SSF Bow Druid

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hung9a91
Vampiress
37 | 0
Image
So far this is what I can get from SF build. The damage is insane... but I can't really do much in Rift (since we all need a different setup).
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hippo
Cog
215 | 3
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hung9a91 wrote:Image
So far this is what I can get from SF build. The damage is insane... but I can't really do much in Rift (since we all need a different setup).

Need pictures from your D2stats :flip:
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Wulf
Mangler
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burnbaum wrote:Hey nice build. I'm up to lvl 120 and I found me a perfect
The Dreamcatcher
The Dreamcatcher
Amulet

Required Level: 80
Item Level: 80
+(1 to 3) to All Skills
20% Cast Speed
-(4 to 10)% to Enemy Elemental Resistances
Elemental Resists +(20 to 25)%
+(10 to 15) Mana after each Kill
. Having trouble deciding if I should replace my Athulua's. I'll miss the CBF but I can also free up armor slots prev occupied by resist gems

A 3/-10 dreamcatcher is an excellent amulet. I'd go for that rather than Athulua.
hung9a91 wrote:https://i.imgur.com/5XDFR4o.png
So far this is what I can get from SF build. The damage is insane... but I can't really do much in Rift (since we all need a different setup).

I'd focus more on your resists and pr. Your dmg is already very high, so now the matter is about not dying.
DraX
Destroyer
7 | 0
What gives %SF stacking in build with
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 78 to 85
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 3 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Cannot Be Frozen
+1 Mana on Striking
+(1 to 50) Life after each Kill
Poison Length Reduced by 50%
Socketed (6)
? More %SF gives just more spell damage per point into energy and since SD doesn't work with this build I don't see any reason. Or I just miss something?

EDIT: Oh nvm, I see %SF increase energy factor as well, I thought it increased only factor cap :mrgreen:
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Wulf
Mangler
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DraX wrote:What gives %SF stacking in build with
Guardian of Scosglen
Guardian of Scosglen
Recurve Bow (Sacred)

Two-Hand Damage: 78 to 85
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 105
Dexterity Damage Bonus: (0.19 per Dexterity)%
Adds 1 - 3 Fire, Cold and Lightning Damage to Weapon per 1 Spell Focus
1% Chance to cast level 5 Charged Strike on Striking
-(5 to 20)% to Enemy Elemental Resistances
+25% to Summoned Minion Resistances
Cannot Be Frozen
+1 Mana on Striking
+(1 to 50) Life after each Kill
Poison Length Reduced by 50%
Socketed (6)
? More %SF gives just more spell damage per point into energy and since SD doesn't work with this build I don't see any reason. Or I just miss something?

EDIT: Oh nvm, I see %SF increase energy factor as well, I thought it increased only factor cap :mrgreen:


energy factor doesn't exist anymore. its only used in d2stats because it hasnt been updated yet.
old energy factor = today's spell focus. more %sf = more sf = more rainbow dmg from the bow

info from 1.7 patch:
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Victor
Thunder Beetle
57 | 9
Hey Wulf, love your SSF guides!

Is
Mr. Painless
Mr. Painless
Recurve Bow (Sacred)

Two-Hand Damage: (215 - 236) to (357 - 380)
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 120
Dexterity Damage Bonus: (0.19 per Dexterity)%
9% Chance to cast level 50 Punisher Bolt on Striking
+4 to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
40% Attack Speed
+(144 to 171)% Enhanced Damage
Adds 25-150 damage
Slow Target (21 to 25)%
+100 to Dexterity
Physical Resist 10%
Socketed (6)
useless? I assume so because I couldn’t find in your item suggestions but had to ask about it being a SSU.

Thanks!
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Jampula
Cow Ninja
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Victor wrote:Hey Wulf, love your SSF guides!

