DatDudeJay's Warcry Barbarian

Find a handful of guides and walkthroughs here!
User avatar
blithe
Gravedigger
181 | 0
datdudejay wrote:
blithe wrote:Having some problem killing the bosses in labs, even on lower tiers like 4-5 (but in 3-4p games). Especially the assassin.

I do kill them, but it takes very long time even with 21k damage. Am I missing something?


assassin has massive avoid damage, your damage is good for sure but dont underestimate how much life boss mobs get with additional players.. Its alot regardless if t4-5 ect.

generally speaking assassin is just rough for this build, because you have to sit there and hold warcry and then the assassin will drop a trap underneath your character and it does alot of dmg if you are not moving around.

Id also imagine your max res is not that high yet aswell, rifts imo require 87+ max res, Idealy 90 max res. The elemental damage just keeps scaling insanely high and it will make everything crazy.

i saw you mention a spirit walker with eagle variant, it is true that you will get a decent chunk of pdr from eagle stance this way. I think its around 20% PDR with this setup but you actually will want the total defense in higher tier rifts. Necrobots are completely crazy and you probably want the defense from bear stance. The life regen you get from eagle stance has always felt really bad to me but feel free to try it out yourself.

Once this ladder goes to NL ill be mass updating my Rift section with brand new information / tips/tricks/ and video content, I just got burnt out this season rushing to update this guide for everyone since there was so many changes.


Well I barely take any damage from the assassin even if i tank everything. Problem is it takes a long time taking her down. I read somewhere that skipping the assassin is kinda standard in rifts?

Im at 90 res already with a 2mr viz amu and a lucky 4mr nats, didnt know defense worked vs necrobots? i thought it was melee only. And do u get -30 pr in the higher tiers? does that mean you need 80 in total?
datdudejay
Thunder Beetle
54 | 12
Common Popularity Badge
Has a thread with over 10.000 views
Common Supporter Badge
Donated 1 time
Common Guide Badge
Created a complete character guide
Common Auction Badge
Won 50 auctions
blithe wrote:
datdudejay wrote:
blithe wrote:Having some problem killing the bosses in labs, even on lower tiers like 4-5 (but in 3-4p games). Especially the assassin.

I do kill them, but it takes very long time even with 21k damage. Am I missing something?


assassin has massive avoid damage, your damage is good for sure but dont underestimate how much life boss mobs get with additional players.. Its alot regardless if t4-5 ect.

generally speaking assassin is just rough for this build, because you have to sit there and hold warcry and then the assassin will drop a trap underneath your character and it does alot of dmg if you are not moving around.

Id also imagine your max res is not that high yet aswell, rifts imo require 87+ max res, Idealy 90 max res. The elemental damage just keeps scaling insanely high and it will make everything crazy.

i saw you mention a spirit walker with eagle variant, it is true that you will get a decent chunk of pdr from eagle stance this way. I think its around 20% PDR with this setup but you actually will want the total defense in higher tier rifts. Necrobots are completely crazy and you probably want the defense from bear stance. The life regen you get from eagle stance has always felt really bad to me but feel free to try it out yourself.

Once this ladder goes to NL ill be mass updating my Rift section with brand new information / tips/tricks/ and video content, I just got burnt out this season rushing to update this guide for everyone since there was so many changes.


Well I barely take any damage from the assassin even if i tank everything. Problem is it takes a long time taking her down. I read somewhere that skipping the assassin is kinda standard in rifts?

Im at 90 res already with a 2mr viz amu and a lucky 4mr nats, didnt know defense worked vs necrobots? i thought it was melee only. And do u get -30 pr in the higher tiers? does that mean you need 80 in total?


im not quite sure on the lower phy res that happens but i dont think its -30 by any means. From what i recall it was more like 10, have to do some research on that one for the exact number because i cant remember.
altoiddealer
Sasquatch
67 | 3
I’m still going to recommend everyone at least tries once in the upper labs, max out the essential WC trinity, Eagle Stance, 1pt Tgod and Immortal, and the rest into Runemaster. If you exercise caution with necrobots and tunnelers - dodging and switching to low lvl Bear Stance yo deal with them, it works out very well. I cleared lvl 13 labs for the first time this way, and lvl 12 is now about as easy as lvl 9 for me.
eric639
Core Lord
376 | -3
Common Auction Badge
Won 50 auctions
Nice guide sir,now i have some questions to ask plz:(all i need only considering LABS)
1,which trophy-sleep is suitable for WC in lab?still laz trophy?

2,which kind Corrupted Wormhole should i make?

3,The two Vessel relics,should i put them in main gears or in the swap buff-weapons?
xpucoo
Acid Prince
49 | 0
What about a merc guide ? What merc to use and gear ?
skrig
Pit Knight
101 | 0
Common Auction Badge
Won 50 auctions
I'd say Priestess bitchie for that Vindicate regen. Either debuff setup for lab or full dmg for MF :D
User avatar
Gomel
Blood Golem
1367 | 10
Common Posting Badge
Posted over 1.000 messages
Common Auction Badge
Won 50 auctions
Good build for farming but sucks as a boss killer. For the farm of the same Fautz, there are builds that are much more efficient than this one. The only thing that some builds are inferior to is farming with 3 + PPL. The build turns out to be pretty bold, but ... For the player, I think the farming speed is more important than the character's fatness