Ice Battle Mage (Cold Sorc)

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Dru
Monkey King
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Hipposcottamus wrote:Curandera or Armor of the old religion see that top cold sorcs using either, but idk which to get...

i like curandera alot :) lets you spec differently for rifting
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Xizor89
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are you sure about using the melee devotion while using a sacred orb for endgame?
Siosilvar
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Xizor89 wrote:are you sure about using the melee devotion while using a sacred orb for endgame?


Only thing it locks out that you care about is ice elementals... which is why endgame also respecs to warp armor/vengeful power.

If there's points for it, Moonstrike is also a nice boost to maximum life, and a little bit of free pierce if you go dex for block (using Nova Charge to keep 2k energy).
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Xizor89
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Siosilvar wrote:
Xizor89 wrote:are you sure about using the melee devotion while using a sacred orb for endgame?


Only thing it locks out that you care about is ice elementals... which is why endgame also respecs to warp armor/vengeful power.

If there's points for it, Moonstrike is also a nice boost to maximum life, and a little bit of free pierce if you go dex for block (using Nova Charge to keep 2k energy).



But wouldnt that block you from being able to use frigid nova and the teleport skill?
Siosilvar
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Xizor89 wrote:
Siosilvar wrote:
Xizor89 wrote:are you sure about using the melee devotion while using a sacred orb for endgame?


Only thing it locks out that you care about is ice elementals... which is why endgame also respecs to warp armor/vengeful power.

If there's points for it, Moonstrike is also a nice boost to maximum life, and a little bit of free pierce if you go dex for block (using Nova Charge to keep 2k energy).



But wouldnt that block you from being able to use frigid nova and the teleport skill?


Everything in the cold tree has an exception from being locked out, so nope!
Droggo
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Whats the situation with high str/dex pieces? Im currently lvl 70 and i have 80 str, enough for iceshell t1. Am i supposed to MO in honorifics or just chill with t1 untill i get charms or what?
skrig
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mo -req on some, add str/dex on honorifics, use +flat stat runes...
Siosilvar
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I just wore
Nightscape
Nightscape
Lamellar Armor (4)

Defense: (105 - 112) to (218 - 232)
(Sorceress Only)
Required Level: 4
Required Dexterity: 31
Item Level: 7
15% Cast Speed
15% Hit Recovery
+(6 to 10)% to Cold Spell Damage
+(11 to 15)% to Summoned Minion Life
+(11 to 15)% to Summoned Minion Damage
+(11 to 15)% to Summoned Minion Resistances
+(41 to 50)% Enhanced Defense
+(76 to 100) to Mana
(6 to 10)% Bonus to Defense
Socketed (2)
Defense: (359 - 379) to (629 - 664)
(Sorceress Only)
Required Level: 22
Required Dexterity: 46
Item Level: 25
25% Cast Speed
25% Hit Recovery
+(11 to 20)% to Cold Spell Damage
+(21 to 25)% to Summoned Minion Life
+(16 to 20)% to Summoned Minion Damage
+(16 to 20)% to Summoned Minion Resistances
+(61 to 70)% Enhanced Defense
+(126 to 150) to Mana
(11 to 20)% Bonus to Defense
Socketed (4)
Defense: (856 - 898) to (1438 - 1510)
(Sorceress Only)
Required Level: 39
Required Dexterity: 96
Item Level: 46
35% Cast Speed
35% Hit Recovery
+(21 to 30)% to Cold Spell Damage
+(31 to 35)% to Summoned Minion Life
+(21 to 25)% to Summoned Minion Damage
+(21 to 25)% to Summoned Minion Resistances
+(81 to 90)% Enhanced Defense
+(176 to 200) to Mana
(21 to 30)% Bonus to Defense
Socketed (5)
Defense: (1298 - 1421) to (2170 - 2376)
(Sorceress Only)
Required Level: 48
Required Dexterity: 199
Item Level: 79
40% Cast Speed
40% Hit Recovery
+(31 to 40)% to Cold Spell Damage
+(36 to 40)% to Summoned Minion Life
+(26 to 30)% to Summoned Minion Damage
+(26 to 30)% to Summoned Minion Resistances
+(101 to 120)% Enhanced Defense
+(226 to 250) to Mana
(31 to 40)% Bonus to Defense
Socketed (6)
Rabbit's Foot
Rabbit's Foot
Boots (4)

Defense: 8 to 14
Required Level: 1
Required Strength: 10
Item Level: 1
(0 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 18
Item Level: 20
(0 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 37
Item Level: 40
(0 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 77
Item Level: 71
(0 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Socketed (4)
Moonwrap
Moonwrap
Sash (4)

Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 9
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 13
Item Level: 20
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 28
Item Level: 41
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 58
Item Level: 72
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
instead of the high strength pieces. Then you can go into T4 honorifics when you want to put the set on, and swap them out for the Lone Wolf pieces or crafts once you get more charms with stats.

You can't play quite as aggressively with the lower defense, but that's not a huge problem IMO.
DraX
Invader
8 | 0
Atanna's Key
Atanna's Key
Clasped Orb (Sacred)

One-Hand Damage: 39 to 41
(Sorceress Only)
Required Level: 100
Required Dexterity: 188
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
2% Chance to cast level 1 Force Blast on Death Blow
+(6 to 7) to Sorceress Skill Levels
+(30 to 40)% to Cold Spell Damage
-(25 to 30)% to Enemy Cold Resistance
Maximum Life +3%
Maximum Cold Resist +5%
(100 to 200)% Bonus to Defense
Socketed (2)
or
Holy Wars
Holy Wars
Eagle Orb (Sacred)

One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
7% Chance to cast level 60 Fire Cannonade on Death Blow
+4 to Sorceress Skill Levels
50% Cast Speed
+(20 to 30)% to Spell Damage
-(20 to 30)% to Enemy Elemental Resistances
+(30 to 35) to Emerald Prison
20% to Energy
+(80 to 100) Life after each Kill
3% Reanimate as: Random Monster
Socketed (2)
?
Hipposcottamus
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Heya, I just started doing rifts and have cleared a t4, I find I barely use frigid nova anymore. I have all the bis gear from the guide except I don't have UMOs on my gear. Frigid nova is about 12k tooltip, but pretty much tickles the mobs so I find myself killing everything with Glacial Torrent. Anyone else have similar experience? should I drop points from Frigid to get more passives? Also how much of a difference do Auriel's Focus make? I'm hesitant to dump all my tg on mystic orbs and find out the build runs into a wall in t9 rifts. https://tsw.vn.cz/char/ziphole this me ^_^