Trap Rat Full Guide [WIP]

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Feeles
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Prime_Evil wrote:I suggest adding
Black Razor
Black Razor
Kriss (Sacred)

One-Hand Damage: (95-105) to (97-108)
Required Dexterity: 454
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
4% Chance to cast level 13 Claw Tornado on Striking
+(2 to 3) to Druid Skill Levels
+(2 to 3) to Necromancer Skill Levels
+(144 to 171)% Enhanced damage
Adds 84-167 fire damage
Adds 84-167 lightning damage
Adds 84-167 cold damage
-(8 to 11)% to Enemy Fire Resistance
-(8 to 11)% to Enemy Lightning Resistance
-(8 to 11)% to Enemy Cold Resistance
(21 to 30)% Chance of Uninterruptable Attack
+(21 to 25) Life after each Kill
Socketed (3)

to the endgame options.


Sure thx, thought i added it! Thx for telling it!
fkfhnis
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I just crafted these. This > kali right.


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Perfect 40% dex when IO'd and came with 200ED so there's room for max TCD and some dex.
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Gekko64
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definitely better than kali, would be even better if you can get max dmg on it and/or burning veil on kill
krex87
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just a call out but i tried trap rat with crafted dagger with ctc flame front (i think that's the name) on striking and it seems really good. I have only average crafted gear (aimed towards -enemy fire resistance) and anything none fire immune is melted away and anything fire immune dies quickly to quills. MO-ed to get 20% deadly strike and fire immune die even faster.

It also seems flame front has a longer range than quillstorm so if you get close to a pack, fire a few quills while out of range then run close to the pack and retreat past your quillstorms the massive wave of flame fronts that get proc-ed increase your effective range and targets.
krex87
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i havn't crafted anything better after about 30 shrines so figured i would show a picture of it
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fkfhnis
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I'm having serious problems with this character and it really makes me want to switch to something better/easier. I have so much trouble farming greater runes. Fautz the necrobots are a serious problem. Toraja the cast speed in traprat form is just so bad so I can't just spam summons at all. Never attempted to get element runes, I assume it's just as hard. Toraja would probably be way easier if I just respec to poison for way faster cast rate compared to traprat.
Werewolf is good for fautz, but requires greater runes to really get going, which I can't get so that's out of the question. Does anyone even mention tree form?

EDIT: I'm fully able to farm elemental stones / xis so i'll upgrade using these and hopefully fautz will be easier with more ele damage
fkfhnis
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204 | -21
fkfhnis wrote:I'm having serious problems with this character and it really makes me want to switch to something better/easier. I have so much trouble farming greater runes. Fautz the necrobots are a serious problem. Toraja the cast speed in traprat form is just so bad so I can't just spam summons at all. Never attempted to get element runes, I assume it's just as hard. Toraja would probably be way easier if I just respec to poison for way faster cast rate compared to traprat.
Werewolf is good for fautz, but requires greater runes to really get going, which I can't get so that's out of the question. Does anyone even mention tree form?

EDIT: I'm fully able to farm elemental stones / xis so i'll upgrade using these and hopefully fautz will be easier with more ele damage

Ok so I made
Hellfire Plate


Hellfire Plate
Body Armor

'FiFiFiFiFiFi'
Runeword Level: 100
5% Chance to cast level 5 Blink when you Take Damage
+(0 to 2) to All Skills
Adds 245-317 fire damage
+(3 to 14) to Ancient Blood
+(171 to 200)% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
which gave me about 3k more life with 14 to ancient blood and gave me over 100k yes 100 thousand more defense than
Jitan's Kamon
Jitan's Kamon
Splint Mail (6)

Defense: (184-208) to (370-418)
Required Strength: 61
Required Level: 6
5% Chance to cast level 4 Guard Tower when you Kill an Enemy
100% Chance to cast level 7 Singularity when you Die
Adds (3 to 4)-(7 to 8) fire damage
Adds (3 to 4)-(7 to 8) lightning damage
Adds (3 to 4)-(7 to 8) cold damage
+(24 to 40)% Enhanced Defense
Damage Reduced by 5%
Socketed (2)

Defense: (346-386) to (661-736)
Required Strength: 88
Required Level: 15
6% Chance to cast level 7 Guard Tower when you Kill an Enemy
100% Chance to cast level 14 Singularity when you Die
Adds (4 to 8)-(8 to 15) fire damage
Adds (4 to 8)-(8 to 15) lightning damage
Adds (4 to 8)-(8 to 15) cold damage
+(41 to 57)% Enhanced Defense
Damage Reduced by 6%
Socketed (3)

Defense: (592-656) to (1106-1225)
Required Strength: 128
Required Level: 23
7% Chance to cast level 10 Guard Tower when you Kill an Enemy
100% Chance to cast level 21 Singularity when you Die
Adds (8 to 15)-(16 to 30) fire damage
Adds (8 to 15)-(16 to 30) lightning damage
Adds (8 to 15)-(16 to 30) cold damage
+(58 to 75)% Enhanced Defense
Damage Reduced by 7%
Socketed (4)

