mark of the Wild
+(115 to 143)% Enhanced Defense
(6 to 10)% Bonus to Strength
Socketed (6)


End Game

Gameplay
- summon the Acid fiends , the Rampagors and the Void Archon
- boost your damage with MOTW using the switch gear and eat a Goodberry
- Cascade as main attack in the wide areas / Spore Shot in crowded areas / Laughing Ghost vs strong single targets / Nova Shot vs physical immunes

Stats alocation :
Strength - all points you can get - MOAR damage
Dexterity - enough to get 95% chance to hit
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Marchosias' Hatred
Marchosias' Hatred
Marchosias' Essence Set
Heavy Belt (Sacred)

Defense: (3111-3455) to (3359-3731)
Required Strength: 568
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
3% Chance of Crushing Blow
Enhanced Weapon Damage +(91 to 100)%
+(51 to 100)% Bonus to Summoned Minion Life
(6 to 10)% Bonus to Strength
+(144 to 171)% Enhanced Defense
Socketed (2)

Gloves:
Boots: Magical craft
Helm:
Natha (Xis)
Natha
Druid Helms

'LoXis'
Runeword Level: 121
15% Chance to cast level 2 Arrow on Striking
50% Increased Attack Speed
50% Faster Hit Recovery
(101 to 150)% bonus to Attack Rating
+230% Enhanced Defense
Damage Reduced by 15%
->
Sky Spirit
Sky Spirit
Falcon Mask (Sacred)

Defense: (2430-2699) to (2686-2983)
Required Strength: 454
Required Level: 100
(Druid Only)
2% Chance to cast level 32 Tempest on Striking
50% Faster Run/Walk
25% Increased Attack Speed
150% bonus to Attack Rating
Adds 84-167 lightning damage
+(20 to 25)% to Lightning Spell Damage
-(28 to 35)% to Enemy Lightning Resistance
+(144 to 171)% Enhanced Defense
+1 Life on Striking
Damage Reduced by 10%
+(4 to 5) to Light Radius
Socketed (4)


Armour:
Goetia Plate
Goetia Plate
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
+3 to All Skills
+5 to Maximum Necromancer Minions
+(201 to 250)% Bonus to Summoned Minion Life
+(101 to 150)% Bonus to Summoned Minion Damage
+(172 to 200)% Enhanced Defense
+1000 to Life
Replenish Life +1000
+1000 to Mana
-4 to Light Radius
Socketed (6)


Weapon:
Leathdhiabhala
Leathdhiabhala
Maple Bow (Sacred)

Two-Hand Damage: (201-222) to (214-237)
Required Strength: 581
Required Level: 100
(Druid Only)
Current Strength Damage Bonus: (76/256 per Strength)%
33% Chance to cast level 52 Ice Lance on Striking
+(4 to 6) to Druid Skill Levels
+(172 to 200)% Enhanced damage
+(1 per level) to Maximum Damage (Based on Character Level)
Adds 250-500 fire damage
Adds 500-1000 poison damage over 5 seconds
+(24 to 30) to Rampagor
+(14 to 26) to Void Archon
+(61 to 80)% Bonus to Summoned Minion Damage
+(61 to 80)% Bonus to Summoned Minion Life
Fire Resist +50%
Poison Resist +50%
Socketed (6)

:shock:
Rings: 2 x
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 7-13 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill


Quiver: rare with 15% ctc level 40 Cryo beam on striking
Sockets: pgems for maxing resistances , jewels with %minion life
On switch
Weapon:
Instinct (Xis)

Instinct
Axes

'OhmXis'
Runeword Level: 121
+7 to Druid Skill Levels
+(201 to 250)% Bonus Damage to Mark of the Wild
50% Faster Hit Recovery
+(202 to 230)% Enhanced damage
+(63 to 125) to Maximum Damage
+(56 to 70)% to Fire Spell Damage
5% Bonus to Vitality
+777 Defense

Shield :
Marchosias' Deception
Marchosias' Deception
Marchosias' Essence Set
Spiked Shield (Sacred)

Defense: (2171-2454) to (2590-2928)
Chance to Block: -3% + class%
Required Dexterity: 550
Required Level: 100
5% Chance to cast level 3 Bladestorm on Melee Attack
+(41 to 50)% Bonus Damage to Mark of the Wild
10% Increased Attack Speed
-3% Decreased Chance of Blocking
(101 to 150)% Duration Bonus to Mark of the Wild
+(115 to 143)% Enhanced Defense
(6 to 10)% Bonus to Strength
Socketed (6)






13.M2017. Traxex KS:10 S:4 Ge:9 F:8 Ga:10 E:9 Build rank: 8.33

A bowazon build that uses Phalanx and Barrage to melt faces - UPDATES IN PROGRESS

Early Game

Gameplay
- buff with Bloodlust to boost your damage
- buff with Ecstatic Frenzy for some magic damage to your attacks (it turns your defence to zero -> you can Run all the time)
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves:
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Death Spur
Death Spur
Heavy Boots (6)

Defense: (27 to 39)
Required Strength: 28
Required Level: 3
1% Chance to cast level 6 Spike Nova when you Take Damage
+(0.09375 per level) to Maximum Damage (Based on Character Level)
(21 to 25)% Chance of Open Wounds
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)

Defense: (59 to 82)
Required Strength: 41
Required Level: 11
1% Chance to cast level 8 Spike Nova when you Take Damage
+(0.125 per level) to Maximum Damage (Based on Character Level)
(26 to 30)% Chance of Open Wounds
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)

Defense: (109 to 141)
Required Strength: 59
Required Level: 20
1% Chance to cast level 10 Spike Nova when you Take Damage
+(0.15625 per level) to Maximum Damage (Based on Character Level)
(31 to 35)% Chance of Open Wounds
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)

Defense: (173 to 215)
Required Strength: 85
Required Level: 28
1% Chance to cast level 12 Spike Nova when you Take Damage
+(0.1875 per level) to Maximum Damage (Based on Character Level)
(36 to 40)% Chance of Open Wounds
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)

Defense: (248 to 310)
Required Strength: 124
Required Level: 38
1% Chance to cast level 14 Spike Nova when you Take Damage
+(0.21875 per level) to Maximum Damage (Based on Character Level)
(41 to 45)% Chance of Open Wounds
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)

Defense: (346 to 427)
Required Strength: 179
Required Level: 46
1% Chance to cast level 16 Spike Nova when you Take Damage
+(0.25 per level) to Maximum Damage (Based on Character Level)
(46 to 50)% Chance of Open Wounds
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)


Helm :
Snakehair
Snakehair
Cervelliere (6)

Defense: (43-50) to (66-76)
Required Strength: 39
Required Level: 5
(Amazon Only)
5% Chance to cast level 3 Venomous Spirit on Striking
-(6 to 8)% to Enemy Poison Resistance
(2 to 4)% Life stolen per Hit
+(12 to 29)% Enhanced Defense
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)

Defense: (97-109) to (133-150)
Required Strength: 57
Required Level: 14
(Amazon Only)
6% Chance to cast level 7 Venomous Spirit on Striking
-(8 to 10)% to Enemy Poison Resistance
(5 to 7)% Life stolen per Hit
+(30 to 46)% Enhanced Defense
+(16 to 20) to Strength
+(16 to 20) to Dexterity
Socketed (2)

Defense: (185-205) to (242-268)
Required Strength: 82
Required Level: 23
(Amazon Only)
7% Chance to cast level 11 Venomous Spirit on Striking
-(11 to 13)% to Enemy Poison Resistance
(8 to 10)% Life stolen per Hit
+(47 to 63)% Enhanced Defense
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (3)

Defense: (311-342) to (405-444)
Required Strength: 119
Required Level: 31
(Amazon Only)
8% Chance to cast level 15 Venomous Spirit on Striking
-(13 to 15)% to Enemy Poison Resistance
(11 to 13)% Life stolen per Hit
+(64 to 80)% Enhanced Defense
+(26 to 30) to Strength
+(26 to 30) to Dexterity
Socketed (3)

Defense: (486-529) to (628-683)
Required Strength: 172
Required Level: 40
(Amazon Only)
9% Chance to cast level 19 Venomous Spirit on Striking
-(16 to 18)% to Enemy Poison Resistance
(14 to 16)% Life stolen per Hit
+(81 to 97)% Enhanced Defense
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (4)

Defense: (734-793) to (936-1012)
Required Strength: 250
Required Level: 49
(Amazon Only)
10% Chance to cast level 23 Venomous Spirit on Striking
-(18 to 20)% to Enemy Poison Resistance
(17 to 19)% Life stolen per Hit
+(98 to 114)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)


Armor:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Shockwave
Shockwave
Bows

'Sol'
Runeword Level: 27
100% Chance to cast level 16 Punisher when you Kill an Enemy
+(58 to 72)% Enhanced damage
+(11 to 15) to Maximum Damage
+3% to Poison Spell Damage
(6 to 8)% Chance of Crushing Blow
Slows Target By (11 to 15)%
+(21 to 40) to Dexterity
+(21 to 40) to Energy
->
Ice Breaker
Ice Breaker
Amazon Bows

'Sur'
Runeword Level: 61
50% Chance to cast level 23 Flamestrike when you Kill an Enemy
+(87 to 114)% Enhanced damage
+(26 to 38) to Maximum Damage
(6 to 10)% Chance of Crushing Blow
Regenerate Mana +15%
Cold Resist +(51 to 70)%
Cannot Be Frozen

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet:
Angel Heart
Angel Heart
Amulet

Required Level: 40
+1 to All Skills
(6 to 10)% Bonus to Dexterity
(6 to 10)% Bonus to Strength
Total Character Defense Plus (16 to 20)%
+(3 to 4) to Light Radius


Quiver:
Locust Hive
Locust Hive
Arrow Quiver

Required Level: 1
5% Chance to cast level 1 Arrow on Striking
Adds 13-25 poison damage over 2 seconds
Poison Length Reduced by (11 to 15)%

->
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(6 to 8)% to All Enemy Resistances
-15 to Vitality


Sockets: perfect gems to smax resistances

Mid Game

Gameplay
- buff with bloodlust , Ecstatic Frenzy and War Spirit
- use Spellblind to slow your opponents and increase their damage taken
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan


*15 points into phalanx remove the timer

Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves:
Boots :
Helm :
Siegfried
Siegfried
Amazon Helms

'Jah'
Runeword Level: 65
40% Increased Attack Speed
Adds 84-250 fire damage
Adds 84-250 lightning damage
Adds 84-250 cold damage
5% Chance of Crushing Blow
+(1 to 8) to Vanquish
+(87 to 115)% Enhanced Defense
+50 to Dexterity
All Resists +(21 to 25)%

Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Ice Breaker
Ice Breaker
Amazon Bows

'Sur'
Runeword Level: 61
50% Chance to cast level 23 Flamestrike when you Kill an Enemy
+(87 to 114)% Enhanced damage
+(26 to 38) to Maximum Damage
(6 to 10)% Chance of Crushing Blow
Regenerate Mana +15%
Cold Resist +(51 to 70)%
Cannot Be Frozen

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet : rare with all skills flat life and ctc banish on striking
Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(6 to 8)% to All Enemy Resistances
-15 to Vitality


Sockets: perfect gems to smax resistances, Ber crafted jewels with life leech for weapon and helm

End Game

Gameplay
- buff with bloodlust , Ecstatic Frenzy and War Spirit
- use Ressurect to get 3 tanks
- use Spellblind to slow your opponents and increase their damage taken
- Barrage + Phalanx to the victory

Stats alocation :
Strength - enough for gear
Dexterity - the rest (MOAR damage)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3707-4089) to (4060-4479)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(172 to 200)% Enhanced Defense
-25 to all Attributes
100% better chance of getting magic item
Requirements -100%
Socketed (2)

MF
Gloves:
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1107-1251) to (1214-1372)
Required Strength: 514
Required Level: 100
Stun Attack
(6 to 8)% Chance of Crushing Blow
-10% Penalty to Dexterity
+(115 to 143)% Enhanced Defense
15% Bonus to Strength
Damage Reduced by 5%
+1 Life on Striking
Socketed (4)

: 1 Los
Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)


Helm :
Asgardsreia
Asgardsreia
Spangenhelm (Sacred)

Defense: (2894-3192) to (3206-3537)
Required Strength: 303
Required Level: 100
(Amazon Only)
10% Chance to cast level 1 Arrow on Striking
Indestructible
50% Faster Run/Walk
-2% Decreased Chance of Blocking
-(29 to 35)% to Enemy Lightning Resistance
-(29 to 35)% to Enemy Fire Resistance
-(29 to 35)% to Enemy Cold Resistance
+(4 to 7) to Resurrect
+(172 to 200)% Enhanced Defense
(31 to 40)% Bonus to Dexterity
Requirements -50%
Socketed (4)


Armour:
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
-10% Target Defense
150% bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)


Weapon:
Ice Breaker (Xis)

Ice Breaker
Amazon Bows

'SurXis'
Runeword Level: 121
50% Chance to cast level 48 Flamestrike when you Kill an Enemy
+(202 to 230)% Enhanced damage
+(1 to 500) to Maximum Damage
(1 to 50)% Chance of Crushing Blow
Regenerate Mana +15%
Cold Resist +(81 to 100)%
Cannot Be Frozen
: 50% ctc level 48 fLameStrike after kill , up to 500 max damage , up to 50% CB
Rings: 2x
Bad Mood Ring
Bad Mood Ring
Ring (Sacred)

Required Level: 100
+1 to All Skills
Adds 63-125 fire damage
Adds 63-125 lightning damage
Adds 63-125 cold damage
-(8 to 11)% to Enemy Fire Resistance
-(8 to 11)% to Enemy Cold Resistance
-(8 to 11)% to Enemy Lightning Resistance
+(11 to 16) to Disintegrate


Amulet: rare with ctc banish on striking
Quiver:
Hanabigami
Hanabigami
Arrow Quiver

Required Level: 60
1% Chance to cast level 36 Flamefront on Striking
1% Chance to cast level 36 Forked Lightning on Striking
1% Chance to cast level 36 Ice Lance on Striking
60% Faster Run/Walk
Adds 25-50 fire damage
Adds 25-50 lightning damage
Adds 25-50 cold damage
-(6 to 8)% to All Enemy Resistances
-15 to Vitality


Sockets: ber crafted jewels , perfect gems
*make sure you don't have any other sources of slow equiped beside DH !




14.XVI. Lucky Strike KS:8 S:5 Ge:8 F:8 Ga:7 E:7 Build rank: 7.16

An ATMG sentry Assassin

ATMG is an oskill that places traps that deal 1/8 weapon damage, shooting 12 times/second (points into ATMG only increase the duration of the trap ) . It spreads ways damage , combined with "on striking" and "after kill" procs + Doom to increase the damage/hit -> a very nice proc machine

Early Game

You can acces ATMG at level 35 with
Shamo
Shamo
Assassin Naginatas

'Io'
Runeword Level: 35
15% Chance to cast level 10 Fowl Fight on Melee Attack
30% Increased Attack Speed
+(58 to 86)% Enhanced damage
+25 to Maximum Damage
50% Chance of Open Wounds
+(1 to 5) to ATMG Sentry
5% Bonus to Dexterity
+40 to Strength
+40 to Dexterity
and use it as a support skill while you level . It deals 1/8 weapon damage so for it to be efficient you need a weapon with high damage . This is the main reason why leveling with as a main skill is pointless untill arround level 100 when you can acces some serious gear to make it viable .

Mid Game

Gameplay

- increase your damage with Bloodlust
- cast Doom to increase your physical damage /hit
- keep Bloodbath active to benefit from that nice leech and block
- spam ATMG -> switch to the runewords dual claws for the procfest ->spam more ATMG -> switch to the runewords dual claws-> repeat
- keep moving to avoid getting hit , use the 1-pointer Barrier Strike if needed

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Abandoned craft
Boots: Abandoned craft
Helm:
Witchhunter's Hood
Witchhunter's Hood
Witchhunter's Attire Set
Cap (Sacred)

Defense: (2219-2540) to (2245-2570)
Required Strength: 228
Required Level: 100
+(87 to 114)% Enhanced Defense
(16 to 20)% Bonus to Dexterity
(16 to 20)% Bonus to Strength
+5% to All Maximum Resistances
All Resists +(31 to 40)%
Damage Reduced by 5%
Total Character Defense Plus (16 to 20)%
Requirements -50%
Socketed (4)

WeaponS:
Judge
Judge
Assassin Claws

'Ohm'
Runeword Level: 57
25% Chance to cast level 7 Thunder Hammer on Striking
10% Chance to cast level 17 Forked Lightning on Melee Attack
+(87 to 114)% Enhanced damage
Adds 1-250 lightning damage
Stun Attack
5% Bonus to Dexterity
5% Bonus to Vitality
Lightning Resist +(31 to 60)%
: 25% thunder hammer on striking + Abandoned crafted Claw with Bloodlust Oskill
Gloves: Abandoned craft
Armor:
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (6)

Defense: (138-150) to (279-305)
Required Strength: (41-43)
Required Level: 4
5% Chance to cast level 1 Arrow on Striking
Adds (3 to 7)-(11 to 13) cold damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
(4 to 5)% Reanimate as: Returned Archer
+(7 to 15) Life after each Demon Kill
Requirements -(15 to 11)%
Socketed (2)

Defense: (258-278) to (491-529)
Required Strength: (56-59)
Required Level: 13
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) cold damage
+(30 to 40)% Enhanced Defense
Cold Resist +(26 to 30)%
(6 to 7)% Reanimate as: Returned Archer
+(16 to 24) Life after each Demon Kill
Requirements -(20 to 16)%
Socketed (3)

Defense: (437-471) to (798-860)
Required Strength: (77-81)
Required Level: 22
7% Chance to cast level 1 Arrow on Striking
Adds (13 to 25)-(26 to 50) cold damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
(7 to 8)% Reanimate as: Returned Archer
+(25 to 33) Life after each Demon Kill
Requirements -(25 to 21)%
Socketed (4)

Defense: (687-736) to (1229-1318)
Required Strength: (104-110)
Required Level: 31
8% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) cold damage
+(52 to 63)% Enhanced Defense
Cold Resist +(36 to 40)%
(9 to 10)% Reanimate as: Returned Archer
+(34 to 42) Life after each Demon Kill
Requirements -(30 to 26)%
Socketed (4)

Defense: (1038-1107) to (1843-1967)
Required Strength: (141-149)
Required Level: 39
9% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) cold damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
(10 to 11)% Reanimate as: Returned Archer
+(43 to 51) Life after each Demon Kill
Requirements -(35 to 31)%
Socketed (5)

Defense: (1513-1608) to (2670-2838)
Required Strength: (188-200)
Required Level: 49
10% Chance to cast level 1 Arrow on Striking
Adds (101 to 200)-(201 to 400) cold damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
(12 to 13)% Reanimate as: Returned Archer
+(52 to 60) Life after each Demon Kill
Requirements -(40 to 36)%
Socketed (6)


Rings : 2x rares with ctc Supernova after kill
Amulet: rare with ctc Banish on striking
Sockets: jewels with 2% dexterity . MO the crafted armors with -%enemy resists , MO the rings and amulet with ctc thunder hammer after kill
On switch : 2x crafted claws with ATMG sentry oskill (more ATMG duration)

End Game

Gameplay

cast Doom to increase your physical damage /hit
- keep Bloodbath active to benefit from that nice leech and block
- spam ATMG -> switch to Judge RW for the procfest ->spam more ATMG -> switch to Judge RW -> repeat
- keep moving to avoid getting hit , use the 1-pointer Barrier Strike if needed

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt:
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3707-4089) to (4060-4479)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(172 to 200)% Enhanced Defense
-25 to all Attributes
100% better chance of getting magic item
Requirements -100%
Socketed (2)


Gloves:
Demonic Touch
Demonic Touch
Leather Gloves (Sacred)

Defense: (1136 to 1143)
Required Strength: 908
Required Level: 100
1% Chance to cast level 16 Cataclysm on Striking
30% Faster Run/Walk
Adds 7-13 damage
+666 Defense
All Resists +(15 to 20)%
Damage Reduced by 5%
1% Reanimate as: Edyrem
Requirements +100%
Socketed (4)

/
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 121
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+30% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)
: 33% ctc lvl 33 fire splash after kill
Boots:
Knight's Grace
Knight's Grace
Greaves (Sacred)

Defense: (2249-2481) to (2537-2799)
Required Strength: 714
Required Level: 100
3% Chance to cast level 35 Arrow on Striking
+1 to All Skills
25% Increased Attack Speed
Adds 9-17 damage
+(172 to 200)% Enhanced Defense
+(21 to 25) to all Attributes
Damage Reduced by 5%
10% Chance of Uninterruptable Attack
Requirements +20%
Socketed (4)


Helm:
Ra (Xis)
Ra
Helms

'LumXis'
Runeword Level: 121
+1 to All Skills
-10% Slower Run/Walk
60% Faster Cast Rate
-(25 to 36)% to Enemy Poison Resistance
-(25 to 36)% to Enemy Fire Resistance
Attacker Flees after Striking (21 to 25)%
+30% Enhanced Defense
(76 to 100)% extra gold from monsters
10% better chance of getting magic item
: up to -60% enemy resist to fire and poison
Armor: any of those 3 :
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
Area Effect Attack
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 damage
-10% Target Defense
150% bonus to Attack Rating
+150% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Inarius
-5 to Light Radius
Socketed (6)

/
Segnitia
Segnitia
Field Plate (Sacred)

Defense: (6785-7514) to (8022-8888)
Required Strength: 589
Required Level: 100
10% Chance to cast level 10 Time Strike on Striking
+25 damage
(8 to 10)% Chance of Crushing Blow
Slows Target By 10%
+(144 to 171)% Enhanced Defense
+200 Defense
All Resists +(20 to 25)%
Damage Reduced by 50
+(50 to 75) Life after each Kill
Socketed (6)

/
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (6800-7552) to (8249-9162)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Arachnomancy on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 200-300 poison damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Attack
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)


Weapon:
Judge (Xis)

Judge
Assassin Claws

'OhmXis'
Runeword Level: 121
35% Chance to cast level 14 Thunder Hammer on Striking
50% Chance to cast level 38 Forked Lightning on Melee Attack
+(174 to 201)% Enhanced damage
Adds 25-500 lightning damage
Stun Attack
5% Bonus to Vitality
(21 to 30)% Bonus to Dexterity
Lightning Resist +75%
: 35% ctc Thunder Hammer on striking + Dawn RW (El + XIS) : 100% AA
Rings :
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

(MOAR bloodbath duration) +1 rare with ctc Supernova after kill
Amulet: rare with ctc Banish on striking
Sockets: jewels with 2% dexterity , MO the rings and amulet with ctc thunder hammer after kill
On switch: 2x crafted claws with ATMG sentry oskill (more ATMG duration)




15.M2017. Queen Of Pain KS:8 S:8 Ge:8 F:8 Ga:8 E:8 Build rank: 8

An elemental melee sorceress

Early Game

Gameplay
- buff your character with Nova Charge and Hive
- buff with with moonstrike , use Wraithsword as main attack / bladestorm for magic conversion if needed

Stats alocation :
Strength - enough for gear
Dexterity - the rest (nova charge adds 25% to energy to boost the procs)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Dragon Tail
Dragon Tail
Plated Belt (6)

