Cold Werewolf Druid

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MIlesPrower8
Prowler
16 | 0
whitewolf wrote:
MIlesPrower8 wrote:Can you also mention the best UMOs in your guide, рlease?

-Weapon: 1-3Vizjun's Ball Bearing UMO ( cheap UMO)+5x ias MO or Marksman's Eye UMO+ relic ias ( much much more expensive and not reliable). u can mix between both UMO depend on number of relics u have, u can even reach 2fpa!!! (292 ias) with insane relic+MO+umo+Sigil of Absolution. But if u dont have then 1st option is the best
-Jewelries: Farnham's Lost Marble UMO ( life on melee attack) better use this on armor. The Endless Light UMO for extra pierce and def, best UMO here.
-Armor: Nagapearl on Lilth belt, can use by another char very flexible for mf gear without sacrifice too much damge.
The rest UMOs for armor is unimpressive. Idol of Stars UMO (stat) is fine but expensive and str and ene is kind of watse stat, not much better than dex MO but if u want perfect one just go for it. Marksman's Eye is fine (2% dex)but expensive an 5 ias and damge is another watse stat, not worth here. dex MO served well enough. UMOs on armor for wolf have pretty low impact compare to other classes. Farnham's Lost Marble UMO ( life on melee attack) is best here but beware ms penalty, we dont need too much LOMA, 3-5 should be enough for sustain.


Wow, thanks!
ediboo
Dark Huntress
10 | 1
hey what about
Azurewrath
Azurewrath
Crystal Sword (Sacred)

Required Level: 100
Required Dexterity:
1020
Item Level: 130
Innate Cold Damage:
(45.0% of Dexterity)
100% of Vitality Added as Cold Damage to Weapon
Max Life gained per point of Vitality reduced by 0.9
You Cannot Deal Fire, Lightning or Poison Damage
40% Chance to cast level 30 Azure Orb on Melee Attack
Adds 160-250 Cold Damage
-100% to Enemy Cold Resistance
+2 to Remorseless Winter
Slow Target 25%
Maximum Cold Resist +10%
Physical Resist 10%
100% Bonus to Defense
Cannot Be Frozen
Requirements +100%
Socketed (6)
vit build for supa endgame?)
Diabloevenger
Monkey King
285 | 0
Image
Trophy cold blood jewel :P

And No ediboo, we based off dex
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Mangler
486 | 26
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So how is the item level = 99 AFTER you've crafted the jewel?
Siosilvar
Cow Ninja
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the ui doesn't show it, but jewels have ilvl higher than 99 if you craft them before you save and exit, they only reset once you leave
Diabloevenger
Monkey King
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I promise its not photoshopped, i dont have anything to gain lol
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Victor
Cog
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Any possible gear preference changes that come to mind after seeing 2.1 weapon ias update?
Diaco
Void Archon
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Victor wrote:Any possible gear preference changes that come to mind after seeing 2.1 weapon ias update?

Hard to know, they'll probably change the breakpoints. Otherwise you'd easily reach 3fpa with almost any weapon
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MetalMusicMan
Balrog
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2.1.0 changes wrote:
    Werewolf Form:
    • Lowest fpa is now 5 with both 1-handed or 2-handed weapons
    • Avoid reduced by 5%


Pretty big nerf since there are no compensations for going from 3 Frame Attack down to 5 Frame, but Wolf was also significantly buffed in 2.0.0 for basically no reason at all. So, I think with these nerfs we will feel a little weaker than—but similarly to—how we did before 2.0.0.

5 Frame attack is a big deal but the more intuitive and normalized attack speed might also open up other weapon possibilities. Probably a good change in the long run, but hard to overlook the big loss of 2 frames on our attack.
OrphineM
Gravedigger
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Marco's stated there's actually a wolf buff that just barely missed these patch notes to account for the lost frame/sustain.

Wereform IAS mechanic will not be missed however.