Naginata Assassin

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Lynderika
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2.1 Naginata Assassin

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After playing only Naginata in sigma 1.0, 1.5, 1.6, 1.8, and getting some fun in the 2.0 beta, here I still am. This build is by far my favorite, and quite literally the basis of my liking to this game. I hope that in this guide I'll be able to properly share my fun, along with all the knowledge I've come to get from playing a build since a time the most info you could get asking about it was memes.




Links
Basics : Skills - Stats - Breakpoints
Walkthrough and Gear : Gear - Walkthrough
Bonus : Mercenary - d2stats set up - Afterword




Pros and cons of playing Naginata :

- Naginata is entierely viable Solo Self Found, with just a crafted weapon. Leveling to 140 while doing every quests except lvl 135 ones without stopping to farm for gear nor trading, just doing content as it unluck is something I often do, and show here. And it's fairly fast, even.
- Top tier leveling from lvl 1 to 120
- Can get every charms, and have an overall very good boss killing capacity.
- Very good farming power in many places ; Viz jun and Fauzt most noticably, but every very dense zones are good.
- Trophy farming is very good thanks to Shunpo, high movement speed and the above-named boss killing power.
- The multiple defensive passives -noticably Perfect Being- makes purify fights way easier than most other classes. If you're looking for easy Valthek or Laz, you're on the right place.
- Very active gameplay with lots of fun
- Very active gameplay with lots of hand pain if you aren't strong enough. (use this opportunity to get stronger then !)
- Uldyssian and Void are places that can be done very decently but aren't the best either. They are thing you can go through, no problem, but if you're searching for a way to farm theses quickly and efficiently, it's not here. Same can be said with Duncraig farming, it's something I've never even considered.
- Same for Scosglen, it's decent but you'll see better. Good part is that it's safe and fun, and don't require much.
- As of 2.1, Nagi now feature one of worst ever Astrogha kill with the removal of Batstrike. Literally any other sin build is better for this boss. It's possible to clear it, but forget farming.
- Might take some time to get used to the gameplay and properly use all your tools well
- The build might be tanky, but you're often in melee range and things can go bad really fast. Playing this build hc is entierly viable, but you will often sweat. (think to yourself if you believe it to be a good or bad point)






SKILLS

TLDR of recommanded builds

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Complete list of every useful skills with details

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Basic Gameplay : Packs : Crucify is good only for normal and nightmare for stationnary targets that Barrier Strike can't clean well, but after that is mostly useless and entierely overshadowed by every other skills.
The strategy I recommand is more like this : Start with either Broadside>Backstab or some Barrier Strike. It's important to start offensively to set up some leech and spawn corpses. Then buff with bloodbath and Shadow refuge if necessary, and kill the suvivors with either more barrier strike if it's a small pack, or Hades Gates spam if there's a lot of enemies spread out (ie most rifts), basically. Shred is a very nice bonus, but I only recommand it in lvl 125 rifts, it's the places it shine the best.

Bosses : Broadside>Backstab and running around during the cd is the most safe and basic strategy. Before unlocking broadside, barrier and crucify both work.

Simply put, think Broadside as the single target skill (that also clear well because why not), Barrier the small aoe, and Hades the big aoe. Easy !




Stats

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Breakpoints

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Leveling Gear (lvl 1-130)


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3 Ways Tempest Gear
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Endgame Gear

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Walkthrough
Early gameplay and Milestones


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Edited by Lynderika 5 days.
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Lynderika
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Dungeons and rifts



Updated for 2.0 up to every 130 quests ! (included) Every videos are taken on Solo self found gear and are my first clear, a few rifts are just a little bit later than first, to show a better gameplay, the time I learn it back myself for 2.0.
I did not want to bother going for 135's this time, but I eventually will tryhard it while actively trading, I'll properly update theses category after that.

Gameplay and videos

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Edited by Lynderika 1 week.
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Lynderika
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Crafting
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Mercenary

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d2 stats set up
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Afterword

I love Naginata Assassin, and hope I could transfer a little bit of my love to you, or even just make you reconsider the build strength.

