Harbinger Wolf Druid Full Guide (will be updated on 1.2)

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Zhar the Mad
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You're going to need at least two types of damage, no matter what because of immunities.

Your setup there isn't terrible, but you're lacking %DR. The only source is from your gloves, and maybe a tran trophy. Qor Shield will be really nice if you can get your hands on the rune and a pair of
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1301-1489) to (1378-1577)
Required Strength: 492
Required Level: 100
Adds 38-50 magic damage
Adds 38-50 fire damage
Adds 38-50 lightning damage
Adds 38-50 cold damage
(5 to 8)% Chance of Crushing Blow
+(87 to 114)% Enhanced Defense
+200 to Life
All Resists +(21 to 25)%
+(25 to 50) Life after each Kill
Attacker Takes Damage of (300 to 500)
10% Damage Taken Goes To Mana
Socketed (4)

.

Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
can be nice, but when I played a wolf, I never found that I was in the same spot long enough for Path of Flames to really be effective with the wolf's attack speed and flying through packs instead of jumping back and forth between two monsters. For that reason, I went with
Avatar
Avatar
Shields

'Qor'
Runeword Level: 100
100% Chance to cast level 61 Supernova when you Die
+1 to All Skills
45% Faster Cast Rate
45% Faster Hit Recovery
-(25 to 30)% to Enemy Cold Resistance
-(25 to 30)% to Enemy Lightning Resistance
-(25 to 30)% to Enemy Fire Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Better Chance of Getting Magic Items
Requirements +33%
in a Gothic Shield (-req jewels help a lot here for the dex req), and
Ahriman
Ahriman
Belts

'Ghal'
Runeword Level: 100
+1 to All Skills
Adds 50-150 fire damage
Adds 50-150 lightning damage
Adds 50-150 cold damage
+(172 to 200)% Enhanced Defense
+(31 to 50) to all Attributes
All Resists +(31 to 40)%
Requirements +10%
to boost the ele damage to weapon, paired with Force of Nature.
Natha
Natha
Druid Helms

'Lo'
Runeword Level: 59
10% Chance to cast level 2 Arrow on Striking
20% Increased Attack Speed
50% Faster Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
Damage Reduced by 10%
alone is good, with the Xis version being even better, obviously, as the proc will spread more rainbow damage and crushing blow around, along with the other good stats and a better source of %DR. Try to get your hands on a
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)

Defense: (7820-8625) to (9683-10680)
Required Strength: 1998
Required Level: 100
Level 1 Demon Blood Aura when Equipped
+100% Damage to Demons
8% Chance of Crushing Blow
10% Deadly Strike
25% Bonus to Vitality
+(172 to 200)% Enhanced Defense
25% Bonus to Strength
Damage Reduced by 10%
Requirements +200%
Socketed (6)

for more %DR, decent defense, CB, and the aura gives bonus life too (looking around anywhere from 20-25k HP globe on your wolf), along with slightly boosting your spell damage and regen. With this setup, you'll want to farm Xis Runes, since you rely on a lot of rainbow damage.
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 121
+(1 to 4) to All Skills
50% Faster Run/Walk
-(3 to 30)% to All Enemy Resistances
+1 to SkillnameUltimative
+(352 to 380)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%
is terrific for the pierce, %DR, and massive defense boost (plus I think in single player, which I've seen that you seem to play most, there's a way to create a save file so you can keep rerolling your armor until you get good stats on it instead of finding 6 new Xis runes every time).

Crushing Blow, ele damage, %DR, and rainbow pierce are the core to this mentioned setup. I find it to be more effective than going purely for fire/phys because you don't have many options to stack up pure fire spell/fire weap dmg/fire pierce without sacrificing in other slots.
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Tkorpi
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fkfhnis wrote:I still havent given up completely on my wolf druid.

How does this generally look? Half fire half physical. Going full fire or full physical is most likely better but I don't have Qor shield or a source of path of flames. Trying to manage over here. I have more phys items.

