adiabloplayer wrote:j3r3my wrote:what "@res" means in this guide?, its not listed in the abbreviation. Thank you
thank you much appreciated, one more thing what resistance should be prioritize?
pepe030 wrote:looks like you are missing alot FHR. For Fauz you need to hit the cap.
I always switch to Scarab for Fauz.
Tesseract wrote:For necrobots, you should have ~16800 hp and 50% dr (flat pdr also should smooth it somehow?) so that they don't put you into recovery at all no matter FHR. The guide says about it I believe.
As for dmg, you may try full rainbow in fauzt (smth likeAthulua's Wrath) would shine here). If you are phys, hit bots with Trinity, they'll melt with your gear. Or skip them altogether, you may just get exp/drop from other mobs.Athulua's Wrath
Stag Bow (Sacred)
Required Level: 100
Required Dexterity: 557
Item Level: 120
Innate Tri-Elemental Damage: (40.0% of Dexterity)
1% Chance to cast level 6 Life Spark on Striking
3% Chance to cast level 63 Sun Strike on Striking
Adds 400-950 fire damage
Adds 400-950 lightning damage
Adds 400-950 cold damage
-33% to Enemy Elemental Resistances
Elemental Resists -33%
1% Reanimate as: Skovos, Priestess of Karcheus
1% Reanimate as: Philios, Priestess of Hefaetrus
1% Reanimate as: Lycander, Priestess of Zerae
In hard hitting places like faust Rapyd is worse than your native skills. I didn't try labs yet, but it should be even worse there. Monsters are fat, you hit just some of them while others run to you and kill you. So maybe switching to Wyrmshoot will help (and Phalanx is nice too, it gives the strongest leech).
cnlnjzfjb wrote:Thx, I will consider doing ele in Fauz. Trinity definitely works with bots, when not facing 10+ of them.
Wulf wrote:I support what Tess said regarding the 17k hp and 50pr. I haven't had the chance to get to it yet, but I plan to release a farming section in the future. Here is what I have tov say about Fauzt:
cnlnjzfjb wrote:Thx, my current problem may not be the hp or FHR. The biggest is lacking damage in 1.7 patch. I just can't kill them with Wyrmshots in 1.7.
Even though I pushed my gear so hard, not godly but pretty enough, I still need 7-8 shots to kill bots in 1.7 patch. And when that happened, u can imagine that it was supposed to be painful farming Fauz. And the most annoying is I couldn't find a way to further increase my damage to 2-3 shots-killing level when now 7-8 shots.
Nice guide, btw. Really appreciate it.
bigli wrote:Is there a more foolproof way of doing the Imperius fight than shown in the video? Most attempts I'm ending up with him planting himself on the bridge making Phalanx impossible to hit, and wyrmshot (even though for this point im overgeared) barely scratches him, and the area to fight him feels far too small compared to Malthael. I feel like I'm just zerging and hoping to get lucky but its the one fight thats stalling my progression right now.