Comparatively to most of Median builds, it's true that Naginata require lots of skill switching. But once you know what you're doing, you're welcomed with a strong build, able to clear both bosses and rifts nicely. In any situation, you'll find a skill that'll help you. If the skill switch isn't to your liking, know that farming some zones like fauztinville can mostly be reduced to Hades Gates spam, if you want to. There's many way to do well without being as hyperactive as me.
If you do decide to do so, I do not take responsability for any hand cramp, RSI, or any other hand problem you may encounter after playing this build too much.
Edited by Lynderika 1 week.
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Lynderika
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(4th reserved post just in case.)

Still undecided if you wanna try out Naginata or not? Let the wheel decide for you Cookies to Marco for this masterpiece

Note to self : Because of 2.1 : UPDATE VOID FIGHT HELLO ?? Update Giyua video and comments, Update Antenna video and comment. Update Astrogha and veiled prophet video and comment (rip batstrike). Update Scosglen video.
Others : Update Maze map (maybe though). Add video of Void way. Add new binding of Baal video using whirlpool. New video of Inquisitor with proper gameplay. New video of Invasion II & III with proper gameplay.
Skill issue : Develop properly Samael and Lab

Alternative banner :
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Legacy 1.6 ssf playthrough that I used as a video reference before uploading the 2.0 one : https://www.youtube.com/watch?v=P5e4XGC ... d6lCv0zSJY
Nearly 60h of content that show everything from lvl 1 to 141 SSF. 2.0 play went by even faster...
Edited by Lynderika 3 weeks.
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huangyunshy
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It's great. The most important thing is to have a video. Very good guide
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oztor
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Amazing build, great guide. 10 extra fingers required to play it though :-]
Maybe I'll give it a try one day.
akbugger
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Fwiw, I don't think nagisin needs nerfs. It rewards skilled gameplay, which is perfect.
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Lynderika
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huangyunshy wrote:It's great. The most important thing is to have a video. Very good guide


Thanks ! I also think so, to the point I ended recording litteraly(almost) everything, I wanted anyone to be able to check how I get to an uber, or whatever they want, even the shameful part of the run (I won't say exemples) or the multiple hour trophy farming. Putting my first clear of every ubers and commenting my gameplay where it's flimsy or not and sometimes putting better exemples is a good way to learn, I think.
My goal were more to share my nagi experience than creating a short and easy guide, I just wanted to hand out litteraly everything I know and think it worked, now we'll see if anyone's interested. I ended with litteraly about 50 hours of content to clear everything, I know it's too much but the goal is to take whatever you want from it.

oztor wrote:Amazing build, great guide. 10 extra fingers required to play it though :-]
Maybe I'll give it a try one day.


Can confirm 2 finger is enough, but damn the mouse hand hurt, it's impossible to farm for too long haha

akbugger wrote:Fwiw, I don't think nagisin needs nerfs. It rewards skilled gameplay, which is perfect.


I think it's fine right now too. More than nerfs I'd rework a few things, like giving more interactions with vampiric icon, some changes in barrier strike and crucify that would make them useful and worth investing point into, differents 1 and 2 charged batstrike, for exemple. Maybe the recent defense bonus from laserblade is slightly too much as it add yet another defensive layer, or some may argue getting litteraly free max res from subterfuge doesn't make any sense... It's fine right now, but I can see some changes. I just hope backstab stay the same, invulnerability is stupidly strong but I like very much the idea of having to choose between an offensive broadside use or keeping it for the right moment. I sure hope it doesn't become a simple broadside support.
Edited by Lynderika 1 year.
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Wulf
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akbugger
Bone Archer
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I leveled up my nagisin to 110, but couldn't digest the Broadside skill. :( It feels to me as if I'm playing a trapsin rather than a naginata. I did use SSU with Broadside cooldown reduction, maybe I overused it a bit. (altough, seeing Akerat melting at lvl 110 in a single Broadside was rather epic - the first char who managed to kill him at that level).
Vampiric icon I'd rewamp completely. Assassin doesn't need it - you got Bloodbath from lvl1 to heal from packs.
Anyhow - really nice guide, t-up for taking time to write this.