Reapers
Reapers
Full Helm (Sacred)

Defense: (3323-3691) to (3569-3964)
Required Strength: 546
Required Level: 100
5% Chance to cast level 21 Fire Cannonade when you Kill an Enemy
+1 to All Skills
-50% Slower Run/Walk
+167 fire damage
-(7 to 18)% to Enemy Fire Resistance
+(13 to 20)% to Fire Spell Damage
+(144 to 171)% Enhanced Defense
+5% to Maximum Fire Resist
Socketed (4)


Shedding Skin
Shedding Skin
Studded Leather (Sacred)

Defense: (5475-6145) to (5907-6633)
Required Strength: 499
Required Level: 100
100% Chance to cast level 5 SkillnameCowRush when you Die
+(1 to 2) to All Skills
20% Increased Attack Speed
30% Faster Hit Recovery
+(25 to 38)% to Fire Spell Damage
-35% to Enemy Fire Resistance
+(115 to 143)% Enhanced Defense
+333 Defense
+5% to Maximum Fire Resist
3% Reanimate as: Fireblood
+(20 to 30) Life after each Kill
Socketed (6)


Geleb's Greed
Geleb's Greed
Curse of the Zakarum Set
Light Gauntlets (Sacred)

Defense: (1608 to 1830)
Required Strength: 544
Required Level: 100
1% Chance to cast level 37 Fire Fountain when you Take Damage
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Damage Reduced by 10%
Socketed (4)

Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3707-4089) to (4060-4479)
Required Level: 100
5% Chance to cast level 2 Time Strike on Striking
+(172 to 200)% Enhanced Defense
-25 to all Attributes
100% Better Chance of Getting Magic Items
Requirements -100%
Socketed (2)


Toesie Warmer
Toesie Warmer
Chain Boots (Sacred)

Defense: (1381-1581) to (1497-1714)
Required Strength: 527
Required Level: 100
10% Chance to cast level 57 Lava Pit when you Kill an Enemy
25% Faster Run/Walk
Adds 38-100 fire damage
(21 to 25)% Bonus to Vitality
+(87 to 114)% Enhanced Defense
Fire Resist +(31 to 50)%
Total Character Defense Plus (11 to 15)%
Socketed (4)

( It's all I got)
Shark (Xis)

Shark
Weapons

'TalXis'
Runeword Level: 121
1% Chance to cast level 31 Bloodlust when you Kill an Enemy
+(201 to 250)% Bonus Damage to Bloodlust
50% Increased Attack Speed
+230% Enhanced damage
+(3.25 per level) to Maximum Damage (Based on Character Level)
66% Chance of Open Wounds
+5 to all Attributes
-500 to Mana

Mountain King
Mountain King
Tower Shield (Sacred)

Defense: (5695-6230) to (6756-7400)
Chance to Block: class%
Required Strength: 514
Required Dexterity: 589
Required Level: 100
2% Chance to cast level 8 Bear Claw on Striking
+(1 to 2) to All Skills
Adds 7-19 damage
(50 to 100)% Bonus to Attack Rating
(21 to 25)% Life stolen per Hit
8% Chance of Crushing Blow
+(172 to 200)% Enhanced Defense
+500 Defense
Increase Maximum Durability 25%
Socketed (4)



Is fire even worth going for if I don't have Qor Shield or Path of Flames?


BTW i finally beat kabraxis, was so easy with
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: (1739-2047) to (1805-2125)
Required Strength: 490
Required Level: 100
15% Chance to cast level 1 Teleport when you Take Damage
40% Increased Overall Speed
+(58 to 86)% Enhanced Defense
+(351 to 400) Maximum Stamina
Socketed (2)



EDIT: I feel like my character would be so much better if I actually farmed more Xis runes. For things like
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%
should increase my survivability a ton and damage a ton. That crushing blow is just so good. If I went full physical I could also just use
Natha (Xis)
Natha
Druid Helms

'LoXis'
Runeword Level: 121
15% Chance to cast level 2 Arrow on Striking
50% Increased Attack Speed
50% Faster Hit Recovery
(101 to 150)% Bonus to Attack Rating
+230% Enhanced Defense
Damage Reduced by 15%
too which is so strong.

