Trap Rat Full Guide [WIP]

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itsme
Dark Huntress
11 | 0
Yeah sorry, I couldn't remember if Wolf Stance gave skill FHR or not so I didn't want to assume it did. If it does then it's even better.
The boots have some reasonable affixes and the Psiscream proc is great for creating space, helps a lot on Dunc/Fauzt/Vizjun etc. I wouldn't use them if you weren't going for the set bonus though, there are way better standalone options.
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Feeles
Cog
218 | 4
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itsme wrote:One of rat's biggest weaknesses is his awful overall speed, so I'm surprised nobody talks about the Wolf Stance oskill from 2 pieces of the Curse of the Zakarum set. It won't help your bad FHR, but it will give you a lot of velocity to kite with, not to mention crushing blow. And using it doesn't disrupt your gameplay at all since you're only ever using one skill anyway.
Maffer's Frenzy
Maffer's Frenzy
Curse of the Zakarum Set
Light Plated Boots (Sacred)

Defense: (784 to 868)
Required Strength: 561
Required Level: 100
2% Chance to cast level 13 Psionic Scream when you Kill an Enemy
+1 to All Skills
25% Increased Attack Speed
Adds 3-5 damage
50% bonus to Attack Rating
+18 to Wolf Companion
All Resists +(20 to 30)%
+20 Life after each Kill
Socketed (4)
is obviously the best item in the set for rat,
Wyand's Perfidy
Wyand's Perfidy
Curse of the Zakarum Set
Heavy Belt (Sacred)

Defense: (3825 to 4131)
Required Strength: 568
Required Level: 100
3% Chance to cast level 12 Nightmare when Struck
10% Faster Run/Walk
10% Increased Attack Speed
+25% to Fire Spell Damage
+(10 to 15) to Rising Dawn
10% Bonus to Energy
+200% Enhanced Defense
+5% to Maximum Fire Resist
Socketed (2)
is usable for the Nightmare proc and
Ismail's Majesty
Ismail's Majesty
Curse of the Zakarum Set
Full Plate Mail (Sacred)

Defense: (9490 to 11404)
Required Strength: 627
Required Level: 100
50% Increased Overall Speed
+200% Enhanced Defense
+1000 Defense
Damage Reduced by 10%
Socketed (6)
is reasonable if you don't have something better.


I thought about it and decided to not include it in "main" gear section. I will surely propose this for Vizjun or other ubers that requires to be fast, thanks for remembering tho
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tonix
Dark Huntress
13 | 0
:cheers: :cheers: :cheers:
fkfhnis
Cog
204 | -21
I crafted this should I use this or Gehenna? If I should use it what should I MO and socket into it?

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Feeles
Cog
218 | 4
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fkfhnis wrote:I crafted this should I use this or Gehenna? If I should use it what should I MO and socket into it?

Image


Craft can surpass gehenna, but you can get a better craft. Despite which shrine you use, seek for +skills ok but also a proc on kill, i'm not sure you can get a spike nova craft.. tonight i will test better and tell you which proc you should get.

Maybe abandon craft is a safier way for crafting (more dex more tankiness).

Start to look for su weapons like drow valor, or if you can afford it, you may consider to buy a qor rune. Qor RW on weapon is maybe best option for rainbow damage, you will need this for kabraxis upgrade
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ChuckNoRis
Blood Golem
1321 | 16
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fkfhnis wrote:I crafted this should I use this or Gehenna?
that's actualy worse than Gehenna

if you want to deal more damage , get a craft that grants a decent proc (SoR or Spike Nova) and also has good min/max damage . if you want more chance to block , get an abandonned craft; if you are just after high weapon damage , get a weird craft . and since quill storm deals 33% WD , the more damage your weapon has , the better .
as you can see in those shitty crafts i made a few weeks ago while updating my build , the blade damage is almost double than what you rolled . with enough shrines and luck you can actualy do a lot better than those : http://i.imgur.com/CTdsha7.jpg http://i.imgur.com/OLOFQUp.jpg. they may also spawn with up to 25% slows target modiffier , regardless of what shrine you use . good luck !
fkfhnis
Cog
204 | -21
Feeles wrote:About merc they said it, bloodmage is a good solid choice, you can equip him with sacred Honorifics (six socket sword can be TU, no need for sacred) and MO in weapon FCR, Fire dmg, MF. In defensive gear go for Fire spell, ed, tcd, MF. you will get a merc with over 500k def, that can instaheal you and survive easily, with around 240% MF and is cheap to do.


What should I put inside of all the items?
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Prime_Evil
Cow Ninja
1269 | 109
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Ral runes or perf diamonds , or ideally good %fsd Zod crafted jewels.
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Feeles
Cog
218 | 4
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fkfhnis wrote:
Feeles wrote:About merc they said it, bloodmage is a good solid choice, you can equip him with sacred Honorifics (six socket sword can be TU, no need for sacred) and MO in weapon FCR, Fire dmg, MF. In defensive gear go for Fire spell, ed, tcd, MF. you will get a merc with over 500k def, that can instaheal you and survive easily, with around 240% MF and is cheap to do.


What should I put inside of all the items?


As prime evil said. Cheap choice is Ral runes everywhere.

if you go for expansive choice... you will want ilvl1 fascinating crafted items, with shrine blessing, and zod crafted jewels with 4% fire spell dmg... that's a lot of crafting tho, not worthy :)

middle way is, ilvl1 fascinating crafts, shrine bless all, ral in all
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Feeles
Cog
218 | 4
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Created a complete character guide
fkfhnis wrote:
Feeles wrote:About merc they said it, bloodmage is a good solid choice, you can equip him with sacred Honorifics (six socket sword can be TU, no need for sacred) and MO in weapon FCR, Fire dmg, MF. In defensive gear go for Fire spell, ed, tcd, MF. you will get a merc with over 500k def, that can instaheal you and survive easily, with around 240% MF and is cheap to do.


What should I put inside of all the items?


Updated Merc Gear in Midgame section