Philby wrote:Thanks for the extended answer. This make things clear on the armor side, before I figure out how to properly craft a bow and get the best possible damage%. This is my first build that relies on phys damage... But I've seen it's perfectly explained in the guide.
Thanks again for this amazing work, can't wait to try the bad guys.
You bet ♥
Johnny Impak wrote:I’m trying this build right now, just finished my items as they sre stated for lvl 105. It is not my first bowzon, my last one is dating from pre-sigma.
I’m skeptical about some mo choices, like having ewd before ds on bow or investing in strength on honorifics. I didn’t put that much max damage too. I would have done so many things differently.
I decided to go exactly as stated, just to see how it goes. Perhaps I’ll learn a thing or two on this. Everything is nicely written and is definitely worth reading. I’ll ask for questions if I have any.
Weapon MO order was determined by using a dmg calc
. ed-ewd-ds-max seems to beat any other MO order.
since my bowazon focus on ED and EWD rather IED ,it is better to use UMO
Cube with Item to Add Bonus
5% Attack Speed
+3 to Minimum Damage
10% Bonus to Attack Rating
2% Bonus to Dexterity
+10 Required Level
Cube with Ring/Amulet/Quiver to Add Bonus
(-1 to 3)% Bonus to Strength
(-1 to 3)% Bonus to Dexterity
(-1 to 3)% Bonus to Vitality
(-1 to 3)% Bonus to Energy
+10 Required Level
or other UMO on your quiver rather elemental ire or ire still the good one thanks.
I haven't really gotten into UMO's myself because I play solely SSF. You'd have to ask those who trade and have made those UMo project quivers.
Philby wrote:Another super noob question here :
I've read in the Items update part that if you want to use Wolf stance, you have to hold right click. Err.. I shot with right click, I guess it's because I usually play caster.
How do you guys do ? Arrows on left click, shift+click to spam ? Point click feels really bad, you walk two steps between each monster, so I guess shift+LMB is the way to go... ? I feel comfortable with RMB to shot but maybe it's still time to change if it cripples my endgame play...
I usually hold these 3 keys down: left-click (to walk forward), R (sprint) and Space (see items on the ground). When I want to shoot, I simply press Shift to launch a Wyrmshot (hold shift down to launch several). It took some getting used to, but now that I always play like that, I find it less irritating than clicking on every skill release.
Hey, first off, great guide, you made me create my own Bowzon and got myself to 120 in no time!
I got Pantheon set, it made k3k really easy but dunc was like 2secs per kill, so I decided to respec into my crafts/non set items. Now I have like 4-7.8k Wyrmshot damage and I feel like it's way too low to get started in Fauzt, which is my main target this ladder. Would you check out my notarmory Mr Wulf and maybe suggest some changes or recrafts? https://tsw.vn.cz/acc/char.php?name=BazylRobiPewPew
I have a section in the Quick Tips section that address your specific question
- You put in more than a 100 hard str points to wear items.
- The craft weapon you have only has 184 dmg. A TU4 reflex would probably have better dmg 250 dmg would be strict minimum, it can go up as high as 320 (440 if you roll min and max dmg together).
- You didn't farm 400 sigs.
- Most of your charms are good, but others need work: Tal, BK, Akarat.
- Some very important attr charms are completely missing: Baal, Teganze, Triune, Athulua, Vizjun.
- You're missing a Ripstar.
I suggest going back to the guide and religiously following the Milestone section.
You should avoid putting hard attr points into str like the plague. To give you a specific example, a person going full dex using a 200-300 craft with 3 honorifics, TU4 quilted and Siegfried (and the charms mentioned above) would reach 12k Wyrm dmg. For Fauzt on budget gear, I recommend reanimates gear (TU4 chain mail or SU quilted). But evenso, a full Fauzt clear would take you 13-15 mins. Don't hop there too fast, it's very inefficient to grind.