Is
Mr. Painless
Mr. Painless
Recurve Bow (Sacred)

Two-Hand Damage: (215 - 236) to (357 - 380)
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 120
Dexterity Damage Bonus: (0.19 per Dexterity)%
9% Chance to cast level 50 Punisher Bolt on Striking
+4 to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
40% Attack Speed
+(144 to 171)% Enhanced Damage
Adds 25-150 damage
Slow Target (21 to 25)%
+100 to Dexterity
Physical Resist 10%
Socketed (6)
useless? I assume so because I couldn’t find in your item suggestions but had to ask about it being a SSU.

Thanks!

No, it's just a different kind of build, poison-based to be precise. With crazy amount of WDM you shoot punishers like a machine-gun.
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Victor
Thunder Beetle
57 | 9
Jampula wrote:
Victor wrote:Hey Wulf, love your SSF guides!

Is
Mr. Painless
Mr. Painless
Recurve Bow (Sacred)

Two-Hand Damage: (215 - 236) to (357 - 380)
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 120
Dexterity Damage Bonus: (0.19 per Dexterity)%
9% Chance to cast level 50 Punisher Bolt on Striking
+4 to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
40% Attack Speed
+(144 to 171)% Enhanced Damage
Adds 25-150 damage
Slow Target (21 to 25)%
+100 to Dexterity
Physical Resist 10%
Socketed (6)
useless? I assume so because I couldn’t find in your item suggestions but had to ask about it being a SSU.

Thanks!

No, it's just a different kind of build, poison-based to be precise. With crazy amount of WDM you shoot punishers like a machine-gun.


Cool, let me keep it for the time I respec my druid. Thanks!
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Wulf
Mangler
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Victor wrote:Hey Wulf, love your SSF guides!
Is
Mr. Painless
Mr. Painless
Recurve Bow (Sacred)

Two-Hand Damage: (215 - 236) to (357 - 380)
(Druid Only)
Required Level: 100
Required Dexterity: 725
Item Level: 120
Dexterity Damage Bonus: (0.19 per Dexterity)%
9% Chance to cast level 50 Punisher Bolt on Striking
+4 to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
40% Attack Speed
+(144 to 171)% Enhanced Damage
Adds 25-150 damage
Slow Target (21 to 25)%
+100 to Dexterity
Physical Resist 10%
Socketed (6)
useless? I assume so because I couldn’t find in your item suggestions but had to ask about it being a SSU.
Thanks!


ty :)

i havent personally tested it myself to see if the poison dmg is relevant, but my guess is its outclassed by a fire build. and if youre going for a phys build, that bow is outclassed by a 200ed-300max craft or a 330ed
Sylvanshine (Xis)
Sylvanshine
Druid Bows

'ZoXis'
Runeword Level: 120
25% Chance to cast level 52 Ice Whirl on Kill
+(172 to 200)% Enhanced Damage
+(251 to 375) to Maximum Damage
Adds 167-209 cold damage
(31 to 35)% Mana stolen per Hit
Slow Target 2%
+150 to Dexterity
Cannot be Unsocketed
(and both of these are more common than ssu recurve).

most sacred unique/runeword weapons that exist in median are outclassed by crafted weapons.
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Victor
Thunder Beetle
57 | 9
Thanks!

So, having a Samael-upgraded
Void-Touched
Void-Touched
Maple Bow (Sacred)

(Druid Only)
Required Level: 100
Required Dexterity:
3000
Item Level: 120
Innate Fire Damage: (48.0% of Dexterity)
+5% Innate Elemental Damage per Character Level above 137
20% Chance to cast level 1 Corrupted Vines on Death Blow
Adds 400-600 fire damage
-20% to Enemy Fire Resistance
Physical Resist 10%
50% Magic Find
Requirements +400%
Hunter Only Upgrade:
Must have at least 3000 Dexterity
Survive the Edge of Nothingness battle for 11 minutes
Transmute in the Horadric Cube to Upgrade
Socketed (6)
in the arsenal, bow druid is decent at killing Samael, at least with BiS gear right?