Defense: (169-191) to (228-257)
Required Strength: 81
Required Level: 10
5% Chance to cast level 3 Seal of Fire on Melee Attack
5% Faster Run/Walk
15% Increased Attack Speed
Adds (3 to 4)-(8 to 10) fire damage
Stun Attack
+(24 to 40)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)

Defense: (327-364) to (424-472)
Required Strength: 117
Required Level: 19
6% Chance to cast level 5 Seal of Fire on Melee Attack
10% Faster Run/Walk
20% Increased Attack Speed
Adds (4 to 8)-(11 to 20) fire damage
Stun Attack
+(41 to 57)% Enhanced Defense
Fire Resist +(26 to 35)%
Socketed (2)

Defense: (559-619) to (723-801)
Required Strength: 170
Required Level: 27
7% Chance to cast level 7 Seal of Fire on Melee Attack
15% Faster Run/Walk
25% Increased Attack Speed
Adds (8 to 15)-(21 to 40) fire damage
Stun Attack
+(58 to 75)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)

Defense: (903-990) to (1148-1259)
Required Strength: 247
Required Level: 36
8% Chance to cast level 9 Seal of Fire on Melee Attack
20% Faster Run/Walk
30% Increased Attack Speed
Adds (16 to 30)-(41 to 80) fire damage
Stun Attack
+(75 to 92)% Enhanced Defense
Fire Resist +(46 to 55)%
Socketed (2)

Defense: (1382-1504) to (1754-1910)
Required Strength: 358
Required Level: 44
9% Chance to cast level 11 Seal of Fire on Melee Attack
25% Faster Run/Walk
35% Increased Attack Speed
Adds (31 to 60)-(81 to 160) fire damage
Stun Attack
+(92 to 109)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)

Defense: (2052-2219) to (2595-2806)
Required Strength: 519
Required Level: 52
10% Chance to cast level 13 Seal of Fire on Melee Attack
30% Faster Run/Walk
40% Increased Attack Speed
Adds (61 to 120)-(161 to 320) fire damage
Stun Attack
+(109 to 126)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)


Gloves:
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Boots :
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Helm :
Lanterne Rouge
Lanterne Rouge
Great Helm (6)

Defense: (109-126) to (161-185)
Required Strength: 67
Required Level: 8
5% Chance to cast level 4 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(2 to 3)% to Enemy Fire Resistance
+(12 to 29)% Enhanced Defense
Replenish Life +(16 to 25)
Socketed (1)

Defense: (217-243) to (312-350)
Required Strength: 97
Required Level: 16
7% Chance to cast level 6 Flamefront on Melee Attack
-5% Slower Run/Walk
5% Increased Attack Speed
-(3 to 4)% to Enemy Fire Resistance
+(30 to 46)% Enhanced Defense
Replenish Life +(26 to 35)
Socketed (2)

Defense: (388-430) to (536-594)
Required Strength: 141
Required Level: 25
9% Chance to cast level 8 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(5 to 6)% to Enemy Fire Resistance
+(47 to 63)% Enhanced Defense
Replenish Life +(36 to 45)
Socketed (3)

Defense: (633-694) to (869-954)
Required Strength: 204
Required Level: 34
11% Chance to cast level 10 Flamefront on Melee Attack
-10% Slower Run/Walk
10% Increased Attack Speed
-(6 to 7)% to Enemy Fire Resistance
+(64 to 80)% Enhanced Defense
Replenish Life +(46 to 55)
Socketed (3)

Defense: (990-1077) to (1343-1461)
Required Strength: 296
Required Level: 43
13% Chance to cast level 12 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(8 to 9)% to Enemy Fire Resistance
+(81 to 97)% Enhanced Defense
Replenish Life +(56 to 65)
Socketed (4)

Defense: (1481-1600) to (1999-2161)
Required Strength: 429
Required Level: 51
15% Chance to cast level 14 Flamefront on Melee Attack
-15% Slower Run/Walk
15% Increased Attack Speed
-(9 to 10)% to Enemy Fire Resistance
+(98 to 114)% Enhanced Defense
Replenish Life +(66 to 75)
Socketed (4)


Armour:
Dragon's Blood
Dragon's Blood
Light Plate (6)

Defense: (241-284) to (487-573)
Required Strength: 79
Required Level: 8
5% Chance to cast level 4 Wrath on Melee Attack
15% Faster Cast Rate
+(31 to 50)% Damage to Demons
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)

Defense: (465-535) to (899-1034)
Required Strength: 115
Required Level: 16
7% Chance to cast level 9 Wrath on Melee Attack
20% Faster Cast Rate
+(51 to 70)% Damage to Demons
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Fire Spell Damage
+(47 to 69)% Enhanced Defense
+(36 to 40) to Vitality
+(26 to 35) Life after each Demon Kill
Socketed (3)

Defense: (806-915) to (1526-1733)
Required Strength: 166
Required Level: 25
9% Chance to cast level 14 Wrath on Melee Attack
25% Faster Cast Rate
+(71 to 90)% Damage to Demons
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)

Defense: (1322-1474) to (2463-2745)
Required Strength: 241
Required Level: 34
11% Chance to cast level 19 Wrath on Melee Attack
30% Faster Cast Rate
+(91 to 110)% Damage to Demons
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Fire Spell Damage
+(92 to 114)% Enhanced Defense
+(46 to 50) to Vitality
+(46 to 55) Life after each Demon Kill
Socketed (4)

Defense: (2057-2268) to (3809-4199)
Required Strength: 349
Required Level: 43
13% Chance to cast level 24 Wrath on Melee Attack
35% Faster Cast Rate
+(111 to 130)% Damage to Demons
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)

Defense: (3094-3380) to (5716-6245)
Required Strength: 506
Required Level: 51
15% Chance to cast level 29 Wrath on Melee Attack
40% Faster Cast Rate
+(131 to 150)% Damage to Demons
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)


Shield:
Banner of Duncraig
Banner of Duncraig
Kite Shield (6)

Defense: (138-157) to (266-305)
Chance to Block: class%
Required Strength: 30
Required Dexterity: 59
Required Level: 5
2% Chance to cast level 1 Bloodlust on Melee Attack
2% Chance to cast level 1 Fortress on Melee Attack
+(18 to 35)% Enhanced Defense
+(9 to 15) to Strength
+(9 to 15) to Dexterity
Cold Resist +(16 to 25)%
Lightning Resist +(16 to 25)%
Socketed (1)

Defense: (263-296) to (486-547)
Chance to Block: class%
Required Strength: 44
Required Dexterity: 86
Required Level: 14
2% Chance to cast level 3 Bloodlust on Melee Attack
2% Chance to cast level 3 Fortress on Melee Attack
+(35 to 52)% Enhanced Defense
+(16 to 22) to Strength
+(16 to 22) to Dexterity
Cold Resist +(26 to 35)%
Lightning Resist +(26 to 35)%
Socketed (2)

Defense: (462-513) to (817-909)
Chance to Block: class%
Required Strength: 63
Required Dexterity: 124
Required Level: 23
3% Chance to cast level 5 Bloodlust on Melee Attack
3% Chance to cast level 5 Fortress on Melee Attack
+(52 to 69)% Enhanced Defense
+(23 to 29) to Strength
+(23 to 29) to Dexterity
Cold Resist +(36 to 45)%
Lightning Resist +(36 to 45)%
Socketed (3)

Defense: (758-835) to (1311-1443)
Chance to Block: class%
Required Strength: 91
Required Dexterity: 180
Required Level: 32
3% Chance to cast level 7 Bloodlust on Melee Attack
3% Chance to cast level 7 Fortress on Melee Attack
+(69 to 86)% Enhanced Defense
+(30 to 36) to Strength
+(30 to 36) to Dexterity
Cold Resist +(46 to 55)%
Lightning Resist +(46 to 55)%
Socketed (3)

Defense: (1174-1274) to (2015-2188)
Chance to Block: class%
Required Strength: 133
Required Dexterity: 261
Required Level: 40
4% Chance to cast level 9 Bloodlust on Melee Attack
4% Chance to cast level 9 Fortress on Melee Attack
+(87 to 103)% Enhanced Defense
+(37 to 43) to Strength
+(37 to 43) to Dexterity
Cold Resist +(56 to 65)%
Lightning Resist +(56 to 65)%
Socketed (4)

Defense: (1744-1881) to (2982-3216)
Chance to Block: class%
Required Strength: 192
Required Dexterity: 378
Required Level: 49
4% Chance to cast level 11 Bloodlust on Melee Attack
4% Chance to cast level 11 Fortress on Melee Attack
+(104 to 120)% Enhanced Defense
+(44 to 50) to Strength
+(44 to 50) to Dexterity
Cold Resist +(66 to 75)%
Lightning Resist +(66 to 75)%
Socketed (4)


Weapon:
Inanna
Inanna
Sorceress Crystal Swords

'Sol'
Runeword Level: 27
+(24 to 46)% Enhanced damage
Slows Target By 25%
All Resists +(21 to 25)%
+(41 to 50) Life on Attack
(11 to 20)% Chance of Uninterruptable Attack
->
The Warped Blade
The Warped Blade
Warp Blade (6)

One-Hand Damage: (11-13) to (30-45)
Required Dexterity: (39-41)
Required Level: 12
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
15% Chance to cast level 4 Energy Beam on Melee Attack
15% Increased Attack Speed
+(24 to 46)% Enhanced damage
+(13 to 25) to Maximum Damage
+(16 to 25) to Dexterity
(6 to 8)% Reanimate as: Soul Flayer
Requirements -(15 to 11)%
Socketed (2)

One-Hand Damage: (17-20) to (55-71)
Required Dexterity: (56-58)
Required Level: 23
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
18% Chance to cast level 8 Energy Beam on Melee Attack
20% Increased Attack Speed
+(47 to 69)% Enhanced damage
+(26 to 38) to Maximum Damage
+(26 to 35) to Dexterity
(8 to 10)% Reanimate as: Soul Flayer
Requirements -(20 to 16)%
Socketed (3)

One-Hand Damage: (27-30) to (85-103)
Required Dexterity: (76-80)
Required Level: 33
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
21% Chance to cast level 12 Energy Beam on Melee Attack
25% Increased Attack Speed
+(69 to 92)% Enhanced damage
+(38 to 50) to Maximum Damage
+(36 to 45) to Dexterity
(11 to 13)% Reanimate as: Soul Flayer
Requirements -(25 to 21)%
Socketed (4)

One-Hand Damage: (38-42) to (120-140)
Required Dexterity: (100-105)
Required Level: 42
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
24% Chance to cast level 16 Energy Beam on Melee Attack
30% Increased Attack Speed
+(92 to 114)% Enhanced damage
+(51 to 63) to Maximum Damage
+(46 to 55) to Dexterity
(13 to 15)% Reanimate as: Soul Flayer
Requirements -(30 to 26)%
Socketed (4)

One-Hand Damage: (49-54) to (157-179)
Required Dexterity: (130-138)
Required Level: 52
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
27% Chance to cast level 20 Energy Beam on Melee Attack
35% Increased Attack Speed
+(115 to 137)% Enhanced damage
+(63 to 75) to Maximum Damage
+(56 to 65) to Dexterity
(16 to 18)% Reanimate as: Soul Flayer
Requirements -(35 to 31)%
Socketed (5)

One-Hand Damage: (69-75) to (202-225)
Required Dexterity: (166-177)
Required Level: 62
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
30% Chance to cast level 24 Energy Beam on Melee Attack
40% Increased Attack Speed
+(138 to 160)% Enhanced damage
+(76 to 88) to Maximum Damage
+(66 to 75) to Dexterity
(18 to 20)% Reanimate as: Soul Flayer
Requirements -(40 to 36)%
Socketed (6)


Rings: 2x rares -> 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

(go trough the fire wall to boost your damage)
Amulet: a good rare
Sockets: perfect gems for maxing resistances , Ith runes for weapon
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
: Blink

Mid Game

Gameplay
- buff your character with baneblade , Nova Charge , Hive and Lightning Arena
- buff with moonstrike and Bloodlust , use Wraithsword[/u] as main attack / bladestorm for magic conversion if needed

Stats alocation :
Strength - enough for gear
Dexterity - the rest (nova charge adds 25% to energy to boost the procs)
Vitality - 0
Energy - 0

Skillplan



Gear

Belt: Abandoned craft with ctc Disintegrate on attack
Gloves: Abandoned craft with ctc Stormblast
Boots : Abandoned craft
Helm :
Dreadlord
Dreadlord
Helms

'Lah'
Runeword Level: 75
25% Chance to cast level 22 Mind Flay on Melee Attack
+(41 to 50)% Bonus to Summoned Minion Attack Rating
3% Chance of Crushing Blow
+(1 to 6) to Death Coil
+(2 to 4) to Maximum Necromancer Minions
+(41 to 50)% Bonus to Summoned Minion Damage
3% Bonus to All Attributes
+(115 to 143)% Enhanced Defense
->
Bogspitter
Bogspitter
Helms

'Yul'
Runeword Level: 100
20% Chance to cast level 11 Miasma on Melee Attack
+1 to All Skills
Adds 299-895 poison damage over 5 seconds
+(115 to 143)% Enhanced Defense

Armour:
Cinadide's Forge
Cinadide's Forge
Cinadide's Craft Set
Ancient Armor (Sacred)

Defense: (7015-7791) to (8686-9647)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+25 to Maximum Damage
(6 to 8)% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)

Shield:
Cauldron
Cauldron
The Mysteries Set
Large Shield (Sacred)

Defense: (3734-4220) to (4196-4743)
Chance to Block: 1% + class%
Required Strength: 384
Required Dexterity: 423
Required Level: 100
10% Chance to cast level 25 Spike Nova when Attacked
+1 to Sorceress Skill Levels
35% Faster Block Rate
1% Increased Chance of Blocking
(101 to 150)% Bonus to Miasma Haunt Duration
+(115 to 143)% Enhanced Defense
Requirements -20%
Socketed (6)

Weapon:
Gehenna
Gehenna
Weapons

'Xar'
Runeword Level: 100
25% Chance to cast level 27 Frozen Crown on Melee Attack
+(144 to 171)% Enhanced damage
Adds 188-250 cold damage
Adds 750-1000 poison damage over 5 seconds
+25% to Cold Spell Damage
-25% to Enemy Poison Resistance
+25% to Poison Spell Damage
-25% to Enemy Cold Resistance
Increase Maximum Life and Mana 25%
Requirements -33%
->
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(144 to 171)% Enhanced damage
Adds 50-100 damage
Adds 1-1000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 100

Rings: 2x rares with ctc Supernova after kill
Amulet: rare with Lightning Arena oskill
Sockets: perfect gems for maxing resistances , jewels with %dexterity
On switch :
Circe
Circe
Sorceress Orbs

'Amn'
Runeword Level: 25
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Poison Spell Damage
+1 to Bloodlust
(11 to 15)% Bonus to Energy
+1 to All Skills when using an Apple
(Bloodlust)

End Game

Gameplay
- buff your character with baneblade , Nova Charge , Hive and Path of Flames
- buff with moonstrike and Bloodlust , use Wraithsword as main attack / bladestorm if needed

Stats alocation :
Strength - enough for gear
Dexterity - the rest
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
: nice proc + Path of Flames
Gloves:
Kali (Xis)
Kali
Gloves

'PulXis'
Runeword Level: 121
33% Chance to cast level 33 Fire Splash when you Kill an Enemy
+2 to All Skills
+30% Enhanced Defense
-314 Defense
+15% to Maximum Fire Resist
Fire Resist +121%
Level 7 Possess (124 Charges)

Boots:
Riptide
Riptide
Boots

'Shaad'
Runeword Level: 100
25% Chance to cast level 16 Arcane Torrent on Melee Attack
20% Faster Run/Walk
+50 magic damage
+50 cold damage
+(146 to 174)% Enhanced Defense
+3% to All Maximum Resistances
Damage Reduced by (1 to 7)%

Helm :
Ra (Xis)
Ra
Helms

'LumXis'
Runeword Level: 121
+1 to All Skills
-10% Slower Run/Walk
60% Faster Cast Rate
-(25 to 36)% to Enemy Poison Resistance
-(25 to 36)% to Enemy Fire Resistance
Attacker Flees after Striking (21 to 25)%
+30% Enhanced Defense
(76 to 100)% extra gold from monsters
10% better chance of getting magic item

Armor:
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 121
+(1 to 4) to All Skills
50% Faster Run/Walk
-(3 to 30)% to All Enemy Resistances
+1 to Ultimative
+(352 to 380)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Starhawk
Starhawk
Warp Blade (Sacred)

One-Hand Damage: 49 to 86
Required Dexterity: 331
Required Level: 100
(Sorceress Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
Area Effect Attack
25% Chance to cast level 29 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Increased Attack Speed
Adds 625-1000 magic damage
Adds 625-1000 fire damage
Adds 625-1000 lightning damage
Adds 625-1000 cold damage
-(22 to 35)% to All Enemy Resistances
10% Chance to Avoid Damage
Socketed (6)

-> MO it with %ED
Shield:
Stormflyer
Stormflyer
Kite Shield (Sacred)

Defense: (3917-4427) to (4570-5166)
Chance to Block: 1% + class%
Required Strength: 497
Required Dexterity: 559
Required Level: 100
50% Chance to cast level 25 Forked Lightning on Melee Attack
100% Faster Run/Walk
1% Increased Chance of Blocking
Adds 1-625 lightning damage
+(16 to 20)% to Lightning Spell Damage
(11 to 15)% Bonus to Dexterity
(31 to 40)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Lightning Absorb 15%
250% Damage Taken Goes To Mana
Socketed (4)


Rings: 2x rares with ctc Supernova after kill
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet (Sacred)

Required Level: 100
20% Chance to cast level 43 Venomous Spirit when you Kill an Enemy
Adds 7-13 damage
Stun Attack
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Strength
+(201 to 500) Defense
+100 Life after each Kill


Sockets: 6 sha'ads in weapon , crafted jewel with 2%dexterity and flat dexterity for the rest
On switch :
Circe (Xis)

Circe
Sorceress Orbs

'AmnXis'
Runeword Level: 121
+30% Enhanced damage
+44% to Poison Spell Damage
+44% to Lightning Spell Damage
+24 to Bloodlust
(61 to 75)% Bonus to Energy
+3 to All Skills when using an Apple
(Bloodlust)




16.M2017. ReaniMatrix KS:9 S:8 Ge:8 F:9 Ga:8 E:9 Build rank:8.5

A strong caster sorceress based on the Arcane and Fire trees , with tons of reanimates for tanking and Chronofield for extra crowd controll

Early Game

Gameplay

- summon the Familiars (their aura adds 25%energy ,+ all skills and FCR) and buff your character with Nova Charge (25% of base dexterity points are added back into energy)
- for crowds , spam arcane torrent as main attack using the 1h+shield gear . Keep one Mana Tide Totem arround all the time for mana regeneration . That way your mana bulb will stay full all the time , meaning that the arcane torrent will always deal high damage . Untill you can access Ker RW , use the 1-pointer Mana Sweep whenever your mana goes low
- for strong single targets , switch attacks ("w") and cast Firedance to boost your spell damage and spam Flamestrike ; that focused heavy fire damage will get the job done faster . You can cast Firedance from time to time even if you don't use Flamestrike , because the damage boost is also affecting the reanimates and merc.
Get a Shapeshifter merc, then replace it with a Barbarian.
*Arcane torrent does not get boosted by %spell damage or energy factor/str factor . You will need more mana for it to do more damage ( %energy /flat energy , %max mana/flat mana )

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
(plenty of mo space)
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
->
Lionpaw
Lionpaw
Chain Boots (6)

Defense: (49-54) to (71-78)
Required Strength: 44
Required Level: 4
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(31 to 50) to Mana
Total Character Defense Plus (3 to 5)%
(21 to 38)% extra gold from monsters
Socketed (1)

Defense: (110-119) to (152-163)
Required Strength: 64
Required Level: 13
+(30 to 40)% Enhanced Defense
+(11 to 14) to all Attributes
+(51 to 70) to Life
+(51 to 70) to Mana
Total Character Defense Plus (6 to 8)%
(38 to 55)% extra gold from monsters
Socketed (2)

Defense: (203-218) to (267-288)
Required Strength: 93
Required Level: 22
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(71 to 90) to Mana
Total Character Defense Plus (9 to 11)%
(56 to 73)% extra gold from monsters
Socketed (2)

Defense: (334-358) to (433-464)
Required Strength: 134
Required Level: 31
+(52 to 63)% Enhanced Defense
+(19 to 22) to all Attributes
+(91 to 110) to Life
+(91 to 110) to Mana
Total Character Defense Plus (12 to 14)%
(73 to 90)% extra gold from monsters
Socketed (3)

Defense: (519-554) to (667-712)
Required Strength: 195
Required Level: 39
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(111 to 130) to Mana
Total Character Defense Plus (15 to 17)%
(91 to 108)% extra gold from monsters
Socketed (3)

Defense: (759-807) to (974-1036)
Required Strength: 282
Required Level: 48
+(75 to 86)% Enhanced Defense
+(27 to 30) to all Attributes
+(131 to 150) to Life
+(131 to 150) to Mana
Total Character Defense Plus (18 to 20)%
(108 to 125)% extra gold from monsters
Socketed (4)


Helm :
Topspin
Topspin
Skull Cap (6)

Defense: (39-45) to (56-64)
Required Strength: 25
Required Level: 3
5% Chance to cast level 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(12 to 29)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)

Defense: (94-106) to (127-143)
Required Strength: 36
Required Level: 11
7% Chance to cast level 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(30 to 46)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)

Defense: (188-208) to (242-268)
Required Strength: 53
Required Level: 20
9% Chance to cast level 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(47 to 63)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)

Defense: (326-358) to (403-442)
Required Strength: 76
Required Level: 29
11% Chance to cast level 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(64 to 80)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)

Defense: (524-571) to (640-697)
Required Strength: 111
Required Level: 37
13% Chance to cast level 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(81 to 97)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)

Defense: (790-853) to (960-1037)
Required Strength: 160
Required Level: 47
15% Chance to cast level 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(98 to 114)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)


Armour:
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
Circe
Circe
Sorceress Orbs

'Amn'
Runeword Level: 25
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Poison Spell Damage
+1 to Bloodlust
(11 to 15)% Bonus to Energy
+1 to All Skills when using an Apple
->
Narlant Dream
Narlant Dream
Smoked Sphere (6)

One-Hand Damage: 5 to 7
Required Dexterity: 15
Required Level: 4
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 3 Charm when Struck
+1 to Sorceress Skill Levels
10% Faster Cast Rate
+(21 to 50) Defense vs. Melee
Increase Maximum Mana (3 to 5)%
Slows Attacker by (3 to 5)%
Socketed (1)

One-Hand Damage: 7 to 9
Required Dexterity: 30
Required Level: 14
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 6 Charm when Struck
+(1 to 2) to Sorceress Skill Levels
20% Faster Cast Rate
+(51 to 80) Defense vs. Melee
Increase Maximum Mana (6 to 8)%
Slows Attacker by (6 to 8)%
Socketed (2)

One-Hand Damage: 10 to 12
Required Dexterity: 51
Required Level: 23
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 9 Charm when Struck
+(1 to 2) to Sorceress Skill Levels
30% Faster Cast Rate
+(81 to 110) Defense vs. Melee
Increase Maximum Mana (9 to 11)%
Slows Attacker by (9 to 11)%
Socketed (2)