EDIT: I'm thinking physical may just be better for me than fire.



i didnt read LH:s response yet but here is what i think of this build:

you are actually fire druid and you have very nice amount of pierce going on! Fire druid is still viable witouth path of flames especially since you have reapers. that fire cascade does tons of damage. my own druid has 116 fire damage and only 16 pierce atm and that reaper proc still owns everything it hits in TA and necrobots. you have good item build yet so far and you should be able to farm fauztinville if you leave necrobots alone. (you get qor and ghal eventually from here) with ghal rune you can make ahriman belt that is almost equal to Nero. If you need DR to fauzt you can use 16% DR erawan when you are running fauzt.
Shedding Skin
Shedding Skin
Studded Leather (Sacred)

Defense: (5475-6145) to (5907-6633)
Required Strength: 499
Required Level: 100
100% Chance to cast level 5 SkillnameCowRush when you Die
+(1 to 2) to All Skills
20% Increased Attack Speed
30% Faster Hit Recovery
+(25 to 38)% to Fire Spell Damage
-35% to Enemy Fire Resistance
+(115 to 143)% Enhanced Defense
+333 Defense
+5% to Maximum Fire Resist
3% Reanimate as: Fireblood
+(20 to 30) Life after each Kill
Socketed (6)

is good but doesn't offer you much DR tho :/

Good job on kabraxis!

Also you rly dont need
Natha (Xis)
Natha
Druid Helms

'LoXis'
Runeword Level: 121
15% Chance to cast level 2 Arrow on Striking
50% Increased Attack Speed
50% Faster Hit Recovery
(101 to 150)% Bonus to Attack Rating
+230% Enhanced Defense
Damage Reduced by 15%
use
Reapers
Reapers
Full Helm (Sacred)

Defense: (3323-3691) to (3569-3964)
Required Strength: 546
Required Level: 100
5% Chance to cast level 21 Fire Cannonade when you Kill an Enemy
+1 to All Skills
-50% Slower Run/Walk
+167 fire damage
-(7 to 18)% to Enemy Fire Resistance
+(13 to 20)% to Fire Spell Damage
+(144 to 171)% Enhanced Defense
+5% to Maximum Fire Resist
Socketed (4)

instead but if you can farm even 1 more xis that
Epicenter (Xis)
Epicenter
Boots

'IthXis'
Runeword Level: 121
100% Chance to cast level 33 Tremor when you Die
(0.125 per level)% Chance of Crushing Blow (Based on Character Level)
+(203 to 231)% Enhanced Defense
Increase Maximum Life (31 to 40)%
boots will boost your damage trough the roof with that +15 crushing blow and survaivability +40% hp. those boots are insane. you should get 1 more xis to do those imo.

L H wrote:You're going to need at least two types of damage, no matter what because of immunities.

Your setup there isn't terrible, but you're lacking %DR. The only source is from your gloves, and maybe a tran trophy. Qor Shield will be really nice if you can get your hands on the rune and a pair of
Titan's Steps
Titan's Steps
Heavy Boots (Sacred)

Defense: (1301-1489) to (1378-1577)
Required Strength: 492
Required Level: 100
Adds 38-50 magic damage
Adds 38-50 fire damage
Adds 38-50 lightning damage
Adds 38-50 cold damage
(5 to 8)% Chance of Crushing Blow
+(87 to 114)% Enhanced Defense
+200 to Life
All Resists +(21 to 25)%
+(25 to 50) Life after each Kill
Attacker Takes Damage of (300 to 500)
10% Damage Taken Goes To Mana
Socketed (4)

.

Nero
Nero
Belts

'Auhe'
Runeword Level: 100
10% Chance to cast level 14 Fortress on Melee Attack
Adds 7-25 damage
+150% Damage to Demons
Adds 125-250 fire damage
+(16 to 20)% to Fire Spell Damage
3% Deadly Strike
+(7 to 12) to Path of Flames
+(115 to 143)% Enhanced Defense
can be nice, but when I played a wolf, I never found that I was in the same spot long enough for Path of Flames to really be effective with the wolf's attack speed and flying through packs instead of jumping back and forth between two monsters. For that reason, I went with
Avatar
Avatar
Shields

'Qor'
Runeword Level: 100
100% Chance to cast level 61 Supernova when you Die
+1 to All Skills
45% Faster Cast Rate
45% Faster Hit Recovery
-(25 to 30)% to Enemy Cold Resistance
-(25 to 30)% to Enemy Lightning Resistance
-(25 to 30)% to Enemy Fire Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Better Chance of Getting Magic Items
Requirements +33%
in a Gothic Shield (-req jewels help a lot here for the dex req), and
Ahriman
Ahriman
Belts