Defense: (957-1050) to (1748-1918)
Required Strength: 186
Required Level: 32
8% Chance to cast level 13 Guard Tower when you Kill an Enemy
100% Chance to cast level 28 Singularity when you Die
Adds (16 to 30)-(31 to 60) fire damage
Adds (16 to 30)-(31 to 60) lightning damage
Adds (16 to 30)-(31 to 60) cold damage
+(75 to 92)% Enhanced Defense
Damage Reduced by 8%
Socketed (4)

Defense: (1466-1596) to (2663-2898)
Required Strength: 270
Required Level: 41
9% Chance to cast level 16 Guard Tower when you Kill an Enemy
100% Chance to cast level 35 Singularity when you Die
Adds (31 to 60)-(61 to 120) fire damage
Adds (31 to 60)-(61 to 120) lightning damage
Adds (31 to 60)-(61 to 120) cold damage
+(92 to 109)% Enhanced Defense
Damage Reduced by 9%
Socketed (5)

Defense: (2175-2352) to (3925-4244)
Required Strength: 391
Required Level: 49
10% Chance to cast level 19 Guard Tower when you Kill an Enemy
100% Chance to cast level 42 Singularity when you Die
Adds (61 to 120)-(121 to 240) fire damage
Adds (61 to 120)-(121 to 240) lightning damage
Adds (61 to 120)-(121 to 240) cold damage
+(109 to 126)% Enhanced Defense
Damage Reduced by 10%
Socketed (6)

. I also now have a
Khalim's Protector

Khalim's Protector
Shields

'PoPoPoPo'
Runeword Level: 100
+(0 to 2) to All Skills
40% Faster Block Rate
2% Increased Chance of Blocking
Adds 200-400 poison damage over 1 seconds
+(171 to 200)% Enhanced Defense
+10% to Maximum Poison Resist
Total Character Defense Plus 50%
+50 Life after each Kill
which replaced my
Emerald Earth
Emerald Earth
Rainbow Warrior Set
Bone Shield (Sacred)

Defense: (2074-2344) to (2405-2719)
Chance to Block: 1% + class%
Required Dexterity: 395
Required Level: 100
40% Faster Hit Recovery
1% Increased Chance of Blocking
Adds 25-125 fire damage
+(115 to 143)% Enhanced Defense
+(51 to 75) to Dexterity
(21 to 25)% Chance of Uninterruptable Attack
Requirements -25%
Socketed (6)
which increased my block chance a ton. Sitting at 590k def (could be more since i'm using light plate and large shield), 12.6k life. In dTA the amazons have a 7% chance to hit me with a 44% chance to block. dFautz necrobot is 10% to hit 44% to block. I would really recommend these items to anyone who can farm unformed land. Now to just roll a 2 all skills 14 to ancient blood. EDIT: got a 2 all skill 14 ancient blood with over 300 ED :)

EDIT: I found a
Drow Valor
Drow Valor
Blade (Sacred)

One-Hand Damage: (97-108) to (203-238)
Required Dexterity: 488
Required Level: 100
Current Dexterity Damage Bonus: (51/256 per Dexterity)%
15% Chance to cast level 37 Arachnomancy when you Kill an Enemy
+(4 to 5) to All Skills
40% Increased Attack Speed
+(144 to 171)% Enhanced damage
+(101 to 125) to Maximum Damage
Stun Attack
(11 to 13)% Chance of Crushing Blow
(31 to 40)% Bonus to Dexterity
Total Character Defense Plus (21 to 25)%
20% Reanimate as: Soul Spider
Socketed (3)

which boosted my dex a lot too.

EDIT: Time to get to 121 and make a bunch of xis rws. Then hopefully dfautz will be way easier.


EDIT: switched to wolf, all farming is so much easier and things die way faster. probably going to give up on attempting to farm on traprat and just use it for ubers.
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diabetiq0
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fkfhnis wrote: with a 44% chance to block.


With Khalim's Protector, you shouldn't have that less block chance. When you reach 3k dex you have max block and with 500-600k hp, you will have great time mostly. You probably dont have 500 sigs.

Also you said you want to switch something easier but this is the easiest char you can play imho.
fkfhnis
Cog
204 | -21
diabetiq0 wrote:
fkfhnis wrote: with a 44% chance to block.


With Khalim's Protector, you shouldn't have that less block chance. When you reach 3k dex you have max block and with 500-600k hp, you will have great time mostly. You probably dont have 500 sigs.

Also you said you want to switch something easier but this is the easiest char you can play imho.

Everything a druid can do, necro can do better. Switched my traprat druid to farm wolf druid. I can actually just afk farm with my new necro. Greater runes, essences, and runestones. Put some MF gear on the necro and afk farm some sacreds. Druid is pointless imo outside of playing legit to farm things.
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fkfhnis wrote:
diabetiq0 wrote:
fkfhnis wrote: with a 44% chance to block.


With Khalim's Protector, you shouldn't have that less block chance. When you reach 3k dex you have max block and with 500-600k hp, you will have great time mostly. You probably dont have 500 sigs.

Also you said you want to switch something easier but this is the easiest char you can play imho.

Everything a druid can do, necro can do better. Switched my traprat druid to farm wolf druid. I can actually just afk farm with my new necro. Greater runes, essences, and runestones. Put some MF gear on the necro and afk farm some sacreds. Druid is pointless imo outside of playing legit to farm things.

Are you for real?


Nice guide, keep at it.