One-Hand Damage: 13 to 15
Required Dexterity: 79
Required Level: 32
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 12 Charm when Struck
+(1 to 3) to Sorceress Skill Levels
40% Faster Cast Rate
+(111 to 140) Defense vs. Melee
Increase Maximum Mana (12 to 14)%
Slows Attacker by (12 to 14)%
Socketed (2)

One-Hand Damage: 15 to 18
Required Dexterity: 116
Required Level: 42
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 15 Charm when Struck
+(2 to 3) to Sorceress Skill Levels
50% Faster Cast Rate
+(141 to 170) Defense vs. Melee
Increase Maximum Mana (15 to 17)%
Slows Attacker by (15 to 17)%
Socketed (2)

One-Hand Damage: 18 to 21
Required Dexterity: 167
Required Level: 50
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
1% Chance to cast level 18 Charm when Struck
+(2 to 4) to Sorceress Skill Levels
60% Faster Cast Rate
+(171 to 200) Defense vs. Melee
Increase Maximum Mana (18 to 20)%
Slows Attacker by (18 to 20)%
Socketed (2)

->
Ker
Ker
Sorceress Orbs

'Lem'
Runeword Level: 43
100% Chance to cast level 43 Winter Avatar when you Die
+(11 to 13)% to Cold Spell Damage
+(11 to 13)% to Poison Spell Damage
+(1 to 4) to Lamia
+(1 to 4) to Mana Tide Totem
Increase Maximum Mana (21 to 30)%
+5% to Experience Gained
: %max mana , Mana Tide Totem :!: -> provides insane mana regeneration
Shield:
The Ivory Tower
The Ivory Tower
Tower Shield (6)

Defense: (172-188) to (338-370)
Chance to Block: class%
Required Strength: (32-33)
Required Dexterity: (62-64)
Required Level: 7
+(4 to 5)% Bonus to Energy Factor
5% Faster Cast Rate
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
Increase Maximum Mana (3 to 5)%
Requirements -(15 to 11)%
Socketed (1)

Defense: (315-340) to (591-637)
Chance to Block: class%
Required Strength: (44-46)
Required Dexterity: (84-89)
Required Level: 16
+(6 to 7)% Bonus to Energy Factor
5% Faster Cast Rate
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
Increase Maximum Mana (6 to 8)%
Requirements -(20 to 16)%
Socketed (2)

Defense: (528-570) to (950-1024)
Chance to Block: class%
Required Strength: (60-63)
Required Dexterity: (114-120)
Required Level: 25
+(8 to 9)% Bonus to Energy Factor
10% Faster Cast Rate
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
Increase Maximum Mana (9 to 11)%
Requirements -(25 to 21)%
Socketed (3)

Defense: (822-881) to (1465-1571)
Chance to Block: class%
Required Strength: (81-85)
Required Dexterity: (156-165)
Required Level: 34
+(10 to 11)% Bonus to Energy Factor
10% Faster Cast Rate
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
Increase Maximum Mana (12 to 14)%
Requirements -(30 to 26)%
Socketed (3)

Defense: (1244-1328) to (2191-2338)
Chance to Block: class%
Required Strength: (109-115)
Required Dexterity: (209-222)
Required Level: 42
+(12 to 13)% Bonus to Energy Factor
15% Faster Cast Rate
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
Increase Maximum Mana (15 to 17)%
Requirements -(35 to 31)%
Socketed (4)

Defense: (1804-1917) to (3169-3368)
Chance to Block: class%
Required Strength: (146-156)
Required Dexterity: (280-299)
Required Level: 51
+(14 to 15)% Bonus to Energy Factor
15% Faster Cast Rate
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
Increase Maximum Mana (18 to 20)%
Requirements -(40 to 36)%
Socketed (4)

: 20% max mana
Rings: 2x rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare with +all skills and spell damage ->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: 6x perfect ambers in the 2h staff for more reanimates , perfect gems to smax resistances , 4 jewels with -%requirements for the shield in order to invest less points into dexterity .
On switch :
Staff of Roses
Staff of Roses
War Staff (6)

Two-Hand Damage: 11 to 15
Required Dexterity: 34
Required Level: 10
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+(21 to 25)% Bonus to Energy Factor
10% Faster Cast Rate
+50% Damage to Undead
+(1 to 2) to Blood Flash
Regenerate Mana +(16 to 25)%
Lightning Resist +(21 to 25)%
Fire Resist +(21 to 25)%
(4 to 5)% Reanimate as: Knight of Death
+(16 to 25) Life after each Kill
Socketed (2)

Two-Hand Damage: 16 to 21
Required Dexterity: 51
Required Level: 19
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+(26 to 30)% Bonus to Energy Factor
20% Faster Cast Rate
+50% Damage to Undead
+(3 to 4) to Blood Flash
Regenerate Mana +(26 to 35)%
Lightning Resist +(26 to 30)%
Fire Resist +(26 to 30)%
(6 to 7)% Reanimate as: Knight of Death
+(26 to 35) Life after each Kill
Socketed (3)

Two-Hand Damage: 21 to 28
Required Dexterity: 73
Required Level: 29
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+(31 to 35)% Bonus to Energy Factor
30% Faster Cast Rate
+50% Damage to Undead
+(5 to 6) to Blood Flash
Regenerate Mana +(36 to 45)%
Lightning Resist +(31 to 35)%
Fire Resist +(31 to 35)%
(7 to 8)% Reanimate as: Knight of Death
+(36 to 45) Life after each Kill
Socketed (4)

Two-Hand Damage: 27 to 36
Required Dexterity: 104
Required Level: 38
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+(36 to 40)% Bonus to Energy Factor
40% Faster Cast Rate
+50% Damage to Undead
+(7 to 8) to Blood Flash
Regenerate Mana +(46 to 55)%
Lightning Resist +(36 to 40)%
Fire Resist +(36 to 40)%
(9 to 10)% Reanimate as: Knight of Death
+(46 to 55) Life after each Kill
Socketed (4)

Two-Hand Damage: 34 to 44
Required Dexterity: 146
Required Level: 47
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+(41 to 45)% Bonus to Energy Factor
50% Faster Cast Rate
+50% Damage to Undead
+(9 to 10) to Blood Flash
Regenerate Mana +(56 to 65)%
Lightning Resist +(41 to 45)%
Fire Resist +(41 to 45)%
(10 to 11)% Reanimate as: Knight of Death
+(56 to 65) Life after each Kill
Socketed (5)

Two-Hand Damage: 41 to 53
Required Dexterity: 202
Required Level: 54
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+(46 to 50)% Bonus to Energy Factor
60% Faster Cast Rate
+50% Damage to Undead
+(11 to 12) to Blood Flash
Regenerate Mana +(66 to 75)%
Lightning Resist +(46 to 50)%
Fire Resist +(46 to 50)%
(12 to 13)% Reanimate as: Knight of Death
+(66 to 75) Life after each Kill
Socketed (6)

: + skills , LaK , Reanimates
*MO the Staff and Orb with extra life after kill , mo the rings and amulet with resistances . Mo the armors with %skeleton reanimates , %fire spell damage / extra -%requirements in order to have less stats wasted into strength and dexterity.


Mid Game

Gameplay
- summon the Familiars and buff your character with Nova Charge
- for crowds cast Chronofield to slow their speed , then spam arcane torrent using the 2h crafted warr staff
- for strong single targets switch attacks ("w") and cast Firedance to boost your spell damage and spam Flamestrike . You can cast Firedance from time to time even if you don't use Flamestrike , because the damage boost is also affecting the reanimates .
- use Pagan Rites for around 50% life healed per corpse if needed / the 1-pointer Mana Sweep when you need to refill your mana bulb after spaming a lot of f.Lame strikes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Eerie craft
Gloves: Eerie craft /
Quantum Bevel
Quantum Bevel
Universal Law Set
Gauntlets (Sacred)

Defense: (1361-1512) to (1593-1769)
Required Strength: 344
Required Level: 100
+(16 to 20)% to Physical/Magic Spell Damage
+(144 to 171)% Enhanced Defense
+100 to Energy
Increase Maximum Mana (21 to 25)%
(16 to 20)% better chance of getting magic item
Requirements -40%
Socketed (4)

Boots : Eerie craft
Helm :
Eulenspiegel
Eulenspiegel
Circlets

'Thur'
Runeword Level: 84
+(31 to 50) Energy Factor to Spell Damage
15% Chance to cast level 1 Teleport when Struck
+2 to All Skills
20% Faster Run/Walk
20% Faster Cast Rate
(21 to 25)% Bonus to Dexterity
(21 to 25)% Bonus to Energy

Armor:
Oracle
Oracle
Sorceress Body Armor

'Ath'
Runeword Level: 90
+(3 to 4) to Sorceress Skill Levels
40% Faster Cast Rate
15% Faster Hit Recovery
+(115 to 143)% Enhanced Defense
+500 Defense
Increase Maximum Mana (31 to 50)%
+(15 per level) to Mana (Based on Character Level)
: up to 50% max mana + 1800 flat mana at level 120 .
Weapon: Eerie crafted war staff with +13 sorceress skills
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: 6x perfect Ambers in the crafted warr staff for 30% more reanimates , perfect topaz/Um runes in the crafted armors (MOAR energy) , jewels with -%requirements for the body armor (it would be ideal for them to have some % all stats or %energy )
On switch :
Weapon:
Hestia
Hestia
Sorceress Orbs

'On'
Runeword Level: 100
+(3 to 4) to Sorceress Skill Levels
(0.375 per level)% to Fire Spell Damage (Based on Character Level)
+(1 to 3) to Pagan Rites
Fire Resist +100%
Fire Absorb 20%
Cannot Be Frozen
Total Character Defense Plus 5%
(11 to 20)% better chance of getting magic item
(+sorc skills,%fire spell damage and Pagan Rites)
Shield: Fascinating Craft
*Mo the rings and amulet with resistances . Mo the armors with %skeleton reanimates untill you hit a total of at least 40% , %fire spell damage / extra -%requirements in order to have less stats wasted into strength and dexterity.
*With all that boost for mana and Energy + 100 mana after kill from Teganze , the Mana Tide totem is no longer required


End Game

Gameplay

- summon the Familiars , buff your character with Nova Charge and Path of Flames and raise the Spirit of Vengeance
- for crowds cast Chronofield to slow their speed , then spam arcane torrent (cap'ed at 35000 mana )
- for strong single targets switch attacks ("w") , cast Firedance and spam Flamestrike . You can cast Firedance from time to time even if you don't use Flamestrike , because the damage boost is also affecting the reanimates .
- use the 1-pointer Mana Sweep if you need to refill your mana bulb after spaming a lot of f.Lame strikes
*When entering dangerous areas where you don't have any reanimates yet to do the tanking , get some Sacrifices , kill them , get a decent ammount of meatshield , then proceed on your way .

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Manafire
Manafire
Belt (Sacred)

Defense: (1187 to 1260)
Required Strength: 132
Required Level: 100
+50 Energy Factor to Spell Damage
(41 to 50)% Bonus to Buff/Debuff/Cold Skill Duration
+(6 to 8)% to Physical/Magic Spell Damage
25% Bonus to Energy
+500 to Mana
+1 to All Skills when using an Apple
Requirements -75%
Socketed (2)

'nuf said
Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 121
+(51 to 60)% Bonus to Poison Skill Duration
+(33 to 38)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+30% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: % fire spell dmage ,up to 35% energy , 10% fire absorb , + 10 light radius
Boots:
Hibagon
Hibagon
Boots

'Qor'
Runeword Level: 100
+1 to All Skills
+(172 to 200)% Enhanced Defense
All Resists +(31 to 40)%
5% Reanimate as: Bronze Titan
5% Reanimate as: Gold Titan
5% Reanimate as: Silver Titan
Requirements -15%
: 15% Titan reanimates
Helm :
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1468 to 1549)
Required Strength: 563
Required Level: 100
1% Chance to cast level 22 Charm on Melee Attack
Adds 125-250 magic damage
Adds 125-250 fire damage
Adds 125-250 lightning damage
Adds 125-250 cold damage
+(11 to 13)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)

: SoV
Armor:
Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred)

Defense: (8437-9306) to (10452-11529)
Required Dexterity: 640
Required Level: 100
(Sorceress Only)
+200 Energy Factor to Spell Damage
+(4 to 5) to Sorceress Skill Levels
50% Faster Hit Recovery
+(26 to 38)% to Spell Damage
+(9 to 12) to Sacrifices
+(172 to 200)% Enhanced Defense
All Resists +(51 to 100)%
10% Chance to Avoid Damage
13% Reanimate as: Crystal Witch
+(101 to 150) Life after each Kill
(51 to 75)% extra gold from monsters
Socketed (6)

: +EF ,+skills, %spell damage, 10% more avoid , 13% reanimates , LaK + Sacrifices
Weapon :
Judas (Xis)

Judas
Sceptres

'UmXis'
Runeword Level: 121
+30% Enhanced damage
55% Bonus to Energy
50% Reanimate as: Flesh Clan
625% extra gold from monsters
250% better chance of getting magic item
+300% Enhanced Damage vs. the Zakarum
Requirements -100%
->
Glowing Vertigo
Glowing Vertigo
Smoked Sphere (Sacred)

One-Hand Damage: 37 to 39
Required Dexterity: 183
Required Level: 100
(Sorceress Only)
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
(80 to 100)% Faster Cast Rate
+(20 to 25)% to Spell Damage
+(10 to 15) to Psicrown
+(100 to 150) to Energy
+(1000 to 1500) to Mana
Increase Maximum Mana 50%
All Resists +(30 to 35)%
10% Chance to Avoid Damage
+80 Life after each Kill
15% Damage Taken Goes To Mana
Socketed (2)

: up to 150 flat energy , up to 1500 flat mana , 50% max mana , 10% more avoid , LaK
Shield:
Stormflyer
Stormflyer
Kite Shield (Sacred)

Defense: (3917-4427) to (4570-5166)
Chance to Block: 1% + class%
Required Strength: 497
Required Dexterity: 559
Required Level: 100
50% Chance to cast level 25 Forked Lightning on Melee Attack
100% Faster Run/Walk
1% Increased Chance of Blocking
Adds 1-625 lightning damage
+(16 to 20)% to Lightning Spell Damage
(11 to 15)% Bonus to Dexterity
(31 to 40)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Lightning Absorb 15%
250% Damage Taken Goes To Mana
Socketed (4)

: up to 40% energy , 100% FRW
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with %mana regeneration , %fire spell damage ,%magic find and %poison length reduction
Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: perfect ambers in main weapon for 15% reanimates , perfect topaz/Um runes in armors (MOAR energy) , jewels with 2% energy in runewords
On switch :
Weapon :
Sauron
Sauron
Sorceress Orbs

'Auhe'
Runeword Level: 100
+3 to Sorceress Skill Levels
-60% to Enemy Fire Resistance
5% Deadly Strike
+(19 to 26) to Path of Flames
+250 Defense
(6 to 8)% Reanimate as: Fallen Wolf Rider
(6 to 8)% Reanimate as: Crusher
+2 to Light Radius
: -60% enemy fire resist , reanimates , Path of Flames oskill
Shield: Fascinating craft
*MO the armors with %skeleton reanimates
Edited by ChuckNoRis 1 day.
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ChuckNoRis
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17.M2017. HULK KS:8 S:8 Ge:9 F:9 Ga:8 E:9 Build rank: 8.5

An elemental treewarden hybrid

Acid fiends provide a spell boost with their aura ( along with FoN ) and a also nice speed boost . Poison flash , also works as a sinergy for those nice fiends by boosting their HP/hard point invested into this skill . Wildfire will be our main attack -> tons of damage + Eyecandy Procs ; tons of defence and damage reduction , tons of hp , instant heal , Huge elemental damage , fast moving/attacking , tanky summons ... What more would you need ?

Early Game

Gameplay
- activate the treewarden form
- summon your acid fiends and boost your damage with MotW
- Wildfire as main attack , switch attacks ("w") and use Poison flash vs fire immunes ; cast the 1-pointer Mythal to reduce your enemies resistances
- use Pagan Rites for extra heal if needed

Keep in mind :
- Wildfire is a melee skill that deals a shitload of fire damage , it triggers "on attac" procs , LoA / MoA
- Poison Flash deals a ton of poison damage , but it's a spell casted from melee range ; it does not trigger "on attack" procs , not even LoA / MoA . It does however proc "after kill" , if the kill is done using it .

Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Weapon :
The Flying Anvil
The Flying Anvil
Great Maul (6)

Two-Hand Damage: (19-22) to (27-31)
Required Strength: 117
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 4 Flamestrike on Melee Attack
+(24 to 43)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: (33-37) to (43-48)
Required Strength: 170
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
18% Chance to cast level 7 Flamestrike on Melee Attack
+(44 to 63)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense Plus (16 to 20)%
Socketed (3)

Two-Hand Damage: (49-54) to (63-71)
Required Strength: 240
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 10 Flamestrike on Melee Attack
+(64 to 83)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)

Two-Hand Damage: (68-75) to (90-99)
Required Strength: 336
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
24% Chance to cast level 13 Flamestrike on Melee Attack
+(84 to 103)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense Plus (26 to 30)%
Socketed (4)

Two-Hand Damage: (93-102) to (122-133)
Required Strength: 465
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
27% Chance to cast level 16 Flamestrike on Melee Attack
+(104 to 123)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense Plus (31 to 35)%
Socketed (5)

Two-Hand Damage: (109-119) to (168-182)
Required Strength: 640
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
30% Chance to cast level 19 Flamestrike on Melee Attack
+(124 to 143)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense Plus (36 to 40)%
Socketed (6)

: 30% fLameStrike on attack
Armor :
Robe of Leaves
Robe of Leaves
Scale Mail (6)

Defense: (127-147) to (254-293)
Required Strength: 43
Required Level: 4
+(8 to 13)% Bonus Elemental Damage to Mark of the Wild
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
+(24 to 43)% Enhanced Defense
Increase Maximum Life (3 to 5)%
Fire Resist -(5 to 3)%
Poison Resist +(21 to 25)%
Socketed (2)

Defense: (253-286) to (478-541)
Required Strength: 62
Required Level: 12
+(13 to 18)% Bonus Elemental Damage to Mark of the Wild
-(3 to 4)% to Enemy Fire Resistance
-(3 to 4)% to Enemy Cold Resistance
-(3 to 4)% to Enemy Poison Resistance
+(44 to 63)% Enhanced Defense
Increase Maximum Life (6 to 8)%
Fire Resist -(8 to 6)%
Poison Resist +(26 to 30)%
Socketed (3)

Defense: (452-505) to (816-911)
Required Strength: 90
Required Level: 21
+(18 to 23)% Bonus Elemental Damage to Mark of the Wild
-(5 to 6)% to Enemy Fire Resistance
-(5 to 6)% to Enemy Cold Resistance
-(5 to 6)% to Enemy Poison Resistance
+(64 to 83)% Enhanced Defense
Increase Maximum Life (9 to 11)%
Fire Resist -(11 to 9)%
Poison Resist +(31 to 35)%
Socketed (4)

Defense: (745-822) to (1313-1449)
Required Strength: 131
Required Level: 30
+(23 to 28)% Bonus Elemental Damage to Mark of the Wild
-(6 to 7)% to Enemy Fire Resistance
-(6 to 7)% to Enemy Cold Resistance
-(6 to 7)% to Enemy Poison Resistance
+(84 to 103)% Enhanced Defense
Increase Maximum Life (12 to 14)%
Fire Resist -(14 to 12)%
Poison Resist +(36 to 40)%
Socketed (4)

Defense: (1166-1275) to (2031-2221)
Required Strength: 190
Required Level: 39
+(28 to 33)% Bonus Elemental Damage to Mark of the Wild
-(8 to 9)% to Enemy Fire Resistance
-(8 to 9)% to Enemy Cold Resistance
-(8 to 9)% to Enemy Poison Resistance
+(104 to 123)% Enhanced Defense
Increase Maximum Life (15 to 17)%
Fire Resist -(17 to 15)%
Poison Resist +(41 to 45)%
Socketed (5)

Defense: (1738-1885) to (3030-3287)
Required Strength: 276
Required Level: 47
+(33 to 38)% Bonus Elemental Damage to Mark of the Wild
-(9 to 10)% to Enemy Fire Resistance
-(9 to 10)% to Enemy Cold Resistance
-(9 to 10)% to Enemy Poison Resistance
+(124 to 143)% Enhanced Defense
Increase Maximum Life (18 to 20)%
Fire Resist -(20 to 18)%
Poison Resist +(46 to 50)%
Socketed (6)


Helm:
Earth Song
Earth Song
Hawk Helm (6)

Defense: (53-58) to (77-85)
Required Strength: 37
Required Level: 4
(Druid Only)
1% Chance to cast level 4 Chronofield when you Take Damage
5% Faster Cast Rate
+(3 to 5)% to Cold Spell Damage
+(3 to 5)% to Fire Spell Damage
+(3 to 5)% to Poison Spell Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Fire Resist +(11 to 15)%
Poison Resist +(11 to 15)%
+(16 to 25) Mana after each Kill
Socketed (2)

Defense: (109-117) to (148-159)
Required Strength: 54
Required Level: 13
(Druid Only)
1% Chance to cast level 9 Chronofield when you Take Damage
5% Faster Cast Rate
+(6 to 8)% to Cold Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(30 to 40)% Enhanced Defense
Cold Resist +(16 to 20)%
Fire Resist +(16 to 20)%
Poison Resist +(16 to 20)%
+(26 to 35) Mana after each Kill
Socketed (2)

Defense: (197-212) to (258-278)
Required Strength: 78
Required Level: 22
(Druid Only)
1% Chance to cast level 14 Chronofield when you Take Damage
10% Faster Cast Rate
+(8 to 10)% to Cold Spell Damage
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Poison Spell Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
+(36 to 45) Mana after each Kill
Socketed (2)

Defense: (320-343) to (414-444)
Required Strength: 113
Required Level: 30
(Druid Only)
1% Chance to cast level 19 Chronofield when you Take Damage
10% Faster Cast Rate
+(11 to 13)% to Cold Spell Damage
+(11 to 13)% to Fire Spell Damage
+(11 to 13)% to Poison Spell Damage
+(52 to 63)% Enhanced Defense
Cold Resist +(26 to 30)%
Fire Resist +(26 to 30)%
Poison Resist +(26 to 30)%
+(46 to 55) Mana after each Kill
Socketed (3)

Defense: (492-525) to (631-673)
Required Strength: 163
Required Level: 39
(Druid Only)
1% Chance to cast level 24 Chronofield when you Take Damage
15% Faster Cast Rate
+(13 to 15)% to Cold Spell Damage
+(13 to 15)% to Fire Spell Damage
+(13 to 15)% to Poison Spell Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(31 to 35)%
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
+(56 to 65) Mana after each Kill
Socketed (3)

Defense: (722-768) to (920-978)
Required Strength: 238
Required Level: 48
(Druid Only)
1% Chance to cast level 29 Chronofield when you Take Damage
15% Faster Cast Rate
+(16 to 18)% to Cold Spell Damage
+(16 to 18)% to Fire Spell Damage
+(16 to 18)% to Poison Spell Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(36 to 40)%
Fire Resist +(36 to 40)%
Poison Resist +(36 to 40)%
+(66 to 75) Mana after each Kill
Socketed (4)


Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
-> Honorific mo'ed with 5x each : minion resistances , %fire spell damage , %poison spell damage , minion life (MO in this order)
Belt :
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
->
Prodigy
Prodigy
Belts

'Hel'
Runeword Level: 33
20% Faster Cast Rate
100% bonus to Attack Rating
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Lightning Spell Damage
Regenerate Mana +(21 to 40)%
+(21 to 30) Mana after each Kill
-> Honorific mo'ed with 5x each : minion resistances , %fire spell damage , %poison spell damage , minion life (MO in this order)
Gloves :
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
->
Pollice Verso
Pollice Verso
Gauntlets (6)

Defense: (48-54) to (90-102)
Required Strength: 66
Required Level: 10
4% Chance to cast level 3 Time Strike when Attacked
+(24 to 40)% Enhanced Defense
+(3 to 5) to Strength
+(6 to 10) Life after each Kill
+(11 to 25) Mana after each Kill
Socketed (1)

Defense: (109-122) to (184-205)
Required Strength: 96
Required Level: 18
6% Chance to cast level 4 Time Strike when Attacked
+(41 to 57)% Enhanced Defense
+(6 to 8) to Strength
+(11 to 15) Life after each Kill
+(26 to 40) Mana after each Kill
Socketed (2)

Defense: (216-239) to (333-369)
Required Strength: 139
Required Level: 27
8% Chance to cast level 5 Time Strike when Attacked
+(58 to 75)% Enhanced Defense
+(9 to 11) to Strength
+(16 to 20) Life after each Kill
+(41 to 55) Mana after each Kill
Socketed (2)

Defense: (376-412) to (554-608)
Required Strength: 201
Required Level: 36
10% Chance to cast level 6 Time Strike when Attacked
+(75 to 92)% Enhanced Defense
+(12 to 14) to Strength
+(21 to 25) Life after each Kill
+(56 to 70) Mana after each Kill
Socketed (3)

Defense: (583-635) to (854-930)
Required Strength: 292
Required Level: 44
12% Chance to cast level 7 Time Strike when Attacked
+(92 to 109)% Enhanced Defense
+(15 to 17) to Strength
+(26 to 30) Life after each Kill
+(71 to 85) Mana after each Kill
Socketed (3)

Defense: (875-946) to (1274-1378)
Required Strength: 423
Required Level: 52
14% Chance to cast level 8 Time Strike when Attacked
+(109 to 126)% Enhanced Defense
+(18 to 20) to Strength
+(31 to 35) Life after each Kill
+(86 to 100) Mana after each Kill
Socketed (4)


Rings: Rares with 1 all skills and spell damage
Amulet: rare with +skills and spell damage ->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: jewels with minion life and spell damage , pgems for maxing resistances
On switch :
Edge of Extinction
Edge of Extinction
Giant Axe (6)

Two-Hand Damage: (24-29) to (34-40)
Required Strength: 102
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 6 Gamma Field when you Kill an Enemy
+(1 to 2) to Druid Skill Levels
+(24 to 46)% Enhanced damage
+(31 to 50)% Damage to Undead
-(6 to 8)% to Enemy Poison Resistance
Slows Ranged Attacker by (3 to 5)%
Poison Resist +(21 to 30)%
(2 to 3)% Reanimate as: Zombie
Socketed (2)

Two-Hand Damage: (42-49) to (57-65)
Required Strength: 148
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
18% Chance to cast level 12 Gamma Field when you Kill an Enemy
+(1 to 3) to Druid Skill Levels
+(47 to 69)% Enhanced damage
+(51 to 70)% Damage to Undead
-(8 to 10)% to Enemy Poison Resistance
Slows Ranged Attacker by (6 to 8)%
Poison Resist +(31 to 40)%
(3 to 4)% Reanimate as: Zombie
Socketed (3)

Two-Hand Damage: (65-74) to (86-97)
Required Strength: 209
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 18 Gamma Field when you Kill an Enemy
+(2 to 3) to Druid Skill Levels
+(69 to 92)% Enhanced damage
+(71 to 90)% Damage to Undead
-(11 to 13)% to Enemy Poison Resistance
Slows Ranged Attacker by (9 to 11)%
Poison Resist +(41 to 50)%
(5 to 6)% Reanimate as: Zombie
Socketed (4)

Two-Hand Damage: (94-104) to (122-136)
Required Strength: 293
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
24% Chance to cast level 24 Gamma Field when you Kill an Enemy
+(2 to 4) to Druid Skill Levels
+(92 to 114)% Enhanced damage
+(91 to 110)% Damage to Undead
-(13 to 15)% to Enemy Poison Resistance
Slows Ranged Attacker by (12 to 14)%
Poison Resist +(51 to 60)%
(6 to 7)% Reanimate as: Zombie
Socketed (4)

Two-Hand Damage: (129-142) to (169-187)
Required Strength: 405
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
27% Chance to cast level 30 Gamma Field when you Kill an Enemy
+(3 to 4) to Druid Skill Levels
+(115 to 137)% Enhanced damage
+(111 to 130)% Damage to Undead
-(16 to 18)% to Enemy Poison Resistance
Slows Ranged Attacker by (15 to 17)%
Poison Resist +(61 to 70)%
(8 to 9)% Reanimate as: Zombie
Socketed (5)

Two-Hand Damage: (154-169) to (235-257)
Required Strength: 557
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
30% Chance to cast level 36 Gamma Field when you Kill an Enemy
+(3 to 5) to Druid Skill Levels
+(138 to 160)% Enhanced damage
+(131 to 150)% Damage to Undead
-(18 to 20)% to Enemy Poison Resistance
Slows Ranged Attacker by (18 to 20)%
Poison Resist +(71 to 80)%
(9 to 10)% Reanimate as: Zombie
Socketed (6)


MO the armors ,rings and amulet with %fire/poison spell damage , %minion life / %minion resistances (you only need 50% before destruction)
MO the Hammer with IAS -> required because normaly the hammer has very slow attack speed so this way you turn it to fast attack speed , MoA for faster mana regeneration , LoA for better tankning
MO the Axe with %poison spell damage and IAS : you would probably believe that if poison flash is a spell casted from melee range , then FCR would help you cast it faster , but actualy it's IAS that will help for this build , same as above ,increasing the speed of your axe from normal to fast


Mid Game

Gameplay
- activate the treewarden form
- summon your acid fiends and eat a berry
- Wildfire as main attack , switch attack ("w") and use Poison flash vs fire immunes
- cast the 1-pointer Mythal to reduce your enemies resistances
- use Pagan Rites for extra heal / T-slam to stun your opponents if needed

Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Weapon :
The Flying Anvil
The Flying Anvil
Great Maul (6)

Two-Hand Damage: (19-22) to (27-31)
Required Strength: 117
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 4 Flamestrike on Melee Attack
+(24 to 43)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: (33-37) to (43-48)
Required Strength: 170
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
18% Chance to cast level 7 Flamestrike on Melee Attack
+(44 to 63)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense Plus (16 to 20)%
Socketed (3)

Two-Hand Damage: (49-54) to (63-71)
Required Strength: 240
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 10 Flamestrike on Melee Attack
+(64 to 83)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)

Two-Hand Damage: (68-75) to (90-99)
Required Strength: 336
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
24% Chance to cast level 13 Flamestrike on Melee Attack
+(84 to 103)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense Plus (26 to 30)%
Socketed (4)

Two-Hand Damage: (93-102) to (122-133)
Required Strength: 465
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
27% Chance to cast level 16 Flamestrike on Melee Attack
+(104 to 123)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense Plus (31 to 35)%
Socketed (5)

Two-Hand Damage: (109-119) to (168-182)
Required Strength: 640
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
30% Chance to cast level 19 Flamestrike on Melee Attack
+(124 to 143)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense Plus (36 to 40)%
Socketed (6)

: 30% fLameStrike on attack
Armor : Magical Craft with ctc Javelin Nova on attack
Helm: Fascinating crafted druid helm - may spawn with Thunderslam oskill
Boots : Fascinating craft
Belt : Fascinating craft with ctc Disintegrate on attack
Gloves: Fascinating craft with ctc Stormblast on attack
Rings: Rares with 1 all skills and spell damage
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: jewels with minion life and spell damage
On switch :
Weapon :
Gehenna
Gehenna
Weapons

'Xar'
Runeword Level: 100
25% Chance to cast level 27 Frozen Crown on Melee Attack
+(144 to 171)% Enhanced damage
Adds 188-250 cold damage
Adds 750-1000 poison damage over 5 seconds
+25% to Cold Spell Damage
-25% to Enemy Poison Resistance
+25% to Poison Spell Damage
-25% to Enemy Cold Resistance
Increase Maximum Life and Mana 25%
Requirements -33%
: -25% EPR , 25% poison spell damage , 25% max life and mana
Shield: Shimmering craft -> aim for at least -15% EPR . it may also spawn with up to 10% damage reduction . use a shield with not so much dexterity required ,so you may equip it without much headake ; you may also socket -%requirements jewels in order to make sure you won't have to waste precious points into dexterity
MO the armors ,rings and amulet with %fire/poison spell damage and %minion stats according to your needs . On destruction you must hit the cap of 75% minion resist
MO the Hammer with IAS , MoA and LoA ; MO Gehenna with %poison spell damage


End Game

Gameplay
- activate the treewarden form
- summon your acid fiends , eat a berry ; buff with MOTW in case you go for Instinct RW , if not , don't bother with it
- activate Nova charge , Path of Flames , Hive , Lightning Arena and Rapture
- Wildfire as main attack , switch attack ("w") and use Poison flash vs fire immunes
- cast the 1-pointer Mythal to reduce your enemies resistances
- keep bear stance on for extra defence and 25% damage reduction
- use Pagan Rites for extra heal if needed


Stats alocation :
Strength - all you can get (more strenght=more damage)
Dexterity - 0 (wildfire and poison flash don't require attack rating)
Vitality - 0 (we get enough life from treewarden form + goodberry )
Energy - 0

Skillplan



Gear

Helm:
Yee Naaldlooshii
Yee Naaldlooshii
Spirit Mask (Sacred)

Defense: (1647-1939) to (1848-2176)
Required Strength: 183
Required Level: 100
(Druid Only)
+50 Energy Factor to Spell Damage
1% Chance to cast level 7 Bloodlust when Attacked
+250% Bonus to Poison Skill Duration
+(21 to 25)% to Poison Spell Damage
+(21 to 25)% to Fire Spell Damage
+1 to Bear Stance
+1 to Eagle Stance
+(101 to 150)% Bonus to Summoned Minion Life
+(58 to 86)% Enhanced Defense
Requirements -60%
Socketed (4)

: Bear Stance
Gloves: Fascinating craft with ctc Stormblast on attack
Boots: Magical Craft
Belt: Fascinating craft with ctc Disintegrate on attack
Armor:
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 121
+(1 to 4) to All Skills
50% Faster Run/Walk
-(3 to 30)% to All Enemy Resistances
+1 to Ultimative
+(352 to 380)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%

Weapon:
Adramelech
Adramelech
Weapons

'Krys'
Runeword Level: 100
25% Chance to cast level 40 Flamefront on Melee Attack
+(144 to 171)% Enhanced damage
Adds 50-100 damage
Adds 1-1000 fire damage
Drain Life -250
+10 Life on Striking
2% Reanimate as: Condemned
Target Takes Additional Damage of 100
(more fire procs) /
Instinct (Xis)

Instinct
Axes

'OhmXis'
Runeword Level: 121
+7 to Druid Skill Levels
+(201 to 250)% Bonus Damage to Mark of the Wild
50% Faster Hit Recovery
+(202 to 230)% Enhanced damage
+(63 to 125) to Maximum Damage
+(56 to 70)% to Fire Spell Damage
5% Bonus to Vitality
+777 Defense
(more damage for Wildfire)
Shield:
Derweze
Derweze
Shields

'Shaad'
Runeword Level: 100
20% Chance to cast level 27 Lava Pit on Melee Attack
15% Chance to cast level 27 Pentagram when Attacked
1% Increased Chance of Blocking
+250% Damage to Demons
+(118 to 146)% Enhanced Defense
+15% to Maximum Fire Resist
Fire Resist +150%
->
Dryadbark
Dryadbark
Large Shield (Sacred)

Defense: (4238-4707) to (4762-5289)
Chance to Block: 1% + class%
Required Strength: 480
Required Dexterity: 529
Required Level: 100
Indestructible
1% Increased Chance of Blocking
Adds 13-38 damage
+(11 to 13)% to Fire Spell Damage
-(15 to 18)% to Enemy Fire Resistance
+(144 to 171)% Enhanced Defense
(11 to 15)% Bonus to Strength
(11 to 15)% Bonus to Dexterity
5% Reanimate as: Tree of Life
Socketed (4)

/
Dragon's Breach
Dragon's Breach
Gothic Shield (Sacred)

Defense: (4875-5414) to (6041-6709)
Chance to Block: 1% + class%
Required Strength: 531
Required Dexterity: 619
Required Level: 100
10% Chance to cast level 26 Apocalypse when Attacked
10% Chance to cast level 17 Cataclysm on Melee Attack
+1 to All Skills
50% Faster Block Rate
1% Increased Chance of Blocking
+(16 to 20)% to Fire Spell Damage
-(10 to 6)% Penalty to Vitality
(21 to 25)% Bonus to Energy
(21 to 25)% Bonus to Strength
+(144 to 171)% Enhanced Defense
Socketed (4)


Rings :
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%

+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%


Amulet:
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet (Sacred)

Required Level: 120
25% Chance to cast level 20 Nova Bomb on Melee Attack
+2 to All Skills
25% Increased Attack Speed
Adds 1-375 lightning damage
Adds 900 poison damage over 6 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(41 to 50)%
Poison Resist +(41 to 50)%
50% Enhanced Damage vs. Necrobots

: eyecandy proc +more points into Hive
Sockets: Ist crafted jewels
On switch :
Weapon :
Demhe (Xis)

Demhe
Maces

'ZodXis'
Runeword Level: 121
30% Chance to cast level 55 Plague Avatar on Melee Attack
+(202 to 230)% Enhanced damage
+(126 to 250) to Maximum Damage
-(39 to 45)% to Enemy Cold Resistance
-(39 to 45)% to Enemy Poison Resistance
+(39 to 45)% to Poison Spell Damage
+(39 to 45)% to Cold Spell Damage
Stun Attack
+(101 to 250) Mana on Striking
: up to -45% EPR , up to 45% poison spell damage
Shield: Shimmering craft
MO the gear with minion stats . make sure you hit a total of 75% minion resist





18.M2017. Maximus KS:8 S:7 Ge:9 F:8 Ga:8 E:9 Build rank: 8.16
A holy melee Gladiator

Gameplay

- buff with Vessel of Retribution + Dragonheart -> you want it for the extra weapon damage and 25% vitality based on points into strength . You always Run on hatred , since you must get hit in order to retaliate ; running turns your defence to zero , so you don't need the defence bonus from dragonheart right now , just the other stuff it brings along
- cast Vindicate -> use Colloseum to jump into action -> spam Retaliate -> jump to a new pack of monsters with Colloseum -> spam Retaliate -> repeat
- make sure to cast vindicate after every 3 or 4 packs you kill , in order to keep a constant damage and regeneration buff . try to keep the fights inside the colosseum as much as possible , as your opponents are more vulnerable there , you're the champion of the Colosseum after all ...

- for strong single targets and physical/magical immunes use the switch gear !!

Stats alocation :
Strength - all you can get (more damage for Retaliate and more life via Dragonheart)
Dexterity - enough for decent attack rating - 100 should be ok
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

- that proc...
Gloves:
Featherclaw
Featherclaw
Chain Gloves (6)

Defense: (28-30) to (49-54)
Required Strength: 38
Required Level: 5
15% Faster Run/Walk
5% Increased Attack Speed
(21 to 50)% bonus to Attack Rating
(3 to 5)% Chance of Open Wounds
+(18 to 29)% Enhanced Defense
+(6 to 10) to Dexterity
+(101 to 150) Maximum Stamina
Socketed (1)

Defense: (72-78) to (110-119)
Required Strength: 55
Required Level: 13
20% Faster Run/Walk
10% Increased Attack Speed
(51 to 80)% bonus to Attack Rating
(6 to 8)% Chance of Open Wounds
+(30 to 40)% Enhanced Defense
+(11 to 15) to Dexterity
+(151 to 200) Maximum Stamina
Socketed (2)

Defense: (149-161) to (203-218)
Required Strength: 80
Required Level: 22
25% Faster Run/Walk
15% Increased Attack Speed
(81 to 110)% bonus to Attack Rating
(9 to 11)% Chance of Open Wounds
+(41 to 52)% Enhanced Defense
+(16 to 20) to Dexterity
+(201 to 250) Maximum Stamina
Socketed (2)

Defense: (250-268) to (334-358)
Required Strength: 116
Required Level: 31
30% Faster Run/Walk
20% Increased Attack Speed
(111 to 140)% bonus to Attack Rating
(12 to 14)% Chance of Open Wounds
+(52 to 63)% Enhanced Defense
+(21 to 25) to Dexterity
+(251 to 300) Maximum Stamina
Socketed (3)

Defense: (393-420) to (519-554)
Required Strength: 168
Required Level: 40
35% Faster Run/Walk
25% Increased Attack Speed
(141 to 170)% bonus to Attack Rating
(15 to 17)% Chance of Open Wounds
+(64 to 75)% Enhanced Defense
+(26 to 30) to Dexterity
+(301 to 350) Maximum Stamina
Socketed (3)

Defense: (581-617) to (759-807)
Required Strength: 244
Required Level: 48
40% Faster Run/Walk
30% Increased Attack Speed
(171 to 200)% bonus to Attack Rating
(18 to 20)% Chance of Open Wounds
+(75 to 86)% Enhanced Defense
+(31 to 35) to Dexterity
+(351 to 400) Maximum Stamina
Socketed (4)

: FRW, IAS ,attack rating
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
->
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)

: FRW, IAS ,attack rating , %dexterity (more attack rating) , reanimates
Helm :
Ilmatar
Ilmatar
Paladin Helms

'Thul'
Runeword Level: 23
25% Chance to cast level 7 Lightning Wall on Melee Attack
+1 to Paladin Skill Levels
+3% to Lightning Spell Damage
+3% to Cold Spell Damage
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Energy
Replenish Life +(11 to 15)
->
Topspin
Topspin
Skull Cap (6)

Defense: (39-45) to (56-64)
Required Strength: 25
Required Level: 3
5% Chance to cast level 2 Shuriken Flurry when Attacked
5% Increased Attack Speed
Enhanced Weapon Damage +(11 to 15)%
(3 to 5)% Bonus to Dexterity
+(12 to 29)% Enhanced Defense
(3 to 5)% Bonus to Energy
Socketed (1)

Defense: (94-106) to (127-143)
Required Strength: 36
Required Level: 11
7% Chance to cast level 4 Shuriken Flurry when Attacked
10% Increased Attack Speed
Enhanced Weapon Damage +(16 to 20)%
(6 to 8)% Bonus to Dexterity
+(30 to 46)% Enhanced Defense
(6 to 8)% Bonus to Energy
Socketed (2)

Defense: (188-208) to (242-268)
Required Strength: 53
Required Level: 20
9% Chance to cast level 6 Shuriken Flurry when Attacked
15% Increased Attack Speed
Enhanced Weapon Damage +(21 to 25)%
(9 to 11)% Bonus to Dexterity
+(47 to 63)% Enhanced Defense
(9 to 11)% Bonus to Energy
Socketed (3)

Defense: (326-358) to (403-442)
Required Strength: 76
Required Level: 29
11% Chance to cast level 8 Shuriken Flurry when Attacked
20% Increased Attack Speed
Enhanced Weapon Damage +(26 to 30)%
(12 to 14)% Bonus to Dexterity
+(64 to 80)% Enhanced Defense
(12 to 14)% Bonus to Energy
Socketed (3)

Defense: (524-571) to (640-697)
Required Strength: 111
Required Level: 37
13% Chance to cast level 10 Shuriken Flurry when Attacked
25% Increased Attack Speed
Enhanced Weapon Damage +(31 to 35)%
(15 to 17)% Bonus to Dexterity
+(81 to 97)% Enhanced Defense
(15 to 17)% Bonus to Energy
Socketed (4)

Defense: (790-853) to (960-1037)
Required Strength: 160
Required Level: 47
15% Chance to cast level 12 Shuriken Flurry when Attacked
30% Increased Attack Speed
Enhanced Weapon Damage +(36 to 40)%
(18 to 20)% Bonus to Dexterity
+(98 to 114)% Enhanced Defense
(18 to 20)% Bonus to Energy
Socketed (4)


Armor:
Rebel
Rebel
Body Armor

'El'
Runeword Level: 11
Enhanced Weapon Damage +(6 to 10)%
+(12 to 23)% Enhanced Defense
+20 to Strength
+20 to Dexterity
-10 to Vitality
-10 to Energy
All Resists +(16 to 20)%
+1 to Light Radius
->
Victory
Victory
(Median XL - 6 years)
Body Armor

'Shael'
Runeword Level: 29
10% Chance to cast level 11 Countdown on Melee Attack
50% bonus to Attack Rating
+(6 to 8)% to Spell Damage
+(11 to 20) to Strength
+(11 to 20) to Dexterity
+(11 to 20) to Vitality
+(11 to 20) to Energy
(16 to 25)% better chance of getting magic item
+2 to Light Radius
->
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon :
Dawn
Dawn
Weapons

'El'
Runeword Level: 11
5% Chance to cast level 7 Celerity when you Kill an Enemy
15% Faster Hit Recovery
+(18 to 35)% Enhanced damage
(101 to 150)% bonus to Attack Rating
10% Bonus to All Attributes
(16 to 30)% extra gold from monsters
+2 to Light Radius
->
Jihad
Jihad
Paladin Blunt Weapons

'Eth'
Runeword Level: 15
15% Chance to cast level 11 Rain of Bombs when you Kill an Enemy
+1 to Paladin Skill Levels
15% Increased Attack Speed
+(24 to 46)% Enhanced damage
+(6 to 8) to Maximum Damage
+200% Damage to Demons
(11 to 20)% Chance of Uninterruptable Attack
->
Intifada
Intifada
Paladin Blunt Weapons

'Hel'
Runeword Level: 33
25% Chance to cast level 8 Shower of Rocks on Melee Attack
+(87 to 114)% Enhanced damage
(11 to 13)% Chance of Crushing Blow
+(31 to 50)% Bonus to Summoned Minion Damage
-(25 to 21)% Penalty to Summoned Minion Life
Total Character Defense = 0
: your defence is zero anyway since you Run all the time in Hatred , so this 25% proc fits the build just great -> replace with a t6
Archon's Wrath
Archon's Wrath
War Hammer (6)

One-Hand Damage: (8-10) to (18-27)
Required Strength: 56
Required Level: 5
Current Strength Damage Bonus: (76/256 per Strength)%
5% Chance to cast level 5 Apocalypse on Melee Attack
+(24 to 43)% Enhanced damage
+(6 to 13) to Maximum Damage
+(101 to 150)% Damage to Demons
+(151 to 200)% Damage to Undead
Adds (6 to 7)-(8 to 9) fire damage
(7 to 10)% Bonus to Strength
Socketed (1)