'Ghal'
Runeword Level: 100
+1 to All Skills
Adds 50-150 fire damage
Adds 50-150 lightning damage
Adds 50-150 cold damage
+(172 to 200)% Enhanced Defense
+(31 to 50) to all Attributes
All Resists +(31 to 40)%
Requirements +10%
to boost the ele damage to weapon, paired with Force of Nature.
Natha
Natha
Druid Helms

'Lo'
Runeword Level: 59
10% Chance to cast level 2 Arrow on Striking
20% Increased Attack Speed
50% Faster Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
Damage Reduced by 10%
alone is good, with the Xis version being even better, obviously, as the proc will spread more rainbow damage and crushing blow around, along with the other good stats and a better source of %DR. Try to get your hands on a
Khazra Plate
Khazra Plate
Ancient Armor (Sacred)

Defense: (7820-8625) to (9683-10680)
Required Strength: 1998
Required Level: 100
Level 1 Demon Blood Aura when Equipped
+100% Damage to Demons
8% Chance of Crushing Blow
10% Deadly Strike
25% Bonus to Vitality
+(172 to 200)% Enhanced Defense
25% Bonus to Strength
Damage Reduced by 10%
Requirements +200%
Socketed (6)

for more %DR, decent defense, CB, and the aura gives bonus life too (looking around anywhere from 20-25k HP globe on your wolf), along with slightly boosting your spell damage and regen. With this setup, you'll want to farm Xis Runes, since you rely on a lot of rainbow damage.
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armor

'XisXisXisXisXisXis'
Runeword Level: 121
+(1 to 4) to All Skills
50% Faster Run/Walk
-(3 to 30)% to All Enemy Resistances
+1 to SkillnameUltimative
+(352 to 380)% Enhanced Defense
+(0 to 5)% to All Maximum Resistances
Damage Reduced by (5 to 20)%
is terrific for the pierce, %DR, and massive defense boost (plus I think in single player, which I've seen that you seem to play most, there's a way to create a save file so you can keep rerolling your armor until you get good stats on it instead of finding 6 new Xis runes every time).

Crushing Blow, ele damage, %DR, and rainbow pierce are the core to this mentioned setup. I find it to be more effective than going purely for fire/phys because you don't have many options to stack up pure fire spell/fire weap dmg/fire pierce without sacrificing in other slots.


LH is also right about this even tho i don't agree with that path flames doesnt do so much damage part but ahriman gives you more sustained damage than Nero :)
Splargh
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wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.
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L H
Zhar the Mad
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Splargh wrote:wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.


Crystal sword won't work with wolf sword skills
Splargh
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Oh really? I didn't know that
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L H
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Splargh wrote:Oh really? I didn't know that


Not that I remember, at least. You can try.
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Tkorpi
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Splargh wrote:wouldn't it be better to use a crystal sword as base for weapon on the maxblock version? It's damage scales with dex and has faster base speed. I think this should more than make up for the lower base damage.


Crystal sword doesn't count as regular sword. thats why you cant cast wolf form or harbinger with it.
LewisD
Invader
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Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628-7311) to (7292-8043)
Required Strength: 307
Required Level: 100
+1 to All Skills
25% Faster Cast Rate
50% Faster Hit Recovery
+(41 to 50)% Bonus to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Damage Reduced by 10%
63% Better Chance of Getting Magic Items
Repairs 1 Durability in 25 Seconds
Requirements -40%
Socketed (6)

actually the best armor for block dudu?
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L H
Zhar the Mad
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LewisD wrote:Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628-7311) to (7292-8043)
Required Strength: 307
Required Level: 100
+1 to All Skills
25% Faster Cast Rate
50% Faster Hit Recovery
+(41 to 50)% Bonus to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Damage Reduced by 10%
63% Better Chance of Getting Magic Items
Repairs 1 Durability in 25 Seconds
Requirements -40%
Socketed (6)

actually the best armor for block dudu?


No. But it's a farming armor and has some decent stats and %DR on it.
LewisD
Invader
8 | 0
L H wrote:
LewisD wrote:Is
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628-7311) to (7292-8043)
Required Strength: 307
Required Level: 100
+1 to All Skills
25% Faster Cast Rate
50% Faster Hit Recovery
+(41 to 50)% Bonus to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Damage Reduced by 10%
63% Better Chance of Getting Magic Items
Repairs 1 Durability in 25 Seconds
Requirements -40%
Socketed (6)

actually the best armor for block dudu?


No. But it's a farming armor and has some decent stats and %DR on it.

Other options for block dudu would be what