One-Hand Damage: (12-14) to (33-42)
Required Strength: 87
Required Level: 14
Current Strength Damage Bonus: (76/256 per Strength)%
6% Chance to cast level 12 Apocalypse on Melee Attack
+(44 to 63)% Enhanced damage
+(13 to 20) to Maximum Damage
+(151 to 200)% Damage to Demons
+(201 to 250)% Damage to Undead
Adds (7 to 13)-(9 to 18) fire damage
(11 to 14)% Bonus to Strength
Socketed (2)

One-Hand Damage: (19-21) to (50-60)
Required Strength: 129
Required Level: 24
Current Strength Damage Bonus: (76/256 per Strength)%
7% Chance to cast level 19 Apocalypse on Melee Attack
+(64 to 83)% Enhanced damage
+(21 to 28) to Maximum Damage
+(201 to 250)% Damage to Demons
+(251 to 300)% Damage to Undead
Adds (13 to 25)-(18 to 35) fire damage
(15 to 18)% Bonus to Strength
Socketed (3)

One-Hand Damage: (27-30) to (68-79)
Required Strength: 186
Required Level: 33
Current Strength Damage Bonus: (76/256 per Strength)%
8% Chance to cast level 26 Apocalypse on Melee Attack
+(84 to 103)% Enhanced damage
+(28 to 35) to Maximum Damage
+(251 to 300)% Damage to Demons
+(301 to 350)% Damage to Undead
Adds (26 to 50)-(36 to 70) fire damage
(19 to 22)% Bonus to Strength
Socketed (4)

One-Hand Damage: (38-42) to (89-100)
Required Strength: 263
Required Level: 42
Current Strength Damage Bonus: (76/256 per Strength)%
9% Chance to cast level 33 Apocalypse on Melee Attack
+(104 to 123)% Enhanced damage
+(36 to 43) to Maximum Damage
+(301 to 350)% Damage to Demons
+(351 to 400)% Damage to Undead
Adds (51 to 100)-(71 to 140) fire damage
(23 to 26)% Bonus to Strength
Socketed (5)

One-Hand Damage: (49-53) to (112-125)
Required Strength: 366
Required Level: 51
Current Strength Damage Bonus: (76/256 per Strength)%
10% Chance to cast level 40 Apocalypse on Melee Attack
+(124 to 143)% Enhanced damage
+(43 to 50) to Maximum Damage
+(351 to 400)% Damage to Demons
+(401 to 450)% Damage to Undead
Adds (101 to 200)-(141 to 280) fire damage
(27 to 30)% Bonus to Strength
Socketed (6)

after you get to act 1 Terror .
Shield:
Catechumen
Catechumen
Aerin Shield (6)

Defense: (131-150) to (256-295)
Chance to Block: 2%
Required Strength: (30-32)
Required Level: 7
(Paladin Only)
5% Chance to cast level 6 Flamefront on Melee Attack
Adds (4 to 7)-(8 to 13) damage
+(31 to 50)% Damage to Undead
+(12 to 29)% Enhanced Defense
Cold Resist +(13 to 15)%
Lightning Resist +(13 to 15)%
Fire Resist +(13 to 15)%
Poison Resist +(16 to 25)%
(2 to 3)% Reanimate as: Crimson Templar
Requirements -(15 to 11)%
Socketed (2)

Defense: (252-283) to (471-529)
Chance to Block: 2%
Required Strength: (41-43)
Required Level: 16
(Paladin Only)
7% Chance to cast level 12 Flamefront on Melee Attack
Adds (7 to 9)-(13 to 18) damage
+(51 to 70)% Damage to Undead
+(30 to 46)% Enhanced Defense
Cold Resist +(16 to 18)%
Lightning Resist +(16 to 18)%
Fire Resist +(16 to 18)%
Poison Resist +(26 to 35)%
(3 to 4)% Reanimate as: Crimson Templar
Requirements -(20 to 16)%
Socketed (2)

Defense: (441-489) to (790-876)
Chance to Block: 2%
Required Strength: (57-60)
Required Level: 25
(Paladin Only)
9% Chance to cast level 18 Flamefront on Melee Attack
Adds (9 to 12)-(18 to 23) damage
+(71 to 90)% Damage to Undead
+(47 to 63)% Enhanced Defense
Cold Resist +(19 to 21)%
Lightning Resist +(19 to 21)%
Fire Resist +(19 to 21)%
Poison Resist +(36 to 45)%
(5 to 6)% Reanimate as: Crimson Templar
Requirements -(25 to 21)%
Socketed (2)

Defense: (708-777) to (1262-1386)
Chance to Block: 2%
Required Strength: (77-81)
Required Level: 34
(Paladin Only)
11% Chance to cast level 24 Flamefront on Melee Attack
Adds (12 to 14)-(23 to 28) damage
+(91 to 110)% Damage to Undead
+(64 to 80)% Enhanced Defense
Cold Resist +(22 to 24)%
Lightning Resist +(22 to 24)%
Fire Resist +(22 to 24)%
Poison Resist +(46 to 55)%
(6 to 7)% Reanimate as: Crimson Templar
Requirements -(30 to 26)%
Socketed (3)

Defense: (1098-1195) to (1934-2105)
Chance to Block: 2%
Required Strength: (104-110)
Required Level: 42
(Paladin Only)
13% Chance to cast level 30 Flamefront on Melee Attack
Adds (14 to 17)-(28 to 33) damage
+(111 to 130)% Damage to Undead
+(81 to 97)% Enhanced Defense
Cold Resist +(25 to 27)%
Lightning Resist +(25 to 27)%
Fire Resist +(25 to 27)%
Poison Resist +(56 to 65)%
(8 to 9)% Reanimate as: Crimson Templar
Requirements -(35 to 31)%
Socketed (3)

Defense: (1631-1763) to (2867-3098)
Chance to Block: 2%
Required Strength: (139-148)
Required Level: 51
(Paladin Only)
15% Chance to cast level 36 Flamefront on Melee Attack
Adds (17 to 19)-(33 to 38) damage
+(131 to 150)% Damage to Undead
+(98 to 114)% Enhanced Defense
Cold Resist +(28 to 30)%
Lightning Resist +(28 to 30)%
Fire Resist +(28 to 30)%
Poison Resist +(66 to 75)%
(9 to 10)% Reanimate as: Crimson Templar
Requirements -(40 to 36)%
Socketed (4)

: proc, resistances , reanimates
Rings: 2x rares with resistances -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

: more life , more stats
Amulet: rare with + skills and resistances . it would be ideal to get one with Lightning Arena oskill , and since rares can no longer be re-rolled , i can only wish you luck finding one .
On switch :
The Flying Anvil
The Flying Anvil
Great Maul (6)

Two-Hand Damage: (19-22) to (27-31)
Required Strength: 117
Required Level: 11
Current Strength Damage Bonus: (76/256 per Strength)%
15% Chance to cast level 4 Flamestrike on Melee Attack
+(24 to 43)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(16 to 25) to Strength
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: (33-37) to (43-48)
Required Strength: 170
Required Level: 20
Current Strength Damage Bonus: (76/256 per Strength)%
18% Chance to cast level 7 Flamestrike on Melee Attack
+(44 to 63)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(26 to 35) to Strength
Total Character Defense Plus (16 to 20)%
Socketed (3)

Two-Hand Damage: (49-54) to (63-71)
Required Strength: 240
Required Level: 29
Current Strength Damage Bonus: (76/256 per Strength)%
21% Chance to cast level 10 Flamestrike on Melee Attack
+(64 to 83)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(36 to 45) to Strength
Total Character Defense Plus (21 to 25)%
Socketed (4)

Two-Hand Damage: (68-75) to (90-99)
Required Strength: 336
Required Level: 38
Current Strength Damage Bonus: (76/256 per Strength)%
24% Chance to cast level 13 Flamestrike on Melee Attack
+(84 to 103)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(46 to 55) to Strength
Total Character Defense Plus (26 to 30)%
Socketed (4)

Two-Hand Damage: (93-102) to (122-133)
Required Strength: 465
Required Level: 48
Current Strength Damage Bonus: (76/256 per Strength)%
27% Chance to cast level 16 Flamestrike on Melee Attack
+(104 to 123)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(56 to 65) to Strength
Total Character Defense Plus (31 to 35)%
Socketed (5)

Two-Hand Damage: (109-119) to (168-182)
Required Strength: 640
Required Level: 55
Current Strength Damage Bonus: (76/256 per Strength)%
30% Chance to cast level 19 Flamestrike on Melee Attack
+(124 to 143)% Enhanced damage
+50% Damage to Undead
Stun Attack
+(66 to 75) to Strength
Total Character Defense Plus (36 to 40)%
Socketed (6)

: 30% Flamestrike on attack , great for fighting strong single targets
Sockets: perfect gems to smax resistances in all armor parts (less spell damage taken) , jewels with attack rating for weapon



Mid Game

Gameplay

- buff with Vessel of Retribution + Dragonheart and Dragonknight . Once you got to act 1 terror , never Run again ! You will get hit (hard) quite often even without running .
- when you'll find an amulet with Lightning Arena oskill , make sure to keep that buff on all the time , as it is great for extra crowd controll
- after you'll be able to craft a Bear Stance shield , make sure to always keep it on righ click as it provides more defence , more damage and 25% more damage reduction . It also ignores the physical immunities of the undead .
- cast Vindicate -> use Colloseum to jump into action -> spam Retaliate -> jump to a new pack of monsters with Colloseum -> spam Retaliate -> repeat . Same as you did in the early game , just that now you need to be much more carefull and fight smaller packs at a time . The opponents hit hard and you can't tank too many at once , so play safe! (or you will face the consequences)

- for strong single targets and physical/magical immunes use the switch gear !!

Stats alocation :

Strength - all you can get
Dexterity - 100-150 is enough
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

. 'nuf said
Gloves: Creepy craft with ctc Stormblast on attack
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Dreadlord
Dreadlord
Helms

'Lah'
Runeword Level: 75
25% Chance to cast level 22 Mind Flay on Melee Attack
+(41 to 50)% Bonus to Summoned Minion Attack Rating
3% Chance of Crushing Blow
+(1 to 6) to Death Coil
+(2 to 4) to Maximum Necromancer Minions
+(41 to 50)% Bonus to Summoned Minion Damage
3% Bonus to All Attributes
+(115 to 143)% Enhanced Defense
: 25% ctc Mindflay on attack
Armor:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%
untill you can get the crafted shield with Bear Stance ->
Dragonheart
Dragonheart
Body Armor

'Kra'
Runeword Level: 94
+2 to All Skills
50% Increased Attack Speed
+2% Enhanced Defense (Based on Character Level)
+500 to Life
Level 15 Blood Flash (20 Charges)
->
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%

Weapon:
Gabriel
Gabriel
Sceptres

'Ath'
Runeword Level: 90
25% Chance to cast level 22 Forked Lightning on Melee Attack
+(3 to 5) to Paladin Skill Levels
30% Increased Attack Speed
30% Faster Cast Rate
15% Faster Hit Recovery
+(115 to 143)% Enhanced damage
+(51 to 75) to Maximum Damage
+(16 to 20)% to Lightning Spell Damage
+100 to Strength
+100 to Vitality
Replenish Life +100
in a sacred war scepter -> weird craft with high damage and SoR after kill
Shield: Creepy craft with Bear Stance oskill
Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

-> go trough the wall to boost your damage
Amulet:
Athulua's Oracle
Athulua's Oracle
Amulet

Required Level: 60
+1 to All Skills
10% Faster Run/Walk
10% Increased Attack Speed
(101 to 250)% bonus to Attack Rating
(16 to 20)% Chance of Uninterruptable Attack

(attack rating) -> rare with Lightning Arena oskill
On switch :
Taqiyya
Taqiyya
Paladin Spears

'Ath'
Runeword Level: 90
50% Chance to cast level 21 Nova Bomb on Melee Attack
50% Chance to cast level 21 Immolation Bomb on Melee Attack
50% Increased Attack Speed
50% Faster Cast Rate
75% Faster Hit Recovery
+(144 to 171)% Enhanced damage
Adds 38-88 damage
50% Chance of Uninterruptable Attack
: great vs single targets and physical / magical immunes
Sockets: jewels with 1% AA and attack rating for runewords , perfect gems to increase max resists for the crafts
MO the weapon to hit the 200% ED cap , then MO with some life on attack . Make sure the armors also got the max ED


End Game

Gameplay

- buff with Dragonheart , Dragonknight , Lightning Arena and Path of Flames
- keep Bear Stance on for extra damage, defence and %DR if you go for 1h + shield
- cast Vindicate -> use Colloseum to jump into action -> spam Retaliate -> jump to a new pack of monsters with Colloseum -> spam Retaliate -> repeat .

- for physical/magical immunes use the switch gear !!

Stats alocation (after you ate the 500 extra signets) :
Strength - half
Dexterity - 0
Vitality - half
Energy - 0

Skillplan


Q: Why did you stop using the vessel in end game?
A: Because Retaliate + the heavy procs deal so much damage that by the time your opponents reach you in the 4 yards aoe of the vessel they are already dead , or they are about to die anyway + the fact that in end game ,without dedicated caster gear the damage of VoR is quite small even if you smax it

Gear

Belt:
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
: nice proc + Path of Flames oskill
Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)


Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% SoR on attack ,CB , flat stats , %UA
Helm:
Aiden's Lament
Aiden's Lament
Crown (Sacred)

Defense: (3179-3593) to (3521-3980)
Required Strength: 757
Required Level: 100
5% Chance to cast level 4 Spike Nova when Struck
10% Chance to cast level 6 Spike Nova on Melee Attack
50% Chance of Open Wounds
+(115 to 143)% Enhanced Defense
Drain Life -250
+(101 to 150) Life on Attack
3% Reanimate as: Cenobite
Level 2 Crucify (100 Charges)
Requirements +25%
Socketed (4)

: 10% ctc Spike Nova on attack and 5% when struck
Armor:
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (6800-7552) to (8249-9162)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Arachnomancy on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 200-300 poison damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Attack
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)



1h + shield
Weapon:
Quaoar (Xis)

Quaoar
Paladin Blunt Weapons

'SurXis'
Runeword Level: 121
25% Chance to cast level 36 Spiral Dance on Melee Attack
+(202 to 230)% Enhanced damage
Adds 63-188 damage
Increase Maximum Life 25%
Regenerate Mana +15%
+8 Life on Striking
Cannot Be Frozen
->
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (319-329) to (572-583)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(87 to 114)% Enhanced damage
Adds 250-500 damage
150% bonus to Attack Rating
125% extra gold from monsters
50% better chance of getting magic item
+(3 to 5) to Light Radius
Socketed (3)


Shield: Creepy craft with Bear Stance oskill
or
2h
Weapon:
Venom Sting
Venom Sting
Holy Lance (Sacred)

Two-Hand Damage: (132-147) to (480-505)
Required Strength: 514
Required Level: 100
(Paladin Only)
Current Strength Damage Bonus: (102/256 per Strength)%
Amazing Grace
30% Chance to cast level 37 Punisher on Striking
+(2 to 3) to Paladin Skill Levels
60% Increased Attack Speed
+(171 to 200)% Enhanced damage
+250 to Maximum Damage
150% bonus to Attack Rating
-35% to Enemy Poison Resistance
(30 to 35)% Life stolen per Hit
+(50 to 100) to all Attributes
Socketed (6)

: 30% ctc Pwnisher on striking

Rings: 2x
Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained

-> go trough the wall to boost your damage
Amulet : rare with Lightning Arena oskill
Sockets: sha'ads in weapon ,
Zakarum Stoning Rock
Zakarum Stoning Rock
Jewel

Required Level: 60
1% Chance to cast level 4 Shower of Rocks when you Kill an Enemy
+(6 to 10)% Damage to Demons
Stun Attack
Enhanced Weapon Damage +5%

for the rest -> 17% ctc Shower of Rocks after kill
On switch :
Ensi (Xis)

Ensi
Paladin Spears

'SolXis'
Runeword Level: 121
60% Chance to cast level 57 Cataclysm on Melee Attack
100% Increased Attack Speed
+(202 to 230)% Enhanced damage
Adds 250-375 fire damage
Hit Blinds Target +(2 to 3)
: 60% Cataclysm on attack .
MO your weapons with LoA




19.XVI. Merlin KS:9 S:7 Ge:7 F:8 Ga:8 E:9 Build rank: 8

A caster druid hybrid that deals heavy damage from behind an army of tanks

Early Game

Gameplay
- boost your damage with MotW
- cast Mythal to reduce enemies %resistances untill you equip the t6 armor and staff
- summon the Acid Fiends to tank and to benefit from their aura
- Freezing gale as main attack + Elemental for cold immunes
- Plague avatar / Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - enough for gear
Dexterity - 0
Vitality - 0
Energy - all the rest

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
->
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> Honorific with 30% fire/cold spell damage
Boots : Honorific with 30% fire/cold spell damage
Helm :
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (50 to 73)
Required Strength: 50
Required Level: 7
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(2 to 3)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)

Defense: (98 to 131)
Required Strength: 73
Required Level: 16
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(3 to 4)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)

Defense: (165 to 215)
Required Strength: 105
Required Level: 24
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)

Defense: (246 to 317)
Required Strength: 152
Required Level: 33
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(5 to 6)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)

Defense: (354 to 452)
Required Strength: 221
Required Level: 42
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)

Defense: (485 to 615)
Required Strength: 320
Required Level: 50
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(7 to 8)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)


Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
Naiad King
Naiad King
Flamen Staff (6)

Two-Hand Damage: 7 to 8
Required Strength: 18
Required Level: 4
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+1 to Druid Skill Levels
+(6 to 8)% Bonus Elemental Damage to Mark of the Wild
(21 to 30)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(6 to 8)% to Enemy Cold Resistance
-(6 to 8)% to Enemy Fire Resistance
+(1 to 4) to Charm
Lightning Resist +(11 to 20)%
Fire Resist +(11 to 20)%
Poison Resist +(11 to 20)%
Socketed (2)

Two-Hand Damage: 10 to 12
Required Strength: 30
Required Level: 15
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(1 to 2) to Druid Skill Levels
+(8 to 10)% Bonus Elemental Damage to Mark of the Wild
(31 to 40)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(8 to 10)% to Enemy Cold Resistance
-(8 to 10)% to Enemy Fire Resistance
+(5 to 8) to Charm
Lightning Resist +(21 to 30)%
Fire Resist +(21 to 30)%
Poison Resist +(21 to 30)%
Socketed (2)

Two-Hand Damage: 13 to 17
Required Strength: 46
Required Level: 25
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(1 to 3) to Druid Skill Levels
+(11 to 13)% Bonus Elemental Damage to Mark of the Wild
(41 to 50)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(11 to 13)% to Enemy Cold Resistance
-(11 to 13)% to Enemy Fire Resistance
+(9 to 12) to Charm
Lightning Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Poison Resist +(31 to 40)%
Socketed (3)

Two-Hand Damage: 18 to 22
Required Strength: 68
Required Level: 35
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(2 to 4) to Druid Skill Levels
+(13 to 15)% Bonus Elemental Damage to Mark of the Wild
(51 to 60)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(13 to 15)% to Enemy Cold Resistance
-(13 to 15)% to Enemy Fire Resistance
+(13 to 16) to Charm
Lightning Resist +(41 to 50)%
Fire Resist +(41 to 50)%
Poison Resist +(41 to 50)%
Socketed (3)

Two-Hand Damage: 22 to 27
Required Strength: 98
Required Level: 46
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(2 to 5) to Druid Skill Levels
+(16 to 18)% Bonus Elemental Damage to Mark of the Wild
(61 to 70)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(16 to 18)% to Enemy Cold Resistance
-(16 to 18)% to Enemy Fire Resistance
+(17 to 20) to Charm
Lightning Resist +(51 to 60)%
Fire Resist +(51 to 60)%
Poison Resist +(51 to 60)%
Socketed (4)

Two-Hand Damage: 27 to 33
Required Strength: 138
Required Level: 55
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(3 to 6) to Druid Skill Levels
+(18 to 20)% Bonus Elemental Damage to Mark of the Wild
(71 to 80)% Duration Bonus to Mark of the Wild
+50% Damage to Undead
-(18 to 20)% to Enemy Cold Resistance
-(18 to 20)% to Enemy Fire Resistance
+(21 to 24) to Charm
Lightning Resist +(61 to 70)%
Fire Resist +(61 to 70)%
Poison Resist +(61 to 70)%
Socketed (4)


On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+(3 to 6) to Druid Skill Levels
-10% to Enemy Poison Resistance
-10% to Enemy Cold Resistance
-10% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(36 to 55)%
+5% to All Maximum Resistances
-> Arcane Torrent
Rings: rares with +1 to all skills and %spell damage mo'ed with 15% minion resists each
Amulet: rare with +to all skills and spell damage mo'ed with 15% minion resist
Sockets: jewels with resistances and %minion life


Mid Game

Gameplay
- boost your damage with MotW and Firedance , eat a berry to increase your life and defence
- summon your Fiends army
- cast Mythal to reduce enemies %resistances
- Freezing gale as main attack + Elemental for cold immunes
- Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - the rest
Dexterity - 0
Vitality - 0
Energy - enough for 20000-> 25000 mana (MOAR damage for Arcane Torrent , cap'ed at 25000 mana)

Skillplan



Gear

Belt: Eerie Craft
Gloves:
Lone Wolf's Claws
Lone Wolf's Claws
Lone Wolf's Path Set
Heavy Gloves (Sacred)

Defense: (1057-1195) to (1122-1268)
Required Strength: 387
Required Level: 100
20% Faster Hit Recovery
+(6 to 10)% to Fire Spell Damage
+(6 to 10)% to Cold Spell Damage
(11 to 15)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Cold Resist +(21 to 25)%
Fire Resist +(21 to 25)%
Requirements -20%
Socketed (4)

Boots : Eerie Craft
Helm :
Lone Wolf's Gaze
Lone Wolf's Gaze
Lone Wolf's Path Set
Spirit Mask (Sacred)

Defense: (2242-2534) to (2515-2843)
Required Strength: 458
Required Level: 100
(Druid Only)
+(21 to 40) Energy Factor to Spell Damage
20% Faster Cast Rate
-(8 to 12)% to Enemy Fire Resistance
-(8 to 12)% to Enemy Cold Resistance
(11 to 15)% Bonus to Vitality
+(115 to 143)% Enhanced Defense
Cold Resist +(31 to 40)%
Fire Resist +(31 to 40)%
Socketed (4)

Armor:
Laz's Chasuble

Weapon:
Lone Wolf's Maul
Lone Wolf's Maul
Lone Wolf's Path Set
Flamen Staff (Sacred)

Two-Hand Damage: 48 to 51
Required Strength: 240
Required Level: 100
(Druid Only)
Current Strength Damage Bonus: (25/256 per Strength)%
+(101 to 150) Energy Factor to Spell Damage
+(8 to 10) to Druid Skill Levels
50% Faster Cast Rate
+50% Damage to Undead
+(16 to 25)% to Cold Spell Damage
+(16 to 25)% to Fire Spell Damage
+66 to Energy
Damage Reduced by (51 to 60)
Socketed (4)

On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+(3 to 6) to Druid Skill Levels
-10% to Enemy Poison Resistance
-10% to Enemy Cold Resistance
-10% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(36 to 55)%
+5% to All Maximum Resistances
-> Arcane Torrent Oskill
Rings: 2x rares with +1 to all skills , %spell damage MO'ed with %minion resistances
Amulet:
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill

MO'ed with %minion resistances
Sockets: jewels with resistances and %minion life
*With the 3 Lone Wolf set parts you gain +150 str factor and +14 to Firedance


End Game

Gameplay
- boost your damage with MotW , eat a berry
- Buff with Hive / Path of flames / Nova charge from Elemental Band
- you can now leave your Fiends Army behind and use Resurect to raise 5 fat revenants + Charm to force strong enemyes to fight for you instead
- Freezing gale as main attack + Elemental for cold immunes
- Arcane Torrent for elemental immunes
- Heal with PR

Stats alocation :
Strenght - the rest
Dexterity - 0
Vitality - 0
Energy - enough to hit 25000 mana

Skillplan



Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Gloves:
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (1002-1147) to (1140-1305)
Required Strength: 272
Required Level: 100
5% Chance to cast level 9 Elemental when you Take Damage
15% Faster Cast Rate
+(16 to 20)% to Spell Damage
(21 to 25)% Bonus to Energy
+(87 to 114)% Enhanced Defense
All Resists +(41 to 50)%
Requirements -50%
Socketed (4)


Boots:
Outlaw (Xis)
Outlaw
Boots

'DolXis'
Runeword Level: 121
+5 Extra Flayer Minions
+3 to Minimum Damage
Attacker Flees after Striking 10%
+230% Enhanced Defense
-1 Defense
+(250 to 300) to Energy
: up to 300 flat energy
Helm:
Linarian's Furs
Linarian's Furs
Wolf Head (Sacred)

Defense: (1842-2082) to (1915-2165)
Required Strength: 440
Required Level: 100
(Druid Only)
100% Chance to cast level 26 Superbeast when you Level-Up
+1 to Druid Skill Levels
+(16 to 20)% to Poison Spell Damage
5% Chance of Crushing Blow
+2 to Resurrect
(21 to 25)% Bonus to Strength
(21 to 25)% Bonus to Energy
+(115 to 143)% Enhanced Defense
Decrease Maximum Life -15%
3% Reanimate as: Banshee
Socketed (4)

: Ressurect oskill
Armour:
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred)

Defense: (6084-6876) to (7456-8427)
Required Strength: 420
Required Level: 100
+(11 to 20)% Bonus to Energy Factor
25% Faster Cast Rate
+(21 to 25)% to Spell Damage
+(115 to 143)% Enhanced Defense
+100 to Strength
+100 to Energy
All Resists +(21 to 30)%
Total Character Defense Plus (31 to 40)%
+250 Life after each Demon Kill
Requirements -33%
Socketed (6)


Weapon:
Issalfarstafr
Issalfarstafr
Battle Staff (Sacred)

Two-Hand Damage: 61 to 66
Required Dexterity: 234
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(6 to 8) to Sorceress Skill Levels
+(6 to 8) to Druid Skill Levels
200% Bonus to Buff/Debuff/Cold Skill Duration
+50% Damage to Undead
+(51 to 75)% to Cold Spell Damage
+(12 to 17) to Cone of Cold
+(7 to 14) to Charm
+(4 to 7) to Glacial Nova
Freezes attacker +2
+(101 to 150)% Bonus to Summoned Minion Life
Cold Resist +250%
Socketed (6)

: Charm Oskill
On switch :
Lincos
Lincos
Druid Staves

'Sur'
Runeword Level: 61
+(3 to 6) to Druid Skill Levels
-10% to Enemy Poison Resistance
-10% to Enemy Cold Resistance
-10% to Enemy Fire Resistance
+(21 to 24) to Arcane Torrent
(21 to 30)% Bonus to Energy
Regenerate Mana +(36 to 55)%
+5% to All Maximum Resistances
(XIS boosted version) -> Arcane Torrent Oskill
Rings :
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%


Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: Zod crafted jewel (%energy+%spell damage)




20.XVI. Lanaya KS:8 S:4 Ge:7 F:7 Ga:6 E:7 Build rank: 6.5

An elemental Nagisin

Twin fang Strike deals good amounts of fire and poison damage , poison damage that is also boosted by our defensive skill - Shadow refuge . The Ways provide an extra boost to our fire/poison spells , by hard and soft points .
Hades gate is used as a support skill in early game , which gets replaced with Shunpo (very similar to Pounce ) , to jump to a safer zone when in danger + dealing some damage at the same time . The build can also reach ammounts of over 30k magic damage added to the Area effect by Laserblade + some nice procs

High damage , great procs/buffs , 50% damage reduction , tons of avoid + a "bounce" support skill -> Win


Early Game

Gameplay
- buff your character with shadow refuge for increased damage reduction , velocity + higher damage buff
- spam TFS
- use Hades Gate every time the timer goes off
- even though you got a lot of DR and avoid + smaxed resists , you're not a tank ! You got low HP , so you gotta keep moving and dodge incoming damage , either by running / luring opponents to strategic spots , either by jumping from corpse to corpse with HG .

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
-> Honorific
Boots : Honorific
Helm : Honorific
Weapon :
Na-Krul's Spine
Na-Krul's Spine
Naginata (6)

Two-Hand Damage: (33-39) to (40-51)
Required Dexterity: 58
Required Level: 6
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
5% Chance to cast level 2 Bloodlust on Melee Attack
20% Chance to cast level 4 Flamefront on Melee Attack
+(41 to 50)% Bonus Damage to Bloodlust
15% Increased Attack Speed
+(35 to 57)% Enhanced damage
Adds (8 to 10)-(13 to 20) damage
All Resists +(21 to 25)%
Damage Reduced by (3 to 5)%
Socketed (2)

Two-Hand Damage: (59-68) to (73-87)
Required Dexterity: 91
Required Level: 16
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
6% Chance to cast level 5 Bloodlust on Melee Attack
25% Chance to cast level 8 Flamefront on Melee Attack
+(51 to 60)% Bonus Damage to Bloodlust
20% Increased Attack Speed
+(58 to 80)% Enhanced damage
Adds (11 to 13)-(21 to 28) damage
All Resists +(26 to 30)%
Damage Reduced by (6 to 8)%
Socketed (3)

Two-Hand Damage: (94-106) to (113-130)
Required Dexterity: 135
Required Level: 26
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
7% Chance to cast level 8 Bloodlust on Melee Attack
30% Chance to cast level 12 Flamefront on Melee Attack
+(61 to 70)% Bonus Damage to Bloodlust
25% Increased Attack Speed
+(81 to 103)% Enhanced damage
Adds (13 to 15)-(28 to 35) damage
All Resists +(31 to 35)%
Damage Reduced by (9 to 11)%
Socketed (4)

Two-Hand Damage: (140-155) to (162-183)
Required Dexterity: 194
Required Level: 36
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
8% Chance to cast level 11 Bloodlust on Melee Attack
35% Chance to cast level 16 Flamefront on Melee Attack
+(71 to 80)% Bonus Damage to Bloodlust
30% Increased Attack Speed
+(104 to 126)% Enhanced damage
Adds (16 to 18)-(36 to 43) damage
All Resists +(36 to 40)%
Damage Reduced by (12 to 14)%
Socketed (4)

Two-Hand Damage: (194-214) to (221-246)
Required Dexterity: 274
Required Level: 47
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
9% Chance to cast level 14 Bloodlust on Melee Attack
40% Chance to cast level 20 Flamefront on Melee Attack
+(81 to 90)% Bonus Damage to Bloodlust
35% Increased Attack Speed
+(126 to 149)% Enhanced damage
Adds (18 to 20)-(43 to 50) damage
All Resists +(41 to 45)%
Damage Reduced by (15 to 17)%
Socketed (5)

Two-Hand Damage: (255-277) to (290-318)
Required Dexterity: 382
Required Level: 57
(Assassin Only)
Current Dexterity Damage Bonus: (102/256 per Dexterity)%
Area Effect Attack
10% Chance to cast level 17 Bloodlust on Melee Attack
45% Chance to cast level 24 Flamefront on Melee Attack
+(91 to 100)% Bonus Damage to Bloodlust
40% Increased Attack Speed
+(149 to 171)% Enhanced damage
Adds (21 to 23)-(51 to 58) damage
All Resists +(46 to 50)%
Damage Reduced by (18 to 20)%
Socketed (6)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
->
Kali
Kali
Gloves

'Pul'
Runeword Level: 45
33% Chance to cast level 6 Fire Splash when you Kill an Enemy
+2 to All Skills
-214 Defense
+10% to Maximum Fire Resist
Fire Resist +31%
Level 2 Possess (124 Charges)

Armor:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Cathedral
Cathedral
Body Armor

'Gul'
Runeword Level: 53
+(101 to 150)% Bonus to Poison Skill Duration
+(16 to 20)% to Poison Spell Damage
+(87 to 114)% Enhanced Defense
+1311 Defense
Replenish Life +(1 per level) (Based on Character Level)
Level 20 Plague Avatar (50 Charges)

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with % fire and poison spell damage
Amulet: rare with all skills , flat life , spell damage and ctc hymn
Sockets: perfect gems ( smax your resists ! ) , jewels with spell damage and flat life


i recommend using armors with low str requirements (Leather) , so you may spend as less points as possible to STR , and dump more to Energy ; focusing to reach high amounts of defence is pointless.

Mid Game

Gameplay
- buff your character with Shadow Refuge and Beacon
- spam twing fang strike
- use Shunpo to stay away from danger
- even though you got a lot of DR and avoid + smaxed resists , you're not a tank ! You got low HP , so you gotta keep moving and dodge incoming damage , either by running / luring opponents to strategic spots , either by jumping with Shunpo

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan



Gear

Belt: Fascinating craft
Boots :
Tanya, the Sorceress

Helm :
fearless, the Barbarian

Weapon: crafted naginata with 10 all skills and Shunpo Oskill - it would be nice if you can also get a proc
Gloves: Shimmering craft
Armor:
Cinadide's Forge
Cinadide's Forge
Cinadide's Craft Set
Ancient Armor (Sacred)

Defense: (7015-7791) to (8686-9647)
Required Strength: 499
Required Level: 100
15% Chance to cast level 20 Flamestrike on Melee Attack
+(1 to 2) to Paladin Skill Levels
+25 to Maximum Damage
(6 to 8)% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
Total Character Defense Plus (31 to 40)%
Requirements -25%
Socketed (6)
: 15% ctc Lame Strike on attack , low requirements (you may socket few more -%requirements jewels) / or you may use
Natasha, the Assassin
for 15% more stats , 10%DR and 5% more avoid
Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters

mo'ed with % fire and poison spell damage
Amulet: rare with all skills , flat life , spell damage and ctc hymn
Sockets: perfect gems ( smax your resists ! ) , jewels with spell damage and flat life

End Game

Gameplay
- cast Bloodlust to boost your damage
- summon SoV to boost your life (25% ) , damage and reanimate opponents to tank for you
- buff your character with Path Of Flames (deals over 100k fire damage/second) , Hive , Lightning Arena , Nova Charge , Beacon, Bloodlust, Shadow Refuge and Rapture -> 3x duration thanks to the adrenaline rush ring
- spam TFS
- use Shunpo to stay away from danger

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear (TFS doesn't require attack rating )
Vitality - 0
Energy - the rest (MOAR damage for TFS and procs , MOAR damage from Laserblade )

Skillplan


*After smaxing TFS, Laserblade and PB , split points between WotS and WotP

Gear

Belt:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Gloves:
Iblis (Xis)
Iblis
Gloves

'NefXis'
Runeword Level: 121
+(51 to 60)% Bonus to Poison Skill Duration
+(33 to 38)% to Fire Spell Damage
(25 to 35)% Bonus to Energy
+30% Enhanced Defense
Fire Absorb 10%
+10 to Light Radius
: up to 75% fire spell damage, up to 35% energy, 10% fire absorb, up to 60% psd
Boots:
Tanya, the Sorceress

Helm:
The Veil of Magic
The Veil of Magic
Bone Helm (Sacred)

Defense: (1468 to 1549)
Required Strength: 563
Required Level: 100
1% Chance to cast level 22 Charm on Melee Attack
Adds 125-250 magic damage
Adds 125-250 fire damage
Adds 125-250 lightning damage
Adds 125-250 cold damage
+(11 to 13)% to Spell Damage
Stun Attack
Slows Target By 5%
+500 Defense
Level 1 Spirit of Vengeance (2 Charges)
Decrease Maximum Durability -90%
Socketed (4)

: SoV oskill :twisted:
Armor:
Coat of Darkness
Coat of Darkness
Hard Leather Armor (Sacred)

Defense: (5354-6012) to (5690-6392)
Required Strength: 729
Required Level: 100
+(0 to 1) to All Skills
-(7 to 18)% to All Enemy Resistances
+(15 to 30)% to Spell Damage
+(115 to 143)% Enhanced Defense
+300 Defense
+(50 to 75) to Energy
+(1.25 per level) to Life (Based on Character Level)
+250 Maximum Stamina
+25 Life after each Kill
-5 to Light Radius
Requirements +50%
Socketed (6)


Weapon: crafted naginata with 10 all skills and Shunpo Oskill - it would be nice if you can also get a proc
Rings:
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%


Amulet:
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: jewels with spell damage and flat life
On switch :
Shamanka
Shamanka
Long Staff (Sacred)

Two-Hand Damage: 56 to 58
Required Dexterity: 203
Required Level: 100
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
Druid Morph
100% Chance to cast level 25 Raven Flight when you Level-Up
+(3 to 6) to Sorceress Skill Levels
45% Faster Cast Rate
45% Faster Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(21 to 25)% to Fire Spell Damage
+(6 to 16) to Bloodlust
Increase Maximum Life (31 to 40)%
Lightning Resist +(51 to 70)%
Fire Resist +(51 to 70)%
Socketed (4)

: Bloodlust




21.M2017. EarthShaker KS:7 S:7 Ge:8 F:9 Ga:8 E:9 Build rank: 8

A Carnage melee necro

This theme build is bringing the end of days for those who oppose him , his wrath causes Earthquakes and destruction , the world will tremble at his arrival . He will even make your screen shake .

Early Game

Gameplay
- activate Deathlord and Pestilence
- boost your damage with Dark Power and Burning Veil
- crush everything you see by using Carnage as main attack

Stats alocation :
Strength - all you can get
Dexterity - 100
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves:
Visegrip
Visegrip
Light Gauntlets (6)

Defense: (29 to 56)
Required Strength: 52
Required Level: 6
5% Chance to cast level 1 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(7 to 10)% Chance of Open Wounds
-(50 to 21) to Monster Defense per Hit
(4 to 5)% Bonus to Strength
Socketed (1)

Defense: (67 to 109)
Required Strength: 75
Required Level: 15
6% Chance to cast level 3 Crucify on Melee Attack
+(4 to 5) to Maximum Damage
(11 to 14)% Chance of Open Wounds
-(80 to 51) to Monster Defense per Hit
(6 to 7)% Bonus to Strength
Socketed (2)

Defense: (120 to 176)
Required Strength: 109
Required Level: 24
7% Chance to cast level 5 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(15 to 18)% Chance of Open Wounds
-(110 to 81) to Monster Defense per Hit
(8 to 9)% Bonus to Strength
Socketed (2)

Defense: (187 to 266)
Required Strength: 159
Required Level: 33
8% Chance to cast level 7 Crucify on Melee Attack
+(7 to 8) to Maximum Damage
(19 to 22)% Chance of Open Wounds
-(140 to 111) to Monster Defense per Hit
(10 to 11)% Bonus to Strength
Socketed (3)

Defense: (273 to 381)
Required Strength: 230
Required Level: 41
9% Chance to cast level 9 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(23 to 26)% Chance of Open Wounds
-(170 to 141) to Monster Defense per Hit
(12 to 13)% Bonus to Strength
Socketed (3)

Defense: (375 to 522)
Required Strength: 333
Required Level: 50
10% Chance to cast level 11 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(27 to 30)% Chance of Open Wounds
-(200 to 171) to Monster Defense per Hit
(14 to 15)% Bonus to Strength
Socketed (4)


Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
->
Lionpaw
Lionpaw
Chain Boots (6)

Defense: (49-54) to (71-78)
Required Strength: 44
Required Level: 4
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(31 to 50) to Mana
Total Character Defense Plus (3 to 5)%
(21 to 38)% extra gold from monsters
Socketed (1)

Defense: (110-119) to (152-163)
Required Strength: 64
Required Level: 13
+(30 to 40)% Enhanced Defense
+(11 to 14) to all Attributes
+(51 to 70) to Life
+(51 to 70) to Mana
Total Character Defense Plus (6 to 8)%
(38 to 55)% extra gold from monsters
Socketed (2)

Defense: (203-218) to (267-288)
Required Strength: 93
Required Level: 22
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(71 to 90) to Mana
Total Character Defense Plus (9 to 11)%
(56 to 73)% extra gold from monsters
Socketed (2)

Defense: (334-358) to (433-464)
Required Strength: 134
Required Level: 31
+(52 to 63)% Enhanced Defense
+(19 to 22) to all Attributes
+(91 to 110) to Life
+(91 to 110) to Mana
Total Character Defense Plus (12 to 14)%
(73 to 90)% extra gold from monsters
Socketed (3)

Defense: (519-554) to (667-712)
Required Strength: 195
Required Level: 39
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(111 to 130) to Mana
Total Character Defense Plus (15 to 17)%
(91 to 108)% extra gold from monsters
Socketed (3)

Defense: (759-807) to (974-1036)
Required Strength: 282
Required Level: 48
+(75 to 86)% Enhanced Defense
+(27 to 30) to all Attributes
+(131 to 150) to Life
+(131 to 150) to Mana
Total Character Defense Plus (18 to 20)%
(108 to 125)% extra gold from monsters
Socketed (4)

->
Craton
Craton
Boots

'Cham'
Runeword Level: 67
5% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Damage Reduced by (16 to 20)
Total Character Defense Plus (31 to 40)%
(11 to 20)% Chance of Uninterruptable Attack

Helm :
Glowskull
Glowskull
Crown (6)

Defense: (138-157) to (207-237)
Required Strength: 81
Required Level: 10
1% Chance to cast level 2 Unholy Armor on Melee Attack
+(11 to 15)% Bonus to Poison Skill Duration
-(2 to 3)% to Enemy Poison Resistance
+(18 to 35)% Enhanced Defense
Poison Resist +(16 to 25)%
Total Character Defense Plus (7 to 10)%
(3 to 5)% Chance of Uninterruptable Attack
Increase Maximum Durability (21 to 25)%
Socketed (1)

Defense: (268-302) to (384-433)
Required Strength: 117
Required Level: 19
1% Chance to cast level 4 Unholy Armor on Melee Attack
+(16 to 20)% Bonus to Poison Skill Duration
-(3 to 4)% to Enemy Poison Resistance
+(35 to 52)% Enhanced Defense
Poison Resist +(26 to 35)%
Total Character Defense Plus (11 to 14)%
(6 to 8)% Chance of Uninterruptable Attack
Increase Maximum Durability (26 to 30)%
Socketed (2)

Defense: (471-523) to (659-733)
Required Strength: 170
Required Level: 28
1% Chance to cast level 6 Unholy Armor on Melee Attack
+(21 to 25)% Bonus to Poison Skill Duration
-(5 to 6)% to Enemy Poison Resistance
+(52 to 69)% Enhanced Defense
Poison Resist +(36 to 45)%
Total Character Defense Plus (15 to 18)%
(9 to 11)% Chance of Uninterruptable Attack
Increase Maximum Durability (31 to 35)%
Socketed (3)

Defense: (763-840) to (1056-1162)
Required Strength: 247
Required Level: 37
1% Chance to cast level 8 Unholy Armor on Melee Attack
+(26 to 30)% Bonus to Poison Skill Duration
-(6 to 7)% to Enemy Poison Resistance
+(69 to 86)% Enhanced Defense
Poison Resist +(46 to 55)%
Total Character Defense Plus (19 to 22)%
(12 to 14)% Chance of Uninterruptable Attack
Increase Maximum Durability (36 to 40)%
Socketed (3)

Defense: (1183-1284) to (1632-1772)
Required Strength: 358
Required Level: 46
1% Chance to cast level 10 Unholy Armor on Melee Attack
+(31 to 35)% Bonus to Poison Skill Duration
-(8 to 9)% to Enemy Poison Resistance
+(87 to 103)% Enhanced Defense
Poison Resist +(56 to 65)%
Total Character Defense Plus (23 to 26)%
(15 to 17)% Chance of Uninterruptable Attack
Increase Maximum Durability (41 to 45)%
Socketed (4)

Defense: (1764-1903) to (2413-2602)
Required Strength: 519
Required Level: 54
1% Chance to cast level 12 Unholy Armor on Melee Attack
+(36 to 40)% Bonus to Poison Skill Duration
-(9 to 10)% to Enemy Poison Resistance
+(104 to 120)% Enhanced Defense
Poison Resist +(66 to 75)%
Total Character Defense Plus (27 to 30)%
(18 to 20)% Chance of Uninterruptable Attack
Increase Maximum Durability (46 to 50)%
Socketed (4)


Armour:
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)


Weapon:
Black Cat
Black Cat
Necromancer Scythes

'Eld'
Runeword Level: 11
10% Chance to cast level 2 Rune of Ice on Melee Attack
50% Chance to cast level 28 Punisher when you Kill an Enemy
+(30 to 57)% Enhanced damage
100% bonus to Attack Rating
(6 to 8)% Chance of Crushing Blow
+7 to Life
-7% Worse Chance of Getting Magic Items
->
Chthon
Chthon
Necromancer Scythes

'Sur'
Runeword Level: 61
25% Chance to cast level 3 Tremor when you Kill an Enemy
25% Chance to cast level 10 Crucify when you Kill an Enemy
+(87 to 114)% Enhanced damage
+50 to Maximum Damage
(21 to 40)% Chance of Open Wounds
Enhanced Weapon Damage +100%
Regenerate Mana +15%

Rings: 2x rares -> 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet:
Felblood
Felblood
Amulet

Required Level: 20
+1 to Necromancer Skill Levels
(3 to 6)% Life stolen per Hit
+2 to Maximum Necromancer Minions
+50 to Life
3% Reanimate as: Magma Demon

-> a good rare with Lightning Arena oskill
Sockets: pgems/jewels with resistances
On switch
Weapon:
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 7 to 10
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)

One-Hand Damage: 9 to 14
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 11 to 18
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 14 to 22
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 17 to 26
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 20 to 31
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)

(Dark Power Oskill -> 25%CB , adds magic damage to weapon + enhanced damage buff)
Shield :
Pharaoh
Pharaoh
Shields

'Sol'
Runeword Level: 27
+1 to All Skills
+(6 to 8)% to Poison Spell Damage
+(11 to 15) to Strength
+(11 to 15) to Vitality
Requirements -10%


Gameplay
- activate Deathlord , Pestilence , Graveyard and Lightning Arena
- boost your damage with Dark Power and Burning Veil
- crush everything you see with Carnage

Stats alocation :
Strength - all you can get
Dexterity - 100
Vitality - 0
Energy - 0

Skillplan



Gear

Belt:
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Gloves: creepy craft with ctc Stormblast on attack
Boots :
Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality

Helm :
Bogspitter
Bogspitter
Helms

'Yul'
Runeword Level: 100
20% Chance to cast level 11 Miasma on Melee Attack
+1 to All Skills
Adds 299-895 poison damage over 5 seconds
+(115 to 143)% Enhanced Defense

Armour:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense Plus (11 to 20)%

Weapon:
Chthon
Chthon
Necromancer Scythes

'Sur'
Runeword Level: 61
25% Chance to cast level 3 Tremor when you Kill an Enemy
25% Chance to cast level 10 Crucify when you Kill an Enemy
+(87 to 114)% Enhanced damage
+50 to Maximum Damage
(21 to 40)% Chance of Open Wounds
Enhanced Weapon Damage +100%
Regenerate Mana +15%

Rings: 2x
Empyrean Band
Empyrean Band
Ring

Required Level: 40
1% Chance to cast level 7 Singularity when you Kill an Enemy
(3 to 5)% Bonus to All Attributes
Increase Maximum Life and Mana 10%
(26 to 50)% extra gold from monsters


Amulet: rare with Lightning Arena oskill
Sockets: pgems/jewels with resistances and %attack rating
On switch
Weapon:
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 7 to 10
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)

One-Hand Damage: 9 to 14
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 11 to 18
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 14 to 22
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 17 to 26
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 20 to 31
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)

(Dark Power Oskill -> 25%CB , adds magic damage to weapon + enhanced damage buff)
Shield :
Nahual
Nahual
Necromancer Shields

'Kur'
Runeword Level: 78
10% Chance to cast level 4 Gift of the Wild when Struck
+2 to All Skills
15% Faster Run/Walk
+(4 to 14) to Defender Spirit
+(2 to 12) to Gladiator's Dominance
+(115 to 143)% Enhanced Defense
+(31 to 40) to all Attributes
Increase Maximum Life and Mana (21 to 40)%
-> +2 to all skills to boost the Dark power oskill
*MO the weapon to the %ED cap , then add LoA and leech mo's . For rings and amulet mo with resistances , MO the armors with 5x %ED mo's

End Game

Gameplay
- activate Deathlord , Pestilence , Graveyard , Path Of Flames and Lightning Arena
- boost your damage with Bloodlust and Burning Veil
- Use Barrier strike from switch gear , spam Carnage with the Skythe , switch back and use Barrier strike , spam Carnage using the skythe , repeat . Barrier strike along with Lightning Arena provide great crowd controll .

Stats alocation :
Strength - all you can get
Dexterity - 0
Vitality - 0
Energy - 0

Skillplan



Gear

Belt :
Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense

Gloves:
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1307-1452) to (1488-1653)
Required Strength: 544
Required Level: 100
20% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(6 to 8)% Chance of Crushing Blow
(11 to 15)% Bonus to All Attributes
+(144 to 171)% Enhanced Defense
+2% to All Maximum Resistances
Socketed (4)


Boots:
Craton (Xis)
Craton
Boots

'ChamXis'
Runeword Level: 121
16% Chance to cast level 7 Shower of Rocks on Melee Attack
8% Chance of Crushing Blow
+30% Enhanced Defense
+50 to Strength
+50 to Dexterity
+50 to Vitality
+50 to Energy
Damage Reduced by -(70 to 50)
Total Character Defense Plus (41 to 50)%
(21 to 30)% Chance of Uninterruptable Attack
: 16% ctc SoR on attack , %CB , flat stats, UA , TCD
Helm :
Metalhead
Metalhead
Great Helm (Sacred)

Defense: (3421-3920) to (3552-4051)
Required Strength: 576
Required Level: 100
3% Chance to cast level 10 Shower of Rocks on Melee Attack
3% Chance to cast level 10 Stormblast on Melee Attack
Ignore Target's Defense
Adds 1-84 lightning damage
Hit Causes Monster To Flee 1%
+(2001 to 2500) Defense
+50 to Strength
+2 Life on Striking
Total Character Defense Plus (21 to 25)%
3% Reanimate as: Obsidian Lord
-5 to Light Radius
Socketed (4)


Armour:
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (6800-7552) to (8249-9162)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Arachnomancy on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 200-300 poison damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Attack
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)


Weapon:
Chthon (Xis)

Chthon
Necromancer Scythes

'SurXis'
Runeword Level: 121
30% Chance to cast level 14 Tremor when you Kill an Enemy
30% Chance to cast level 27 Crucify when you Kill an Enemy
+(202 to 230)% Enhanced damage
+125 to Maximum Damage
66% Chance of Open Wounds
Enhanced Weapon Damage +150%
Regenerate Mana +15%

Rings: 2x
Orc Torque Torc
Orc Torque Torc
Ring (Sacred)

Required Level: 100
5% Chance to cast level 14 Earthquake on Melee Attack
5% Increased Attack Speed
Stun Attack
5% Chance of Crushing Blow
+25 to Strength
+25 to Vitality


Amulet: rare with Lightning Arena oskill
Sockets: jewels with % stats and flat stats
On switch
Weapon:
Rathma's Athame
Rathma's Athame
Hexblade (Sacred)

One-Hand Damage: (101-108) to (169-182)
Required Dexterity: 463
Required Level: 100
(Necromancer Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
15% Chance to cast level 22 Stormblast on Melee Attack
10% Chance to cast level 13 Miasma on Melee Attack
25% Chance to cast level 29 Ice Lance on Striking
+2 to Necromancer Skill Levels
30% Faster Hit Recovery
+(144 to 171)% Enhanced damage
Adds 38-50 damage
-(15 to 18)% to Enemy Cold Resistance
-(15 to 18)% to Enemy Lightning Resistance
+(29 to 33) to Blade Barrier
Socketed (2)

(Barrier Strike)
Shield :
Trollskull
Trollskull
Preserved Head (Sacred)

Defense: (2612-2952) to (2795-3159)
Chance to Block: 2%
Required Dexterity: 292
Required Level: 100
(Necromancer Only)
+(2 to 3) to Necromancer Skill Levels
20% Faster Run/Walk
25% Faster Cast Rate
1% Increased Chance of Blocking
+(5 to 7) to Bloodlust
+(115 to 143)% Enhanced Defense
Replenish Life +150
Fire Resist -50%
Damage Reduced by 10%
Requirements -33%
Socketed (4)

(-: ( Bloodlust )




22.XVI. The Magician KS:7 S:7 Ge:8 F:8 Ga:9 E:8 Build rank: 7.83

A caster barbarian (oskills)

Early Game

Gameplay
- summon the wolves for extra defence and FCR
- Apocalypse as main attack , Devouring Cloud for fire immunes
- keep eagle stance on for fast mana (and life) regeneration
- hire a Shapeshifter mercenary (it casts bloodlust to boost your spells)

Stats alocation :
Strength : enough for armors
Dexterity : enough for staff
Vitality : 0
Energy: the rest (MOAR spell damage)

Skillplan



Gear

Belt:
Rainbow
Rainbow
Belts

'Eth'
Runeword Level: 15
+3 to Maximum Damage
+3% to Spell Damage
All Resists +(11 to 15)%
(6 to 8)% better chance of getting magic item
+2 to Light Radius
->
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)


Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> rares with Devouring Cloud oskill
Boots : rares with Apocalypse oskill
Helm :
Cannonball
Cannonball
Helms

'Ral'
Runeword Level: 19
1% Chance to cast level 6 Celerity on Melee Attack
40% Faster Run/Walk
+(4 to 6)% to Fire Spell Damage
3% Chance of Crushing Blow
+(101 to 150) Maximum Stamina
Level 5 Blast Wave (5 Charges)
->
Ra
Ra
Helms

'Lum'
Runeword Level: 37
+1 to All Skills
-10% Slower Run/Walk
25% Faster Cast Rate
-(6 to 10)% to Enemy Poison Resistance
-(6 to 10)% to Enemy Fire Resistance
Attacker Flees after Striking (11 to 15)%
(26 to 50)% extra gold from monsters
10% better chance of getting magic item
->
Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings: some good rares with spell damage
Amulet: rare with spell damage and Devouring Cloud oskill
Sockets: gems/jewels with resistances and spell damage
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
- blink

Mid Game

Gameplay
- summon the wolves for extra defence and FCR
- buff with Thunder God
- buff with MotW for MOAR damage
- Apocalypse as main attack , Devouring Cloud for fire immunes

Stats alocation :
Strenght - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt: Fascinating craft
Gloves: Fascinating craft with Devouring Cloud oskill
Boots : Fascinating craft with Apocalypse Oskill
Helm :
Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Armour:
Hypersurface
Hypersurface
Universal Law Set
Ancient Armor (Sacred)

Defense: (9820-10625) to (11683-12680)
Required Strength: 399
Required Level: 100
+(172 to 200)% Enhanced Defense
+2000 Defense
+200 to Energy
+(401 to 500) to Life
All Resists +77%
+(101 to 150) Life after each Kill
Requirements -40%
Socketed (6)

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings: some good rares with 1 all skills and %spell damage
Amulet: a good rare with all skills , spell damage and Devouring Cloud oskill
Sockets: ral runes/runes with resistances
On switch : 2x crafted hammerhead axes with Mark of the Wild Oskill - MOAR damage

End Game

Gameplay
- summon the wolves for extra defence and FCR
- activate with Thunder God
- buff with PoF , Hive , LA , NC and Rapture from rings
- Apocalypse as main attack , Devouring Cloud for fire immunes
- use Blast Wave when in danger to knockback opponents

Stats alocation :
Strenght - 0
Dexterity - 0
Vitality - 0
Energy - everything (MOAR damage)

Skillplan



Gear

Belt:
Fuse (Xis)
Fuse
Belts

'MalXis'
Runeword Level: 121
25% Chance to cast level 28 Immolation Bomb when Struck
Adds 76-226 fire damage
(0.375 per level)% to Fire Spell Damage (Based on Character Level)
+(173 to 201)% Enhanced Defense
Fire Resist +(75 to 100)%
Level 5 Blast Wave (40 Charges)
: 25% immolation bomb when struck , 90% fire spell damage , Blast Wave Oskill
Gloves: Fascinating craft with Devouring Cloud oskill
Boots: Fascinating craft with Apocalypse Oskill
Helm:
Fawkes (Xis)
Fawkes
Barbarian Helms

'ZodXis'
Runeword Level: 121
25% Chance to cast level 38 Elemental on Melee Attack
+(2 to 3) to All Skills
50% Faster Cast Rate
(1 per level)% to Fire Spell Damage (Based on Character Level)
+(26 to 32) to Powder Keg
+30% Enhanced Defense
+150 to Energy
+(61 to 90) Life after each Kill
Slows Attacker by 5%
: 240% fire spell damage , 150 flat energy, LaK
Armour:
Linga Sharira
Linga Sharira
Body Armor

'Auhe'
Runeword Level: 100
10% Chance to cast level 50 Punisher when Struck
+1 to All Skills
200% Faster Hit Recovery
3% Deadly Strike
+(172 to 200)% Enhanced Defense
Regenerate Mana +45%
Damage Reduced by 15%
Total Character Defense Plus 50%

Weapon:
The Magister
The Magister
Long Staff (6)

Two-Hand Damage: 6 to 8
Required Dexterity: 8
Required Level: 3
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+1 to All Skills
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Fire Spell Damage
+(1 to 4) to Flash
+(1 to 4) to Apocalypse
Lightning Resist +(16 to 25)%
Fire Resist +(16 to 25)%
Total Character Defense Plus (11 to 15)%
Socketed (2)

Two-Hand Damage: 9 to 12
Required Dexterity: 16
Required Level: 12
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(1 to 2) to All Skills
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Fire Spell Damage
+(5 to 8) to Flash
+(5 to 8) to Apocalypse
Lightning Resist +(26 to 35)%
Fire Resist +(26 to 35)%
Total Character Defense Plus (16 to 20)%
Socketed (2)

Two-Hand Damage: 13 to 16
Required Dexterity: 27
Required Level: 21
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Fire Spell Damage
+(9 to 12) to Flash
+(9 to 12) to Apocalypse
Lightning Resist +(36 to 45)%
Fire Resist +(36 to 45)%
Total Character Defense Plus (21 to 25)%
Socketed (3)

Two-Hand Damage: 18 to 21
Required Dexterity: 42
Required Level: 30
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(2 to 4) to All Skills
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Fire Spell Damage
+(13 to 16) to Flash
+(13 to 16) to Apocalypse
Lightning Resist +(46 to 55)%
Fire Resist +(46 to 55)%
Total Character Defense Plus (26 to 30)%
Socketed (3)

Two-Hand Damage: 22 to 26
Required Dexterity: 61
Required Level: 40
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 5) to All Skills
+50% Damage to Undead
+(21 to 23)% to Lightning Spell Damage
+(21 to 23)% to Fire Spell Damage
+(17 to 20) to Flash
+(17 to 20) to Apocalypse
Lightning Resist +(56 to 65)%
Fire Resist +(56 to 65)%
Total Character Defense Plus (31 to 35)%
Socketed (4)

Two-Hand Damage: 27 to 32
Required Dexterity: 88
Required Level: 49
Current Dexterity Damage Bonus: (25/256 per Dexterity)%
+(3 to 6) to All Skills
+50% Damage to Undead
+(23 to 25)% to Lightning Spell Damage
+(23 to 25)% to Fire Spell Damage
+(21 to 24) to Flash
+(21 to 24) to Apocalypse
Lightning Resist +(66 to 75)%
Fire Resist +(66 to 75)%
Total Character Defense Plus (36 to 40)%
Socketed (4)

: Apocalypse
Rings : 1x
Elemental Band
Elemental Band
Ring (Sacred)

Required Level: 100
+(8 to 10)% to Spell Damage
+(1 to 2) to Hive
+(1 to 2) to Lightning Arena
+(1 to 2) to Nova Charge
+(1 to 2) to Path of Flames

+ 1x
Adrenaline Rush
Adrenaline Rush
Ring (Sacred)

Required Level: 100
+1 to All Skills
200% Bonus to Buff/Debuff/Cold Skill Duration
+(15 to 17) to Rapture
Damage Reduced by 5%


Amulet: a good rare with all skills , spell damage and Devouring Cloud oskill
Sockets : ral runes
On switch : 2x crafted hammerhead axes with Mark of the Wild Oskill - MOAR damage




23.M2017. Saruman KS:8 S:8 Ge:8 F:8 Ga:8 E:8 Build rank: 8

A strong unholy caster hybrid that deals nice nice damage from behind his large army

Early Game

Gameplay
- Buff with Tainted Blood for increased regeneration and defence (you can also cast it on your summons and merc) , buff with SoD
- summon your army of Scourges , use Demiurge to boost your stats and increase your army
- Mind Flay as main attack , Slayer vs lightning immunes

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all the rest (MOAR damage)

Skillplan



Gear

Belt:
Aerin Orbiter
Aerin Orbiter
Belt (6)

Defense: (88-96) to (121-132)
Required Strength: 45
Required Level: 5
5% Faster Cast Rate
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(4 to 5)% to Fire Spell Damage
+(18 to 29)% Enhanced Defense
+(11 to 15) to Energy
All Resists +(3 to 5)%
Magic Damage Reduced by (3 to 5)
Socketed (1)

Defense: (178-191) to (228-246)
Required Strength: 65
Required Level: 14
10% Faster Cast Rate
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(6 to 7)% to Fire Spell Damage
+(30 to 40)% Enhanced Defense
+(16 to 20) to Energy
All Resists +(6 to 8)%
Magic Damage Reduced by (6 to 8)
Socketed (2)

Defense: (310-334) to (389-419)
Required Strength: 95
Required Level: 22
15% Faster Cast Rate
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(8 to 9)% to Fire Spell Damage
+(41 to 52)% Enhanced Defense
+(21 to 25) to Energy
All Resists +(9 to 11)%
Magic Damage Reduced by (9 to 11)
Socketed (2)

Defense: (494-529) to (615-660)
Required Strength: 137
Required Level: 31
20% Faster Cast Rate
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(10 to 11)% to Fire Spell Damage
+(52 to 63)% Enhanced Defense
+(26 to 30) to Energy
All Resists +(12 to 14)%
Magic Damage Reduced by (12 to 14)
Socketed (2)

Defense: (754-805) to (938-1001)
Required Strength: 199
Required Level: 40
25% Faster Cast Rate
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(12 to 13)% to Fire Spell Damage
+(64 to 75)% Enhanced Defense
+(31 to 35) to Energy
All Resists +(15 to 17)%
Magic Damage Reduced by (15 to 17)
Socketed (2)

Defense: (1104-1173) to (1358-1443)
Required Strength: 288
Required Level: 48
30% Faster Cast Rate
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(14 to 15)% to Fire Spell Damage
+(75 to 86)% Enhanced Defense
+(36 to 40) to Energy
All Resists +(18 to 20)%
Magic Damage Reduced by (18 to 20)
Socketed (2)

-> honorific MO'ed with 5x each: minion resistances , lightning spell damage ,minion life , physical/magical spell damage , poison spell damage (MO in this order)
Gloves:
Iblis
Iblis
Gloves

'Nef'
Runeword Level: 13
+(11 to 15)% Bonus to Poison Skill Duration
+(8 to 10)% to Fire Spell Damage
10% Bonus to Energy
Fire Absorb 5%
+5 to Light Radius
-> honorific MO'ed with 5x each: minion resistances , lightning spell damage ,minion life , physical/magical spell damage , poison spell damage (MO in this order)
Boots :
Epicenter
Epicenter
Boots

'Ith'
Runeword Level: 15
100% Chance to cast level 21 Tremor when you Die
(0.0625 per level)% Chance of Crushing Blow (Based on Character Level)
+(14 to 25)% Enhanced Defense
Increase Maximum Life (11 to 15)%
->
Lionpaw
Lionpaw
Chain Boots (6)

Defense: (49-54) to (71-78)
Required Strength: 44
Required Level: 4
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(31 to 50) to Mana
Total Character Defense Plus (3 to 5)%
(21 to 38)% extra gold from monsters
Socketed (1)

Defense: (110-119) to (152-163)
Required Strength: 64
Required Level: 13
+(30 to 40)% Enhanced Defense
+(11 to 14) to all Attributes
+(51 to 70) to Life
+(51 to 70) to Mana
Total Character Defense Plus (6 to 8)%
(38 to 55)% extra gold from monsters
Socketed (2)

Defense: (203-218) to (267-288)
Required Strength: 93
Required Level: 22
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(71 to 90) to Mana
Total Character Defense Plus (9 to 11)%
(56 to 73)% extra gold from monsters
Socketed (2)

Defense: (334-358) to (433-464)
Required Strength: 134
Required Level: 31
+(52 to 63)% Enhanced Defense
+(19 to 22) to all Attributes
+(91 to 110) to Life
+(91 to 110) to Mana
Total Character Defense Plus (12 to 14)%
(73 to 90)% extra gold from monsters
Socketed (3)

Defense: (519-554) to (667-712)
Required Strength: 195
Required Level: 39
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(111 to 130) to Mana
Total Character Defense Plus (15 to 17)%
(91 to 108)% extra gold from monsters
Socketed (3)

Defense: (759-807) to (974-1036)
Required Strength: 282
Required Level: 48
+(75 to 86)% Enhanced Defense
+(27 to 30) to all Attributes
+(131 to 150) to Life
+(131 to 150) to Mana
Total Character Defense Plus (18 to 20)%
(108 to 125)% extra gold from monsters
Socketed (4)

-> honorific MO'ed with 5x each : minion resistances , lightning spell damage , minion life , physical/magical spell damage , poison spell damage (MO in this order)
Helm:
Skull Lord
Skull Lord
Blackguard Helm (6)

Defense: (49-54) to (71-78)
Required Dexterity: 29
Required Level: 6
(Paladin Only)
+(16 to 25) Energy Factor to Spell Damage
5% Faster Cast Rate
+(6 to 8)% to Physical/Magic Spell Damage
+(6 to 8)% to Lightning Spell Damage
+(18 to 29)% Enhanced Defense
(2 to 3)% Reanimate as: Knight of Famine
(8 to 10)% Curse Length Reduction
Socketed (2)

Defense: (104-112) to (139-149)
Required Dexterity: 42
Required Level: 15
(Paladin Only)
+(26 to 35) Energy Factor to Spell Damage
5% Faster Cast Rate
+(8 to 10)% to Physical/Magic Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(30 to 40)% Enhanced Defense
(3 to 4)% Reanimate as: Knight of Famine
(11 to 13)% Curse Length Reduction
Socketed (2)

Defense: (184-199) to (242-261)
Required Dexterity: 61
Required Level: 24
(Paladin Only)
+(36 to 45) Energy Factor to Spell Damage
10% Faster Cast Rate
+(11 to 13)% to Physical/Magic Spell Damage
+(11 to 13)% to Lightning Spell Damage
+(41 to 52)% Enhanced Defense
(4 to 5)% Reanimate as: Knight of Famine
(14 to 16)% Curse Length Reduction
Socketed (2)

Defense: (299-321) to (390-418)
Required Dexterity: 89
Required Level: 32
(Paladin Only)
+(46 to 55) Energy Factor to Spell Damage
10% Faster Cast Rate
+(13 to 15)% to Physical/Magic Spell Damage
+(13 to 15)% to Lightning Spell Damage
+(52 to 63)% Enhanced Defense
(5 to 6)% Reanimate as: Knight of Famine
(17 to 19)% Curse Length Reduction
Socketed (3)

Defense: (459-490) to (592-631)
Required Dexterity: 129
Required Level: 41
(Paladin Only)
+(56 to 65) Energy Factor to Spell Damage
15% Faster Cast Rate
+(16 to 18)% to Physical/Magic Spell Damage
+(16 to 18)% to Lightning Spell Damage
+(64 to 75)% Enhanced Defense
(6 to 7)% Reanimate as: Knight of Famine
(20 to 22)% Curse Length Reduction
Socketed (3)

Defense: (675-717) to (864-918)
Required Dexterity: 187
Required Level: 50
(Paladin Only)
+(66 to 75) Energy Factor to Spell Damage
15% Faster Cast Rate
+(18 to 20)% to Physical/Magic Spell Damage
+(18 to 20)% to Lightning Spell Damage
+(75 to 86)% Enhanced Defense
(7 to 8)% Reanimate as: Knight of Famine
(23 to 25)% Curse Length Reduction
Socketed (4)


Armour:
Lumen Arcana
Lumen Arcana
Body Armor

'Ith'
Runeword Level: 15
+1 to All Skills
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Fire Resistance
+(28 to 45)% Enhanced Defense
+2 to Light Radius
->
Queen of Glass
Queen of Glass
Ancient Armor (6)

Defense: (286-313) to (572-625)
Required Strength: (82-86)
Required Level: 11
5% Faster Run/Walk
15% Faster Cast Rate
-(6 to 8)% to All Enemy Resistances
+(18 to 29)% Enhanced Defense
+(151 to 250) to Mana
Cold Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Decrease Maximum Durability -90%
Requirements -(15 to 11)%
Socketed (2)

Defense: (501-540) to (978-1054)
Required Strength: (112-118)
Required Level: 20
10% Faster Run/Walk
20% Faster Cast Rate
-(8 to 10)% to All Enemy Resistances
+(30 to 40)% Enhanced Defense
+(251 to 350) to Mana
Cold Resist +(26 to 30)%
Lightning Resist +(26 to 30)%
Decrease Maximum Durability -90%
Requirements -(20 to 16)%
Socketed (3)

Defense: (817-881) to (1562-1684)
Required Strength: (153-161)
Required Level: 30
15% Faster Run/Walk
25% Faster Cast Rate
-(11 to 13)% to All Enemy Resistances
+(41 to 52)% Enhanced Defense
+(351 to 450) to Mana
Cold Resist +(31 to 35)%
Lightning Resist +(31 to 35)%
Decrease Maximum Durability -90%
Requirements -(25 to 21)%
Socketed (4)

Defense: (1260-1351) to (2387-2560)
Required Strength: (207-219)
Required Level: 38
20% Faster Run/Walk
30% Faster Cast Rate
-(13 to 15)% to All Enemy Resistances
+(52 to 63)% Enhanced Defense
+(451 to 550) to Mana
Cold Resist +(36 to 40)%
Lightning Resist +(36 to 40)%
Decrease Maximum Durability -90%
Requirements -(30 to 26)%
Socketed (4)

Defense: (1894-2021) to (3555-3794)
Required Strength: (278-296)
Required Level: 47
25% Faster Run/Walk
35% Faster Cast Rate
-(16 to 18)% to All Enemy Resistances
+(64 to 75)% Enhanced Defense
+(551 to 650) to Mana
Cold Resist +(41 to 45)%
Lightning Resist +(41 to 45)%
Decrease Maximum Durability -90%
Requirements -(35 to 31)%
Socketed (5)

Defense: (2738-2910) to (5136-5459)
Required Strength: (373-398)
Required Level: 54
30% Faster Run/Walk
40% Faster Cast Rate
-(18 to 20)% to All Enemy Resistances
+(75 to 86)% Enhanced Defense
+(651 to 750) to Mana
Cold Resist +(46 to 50)%
Lightning Resist +(46 to 50)%
Decrease Maximum Durability -90%
Requirements -(40 to 36)%
Socketed (6)


Weapon:
Voidstream
Voidstream
Grand Scepter (6)

One-Hand Damage: 6 to 9
Required Dexterity: 40
Required Level: 4
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+1 to Paladin Skill Levels
5% Faster Cast Rate
+50% Damage to Undead
+(6 to 8)% to Lightning Spell Damage
+(6 to 8)% to Physical/Magic Spell Damage
Regenerate Mana +(21 to 25)%
Damage Reduced by (3 to 5)
Slows Attacker by (3 to 5)%
Socketed (1)

One-Hand Damage: 9 to 12
Required Dexterity: 64
Required Level: 13
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
10% Faster Cast Rate
+50% Damage to Undead
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Physical/Magic Spell Damage
Regenerate Mana +(26 to 30)%
Damage Reduced by (6 to 8)
Slows Attacker by (6 to 8)%
Socketed (2)

One-Hand Damage: 12 to 16
Required Dexterity: 96
Required Level: 23
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 2) to Paladin Skill Levels
15% Faster Cast Rate
+50% Damage to Undead
+(11 to 13)% to Lightning Spell Damage
+(11 to 13)% to Physical/Magic Spell Damage
Regenerate Mana +(31 to 35)%
Damage Reduced by (9 to 11)
Slows Attacker by (9 to 11)%
Socketed (2)

One-Hand Damage: 15 to 20
Required Dexterity: 140
Required Level: 32
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(1 to 3) to Paladin Skill Levels
20% Faster Cast Rate
+50% Damage to Undead
+(13 to 15)% to Lightning Spell Damage
+(13 to 15)% to Physical/Magic Spell Damage
Regenerate Mana +(36 to 40)%
Damage Reduced by (12 to 14)
Slows Attacker by (12 to 14)%
Socketed (2)

One-Hand Damage: 19 to 25
Required Dexterity: 199
Required Level: 41
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 3) to Paladin Skill Levels
25% Faster Cast Rate
+50% Damage to Undead
+(16 to 18)% to Lightning Spell Damage
+(16 to 18)% to Physical/Magic Spell Damage
Regenerate Mana +(41 to 45)%
Damage Reduced by (15 to 17)
Slows Attacker by (15 to 17)%
Socketed (3)

One-Hand Damage: 22 to 29
Required Dexterity: 279
Required Level: 51
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+(2 to 4) to Paladin Skill Levels
30% Faster Cast Rate
+50% Damage to Undead
+(18 to 20)% to Lightning Spell Damage
+(18 to 20)% to Physical/Magic Spell Damage
Regenerate Mana +(46 to 50)%
Damage Reduced by (18 to 20)
Slows Attacker by (18 to 20)%
Socketed (3)


Shield:
Shadowmoon
Shadowmoon
Crown Shield (6)

Defense: (167-191) to (329-376)
Chance to Block: 2%
Required Dexterity: 43
Required Level: 10
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(4 to 5)% to Poison Spell Damage
+(4 to 5)% to Lightning Spell Damage
+(4 to 5)% to Cold Spell Damage
+(8 to 10)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
Cold Absorb (3 to 5)%
Lightning Absorb (3 to 5)%
Fire Absorb (3 to 5)%
Socketed (2)

Defense: (313-352) to (589-664)
Chance to Block: 2%
Required Dexterity: 63
Required Level: 19
(Paladin Only)
5% Increased Attack Speed
5% Faster Cast Rate
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Lightning Spell Damage
+(6 to 7)% to Cold Spell Damage
+(11 to 13)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
Cold Absorb (6 to 8)%
Lightning Absorb (6 to 8)%
Fire Absorb (6 to 8)%
Socketed (2)

Defense: (535-594) to (983-1093)
Chance to Block: 2%
Required Dexterity: 92
Required Level: 28
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Lightning Spell Damage
+(8 to 9)% to Cold Spell Damage
+(14 to 16)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
Cold Absorb (9 to 11)%
Lightning Absorb (9 to 11)%
Fire Absorb (9 to 11)%
Socketed (2)

Defense: (858-944) to (1559-1716)
Chance to Block: 2%
Required Dexterity: 133
Required Level: 36
(Paladin Only)
10% Increased Attack Speed
10% Faster Cast Rate
+(10 to 11)% to Poison Spell Damage
+(10 to 11)% to Lightning Spell Damage
+(10 to 11)% to Cold Spell Damage
+(17 to 19)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
Cold Absorb (12 to 14)%
Lightning Absorb (12 to 14)%
Fire Absorb (12 to 14)%
Socketed (3)

Defense: (1325-1439) to (2386-2590)
Chance to Block: 2%
Required Dexterity: 193
Required Level: 45
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(12 to 13)% to Poison Spell Damage
+(12 to 13)% to Lightning Spell Damage
+(12 to 13)% to Cold Spell Damage
+(20 to 22)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
Cold Absorb (15 to 17)%
Lightning Absorb (15 to 17)%
Fire Absorb (15 to 17)%
Socketed (3)

Defense: (1968-2123) to (3529-3806)
Chance to Block: 2%
Required Dexterity: 280
Required Level: 54
(Paladin Only)
15% Increased Attack Speed
15% Faster Cast Rate
+(14 to 15)% to Poison Spell Damage
+(14 to 15)% to Lightning Spell Damage
+(14 to 15)% to Cold Spell Damage
+(23 to 25)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
Cold Absorb (18 to 20)%
Lightning Absorb (18 to 20)%
Fire Absorb (18 to 20)%
Socketed (4)


Rings: rares with 1 all skils and spell damage
Amulet: rare ->
Fren Slairea
Fren Slairea
Amulet

Required Level: 30
+1 to All Skills
+(16 to 20)% to Lightning Spell Damage
+(17 to 20) to Flash
Decrease Maximum Mana -25%
Lightning Absorb 10%

-> lucky upgraded rare with %spell damage ->
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: pgems to max resistances , 4 perfect diamonds in shield
On switch :
Pax Mystica
Pax Mystica
Staves

'Nef'
Runeword Level: 13
+1 to All Skills
All Resists +(11 to 15)%
(11 to 13)% better chance of getting magic item
Level 1 Blink (20 Charges)
: your source of teleport untill you can acces DA
MO the rings and amulet with lightning spell damage , minion life , minion resistances (MO in this order)
MO the weapon with life after kill , lightning spell damage , physical/magical spell damage (MO in this order)

Mid Game

Gameplay
- Buff with Tainted Blood and SuperBeast
- summon your Scourges and Rampagors using the switch gear and buff them with TB
- spam Stormcall as main attack
- use Demiurge every time the timer goes off for more than 1000 AA and lots of reanimates
- use Divine Apparition to jump on top of strong single targets along with your army for focused damage

Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all you can get (MOAR damage)

Skillplan



Gear

Belt: Ornate craft /
Doomcloud Spine
Doomcloud Spine
Henchmen Trophies Set
Plated Belt (Sacred)

Defense: (4089 to 4479)
Required Strength: 303
Required Level: 100
Orb Effects Applied to this Item are Doubled
Adds 84-167 lightning damage
-15% to Enemy Lightning Resistance
+25% to Lightning Spell Damage
+200% Enhanced Defense
15% Bonus to Vitality
+40 to Vitality
+5% to Maximum Lightning Resist
Lightning Resist +30%
+5 Lightning Absorb
Requirements -50%
Socketed (2)

Gloves: Ornate craft
Boots: Ornate craft
Helm : Ornate crafted paladin helm with up to +4 summon Rampagors
Armor: Magical craft
Weapon: Ornate crafted war scepter
Shield: Ornate crafted paladin shield with Stormcall oskill (may spawn with up to +18)
Rings: 2x rares with 1 all skills and %spell damage
Amulet: lucky upgraded
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
+1 to All Skills
+(8 to 10)% to Fire Spell Damage
+(8 to 10)% to Lightning Spell Damage
+(8 to 10)% to Cold Spell Damage
Increase Maximum Life (11 to 15)%
Increase Maximum Mana (21 to 30)%
All Resists +10%
+100 Mana after each Kill


Sockets: jewels with %minion life and %lightning spell damage , pgems to max resistances
On switch :
Weapon: Magical crafted war scepter
Shield: Magical craft
*MO all the gear with 5x 2%Lightning spell damage and minion life/damage . the minion resistance cap of 75% can be reached easy just from crafts


End Game

Gameplay
- Buff with Tainted Blood and SuperBeast
- summon your Scourges and Rampagors and buff them with TB
- spam Stormcall as main attack
- switch gear and get 1 mana tide totem arround for insane mana regeneration and spam Arcane torrent vs lighting Immunes
- use Demiurge every time the timer goes off for more than 1000 AA and lots of reanimates
- use Divine Apparition to jump on top of strong single targets along with your army for focused damage


Stats alocation :
Strength - 0
Dexterity - 0
Vitality - 0
Energy - all you can get (MOAR damage)

Skillplan



Gear

Belt:
Manafire
Manafire
Belt (Sacred)

Defense: (1187 to 1260)
Required Strength: 132
Required Level: 100
+50 Energy Factor to Spell Damage
(41 to 50)% Bonus to Buff/Debuff/Cold Skill Duration
+(6 to 8)% to Physical/Magic Spell Damage
25% Bonus to Energy
+500 to Mana
+1 to All Skills when using an Apple
Requirements -75%
Socketed (2)

/
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Gloves:
Lorekeeper
Lorekeeper
Light Gauntlets (Sacred)

Defense: (1002-1147) to (1140-1305)
Required Strength: 272
Required Level: 100
5% Chance to cast level 9 Elemental when you Take Damage
15% Faster Cast Rate
+(16 to 20)% to Spell Damage
(21 to 25)% Bonus to Energy
+(87 to 114)% Enhanced Defense
All Resists +(41 to 50)%
Requirements -50%
Socketed (4)


Boots : Ornate craft
Helm : Ornate crafted paladin helm with up to +4 summon Rampagors
Armor:
Lazarus' Chasuble
Lazarus' Chasuble
Archbishop Lazarus Set
Light Plate (Sacred)

Defense: (8895 to 10548)
Required Strength: 602
Required Level: 100
+(1 to 2) to Necromancer Skill Levels
+(100 to 150)% Bonus to Summoned Minion Damage
+25% Bonus to Summoned Minion Resistances
+(100 to 150)% Bonus to Summoned Minion Life
+200% Enhanced Defense
+666 Defense
+5% to All Maximum Resistances
Damage Reduced by 5%
Socketed (6)
->
Goetia Plate
Goetia Plate
Gothic Plate (Sacred)

Defense: (7580-8361) to (9196-10143)
Required Strength: 614
Required Level: 100
+3 to All Skills
+5 to Maximum Necromancer Minions
+(201 to 250)% Bonus to Summoned Minion Life
+(101 to 150)% Bonus to Summoned Minion Damage
+(172 to 200)% Enhanced Defense
+1000 to Life
Replenish Life +1000
+1000 to Mana
-4 to Light Radius
Socketed (6)


Weapon:
Dead Lake's Lady
Dead Lake's Lady
Grand Scepter (Sacred)

One-Hand Damage: 30 to 38
Required Dexterity: 449
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
+100 Strength Factor to Spell Damage
+100 Energy Factor to Spell Damage
+4 to Paladin Skill Levels
50% Faster Block Rate
+50% Damage to Undead
+(21 to 25)% to Lightning Spell Damage
+(21 to 25)% to Physical/Magic Spell Damage
(21 to 25)% Bonus to Energy
(21 to 25)% Bonus to Strength
(21 to 25)% Bonus to Dexterity
Regenerate Mana +25%
Socketed (3)


Shield: Ornate crafted paladin shield with Stormcall oskill
Rings: 2x rares with +1 all skills and %lighting spell damage
Amulet:
Black Dwarf
Black Dwarf
Amulet (Sacred)

Required Level: 120
+2 to All Skills
20% Faster Cast Rate
15% Faster Hit Recovery
+(16 to 20)% to Cold Spell Damage
+(16 to 20)% to Lightning Spell Damage
-(15 to 21)% to Enemy Cold Resistance
-(15 to 21)% to Enemy Lightning Resistance
+(21 to 29) to Supernova
Total Character Defense Plus (21 to 25)%
-5 to Light Radius

/
Vizjerei's Necklace
Vizjerei's Necklace
Amulet (Sacred)

Required Level: 100
+(1 to 3) to All Skills
+(15 to 18)% to Spell Damage
(15 to 20)% Bonus to Energy
Increase Maximum Mana 10%
+(25 to 50) Life after each Kill


Sockets: jewels with %minion stats and %lightning spell damage
On switch :
Weapon:
Dawn (Xis)

Dawn
Weapons

'ElXis'
Runeword Level: 121
10% Chance to cast level 32 Celerity when you Kill an Enemy
45% Faster Hit Recovery
+(202 to 230)% Enhanced damage
(301 to 500)% bonus to Attack Rating
100% Bonus to All Attributes
500% extra gold from monsters
+(3 to 5) to Light Radius
: 100% AA
Shield:
Argentek's Tide
Argentek's Tide
Heraldic Shield (Sacred)

Defense: (2744-3230) to (3128-3682)
Chance to Block: 2%
Required Strength: 150
Required Level: 100
(Paladin Only)
+(3 to 4) to Paladin Skill Levels
25% Faster Cast Rate
50% Bonus to Buff/Debuff/Cold Skill Duration
+(1 to 6) to Mana Tide Totem
+(13 to 24) to Arcane Torrent
+(58 to 86)% Enhanced Defense
+(51 to 75) to Energy
Poison Resist +(51 to 75)%
(6 to 8)% Reanimate as: Ghost Zombie
(101 to 125)% extra gold from monsters
Requirements -66%
Socketed (4)

(up to +24 to Arcane Torrent ; Mana tide totem )
*MO the gear with %lightning spell damage and minion stats . Focus to hit the 75% minion resist cap




24.XVI. Mortred KS:8 S:8 Ge:9 F:7 Ga:2 E:9 Build rank: 7.16

A Batstrike Assassin

This assassin build has a large army of Familiars (30) and Ice elementals (25) to do the tanking , charm to force more opponents to "join the army" , a 3/2 weapon damage nova that spreads ways damage all over the screen , max block (bloodbath) , tons of avoid and damage reduction , nice procs , elemental damage buffs + a safe perimeter when using Barrier Strike -> one of the most diverse assassin builds available . It requires fast fingers to switch trough a set of skills in order to make it work as it is supposed to , so if you like builds that use only 2 buttons you can skip this one .

Early Game

Gameplay
- activate QoB
- release Batstrike's second charges to summon the familiars army (they innerhit ways damage and the avoid from PB)
- release Batstrike's third charge to charm opponents and increase your army
- release Batstrike's first charge to cast the 3/2 weapon damage nova to spread ways damage all over the screen
- keep Bloodbath active all the time for block and leech
- use Barrier strike as a support skill to obtain a safe perimeter
- use Blink to pulverize any strong single target (your minion army will teleport along with you and focus the opponent)

Stats alocation :
Strength - enough for gear
Dexterity - everything else
Energy - 0
Vitality - 0

Skillplan



Gear

Belt: Honorific with minion life and minion resistances
Boots:
Zealot Rush
Zealot Rush
Light Plated Boots (6)

Defense: (66-72) to (100-109)
Required Strength: 60
Required Level: 6
5% Faster Run/Walk
5% Increased Attack Speed
(11 to 25)% bonus to Attack Rating
+(18 to 29)% Enhanced Defense
(3 to 5)% Bonus to Dexterity
1% Reanimate as: Dark Templar
Socketed (1)

Defense: (141-152) to (197-212)
Required Strength: 87
Required Level: 15
5% Faster Run/Walk
5% Increased Attack Speed
(26 to 40)% bonus to Attack Rating
+(30 to 40)% Enhanced Defense
(6 to 8)% Bonus to Dexterity
2% Reanimate as: Dark Templar
Socketed (2)

Defense: (248-267) to (338-364)
Required Strength: 126
Required Level: 24
10% Faster Run/Walk
10% Increased Attack Speed
(41 to 55)% bonus to Attack Rating
+(41 to 52)% Enhanced Defense
(9 to 11)% Bonus to Dexterity
3% Reanimate as: Dark Templar
Socketed (2)

Defense: (404-433) to (542-581)
Required Strength: 183
Required Level: 32
10% Faster Run/Walk
10% Increased Attack Speed
(56 to 70)% bonus to Attack Rating
+(52 to 63)% Enhanced Defense
(12 to 14)% Bonus to Dexterity
4% Reanimate as: Dark Templar
Socketed (3)

Defense: (624-666) to (833-889)
Required Strength: 265
Required Level: 41
15% Faster Run/Walk
15% Increased Attack Speed
(71 to 85)% bonus to Attack Rating
+(64 to 75)% Enhanced Defense
(15 to 17)% Bonus to Dexterity
5% Reanimate as: Dark Templar
Socketed (3)

Defense: (913-970) to (1205-1281)
Required Strength: 385
Required Level: 50
15% Faster Run/Walk
15% Increased Attack Speed
(86 to 100)% bonus to Attack Rating
+(75 to 86)% Enhanced Defense
(18 to 20)% Bonus to Dexterity
6% Reanimate as: Dark Templar
Socketed (4)


Helm:
Umbaru's Jinx
Umbaru's Jinx
Mask (6)

Defense: (50 to 73)
Required Strength: 50
Required Level: 7
+(2 to 3)% to Poison Spell Damage
+(2 to 3)% to Fire Spell Damage
+(4 to 5)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Damage
(2 to 3)% Reanimate as: Acid Beast
Poison Length Reduced by (8 to 10)%
Level 2 Diseased Cattle (15 Charges)
Socketed (1)

Defense: (98 to 131)
Required Strength: 73
Required Level: 16
+(3 to 4)% to Poison Spell Damage
+(3 to 4)% to Fire Spell Damage
+(6 to 7)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Damage
(3 to 4)% Reanimate as: Acid Beast
Poison Length Reduced by (11 to 13)%
Level 5 Diseased Cattle (20 Charges)
Socketed (2)

Defense: (165 to 215)
Required Strength: 105
Required Level: 24
+(5 to 6)% to Poison Spell Damage
+(5 to 6)% to Fire Spell Damage
+(8 to 9)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Damage
(4 to 5)% Reanimate as: Acid Beast
Poison Length Reduced by (14 to 16)%
Level 8 Diseased Cattle (25 Charges)
Socketed (3)

Defense: (246 to 317)
Required Strength: 152
Required Level: 33
+(6 to 7)% to Poison Spell Damage
+(6 to 7)% to Fire Spell Damage
+(10 to 11)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Damage
(5 to 6)% Reanimate as: Acid Beast
Poison Length Reduced by (17 to 19)%
Level 11 Diseased Cattle (30 Charges)
Socketed (3)

Defense: (354 to 452)
Required Strength: 221
Required Level: 42
+(8 to 9)% to Poison Spell Damage
+(8 to 9)% to Fire Spell Damage
+(12 to 13)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Damage
(6 to 7)% Reanimate as: Acid Beast
Poison Length Reduced by (20 to 22)%
Level 14 Diseased Cattle (35 Charges)
Socketed (4)

Defense: (485 to 615)
Required Strength: 320
Required Level: 50
+(9 to 10)% to Poison Spell Damage
+(9 to 10)% to Fire Spell Damage
+(14 to 15)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Damage
(7 to 8)% Reanimate as: Acid Beast
Poison Length Reduced by (23 to 25)%
Level 17 Diseased Cattle (40 Charges)
Socketed (4)


WeaponS: 2x
Hellfeast
Hellfeast
Cestus (6)

One-Hand Damage: (14-16) to (16-21)
Required Dexterity: 39
Required Level: 5
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
15% Chance to cast level 3 Flamefront on Melee Attack
25% Chance to cast level 4 Bloodstorm when you Kill an Enemy
+(24 to 40)% Enhanced damage
Adds (6 to 7)-(7 to 10) damage
-(6 to 8)% to Enemy Fire Resistance
(3 to 6)% Life stolen per Hit
(11 to 15)% Chance of Uninterruptable Attack
Socketed (1)

One-Hand Damage: (21-23) to (26-31)
Required Dexterity: 60
Required Level: 15
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
19% Chance to cast level 7 Flamefront on Melee Attack
30% Chance to cast level 8 Bloodstorm when you Kill an Enemy
+(41 to 57)% Enhanced damage
Adds (7 to 8)-(11 to 14) damage
-(8 to 10)% to Enemy Fire Resistance
(7 to 10)% Life stolen per Hit
(16 to 20)% Chance of Uninterruptable Attack
Socketed (2)

One-Hand Damage: (28-31) to (37-44)
Required Dexterity: 90
Required Level: 24
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
23% Chance to cast level 11 Flamefront on Melee Attack
35% Chance to cast level 12 Bloodstorm when you Kill an Enemy
+(58 to 75)% Enhanced damage
Adds (8 to 9)-(14 to 18) damage
-(11 to 13)% to Enemy Fire Resistance
(11 to 14)% Life stolen per Hit
(21 to 25)% Chance of Uninterruptable Attack
Socketed (2)

One-Hand Damage: (37-40) to (51-58)
Required Dexterity: 129
Required Level: 33
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
27% Chance to cast level 15 Flamefront on Melee Attack
40% Chance to cast level 16 Bloodstorm when you Kill an Enemy
+(75 to 92)% Enhanced damage
Adds (9 to 10)-(18 to 22) damage
-(13 to 15)% to Enemy Fire Resistance
(15 to 18)% Life stolen per Hit
(26 to 30)% Chance of Uninterruptable Attack
Socketed (2)

One-Hand Damage: (49-53) to (66-73)
Required Dexterity: 183
Required Level: 42
(Assassin Only)
Current Dexterity Damage Bonus: (76/256 per Dexterity)%
31% Chance to cast level 19 Flamefront on Melee Attack
45% Chance to cast level 20 Bloodstorm when you Kill an Enemy